/dports/audio/jamulus/jamulus-r3_8_1/src/ |
H A D | multicolorled.cpp | 159 void CMultiColorLED::SetLight ( const ELightColor eNewStatus ) in SetLight() function in CMultiColorLED
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/dports/games/spring/spring_98.0/rts/Rendering/Env/ |
H A D | ISky.cpp | 78 void ISky::SetLight(bool dynamic) { in SetLight() function in ISky
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_draw.h | 102 #define SetLight(x,y,level) (LightSourceAt((x),(y))|=(unsigned long)(level)) macro
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/dports/cad/opencascade/opencascade-7.6.0/src/VrmlConverter/ |
H A D | VrmlConverter_Projector.cxx | 355 void VrmlConverter_Projector::SetLight(const VrmlConverter_TypeOfLight aLight) in SetLight() function in VrmlConverter_Projector
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | AIS_LightSource.hxx | 45 void SetLight (const Handle(Graphic3d_CLight)& theLight) in SetLight() function in AIS_LightSource
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/dports/cad/opencascade/opencascade-7.6.0/src/AIS/ |
H A D | AIS_LightSource.hxx | 45 void SetLight (const Handle(Graphic3d_CLight)& theLight) in SetLight() function in AIS_LightSource
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/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/ |
H A D | unitTestHelper.cpp | 399 HdSt_TestLightingShader::SetLight(int light, in SetLight() function in HdSt_TestLightingShader
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/ |
H A D | lightman.cpp | 200 bool CLightManager::SetLight(int lightRank, const Light &light) in SetLight() function in Gfx::CLightManager
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/dports/devel/vcglib/vcglib-2020.09/apps/unsupported/shadevis/ |
H A D | shadevis.cpp | 462 void SetLight() in SetLight() function
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/ |
H A D | actor_view_pc.cpp | 634 void SetLight(int32 falloff) { in SetLight() function
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/dports/math/mathgl/mathgl-2.5/widgets/ |
H A D | wx.cpp | 147 void wxMathGL::SetLight(bool l) in SetLight() function in wxMathGL
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/Netgen/libsrc/visualization/ |
H A D | mvdraw.cpp | 385 void VisualScene :: SetLight() in SetLight() function in netgen::VisualScene
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/dports/cad/netgen/netgen-6.2.2105/libsrc/visualization/ |
H A D | mvdraw.cpp | 415 void VisualScene :: SetLight() in SetLight() function in netgen::VisualScene
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/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | lighting.cpp | 475 void SetLight(int x, int y, char v) in SetLight() function
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/dports/science/chrono/chrono-7.0.1/src/chrono_postprocess/ |
H A D | ChPovRay.cpp | 206 void ChPovRay::SetLight(ChVector<> location, ChColor color, bool cast_shadow) { in SetLight() function in chrono::postprocess::ChPovRay
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/core/ |
H A D | nulldevice.cpp | 91 void CNullDevice::SetLight(int index, const Light &light) in SetLight() function in Gfx::CNullDevice
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/dports/cad/leocad/leocad-21.06/qt/ |
H A D | lc_qpropertiestree.cpp | 1102 void lcQPropertiesTree::SetLight(lcObject* Focus) in SetLight() function in lcQPropertiesTree
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/dports/misc/usd/USD-21.11/pxr/imaging/hdx/ |
H A D | unitTestDelegate.cpp | 205 Hdx_UnitTestDelegate::SetLight(SdfPath const &id, TfToken const &key, in SetLight() function in Hdx_UnitTestDelegate
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/dports/lang/nbc/bricktools/ |
H A D | FantomSpirit.pas | 179 function SetLight(bOn : boolean) : boolean; override; in SetLight() function 3396 function TFantomSpirit.SetLight(bOn: boolean): boolean; in TFantomSpirit.SetLight() function
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H A D | uSpirit.pas | 251 function SetLight(bOn : boolean) : boolean; virtual; abstract; in SetLight() function
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | r_colormap.cc | 1000 void SetLight(int _level) in SetLight() function in colormap_shader_c
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/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/systems/base/ |
H A D | graphics_object.cc | 307 void GraphicsObject::SetLight(const int in) { in SetLight() function in GraphicsObject
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/opengl/ |
H A D | gl14device.cpp | 539 void CGL14Device::SetLight(int index, const Light &light) in SetLight() function in Gfx::CGL14Device
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H A D | gl21device.cpp | 709 void CGL21Device::SetLight(int index, const Light &light) in SetLight() function in Gfx::CGL21Device
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/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/bgrabitmap/ |
H A D | bgrascenetypes.pas | 218 procedure SetLight(const AValue: Single); procedure 409 procedure SetLight(const AValue: Single); procedure
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