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Searched defs:SetButtonState (Results 1 – 23 of 23) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/
H A DPH_Generic.cpp40 void CPH_Generic::SetButtonState(uint32 buttonId, bool pressed) in SetButtonState() function in CPH_Generic
/dports/lang/nbc/png/
H A Dpngextra.pas32 procedure SetButtonState(const Value: TPNGButtonState); procedure
243 procedure TPNGButton.SetButtonState(const Value: TPNGButtonState); procedure
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/ui_android/
H A DInputManager.cpp38 void CInputManager::SetButtonState(int buttonId, bool pressed) in SetButtonState() function in CInputManager
/dports/net-im/coccinella/Coccinella-0.96.20Src/components/
H A DSlideShow.tcl327 proc ::SlideShow::SetButtonState {w} { procedure
/dports/editors/libreoffice/libreoffice-7.2.6.2/sc/source/ui/miscdlgs/
H A Ddatafdlg.cxx320 void ScDataFormDlg::SetButtonState() in SetButtonState() function in ScDataFormDlg
/dports/editors/libreoffice6/libreoffice-6.4.7.2/sc/source/ui/miscdlgs/
H A Ddatafdlg.cxx324 void ScDataFormDlg::SetButtonState() in SetButtonState() function in ScDataFormDlg
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/iop/
H A DIop_Sio2.cpp118 void CSio2::SetButtonState(unsigned int padNumber, PS2::CControllerInfo::BUTTON button, bool presse… in SetButtonState() function in CSio2
H A DIop_PadMan.cpp97 void CPadMan::SetButtonState(unsigned int padNumber, CControllerInfo::BUTTON button, bool pressed, … in SetButtonState() function in CPadMan
/dports/multimedia/dvdstyler/DVDStyler-3.1/src/
H A DMenuObjectDef.cpp686 void MenuObjectDef::SetButtonState(MenuButtonState buttonState) { in SetButtonState() function in MenuObjectDef
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/addons/kodi-dev-kit/include/kodi/addon-instance/peripheral/
H A DPeripheralUtils.h488 void SetButtonState(JOYSTICK_STATE_BUTTON state) { m_buttonState = state; } in SetButtonState() function
/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/systems/base/
H A Dgraphics_object.cc700 void GraphicsObject::SetButtonState(int state) { in SetButtonState() function in GraphicsObject
/dports/devel/fpc-fv/fpc-3.2.2/packages/fv/src/
H A Ddialogs.pas258 PROCEDURE SetButtonState (AMask: Longint; Enable: Boolean); procedure
/dports/lang/fpc-source/fpc-3.2.2/packages/fv/src/
H A Ddialogs.pas258 PROCEDURE SetButtonState (AMask: Longint; Enable: Boolean); procedure
/dports/games/openttd/openttd-12.1/src/
H A Dsettings_gui.cpp2566 void SetButtonState() in SetButtonState() function
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DInterface_Panels.cc541 static void SetButtonState(UINT const idx, bool const clicked) in SetButtonState() function
/dports/games/scorched3d/scorched-dep-win32/include/wx/wx/
H A Devent.h1385 void SetButtonState(int state) { m_buttonState = state; } in SetButtonState() function
/dports/x11-toolkits/wxgtk28-common/wxGTK-2.8.12/include/wx/
H A Devent.h1569 void SetButtonState(int state) { m_buttonState = state; } in SetButtonState() function
/dports/x11-toolkits/wxgtk28-contrib/wxGTK-2.8.12/include/wx/
H A Devent.h1569 void SetButtonState(int state) { m_buttonState = state; } in SetButtonState() function
/dports/x11-toolkits/wxgtk28-contrib-common/wxGTK-2.8.12/include/wx/
H A Devent.h1569 void SetButtonState(int state) { m_buttonState = state; } in SetButtonState() function
/dports/x11-toolkits/wxgtk28/wxGTK-2.8.12/include/wx/
H A Devent.h1569 void SetButtonState(int state) { m_buttonState = state; } in SetButtonState() function
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/System/Mmc/
H A Dmod.rs3041 …pub unsafe fn SetButtonState<'a, Param2: ::windows::runtime::IntoParam<'a, super::super::Foundatio… in SetButtonState() method
4103 …pub unsafe fn SetButtonState<'a, Param2: ::windows::runtime::IntoParam<'a, super::super::Foundatio… in SetButtonState() method
/dports/lang/nbc/NXT/
H A DNXCDefs.h8179 #define SetButtonState(_b, _n) asm { __setButtonState(_b, _n) } macro
H A DNXTDefs.h13314 #define SetButtonState(_b, _n) __setButtonState(_b, _n) macro