/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/include/FCDocument/ |
H A D | FCDPhysicsRigidBodyInstance.h | 96 …inline void SetAngularVelocity(const FMVector3& _angularVelocity) { angularVelocity = _angularVelo… in SetAngularVelocity() function
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FCDocument/ |
H A D | FCDPhysicsRigidBodyInstance.h | 96 …inline void SetAngularVelocity(const FMVector3& _angularVelocity) { angularVelocity = _angularVelo… in SetAngularVelocity() function
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/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/ |
H A D | rotationalframe.h | 90 void SetAngularVelocity(const MATHVECTOR<Dbl,3> & newangvel) in SetAngularVelocity() function
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H A D | rigidbody.h | 42 …void SetAngularVelocity(const MATHVECTOR<Dbl,3> & newangvel) { rotation.SetAngularVelocity(newan… in SetAngularVelocity() function
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H A D | carengine.h | 130 void SetAngularVelocity(Dbl angvel) in SetAngularVelocity() function
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H A D | carwheel.h | 84 void SetAngularVelocity(Dbl angvel) in SetAngularVelocity() function
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/dports/games/irrlamb/irrlamb-1.0.1/src/objects/ |
H A D | object.h | 100 …void SetAngularVelocity(const glm::vec3 &Velocity) { dBodyEnable(Body); dBodySetAngularVel(Body, V… in SetAngularVelocity() function
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/ |
H A D | RigidBody2D.cpp | 314 void RigidBody2D::SetAngularVelocity(float angularVelocity) in SetAngularVelocity() function in Urho3D::RigidBody2D
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/dports/devel/love07/love-HEAD/src/modules/physics/box2d/Source/Dynamics/ |
H A D | b2Body.h | 386 inline void b2Body::SetAngularVelocity(float32 w) in SetAngularVelocity() function
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/dports/devel/love5/love-0.5-0/src/box2d/Source/Dynamics/ |
H A D | b2Body.h | 386 inline void b2Body::SetAngularVelocity(float32 w) in SetAngularVelocity() function
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/dports/games/numptyphysics/numptyphysics/Box2D/Source/Dynamics/ |
H A D | b2Body.h | 386 inline void b2Body::SetAngularVelocity(float32 w) in SetAngularVelocity() function
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/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/rigidBodyDynamics/ |
H A D | rigidBody.h | 379 inline void RigidBody::SetAngularVelocity(double wx, double wy, double wz) in SetAngularVelocity() function
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/ |
H A D | b2Body.h | 512 inline void b2Body::SetAngularVelocity(float32 w) in SetAngularVelocity() function
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/dports/games/kolf/kolf-21.12.3/external/Box2D/Dynamics/ |
H A D | b2Body.h | 497 inline void b2Body::SetAngularVelocity(qreal w) in SetAngularVelocity() function
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/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/ |
H A D | b2Body.h | 513 inline void b2Body::SetAngularVelocity(float32 w) in SetAngularVelocity() function
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/dports/devel/upp/upp/uppsrc/plugin/box2d/ |
H A D | b2Body.h | 495 inline void b2Body::SetAngularVelocity(float32 w) in SetAngularVelocity() function
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/ |
H A D | b2Body.h | 515 inline void b2Body::SetAngularVelocity(float32 w) in SetAngularVelocity() function
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/Box2D/Dynamics/ |
H A D | b2Body.h | 523 inline void b2Body::SetAngularVelocity(float32 w) in SetAngularVelocity() function
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/dports/misc/box2d/box2d-2.4.1/include/box2d/ |
H A D | b2_body.h | 524 inline void b2Body::SetAngularVelocity(float w) in SetAngularVelocity() function
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Physics_Static.cpp | 488 void idPhysics_Static::SetAngularVelocity( const idVec3 &newAngularVelocity, int id ) { in SetAngularVelocity() function in idPhysics_Static
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/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/ |
H A D | b2Body.h | 519 inline void b2Body::SetAngularVelocity(float32 w) in SetAngularVelocity() function
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/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/ |
H A D | b2Body.h | 519 inline void b2Body::SetAngularVelocity(float32 w) in SetAngularVelocity() function
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/ |
H A D | b2Body.h | 519 inline void b2Body::SetAngularVelocity(float32 w) in SetAngularVelocity() function
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/ |
H A D | b2Body.h | 523 inline void b2Body::SetAngularVelocity(float32 w) in SetAngularVelocity() function
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/ |
H A D | b2Body.h | 519 inline void b2Body::SetAngularVelocity(float32 w) in SetAngularVelocity() function
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