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Searched defs:SetUniform2fv (Results 1 – 9 of 9) sorted by relevance

/dports/math/vtk9/VTK-9.1.0/Rendering/OpenGL2/
H A DvtkShaderProgram.cxx773 bool vtkShaderProgram::SetUniform2fv(const char* name, const int count, const float* f) in SetUniform2fv() function in vtkShaderProgram
786 bool vtkShaderProgram::SetUniform2fv(const char* name, const int count, const float (*f)[2]) in SetUniform2fv() function in vtkShaderProgram
H A DvtkOpenGLUniforms.cxx802 void vtkOpenGLUniforms::SetUniform2fv(const char* name, const int count, const float (*v)[2]) in SetUniform2fv() function in vtkOpenGLUniforms
/dports/editors/libreoffice6/libreoffice-6.4.7.2/vcl/opengl/
H A Dprogram.cxx220 void OpenGLProgram::SetUniform2fv( const OString& rName, GLsizei nCount, GLfloat const * aValues ) in SetUniform2fv() function in OpenGLProgram
/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL2/
H A DvtkShaderProgram.cxx544 bool vtkShaderProgram::SetUniform2fv(const char *name, const int count, in SetUniform2fv() function in vtkShaderProgram
/dports/games/spring/spring_98.0/rts/Rendering/Shaders/
H A DShader.cpp347 …void ARBProgramObject::SetUniform2fv(int idx, const float* v) { float vv[4]; vv[0] = v[0]; vv[1] =… in SetUniform2fv() function in Shader::ARBProgramObject
548 …void GLSLProgramObject::SetUniform2fv(int idx, const float* v) { assert(IsBound()); auto it = unif… in SetUniform2fv() function in Shader::GLSLProgramObject
H A DShader.h244 void SetUniform2fv(int idx, const float* v) {} in SetUniform2fv() function
/dports/math/vtk8/VTK-8.2.0/Rendering/OpenGL2/
H A DvtkShaderProgram.cxx769 bool vtkShaderProgram::SetUniform2fv(const char *name, const int count, in SetUniform2fv() function in vtkShaderProgram
/dports/games/openclonk/openclonk-release-8.1-src/src/graphics/
H A DC4Shader.h293 void SetUniform2fv(int iUniform, int iLength, const float *pVals) const { in SetUniform2fv() function
/dports/math/vtk8/VTK-8.2.0/Rendering/VolumeOpenGL2/
H A DvtkOpenGLUniforms.cxx569 void vtkOpenGLUniforms::SetUniform2fv (const char *name, const int count, const float(*f)[2]) in SetUniform2fv() function in vtkOpenGLUniforms