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Searched defs:SetAxisState (Results 1 – 5 of 5) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/
H A DPH_Generic.cpp46 void CPH_Generic::SetAxisState(uint32 buttonId, float value) in SetAxisState() function in CPH_Generic
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/ui_android/
H A DInputManager.cpp47 void CInputManager::SetAxisState(int buttonId, float value) in SetAxisState() function in CInputManager
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/iop/
H A DIop_Sio2.cpp132 void CSio2::SetAxisState(unsigned int padNumber, PS2::CControllerInfo::BUTTON axis, uint8 axisValue… in SetAxisState() function in CSio2
H A DIop_PadMan.cpp108 void CPadMan::SetAxisState(unsigned int padNumber, CControllerInfo::BUTTON button, uint8 axisValue,… in SetAxisState() function in CPadMan
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/addons/kodi-dev-kit/include/kodi/addon-instance/peripheral/
H A DPeripheralUtils.h498 void SetAxisState(JOYSTICK_STATE_AXIS state) { m_axisState = state; } in SetAxisState() function