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/dports/sysutils/lizardfs/lizardfs-3.12.0/src/mount/polonaise/
H A Dsetup.h26 struct Setup { struct
27 std::string master_host;
51 extern Setup gSetup; argument
/dports/www/chromium-legacy/chromium-88.0.4324.182/docs/linux/
H A Declipse_dev.md19 ## Setup section in Linux Eclipse Dev
21 ### Get & Configure Eclipse
57 ### A short word about paths
69 ### Run Eclipse & Set your workspace
79 ### Install the C Development Tools ("CDT")
96 ### Create your project(s)
207 ### Optional: Building inside Eclipse
248 ### Optional: Multiple build targets
267 ### Optional: Running inside eclipse
279 ### Optional: Debugging
[all …]
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/docs/linux/
H A Declipse_dev.md19 ## Setup section in Linux Eclipse Dev
21 ### Get & Configure Eclipse
57 ### A short word about paths
69 ### Run Eclipse & Set your workspace
79 ### Install the C Development Tools ("CDT")
96 ### Create your project(s)
207 ### Optional: Building inside Eclipse
248 ### Optional: Multiple build targets
267 ### Optional: Running inside eclipse
279 ### Optional: Debugging
[all …]
/dports/sysutils/xstow/xstow-1.0.2/src/
H A Dsetup.h17 struct Setup struct
19 struct Debug : public Section
53 } debug;
66 } traversable_links;
74 } keep_dirs;
88 } matches;
100 } stow_dirs;
114 } protect_dirs;
125 } config_files;
132 } links;
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/tools/android/dependency_analysis/js/
H A DREADME.md3 ### Shell variables
11 ### Generate JSON
21 ### Install dependencies
43 ### Run visualization for development
52 ### Build the visualization
70 ### Deploy
79 ### Miscellaneous
/dports/shells/ohmyzsh/ohmyzsh-6babcbd8841335a3c25ec960ff57ab9a139c9073/plugins/wd/
H A DREADME.md11 ## Setup section in wd
13 ### [oh-my-zsh](https://github.com/ohmyzsh/ohmyzsh)
23 ### [Antigen](https://github.com/zsh-users/antigen)
31 ### [Antibody](https://github.com/getantibody/antibody)
39 ### Arch ([AUR](https://aur.archlinux.org/packages/zsh-plugin-wd-git/))
56 ### [zplug](https://github.com/zplug/zplug)
62 ### Automatic
78 ### Manual
/dports/graphics/gwenview/gwenview-21.12.3/lib/documentview/
H A Ddocumentview.h60 struct Setup { struct
61 Setup() in Setup() argument
68 bool valid : 1;
69 bool zoomToFit : 1;
70 bool zoomToFill : 1;
94 void openUrl(const QUrl &, const Setup &); argument
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/docs/
H A DREADME-winrt.md172 ### 1. Create a new project ###
180 ### 2. Remove unneeded files from the project ###
198 ### 3. Add references to SDL's project files ###
240 ### 4. Adjust Your App's Build Settings ###
272 ### 5. Add a WinRT-appropriate main function, and a blank-cursor image, to the app. ###
305 ### 6. Add app code and assets ###
318 #### 6.A. ... when creating a new app ####
368 #### 6.B. Adding code and assets ####
395 ### 7. Build and run your app ###
408 #### 7.A. Running apps on older, ARM-based, "Windows RT" devices ####
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/docs/
H A DREADME-winrt.md172 ### 1. Create a new project ###
180 ### 2. Remove unneeded files from the project ###
198 ### 3. Add references to SDL's project files ###
240 ### 4. Adjust Your App's Build Settings ###
272 ### 5. Add a WinRT-appropriate main function, and a blank-cursor image, to the app. ###
305 ### 6. Add app code and assets ###
318 #### 6.A. ... when creating a new app ####
368 #### 6.B. Adding code and assets ####
395 ### 7. Build and run your app ###
408 #### 7.A. Running apps on older, ARM-based, "Windows RT" devices ####
/dports/www/chromium-legacy/chromium-88.0.4324.182/tools/android/kerberos/
H A DREADME.md6 ### Setup subsection
8 #### 1: Build and install the authenticator app
17 #### 2: Start the dummy server
23 #### 3: Configure Chrome
49 #### 4: Set up port forwarding via the Chrome inspector
56 #### 5: Load the protected page
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-VC/docs/
H A DREADME-winrt.md189 ### 1. Create a new project ###
197 ### 2. Remove unneeded files from the project ###
215 ### 3. Add references to SDL's project files ###
257 ### 4. Adjust Your App's Build Settings ###
289 ### 5. Add a WinRT-appropriate main function, and a blank-cursor image, to the app. ###
322 ### 6. Add app code and assets ###
335 #### 6.A. ... when creating a new app ####
385 #### 6.B. Adding code and assets ####
412 ### 7. Build and run your app ###
425 #### 7.A. Running apps on older, ARM-based, "Windows RT" devices ####
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/docs/
H A DREADME-winrt.md189 ### 1. Create a new project ###
197 ### 2. Remove unneeded files from the project ###
215 ### 3. Add references to SDL's project files ###
257 ### 4. Adjust Your App's Build Settings ###
289 ### 5. Add a WinRT-appropriate main function, and a blank-cursor image, to the app. ###
322 ### 6. Add app code and assets ###
335 #### 6.A. ... when creating a new app ####
385 #### 6.B. Adding code and assets ####
412 ### 7. Build and run your app ###
425 #### 7.A. Running apps on older, ARM-based, "Windows RT" devices ####
/dports/devel/sdl20/SDL2-2.0.18/docs/
H A DREADME-winrt.md189 ### 1. Create a new project ###
197 ### 2. Remove unneeded files from the project ###
215 ### 3. Add references to SDL's project files ###
257 ### 4. Adjust Your App's Build Settings ###
289 ### 5. Add a WinRT-appropriate main function, and a blank-cursor image, to the app. ###
325 ### 6. Add app code and assets ###
338 #### 6.A. ... when creating a new app ####
391 #### 6.B. Adding code and assets ####
418 ### 7. Build and run your app ###
431 #### 7.A. Running apps on older, ARM-based, "Windows RT" devices ####
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/docs/
H A DREADME-winrt.md189 ### 1. Create a new project ###
197 ### 2. Remove unneeded files from the project ###
215 ### 3. Add references to SDL's project files ###
257 ### 4. Adjust Your App's Build Settings ###
289 ### 5. Add a WinRT-appropriate main function, and a blank-cursor image, to the app. ###
325 ### 6. Add app code and assets ###
338 #### 6.A. ... when creating a new app ####
388 #### 6.B. Adding code and assets ####
415 ### 7. Build and run your app ###
428 #### 7.A. Running apps on older, ARM-based, "Windows RT" devices ####
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/docs/
H A DREADME-winrt.md189 ### 1. Create a new project ###
197 ### 2. Remove unneeded files from the project ###
215 ### 3. Add references to SDL's project files ###
257 ### 4. Adjust Your App's Build Settings ###
289 ### 5. Add a WinRT-appropriate main function, and a blank-cursor image, to the app. ###
322 ### 6. Add app code and assets ###
335 #### 6.A. ... when creating a new app ####
385 #### 6.B. Adding code and assets ####
412 ### 7. Build and run your app ###
425 #### 7.A. Running apps on older, ARM-based, "Windows RT" devices ####
/dports/x11/controllermap/SDL2-2.0.18/docs/
H A DREADME-winrt.md189 ### 1. Create a new project ###
197 ### 2. Remove unneeded files from the project ###
215 ### 3. Add references to SDL's project files ###
257 ### 4. Adjust Your App's Build Settings ###
289 ### 5. Add a WinRT-appropriate main function, and a blank-cursor image, to the app. ###
325 ### 6. Add app code and assets ###
338 #### 6.A. ... when creating a new app ####
391 #### 6.B. Adding code and assets ####
418 ### 7. Build and run your app ###
431 #### 7.A. Running apps on older, ARM-based, "Windows RT" devices ####
/dports/games/pentobi/pentobi-19.1/libpentobi_base/
H A DSetup.h21 struct Setup struct
36 inline void Setup::clear() in clear() argument
/dports/sysutils/aptly/aptly-1.4.0/
H A DCONTRIBUTING.md75 ### Go & Python
85 ### Forking and Cloning
103 ### Dependencies
111 ### Building
125 ### Unit-tests
134 ### Functional Tests
181 ### Style Checks
192 ### Vendored Code
201 ### man Page
211 ### Bash and Zsh Completion
/dports/math/blocksolve95/BlockSolve95/doc/manual/
H A Dsec5.tex25 \subsubsection{Symmetric and Nonsymmetric Matrices}
106 \subsubsection{Fast Reorderings for Different Matrix Nonzero Values}
122 \subsubsection{Diagonal Scaling of the Linear System}
141 \subsubsection{The Communication Data Structure {\tt BScomm}}
163 \subsubsection{Computing an Incomplete Factorization}
227 \subsubsection{What to Do If the Factorization Fails}
/dports/sysutils/ansible2/ansible-2.9.27/docs/docsite/rst/user_guide/
H A Dwindows_setup.rst139 WinRM Listener
250 WinRM Service Options
349 Common WinRM Issues
449 Installing Win32-OpenSSH
486 Configuring the Win32-OpenSSH shell
507 Win32-OpenSSH Authentication
524 Configuring Ansible for SSH on Windows
535 Known issues with SSH on Windows
/dports/editors/kakoune/kakoune-2021.11.08/src/
H A Dwindow.hh73 struct Setup struct in Kakoune::Window
75 DisplayCoord position;
76 DisplayCoord dimensions;
77 size_t timestamp;
78 size_t faces_hash;
79 size_t main_selection;
80 Vector<BufferRange, MemoryDomain::Display> selections;
/dports/graphics/ttygif/ttygif-1.4.0/
H A DREADME.md10 ## Setup section
12 ### Debian/Ubuntu
21 ### Fedora/Redhat
31 ### Arch Linux
42 ### OSX
/dports/sysutils/py-ansible-base/ansible-base-2.10.15/docs/docsite/rst/user_guide/
H A Dwindows_setup.rst139 WinRM Listener
250 WinRM Service Options
349 Common WinRM Issues
463 Installing Win32-OpenSSH
504 Configuring the Win32-OpenSSH shell
525 Win32-OpenSSH Authentication
542 Configuring Ansible for SSH on Windows
553 Known issues with SSH on Windows
/dports/ftp/py-pyftpdlib/pyftpdlib-1.5.6/docs/
H A Dbenchmarks.rst162 Setup section in Benchmarks
167 proftpd
184 vsftpd
204 twisted FTP server
233 pyftpdlib
/dports/x11-fonts/roboto-fonts-ttf/roboto-2.134/
H A DREADME.md15 ## Setup section
17 #### Create a clean directory for roboto:
24 #### Download the code and dependencies:
57 #### Install dependencies:
124 #### Running the toolchain:

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