1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "include/core/SkCanvas.h"
9 #include "include/core/SkData.h"
10 #include "include/core/SkGraphics.h"
11 #include "include/core/SkPictureRecorder.h"
12 #include "include/core/SkStream.h"
13 #include "include/core/SkSurface.h"
14 #include "include/gpu/GrDirectContext.h"
15 #include "include/private/SkTPin.h"
16 #include "include/private/SkTo.h"
17 #include "include/utils/SkPaintFilterCanvas.h"
18 #include "src/core/SkColorSpacePriv.h"
19 #include "src/core/SkImagePriv.h"
20 #include "src/core/SkMD5.h"
21 #include "src/core/SkOSFile.h"
22 #include "src/core/SkScan.h"
23 #include "src/core/SkTSort.h"
24 #include "src/core/SkTaskGroup.h"
25 #include "src/core/SkTextBlobPriv.h"
26 #include "src/gpu/GrDirectContextPriv.h"
27 #include "src/gpu/GrGpu.h"
28 #include "src/gpu/GrPersistentCacheUtils.h"
29 #include "src/gpu/GrShaderUtils.h"
30 #include "src/gpu/ccpr/GrCoverageCountingPathRenderer.h"
31 #include "src/image/SkImage_Base.h"
32 #include "src/utils/SkJSONWriter.h"
33 #include "src/utils/SkOSPath.h"
34 #include "tools/Resources.h"
35 #include "tools/ToolUtils.h"
36 #include "tools/flags/CommandLineFlags.h"
37 #include "tools/flags/CommonFlags.h"
38 #include "tools/trace/EventTracingPriv.h"
39 #include "tools/viewer/BisectSlide.h"
40 #include "tools/viewer/GMSlide.h"
41 #include "tools/viewer/ImageSlide.h"
42 #include "tools/viewer/ParticlesSlide.h"
43 #include "tools/viewer/SKPSlide.h"
44 #include "tools/viewer/SampleSlide.h"
45 #include "tools/viewer/SkSLSlide.h"
46 #include "tools/viewer/SlideDir.h"
47 #include "tools/viewer/SvgSlide.h"
48 #include "tools/viewer/Viewer.h"
49
50 #include <cstdlib>
51 #include <map>
52
53 #include "imgui.h"
54 #include "misc/cpp/imgui_stdlib.h" // For ImGui support of std::string
55
56 #ifdef SK_VULKAN
57 #include "spirv-tools/libspirv.hpp"
58 #endif
59
60 #if defined(SK_ENABLE_SKOTTIE)
61 #include "tools/viewer/SkottieSlide.h"
62 #endif
63 #if defined(SK_ENABLE_SKRIVE)
64 #include "tools/viewer/SkRiveSlide.h"
65 #endif
66
67 class CapturingShaderErrorHandler : public GrContextOptions::ShaderErrorHandler {
68 public:
compileError(const char * shader,const char * errors)69 void compileError(const char* shader, const char* errors) override {
70 fShaders.push_back(SkString(shader));
71 fErrors.push_back(SkString(errors));
72 }
73
reset()74 void reset() {
75 fShaders.reset();
76 fErrors.reset();
77 }
78
79 SkTArray<SkString> fShaders;
80 SkTArray<SkString> fErrors;
81 };
82
83 static CapturingShaderErrorHandler gShaderErrorHandler;
84
ShaderErrorHandler()85 GrContextOptions::ShaderErrorHandler* Viewer::ShaderErrorHandler() { return &gShaderErrorHandler; }
86
87 using namespace sk_app;
88
89 static std::map<GpuPathRenderers, std::string> gPathRendererNames;
90
Create(int argc,char ** argv,void * platformData)91 Application* Application::Create(int argc, char** argv, void* platformData) {
92 return new Viewer(argc, argv, platformData);
93 }
94
95 static DEFINE_string(slide, "", "Start on this sample.");
96 static DEFINE_bool(list, false, "List samples?");
97
98 #ifdef SK_GL
99 #define GL_BACKEND_STR ", \"gl\""
100 #else
101 #define GL_BACKEND_STR
102 #endif
103 #ifdef SK_VULKAN
104 #define VK_BACKEND_STR ", \"vk\""
105 #else
106 #define VK_BACKEND_STR
107 #endif
108 #ifdef SK_METAL
109 #define MTL_BACKEND_STR ", \"mtl\""
110 #else
111 #define MTL_BACKEND_STR
112 #endif
113 #ifdef SK_DIRECT3D
114 #define D3D_BACKEND_STR ", \"d3d\""
115 #else
116 #define D3D_BACKEND_STR
117 #endif
118 #ifdef SK_DAWN
119 #define DAWN_BACKEND_STR ", \"dawn\""
120 #else
121 #define DAWN_BACKEND_STR
122 #endif
123 #define BACKENDS_STR_EVALUATOR(sw, gl, vk, mtl, d3d, dawn) sw gl vk mtl d3d dawn
124 #define BACKENDS_STR BACKENDS_STR_EVALUATOR( \
125 "\"sw\"", GL_BACKEND_STR, VK_BACKEND_STR, MTL_BACKEND_STR, D3D_BACKEND_STR, DAWN_BACKEND_STR)
126
127 static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR ".");
128
129 static DEFINE_int(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing.");
130
131 static DEFINE_string(bisect, "", "Path to a .skp or .svg file to bisect.");
132
133 static DEFINE_string2(file, f, "", "Open a single file for viewing.");
134
135 static DEFINE_string2(match, m, nullptr,
136 "[~][^]substring[$] [...] of name to run.\n"
137 "Multiple matches may be separated by spaces.\n"
138 "~ causes a matching name to always be skipped\n"
139 "^ requires the start of the name to match\n"
140 "$ requires the end of the name to match\n"
141 "^ and $ requires an exact match\n"
142 "If a name does not match any list entry,\n"
143 "it is skipped unless some list entry starts with ~");
144
145 #if defined(SK_BUILD_FOR_ANDROID)
146 static DEFINE_string(jpgs, "/data/local/tmp/resources", "Directory to read jpgs from.");
147 static DEFINE_string(skps, "/data/local/tmp/skps", "Directory to read skps from.");
148 static DEFINE_string(lotties, "/data/local/tmp/lotties",
149 "Directory to read (Bodymovin) jsons from.");
150 static DEFINE_string(rives, "/data/local/tmp/rives",
151 "Directory to read Rive (Flare) files from.");
152 #else
153 static DEFINE_string(jpgs, "jpgs", "Directory to read jpgs from.");
154 static DEFINE_string(skps, "skps", "Directory to read skps from.");
155 static DEFINE_string(lotties, "lotties", "Directory to read (Bodymovin) jsons from.");
156 static DEFINE_string(rives, "rives", "Directory to read Rive (Flare) files from.");
157 #endif
158
159 static DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file.");
160
161 static DEFINE_int_2(threads, j, -1,
162 "Run threadsafe tests on a threadpool with this many extra threads, "
163 "defaulting to one extra thread per core.");
164
165 static DEFINE_bool(redraw, false, "Toggle continuous redraw.");
166
167 static DEFINE_bool(offscreen, false, "Force rendering to an offscreen surface.");
168 static DEFINE_bool(skvm, false, "Force skvm blitters for raster.");
169 static DEFINE_bool(jit, true, "JIT SkVM?");
170 static DEFINE_bool(dylib, false, "JIT via dylib (much slower compile but easier to debug/profile)");
171 static DEFINE_bool(stats, false, "Display stats overlay on startup.");
172
173 #ifndef SK_GL
174 static_assert(false, "viewer requires GL backend for raster.")
175 #endif
176
177 const char* kBackendTypeStrings[sk_app::Window::kBackendTypeCount] = {
178 "OpenGL",
179 #if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
180 "ANGLE",
181 #endif
182 #ifdef SK_DAWN
183 "Dawn",
184 #endif
185 #ifdef SK_VULKAN
186 "Vulkan",
187 #endif
188 #ifdef SK_METAL
189 "Metal",
190 #endif
191 #ifdef SK_DIRECT3D
192 "Direct3D",
193 #endif
194 "Raster"
195 };
196
get_backend_type(const char * str)197 static sk_app::Window::BackendType get_backend_type(const char* str) {
198 #ifdef SK_DAWN
199 if (0 == strcmp(str, "dawn")) {
200 return sk_app::Window::kDawn_BackendType;
201 } else
202 #endif
203 #ifdef SK_VULKAN
204 if (0 == strcmp(str, "vk")) {
205 return sk_app::Window::kVulkan_BackendType;
206 } else
207 #endif
208 #if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
209 if (0 == strcmp(str, "angle")) {
210 return sk_app::Window::kANGLE_BackendType;
211 } else
212 #endif
213 #ifdef SK_METAL
214 if (0 == strcmp(str, "mtl")) {
215 return sk_app::Window::kMetal_BackendType;
216 } else
217 #endif
218 #ifdef SK_DIRECT3D
219 if (0 == strcmp(str, "d3d")) {
220 return sk_app::Window::kDirect3D_BackendType;
221 } else
222 #endif
223
224 if (0 == strcmp(str, "gl")) {
225 return sk_app::Window::kNativeGL_BackendType;
226 } else if (0 == strcmp(str, "sw")) {
227 return sk_app::Window::kRaster_BackendType;
228 } else {
229 SkDebugf("Unknown backend type, %s, defaulting to sw.", str);
230 return sk_app::Window::kRaster_BackendType;
231 }
232 }
233
234 static SkColorSpacePrimaries gSrgbPrimaries = {
235 0.64f, 0.33f,
236 0.30f, 0.60f,
237 0.15f, 0.06f,
238 0.3127f, 0.3290f };
239
240 static SkColorSpacePrimaries gAdobePrimaries = {
241 0.64f, 0.33f,
242 0.21f, 0.71f,
243 0.15f, 0.06f,
244 0.3127f, 0.3290f };
245
246 static SkColorSpacePrimaries gP3Primaries = {
247 0.680f, 0.320f,
248 0.265f, 0.690f,
249 0.150f, 0.060f,
250 0.3127f, 0.3290f };
251
252 static SkColorSpacePrimaries gRec2020Primaries = {
253 0.708f, 0.292f,
254 0.170f, 0.797f,
255 0.131f, 0.046f,
256 0.3127f, 0.3290f };
257
258 struct NamedPrimaries {
259 const char* fName;
260 SkColorSpacePrimaries* fPrimaries;
261 } gNamedPrimaries[] = {
262 { "sRGB", &gSrgbPrimaries },
263 { "AdobeRGB", &gAdobePrimaries },
264 { "P3", &gP3Primaries },
265 { "Rec. 2020", &gRec2020Primaries },
266 };
267
primaries_equal(const SkColorSpacePrimaries & a,const SkColorSpacePrimaries & b)268 static bool primaries_equal(const SkColorSpacePrimaries& a, const SkColorSpacePrimaries& b) {
269 return memcmp(&a, &b, sizeof(SkColorSpacePrimaries)) == 0;
270 }
271
backend_type_for_window(Window::BackendType backendType)272 static Window::BackendType backend_type_for_window(Window::BackendType backendType) {
273 // In raster mode, we still use GL for the window.
274 // This lets us render the GUI faster (and correct).
275 return Window::kRaster_BackendType == backendType ? Window::kNativeGL_BackendType : backendType;
276 }
277
278 class NullSlide : public Slide {
getDimensions() const279 SkISize getDimensions() const override {
280 return SkISize::Make(640, 480);
281 }
282
draw(SkCanvas * canvas)283 void draw(SkCanvas* canvas) override {
284 canvas->clear(0xffff11ff);
285 }
286 };
287
288 static const char kName[] = "name";
289 static const char kValue[] = "value";
290 static const char kOptions[] = "options";
291 static const char kSlideStateName[] = "Slide";
292 static const char kBackendStateName[] = "Backend";
293 static const char kMSAAStateName[] = "MSAA";
294 static const char kPathRendererStateName[] = "Path renderer";
295 static const char kSoftkeyStateName[] = "Softkey";
296 static const char kSoftkeyHint[] = "Please select a softkey";
297 static const char kON[] = "ON";
298 static const char kRefreshStateName[] = "Refresh";
299
300 extern bool gUseSkVMBlitter;
301 extern bool gSkVMAllowJIT;
302 extern bool gSkVMJITViaDylib;
303
Viewer(int argc,char ** argv,void * platformData)304 Viewer::Viewer(int argc, char** argv, void* platformData)
305 : fCurrentSlide(-1)
306 , fRefresh(false)
307 , fSaveToSKP(false)
308 , fShowSlideDimensions(false)
309 , fShowImGuiDebugWindow(false)
310 , fShowSlidePicker(false)
311 , fShowImGuiTestWindow(false)
312 , fShowZoomWindow(false)
313 , fZoomWindowFixed(false)
314 , fZoomWindowLocation{0.0f, 0.0f}
315 , fLastImage(nullptr)
316 , fZoomUI(false)
317 , fBackendType(sk_app::Window::kNativeGL_BackendType)
318 , fColorMode(ColorMode::kLegacy)
319 , fColorSpacePrimaries(gSrgbPrimaries)
320 // Our UI can only tweak gamma (currently), so start out gamma-only
321 , fColorSpaceTransferFn(SkNamedTransferFn::k2Dot2)
322 , fZoomLevel(0.0f)
323 , fRotation(0.0f)
324 , fOffset{0.5f, 0.5f}
325 , fGestureDevice(GestureDevice::kNone)
326 , fTiled(false)
327 , fDrawTileBoundaries(false)
328 , fTileScale{0.25f, 0.25f}
329 , fPerspectiveMode(kPerspective_Off)
330 {
331 SkGraphics::Init();
332
333 gPathRendererNames[GpuPathRenderers::kDefault] = "Default Path Renderers";
334 gPathRendererNames[GpuPathRenderers::kTessellation] = "Tessellation";
335 gPathRendererNames[GpuPathRenderers::kStencilAndCover] = "NV_path_rendering";
336 gPathRendererNames[GpuPathRenderers::kSmall] = "Small paths (cached sdf or alpha masks)";
337 gPathRendererNames[GpuPathRenderers::kCoverageCounting] = "CCPR";
338 gPathRendererNames[GpuPathRenderers::kTriangulating] = "Triangulating";
339 gPathRendererNames[GpuPathRenderers::kNone] = "Software masks";
340
341 SkDebugf("Command line arguments: ");
342 for (int i = 1; i < argc; ++i) {
343 SkDebugf("%s ", argv[i]);
344 }
345 SkDebugf("\n");
346
347 CommandLineFlags::Parse(argc, argv);
348 #ifdef SK_BUILD_FOR_ANDROID
349 SetResourcePath("/data/local/tmp/resources");
350 #endif
351
352 gUseSkVMBlitter = FLAGS_skvm;
353 gSkVMAllowJIT = FLAGS_jit;
354 gSkVMJITViaDylib = FLAGS_dylib;
355
356 ToolUtils::SetDefaultFontMgr();
357
358 initializeEventTracingForTools();
359 static SkTaskGroup::Enabler kTaskGroupEnabler(FLAGS_threads);
360
361 fBackendType = get_backend_type(FLAGS_backend[0]);
362 fWindow = Window::CreateNativeWindow(platformData);
363
364 DisplayParams displayParams;
365 displayParams.fMSAASampleCount = FLAGS_msaa;
366 SetCtxOptionsFromCommonFlags(&displayParams.fGrContextOptions);
367 displayParams.fGrContextOptions.fPersistentCache = &fPersistentCache;
368 displayParams.fGrContextOptions.fShaderCacheStrategy =
369 GrContextOptions::ShaderCacheStrategy::kBackendSource;
370 displayParams.fGrContextOptions.fShaderErrorHandler = &gShaderErrorHandler;
371 displayParams.fGrContextOptions.fSuppressPrints = true;
372 fWindow->setRequestedDisplayParams(displayParams);
373 fDisplay = fWindow->getRequestedDisplayParams();
374 fRefresh = FLAGS_redraw;
375
376 // Configure timers
377 fStatsLayer.setActive(FLAGS_stats);
378 fAnimateTimer = fStatsLayer.addTimer("Animate", SK_ColorMAGENTA, 0xffff66ff);
379 fPaintTimer = fStatsLayer.addTimer("Paint", SK_ColorGREEN);
380 fFlushTimer = fStatsLayer.addTimer("Flush", SK_ColorRED, 0xffff6666);
381
382 // register callbacks
383 fCommands.attach(fWindow);
384 fWindow->pushLayer(this);
385 fWindow->pushLayer(&fStatsLayer);
386 fWindow->pushLayer(&fImGuiLayer);
387
388 // add key-bindings
__anon564140590102() 389 fCommands.addCommand(' ', "GUI", "Toggle Debug GUI", [this]() {
390 this->fShowImGuiDebugWindow = !this->fShowImGuiDebugWindow;
391 fWindow->inval();
392 });
393 // Command to jump directly to the slide picker and give it focus
__anon564140590202() 394 fCommands.addCommand('/', "GUI", "Jump to slide picker", [this]() {
395 this->fShowImGuiDebugWindow = true;
396 this->fShowSlidePicker = true;
397 fWindow->inval();
398 });
399 // Alias that to Backspace, to match SampleApp
__anon564140590302() 400 fCommands.addCommand(skui::Key::kBack, "Backspace", "GUI", "Jump to slide picker", [this]() {
401 this->fShowImGuiDebugWindow = true;
402 this->fShowSlidePicker = true;
403 fWindow->inval();
404 });
__anon564140590402() 405 fCommands.addCommand('g', "GUI", "Toggle GUI Demo", [this]() {
406 this->fShowImGuiTestWindow = !this->fShowImGuiTestWindow;
407 fWindow->inval();
408 });
__anon564140590502() 409 fCommands.addCommand('z', "GUI", "Toggle zoom window", [this]() {
410 this->fShowZoomWindow = !this->fShowZoomWindow;
411 fWindow->inval();
412 });
__anon564140590602() 413 fCommands.addCommand('Z', "GUI", "Toggle zoom window state", [this]() {
414 this->fZoomWindowFixed = !this->fZoomWindowFixed;
415 fWindow->inval();
416 });
__anon564140590702() 417 fCommands.addCommand('v', "Swapchain", "Toggle vsync on/off", [this]() {
418 DisplayParams params = fWindow->getRequestedDisplayParams();
419 params.fDisableVsync = !params.fDisableVsync;
420 fWindow->setRequestedDisplayParams(params);
421 this->updateTitle();
422 fWindow->inval();
423 });
__anon564140590802() 424 fCommands.addCommand('V', "Swapchain", "Toggle delayed acquire on/off (Metal only)", [this]() {
425 DisplayParams params = fWindow->getRequestedDisplayParams();
426 params.fDelayDrawableAcquisition = !params.fDelayDrawableAcquisition;
427 fWindow->setRequestedDisplayParams(params);
428 this->updateTitle();
429 fWindow->inval();
430 });
__anon564140590902() 431 fCommands.addCommand('r', "Redraw", "Toggle redraw", [this]() {
432 fRefresh = !fRefresh;
433 fWindow->inval();
434 });
__anon564140590a02() 435 fCommands.addCommand('s', "Overlays", "Toggle stats display", [this]() {
436 fStatsLayer.setActive(!fStatsLayer.getActive());
437 fWindow->inval();
438 });
__anon564140590b02() 439 fCommands.addCommand('0', "Overlays", "Reset stats", [this]() {
440 fStatsLayer.resetMeasurements();
441 this->updateTitle();
442 fWindow->inval();
443 });
__anon564140590c02() 444 fCommands.addCommand('c', "Modes", "Cycle color mode", [this]() {
445 switch (fColorMode) {
446 case ColorMode::kLegacy:
447 this->setColorMode(ColorMode::kColorManaged8888);
448 break;
449 case ColorMode::kColorManaged8888:
450 this->setColorMode(ColorMode::kColorManagedF16);
451 break;
452 case ColorMode::kColorManagedF16:
453 this->setColorMode(ColorMode::kColorManagedF16Norm);
454 break;
455 case ColorMode::kColorManagedF16Norm:
456 this->setColorMode(ColorMode::kLegacy);
457 break;
458 }
459 });
__anon564140590d02() 460 fCommands.addCommand('w', "Modes", "Toggle wireframe", [this]() {
461 DisplayParams params = fWindow->getRequestedDisplayParams();
462 params.fGrContextOptions.fWireframeMode = !params.fGrContextOptions.fWireframeMode;
463 fWindow->setRequestedDisplayParams(params);
464 fWindow->inval();
465 });
__anon564140590e02() 466 fCommands.addCommand(skui::Key::kRight, "Right", "Navigation", "Next slide", [this]() {
467 this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0);
468 });
__anon564140590f02() 469 fCommands.addCommand(skui::Key::kLeft, "Left", "Navigation", "Previous slide", [this]() {
470 this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1);
471 });
__anon564140591002() 472 fCommands.addCommand(skui::Key::kUp, "Up", "Transform", "Zoom in", [this]() {
473 this->changeZoomLevel(1.f / 32.f);
474 fWindow->inval();
475 });
__anon564140591102() 476 fCommands.addCommand(skui::Key::kDown, "Down", "Transform", "Zoom out", [this]() {
477 this->changeZoomLevel(-1.f / 32.f);
478 fWindow->inval();
479 });
__anon564140591202() 480 fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() {
481 sk_app::Window::BackendType newBackend = (sk_app::Window::BackendType)(
482 (fBackendType + 1) % sk_app::Window::kBackendTypeCount);
483 // Switching to and from Vulkan is problematic on Linux so disabled for now
484 #if defined(SK_BUILD_FOR_UNIX) && defined(SK_VULKAN)
485 if (newBackend == sk_app::Window::kVulkan_BackendType) {
486 newBackend = (sk_app::Window::BackendType)((newBackend + 1) %
487 sk_app::Window::kBackendTypeCount);
488 } else if (fBackendType == sk_app::Window::kVulkan_BackendType) {
489 newBackend = sk_app::Window::kVulkan_BackendType;
490 }
491 #endif
492 this->setBackend(newBackend);
493 });
__anon564140591302() 494 fCommands.addCommand('K', "IO", "Save slide to SKP", [this]() {
495 fSaveToSKP = true;
496 fWindow->inval();
497 });
__anon564140591402() 498 fCommands.addCommand('&', "Overlays", "Show slide dimensios", [this]() {
499 fShowSlideDimensions = !fShowSlideDimensions;
500 fWindow->inval();
501 });
__anon564140591502() 502 fCommands.addCommand('G', "Modes", "Geometry", [this]() {
503 DisplayParams params = fWindow->getRequestedDisplayParams();
504 uint32_t flags = params.fSurfaceProps.flags();
505 SkPixelGeometry defaultPixelGeometry = fDisplay.fSurfaceProps.pixelGeometry();
506 if (!fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
507 fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
508 params.fSurfaceProps = SkSurfaceProps(flags, kUnknown_SkPixelGeometry);
509 } else {
510 switch (params.fSurfaceProps.pixelGeometry()) {
511 case kUnknown_SkPixelGeometry:
512 params.fSurfaceProps = SkSurfaceProps(flags, kRGB_H_SkPixelGeometry);
513 break;
514 case kRGB_H_SkPixelGeometry:
515 params.fSurfaceProps = SkSurfaceProps(flags, kBGR_H_SkPixelGeometry);
516 break;
517 case kBGR_H_SkPixelGeometry:
518 params.fSurfaceProps = SkSurfaceProps(flags, kRGB_V_SkPixelGeometry);
519 break;
520 case kRGB_V_SkPixelGeometry:
521 params.fSurfaceProps = SkSurfaceProps(flags, kBGR_V_SkPixelGeometry);
522 break;
523 case kBGR_V_SkPixelGeometry:
524 params.fSurfaceProps = SkSurfaceProps(flags, defaultPixelGeometry);
525 fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
526 break;
527 }
528 }
529 fWindow->setRequestedDisplayParams(params);
530 this->updateTitle();
531 fWindow->inval();
532 });
__anon564140591602() 533 fCommands.addCommand('H', "Font", "Hinting mode", [this]() {
534 if (!fFontOverrides.fHinting) {
535 fFontOverrides.fHinting = true;
536 fFont.setHinting(SkFontHinting::kNone);
537 } else {
538 switch (fFont.getHinting()) {
539 case SkFontHinting::kNone:
540 fFont.setHinting(SkFontHinting::kSlight);
541 break;
542 case SkFontHinting::kSlight:
543 fFont.setHinting(SkFontHinting::kNormal);
544 break;
545 case SkFontHinting::kNormal:
546 fFont.setHinting(SkFontHinting::kFull);
547 break;
548 case SkFontHinting::kFull:
549 fFont.setHinting(SkFontHinting::kNone);
550 fFontOverrides.fHinting = false;
551 break;
552 }
553 }
554 this->updateTitle();
555 fWindow->inval();
556 });
__anon564140591702() 557 fCommands.addCommand('A', "Paint", "Antialias Mode", [this]() {
558 if (!fPaintOverrides.fAntiAlias) {
559 fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
560 fPaintOverrides.fAntiAlias = true;
561 fPaint.setAntiAlias(false);
562 gSkUseAnalyticAA = gSkForceAnalyticAA = false;
563 } else {
564 fPaint.setAntiAlias(true);
565 switch (fPaintOverrides.fAntiAliasState) {
566 case SkPaintFields::AntiAliasState::Alias:
567 fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Normal;
568 gSkUseAnalyticAA = gSkForceAnalyticAA = false;
569 break;
570 case SkPaintFields::AntiAliasState::Normal:
571 fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAEnabled;
572 gSkUseAnalyticAA = true;
573 gSkForceAnalyticAA = false;
574 break;
575 case SkPaintFields::AntiAliasState::AnalyticAAEnabled:
576 fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAForced;
577 gSkUseAnalyticAA = gSkForceAnalyticAA = true;
578 break;
579 case SkPaintFields::AntiAliasState::AnalyticAAForced:
580 fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
581 fPaintOverrides.fAntiAlias = false;
582 gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA;
583 gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA;
584 break;
585 }
586 }
587 this->updateTitle();
588 fWindow->inval();
589 });
__anon564140591802() 590 fCommands.addCommand('D', "Modes", "DFT", [this]() {
591 DisplayParams params = fWindow->getRequestedDisplayParams();
592 uint32_t flags = params.fSurfaceProps.flags();
593 flags ^= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
594 params.fSurfaceProps = SkSurfaceProps(flags, params.fSurfaceProps.pixelGeometry());
595 fWindow->setRequestedDisplayParams(params);
596 this->updateTitle();
597 fWindow->inval();
598 });
__anon564140591902() 599 fCommands.addCommand('L', "Font", "Subpixel Antialias Mode", [this]() {
600 if (!fFontOverrides.fEdging) {
601 fFontOverrides.fEdging = true;
602 fFont.setEdging(SkFont::Edging::kAlias);
603 } else {
604 switch (fFont.getEdging()) {
605 case SkFont::Edging::kAlias:
606 fFont.setEdging(SkFont::Edging::kAntiAlias);
607 break;
608 case SkFont::Edging::kAntiAlias:
609 fFont.setEdging(SkFont::Edging::kSubpixelAntiAlias);
610 break;
611 case SkFont::Edging::kSubpixelAntiAlias:
612 fFont.setEdging(SkFont::Edging::kAlias);
613 fFontOverrides.fEdging = false;
614 break;
615 }
616 }
617 this->updateTitle();
618 fWindow->inval();
619 });
__anon564140591a02() 620 fCommands.addCommand('S', "Font", "Subpixel Position Mode", [this]() {
621 if (!fFontOverrides.fSubpixel) {
622 fFontOverrides.fSubpixel = true;
623 fFont.setSubpixel(false);
624 } else {
625 if (!fFont.isSubpixel()) {
626 fFont.setSubpixel(true);
627 } else {
628 fFontOverrides.fSubpixel = false;
629 }
630 }
631 this->updateTitle();
632 fWindow->inval();
633 });
__anon564140591b02() 634 fCommands.addCommand('B', "Font", "Baseline Snapping", [this]() {
635 if (!fFontOverrides.fBaselineSnap) {
636 fFontOverrides.fBaselineSnap = true;
637 fFont.setBaselineSnap(false);
638 } else {
639 if (!fFont.isBaselineSnap()) {
640 fFont.setBaselineSnap(true);
641 } else {
642 fFontOverrides.fBaselineSnap = false;
643 }
644 }
645 this->updateTitle();
646 fWindow->inval();
647 });
__anon564140591c02() 648 fCommands.addCommand('p', "Transform", "Toggle Perspective Mode", [this]() {
649 fPerspectiveMode = (kPerspective_Real == fPerspectiveMode) ? kPerspective_Fake
650 : kPerspective_Real;
651 this->updateTitle();
652 fWindow->inval();
653 });
__anon564140591d02() 654 fCommands.addCommand('P', "Transform", "Toggle Perspective", [this]() {
655 fPerspectiveMode = (kPerspective_Off == fPerspectiveMode) ? kPerspective_Real
656 : kPerspective_Off;
657 this->updateTitle();
658 fWindow->inval();
659 });
__anon564140591e02() 660 fCommands.addCommand('a', "Transform", "Toggle Animation", [this]() {
661 fAnimTimer.togglePauseResume();
662 });
__anon564140591f02() 663 fCommands.addCommand('u', "GUI", "Zoom UI", [this]() {
664 fZoomUI = !fZoomUI;
665 fStatsLayer.setDisplayScale(fZoomUI ? 2.0f : 1.0f);
666 fWindow->inval();
667 });
__anon564140592002() 668 fCommands.addCommand('$', "ViaSerialize", "Toggle ViaSerialize", [this]() {
669 fDrawViaSerialize = !fDrawViaSerialize;
670 this->updateTitle();
671 fWindow->inval();
672 });
__anon564140592102() 673 fCommands.addCommand('!', "SkVM", "Toggle SkVM blitter", [this]() {
674 gUseSkVMBlitter = !gUseSkVMBlitter;
675 this->updateTitle();
676 fWindow->inval();
677 });
__anon564140592202() 678 fCommands.addCommand('@', "SkVM", "Toggle SkVM JIT", [this]() {
679 gSkVMAllowJIT = !gSkVMAllowJIT;
680 this->updateTitle();
681 fWindow->inval();
682 });
683
684 // set up slides
685 this->initSlides();
686 if (FLAGS_list) {
687 this->listNames();
688 }
689
690 fPerspectivePoints[0].set(0, 0);
691 fPerspectivePoints[1].set(1, 0);
692 fPerspectivePoints[2].set(0, 1);
693 fPerspectivePoints[3].set(1, 1);
694 fAnimTimer.run();
695
696 auto gamutImage = GetResourceAsImage("images/gamut.png");
697 if (gamutImage) {
698 fImGuiGamutPaint.setShader(gamutImage->makeShader());
699 }
700 fImGuiGamutPaint.setColor(SK_ColorWHITE);
701 fImGuiGamutPaint.setFilterQuality(kLow_SkFilterQuality);
702
703 fWindow->attach(backend_type_for_window(fBackendType));
704 this->setCurrentSlide(this->startupSlide());
705 }
706
initSlides()707 void Viewer::initSlides() {
708 using SlideFactory = sk_sp<Slide>(*)(const SkString& name, const SkString& path);
709 static const struct {
710 const char* fExtension;
711 const char* fDirName;
712 const CommandLineFlags::StringArray& fFlags;
713 const SlideFactory fFactory;
714 } gExternalSlidesInfo[] = {
715 { ".skp", "skp-dir", FLAGS_skps,
716 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
717 return sk_make_sp<SKPSlide>(name, path);}
718 },
719 { ".jpg", "jpg-dir", FLAGS_jpgs,
720 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
721 return sk_make_sp<ImageSlide>(name, path);}
722 },
723 #if defined(SK_ENABLE_SKOTTIE)
724 { ".json", "skottie-dir", FLAGS_lotties,
725 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
726 return sk_make_sp<SkottieSlide>(name, path);}
727 },
728 #endif
729 #if defined(SK_ENABLE_SKRIVE)
730 { ".flr", "skrive-dir", FLAGS_rives,
731 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
732 return sk_make_sp<SkRiveSlide>(name, path);}
733 },
734 #endif
735 #if defined(SK_XML)
736 { ".svg", "svg-dir", FLAGS_svgs,
737 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
738 return sk_make_sp<SvgSlide>(name, path);}
739 },
740 #endif
741 };
742
743 SkTArray<sk_sp<Slide>> dirSlides;
744
745 const auto addSlide =
746 [&](const SkString& name, const SkString& path, const SlideFactory& fact) {
747 if (CommandLineFlags::ShouldSkip(FLAGS_match, name.c_str())) {
748 return;
749 }
750
751 if (auto slide = fact(name, path)) {
752 dirSlides.push_back(slide);
753 fSlides.push_back(std::move(slide));
754 }
755 };
756
757 if (!FLAGS_file.isEmpty()) {
758 // single file mode
759 const SkString file(FLAGS_file[0]);
760
761 if (sk_exists(file.c_str(), kRead_SkFILE_Flag)) {
762 for (const auto& sinfo : gExternalSlidesInfo) {
763 if (file.endsWith(sinfo.fExtension)) {
764 addSlide(SkOSPath::Basename(file.c_str()), file, sinfo.fFactory);
765 return;
766 }
767 }
768
769 fprintf(stderr, "Unsupported file type \"%s\"\n", file.c_str());
770 } else {
771 fprintf(stderr, "Cannot read \"%s\"\n", file.c_str());
772 }
773
774 return;
775 }
776
777 // Bisect slide.
778 if (!FLAGS_bisect.isEmpty()) {
779 sk_sp<BisectSlide> bisect = BisectSlide::Create(FLAGS_bisect[0]);
780 if (bisect && !CommandLineFlags::ShouldSkip(FLAGS_match, bisect->getName().c_str())) {
781 if (FLAGS_bisect.count() >= 2) {
782 for (const char* ch = FLAGS_bisect[1]; *ch; ++ch) {
783 bisect->onChar(*ch);
784 }
785 }
786 fSlides.push_back(std::move(bisect));
787 }
788 }
789
790 // GMs
791 int firstGM = fSlides.count();
792 for (skiagm::GMFactory gmFactory : skiagm::GMRegistry::Range()) {
793 std::unique_ptr<skiagm::GM> gm = gmFactory();
794 if (!CommandLineFlags::ShouldSkip(FLAGS_match, gm->getName())) {
795 sk_sp<Slide> slide(new GMSlide(std::move(gm)));
796 fSlides.push_back(std::move(slide));
797 }
798 }
799 // reverse gms
800 int numGMs = fSlides.count() - firstGM;
801 for (int i = 0; i < numGMs/2; ++i) {
802 std::swap(fSlides[firstGM + i], fSlides[fSlides.count() - i - 1]);
803 }
804
805 // samples
806 for (const SampleFactory factory : SampleRegistry::Range()) {
807 sk_sp<Slide> slide(new SampleSlide(factory));
808 if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
809 fSlides.push_back(slide);
810 }
811 }
812
813 // Particle demo
814 {
815 // TODO: Convert this to a sample
816 sk_sp<Slide> slide(new ParticlesSlide());
817 if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
818 fSlides.push_back(std::move(slide));
819 }
820 }
821
822 // Runtime shader editor
823 {
824 sk_sp<Slide> slide(new SkSLSlide());
825 if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
826 fSlides.push_back(std::move(slide));
827 }
828 }
829
830 for (const auto& info : gExternalSlidesInfo) {
831 for (const auto& flag : info.fFlags) {
832 if (SkStrEndsWith(flag.c_str(), info.fExtension)) {
833 // single file
834 addSlide(SkOSPath::Basename(flag.c_str()), flag, info.fFactory);
835 } else {
836 // directory
837 SkString name;
838 SkTArray<SkString> sortedFilenames;
839 SkOSFile::Iter it(flag.c_str(), info.fExtension);
840 while (it.next(&name)) {
841 sortedFilenames.push_back(name);
842 }
843 if (sortedFilenames.count()) {
844 SkTQSort(sortedFilenames.begin(), sortedFilenames.end(),
845 [](const SkString& a, const SkString& b) {
846 return strcmp(a.c_str(), b.c_str()) < 0;
847 });
848 }
849 for (const SkString& filename : sortedFilenames) {
850 addSlide(filename, SkOSPath::Join(flag.c_str(), filename.c_str()),
851 info.fFactory);
852 }
853 }
854 if (!dirSlides.empty()) {
855 fSlides.push_back(
856 sk_make_sp<SlideDir>(SkStringPrintf("%s[%s]", info.fDirName, flag.c_str()),
857 std::move(dirSlides)));
858 dirSlides.reset(); // NOLINT(bugprone-use-after-move)
859 }
860 }
861 }
862
863 if (!fSlides.count()) {
864 sk_sp<Slide> slide(new NullSlide());
865 fSlides.push_back(std::move(slide));
866 }
867 }
868
869
~Viewer()870 Viewer::~Viewer() {
871 for(auto& slide : fSlides) {
872 slide->gpuTeardown();
873 }
874
875 fWindow->detach();
876 delete fWindow;
877 }
878
879 struct SkPaintTitleUpdater {
SkPaintTitleUpdaterSkPaintTitleUpdater880 SkPaintTitleUpdater(SkString* title) : fTitle(title), fCount(0) {}
appendSkPaintTitleUpdater881 void append(const char* s) {
882 if (fCount == 0) {
883 fTitle->append(" {");
884 } else {
885 fTitle->append(", ");
886 }
887 fTitle->append(s);
888 ++fCount;
889 }
doneSkPaintTitleUpdater890 void done() {
891 if (fCount > 0) {
892 fTitle->append("}");
893 }
894 }
895 SkString* fTitle;
896 int fCount;
897 };
898
updateTitle()899 void Viewer::updateTitle() {
900 if (!fWindow) {
901 return;
902 }
903 if (fWindow->sampleCount() < 1) {
904 return; // Surface hasn't been created yet.
905 }
906
907 SkString title("Viewer: ");
908 title.append(fSlides[fCurrentSlide]->getName());
909
910 if (gSkUseAnalyticAA) {
911 if (gSkForceAnalyticAA) {
912 title.append(" <FAAA>");
913 } else {
914 title.append(" <AAA>");
915 }
916 }
917 if (fDrawViaSerialize) {
918 title.append(" <serialize>");
919 }
920 if (gUseSkVMBlitter) {
921 title.append(" <SkVMBlitter>");
922 }
923 if (!gSkVMAllowJIT) {
924 title.append(" <SkVM interpreter>");
925 }
926
927 SkPaintTitleUpdater paintTitle(&title);
928 auto paintFlag = [this, &paintTitle](bool SkPaintFields::* flag,
929 bool (SkPaint::* isFlag)() const,
930 const char* on, const char* off)
931 {
932 if (fPaintOverrides.*flag) {
933 paintTitle.append((fPaint.*isFlag)() ? on : off);
934 }
935 };
936
937 auto fontFlag = [this, &paintTitle](bool SkFontFields::* flag, bool (SkFont::* isFlag)() const,
938 const char* on, const char* off)
939 {
940 if (fFontOverrides.*flag) {
941 paintTitle.append((fFont.*isFlag)() ? on : off);
942 }
943 };
944
945 paintFlag(&SkPaintFields::fAntiAlias, &SkPaint::isAntiAlias, "Antialias", "Alias");
946 paintFlag(&SkPaintFields::fDither, &SkPaint::isDither, "DITHER", "No Dither");
947 if (fPaintOverrides.fFilterQuality) {
948 switch (fPaint.getFilterQuality()) {
949 case kNone_SkFilterQuality:
950 paintTitle.append("NoFilter");
951 break;
952 case kLow_SkFilterQuality:
953 paintTitle.append("LowFilter");
954 break;
955 case kMedium_SkFilterQuality:
956 paintTitle.append("MediumFilter");
957 break;
958 case kHigh_SkFilterQuality:
959 paintTitle.append("HighFilter");
960 break;
961 }
962 }
963
964 fontFlag(&SkFontFields::fForceAutoHinting, &SkFont::isForceAutoHinting,
965 "Force Autohint", "No Force Autohint");
966 fontFlag(&SkFontFields::fEmbolden, &SkFont::isEmbolden, "Fake Bold", "No Fake Bold");
967 fontFlag(&SkFontFields::fBaselineSnap, &SkFont::isBaselineSnap, "BaseSnap", "No BaseSnap");
968 fontFlag(&SkFontFields::fLinearMetrics, &SkFont::isLinearMetrics,
969 "Linear Metrics", "Non-Linear Metrics");
970 fontFlag(&SkFontFields::fEmbeddedBitmaps, &SkFont::isEmbeddedBitmaps,
971 "Bitmap Text", "No Bitmap Text");
972 fontFlag(&SkFontFields::fSubpixel, &SkFont::isSubpixel, "Subpixel Text", "Pixel Text");
973
974 if (fFontOverrides.fEdging) {
975 switch (fFont.getEdging()) {
976 case SkFont::Edging::kAlias:
977 paintTitle.append("Alias Text");
978 break;
979 case SkFont::Edging::kAntiAlias:
980 paintTitle.append("Antialias Text");
981 break;
982 case SkFont::Edging::kSubpixelAntiAlias:
983 paintTitle.append("Subpixel Antialias Text");
984 break;
985 }
986 }
987
988 if (fFontOverrides.fHinting) {
989 switch (fFont.getHinting()) {
990 case SkFontHinting::kNone:
991 paintTitle.append("No Hinting");
992 break;
993 case SkFontHinting::kSlight:
994 paintTitle.append("Slight Hinting");
995 break;
996 case SkFontHinting::kNormal:
997 paintTitle.append("Normal Hinting");
998 break;
999 case SkFontHinting::kFull:
1000 paintTitle.append("Full Hinting");
1001 break;
1002 }
1003 }
1004 paintTitle.done();
1005
1006 switch (fColorMode) {
1007 case ColorMode::kLegacy:
1008 title.append(" Legacy 8888");
1009 break;
1010 case ColorMode::kColorManaged8888:
1011 title.append(" ColorManaged 8888");
1012 break;
1013 case ColorMode::kColorManagedF16:
1014 title.append(" ColorManaged F16");
1015 break;
1016 case ColorMode::kColorManagedF16Norm:
1017 title.append(" ColorManaged F16 Norm");
1018 break;
1019 }
1020
1021 if (ColorMode::kLegacy != fColorMode) {
1022 int curPrimaries = -1;
1023 for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) {
1024 if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
1025 curPrimaries = i;
1026 break;
1027 }
1028 }
1029 title.appendf(" %s Gamma %f",
1030 curPrimaries >= 0 ? gNamedPrimaries[curPrimaries].fName : "Custom",
1031 fColorSpaceTransferFn.g);
1032 }
1033
1034 const DisplayParams& params = fWindow->getRequestedDisplayParams();
1035 if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
1036 switch (params.fSurfaceProps.pixelGeometry()) {
1037 case kUnknown_SkPixelGeometry:
1038 title.append( " Flat");
1039 break;
1040 case kRGB_H_SkPixelGeometry:
1041 title.append( " RGB");
1042 break;
1043 case kBGR_H_SkPixelGeometry:
1044 title.append( " BGR");
1045 break;
1046 case kRGB_V_SkPixelGeometry:
1047 title.append( " RGBV");
1048 break;
1049 case kBGR_V_SkPixelGeometry:
1050 title.append( " BGRV");
1051 break;
1052 }
1053 }
1054
1055 if (params.fSurfaceProps.isUseDeviceIndependentFonts()) {
1056 title.append(" DFT");
1057 }
1058
1059 title.append(" [");
1060 title.append(kBackendTypeStrings[fBackendType]);
1061 int msaa = fWindow->sampleCount();
1062 if (msaa > 1) {
1063 title.appendf(" MSAA: %i", msaa);
1064 }
1065 title.append("]");
1066
1067 GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
1068 if (GpuPathRenderers::kDefault != pr) {
1069 title.appendf(" [Path renderer: %s]", gPathRendererNames[pr].c_str());
1070 }
1071
1072 if (kPerspective_Real == fPerspectiveMode) {
1073 title.append(" Perpsective (Real)");
1074 } else if (kPerspective_Fake == fPerspectiveMode) {
1075 title.append(" Perspective (Fake)");
1076 }
1077
1078 fWindow->setTitle(title.c_str());
1079 }
1080
startupSlide() const1081 int Viewer::startupSlide() const {
1082
1083 if (!FLAGS_slide.isEmpty()) {
1084 int count = fSlides.count();
1085 for (int i = 0; i < count; i++) {
1086 if (fSlides[i]->getName().equals(FLAGS_slide[0])) {
1087 return i;
1088 }
1089 }
1090
1091 fprintf(stderr, "Unknown slide \"%s\"\n", FLAGS_slide[0]);
1092 this->listNames();
1093 }
1094
1095 return 0;
1096 }
1097
listNames() const1098 void Viewer::listNames() const {
1099 SkDebugf("All Slides:\n");
1100 for (const auto& slide : fSlides) {
1101 SkDebugf(" %s\n", slide->getName().c_str());
1102 }
1103 }
1104
setCurrentSlide(int slide)1105 void Viewer::setCurrentSlide(int slide) {
1106 SkASSERT(slide >= 0 && slide < fSlides.count());
1107
1108 if (slide == fCurrentSlide) {
1109 return;
1110 }
1111
1112 if (fCurrentSlide >= 0) {
1113 fSlides[fCurrentSlide]->unload();
1114 }
1115
1116 fSlides[slide]->load(SkIntToScalar(fWindow->width()),
1117 SkIntToScalar(fWindow->height()));
1118 fCurrentSlide = slide;
1119 this->setupCurrentSlide();
1120 }
1121
setupCurrentSlide()1122 void Viewer::setupCurrentSlide() {
1123 if (fCurrentSlide >= 0) {
1124 // prepare dimensions for image slides
1125 fGesture.resetTouchState();
1126 fDefaultMatrix.reset();
1127
1128 const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
1129 const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height());
1130 const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
1131
1132 // Start with a matrix that scales the slide to the available screen space
1133 if (fWindow->scaleContentToFit()) {
1134 if (windowRect.width() > 0 && windowRect.height() > 0) {
1135 fDefaultMatrix.setRectToRect(slideBounds, windowRect, SkMatrix::kStart_ScaleToFit);
1136 }
1137 }
1138
1139 // Prevent the user from dragging content so far outside the window they can't find it again
1140 fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
1141
1142 this->updateTitle();
1143 this->updateUIState();
1144
1145 fStatsLayer.resetMeasurements();
1146
1147 fWindow->inval();
1148 }
1149 }
1150
1151 #define MAX_ZOOM_LEVEL 8.0f
1152 #define MIN_ZOOM_LEVEL -8.0f
1153
changeZoomLevel(float delta)1154 void Viewer::changeZoomLevel(float delta) {
1155 fZoomLevel += delta;
1156 fZoomLevel = SkTPin(fZoomLevel, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL);
1157 this->preTouchMatrixChanged();
1158 }
1159
preTouchMatrixChanged()1160 void Viewer::preTouchMatrixChanged() {
1161 // Update the trans limit as the transform changes.
1162 const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
1163 const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height());
1164 const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
1165 fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
1166 }
1167
computePerspectiveMatrix()1168 SkMatrix Viewer::computePerspectiveMatrix() {
1169 SkScalar w = fWindow->width(), h = fWindow->height();
1170 SkPoint orthoPts[4] = { { 0, 0 }, { w, 0 }, { 0, h }, { w, h } };
1171 SkPoint perspPts[4] = {
1172 { fPerspectivePoints[0].fX * w, fPerspectivePoints[0].fY * h },
1173 { fPerspectivePoints[1].fX * w, fPerspectivePoints[1].fY * h },
1174 { fPerspectivePoints[2].fX * w, fPerspectivePoints[2].fY * h },
1175 { fPerspectivePoints[3].fX * w, fPerspectivePoints[3].fY * h }
1176 };
1177 SkMatrix m;
1178 m.setPolyToPoly(orthoPts, perspPts, 4);
1179 return m;
1180 }
1181
computePreTouchMatrix()1182 SkMatrix Viewer::computePreTouchMatrix() {
1183 SkMatrix m = fDefaultMatrix;
1184
1185 SkScalar zoomScale = exp(fZoomLevel);
1186 m.preTranslate((fOffset.x() - 0.5f) * 2.0f, (fOffset.y() - 0.5f) * 2.0f);
1187 m.preScale(zoomScale, zoomScale);
1188
1189 const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
1190 m.preRotate(fRotation, slideSize.width() * 0.5f, slideSize.height() * 0.5f);
1191
1192 if (kPerspective_Real == fPerspectiveMode) {
1193 SkMatrix persp = this->computePerspectiveMatrix();
1194 m.postConcat(persp);
1195 }
1196
1197 return m;
1198 }
1199
computeMatrix()1200 SkMatrix Viewer::computeMatrix() {
1201 SkMatrix m = fGesture.localM();
1202 m.preConcat(fGesture.globalM());
1203 m.preConcat(this->computePreTouchMatrix());
1204 return m;
1205 }
1206
setBackend(sk_app::Window::BackendType backendType)1207 void Viewer::setBackend(sk_app::Window::BackendType backendType) {
1208 fPersistentCache.reset();
1209 fCachedShaders.reset();
1210 fBackendType = backendType;
1211
1212 // The active context is going away in 'detach'
1213 for(auto& slide : fSlides) {
1214 slide->gpuTeardown();
1215 }
1216
1217 fWindow->detach();
1218
1219 #if defined(SK_BUILD_FOR_WIN)
1220 // Switching between OpenGL, Vulkan, and ANGLE in the same window is problematic at this point
1221 // on Windows, so we just delete the window and recreate it.
1222 DisplayParams params = fWindow->getRequestedDisplayParams();
1223 delete fWindow;
1224 fWindow = Window::CreateNativeWindow(nullptr);
1225
1226 // re-register callbacks
1227 fCommands.attach(fWindow);
1228 fWindow->pushLayer(this);
1229 fWindow->pushLayer(&fStatsLayer);
1230 fWindow->pushLayer(&fImGuiLayer);
1231
1232 // Don't allow the window to re-attach. If we're in MSAA mode, the params we grabbed above
1233 // will still include our correct sample count. But the re-created fWindow will lose that
1234 // information. On Windows, we need to re-create the window when changing sample count,
1235 // so we'll incorrectly detect that situation, then re-initialize the window in GL mode,
1236 // rendering this tear-down step pointless (and causing the Vulkan window context to fail
1237 // as if we had never changed windows at all).
1238 fWindow->setRequestedDisplayParams(params, false);
1239 #endif
1240
1241 fWindow->attach(backend_type_for_window(fBackendType));
1242 }
1243
setColorMode(ColorMode colorMode)1244 void Viewer::setColorMode(ColorMode colorMode) {
1245 fColorMode = colorMode;
1246 this->updateTitle();
1247 fWindow->inval();
1248 }
1249
1250 class OveridePaintFilterCanvas : public SkPaintFilterCanvas {
1251 public:
OveridePaintFilterCanvas(SkCanvas * canvas,SkPaint * paint,Viewer::SkPaintFields * pfields,SkFont * font,Viewer::SkFontFields * ffields)1252 OveridePaintFilterCanvas(SkCanvas* canvas, SkPaint* paint, Viewer::SkPaintFields* pfields,
1253 SkFont* font, Viewer::SkFontFields* ffields)
1254 : SkPaintFilterCanvas(canvas), fPaint(paint), fPaintOverrides(pfields), fFont(font), fFontOverrides(ffields)
1255 { }
filterTextBlob(const SkPaint & paint,const SkTextBlob * blob,sk_sp<SkTextBlob> * cache)1256 const SkTextBlob* filterTextBlob(const SkPaint& paint, const SkTextBlob* blob,
1257 sk_sp<SkTextBlob>* cache) {
1258 bool blobWillChange = false;
1259 for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
1260 SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
1261 bool shouldDraw = this->filterFont(&filteredFont);
1262 if (it.font() != *filteredFont || !shouldDraw) {
1263 blobWillChange = true;
1264 break;
1265 }
1266 }
1267 if (!blobWillChange) {
1268 return blob;
1269 }
1270
1271 SkTextBlobBuilder builder;
1272 for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
1273 SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
1274 bool shouldDraw = this->filterFont(&filteredFont);
1275 if (!shouldDraw) {
1276 continue;
1277 }
1278
1279 SkFont font = *filteredFont;
1280
1281 const SkTextBlobBuilder::RunBuffer& runBuffer
1282 = it.positioning() == SkTextBlobRunIterator::kDefault_Positioning
1283 ? SkTextBlobBuilderPriv::AllocRunText(&builder, font,
1284 it.glyphCount(), it.offset().x(),it.offset().y(), it.textSize(), SkString())
1285 : it.positioning() == SkTextBlobRunIterator::kHorizontal_Positioning
1286 ? SkTextBlobBuilderPriv::AllocRunTextPosH(&builder, font,
1287 it.glyphCount(), it.offset().y(), it.textSize(), SkString())
1288 : it.positioning() == SkTextBlobRunIterator::kFull_Positioning
1289 ? SkTextBlobBuilderPriv::AllocRunTextPos(&builder, font,
1290 it.glyphCount(), it.textSize(), SkString())
1291 : (SkASSERT_RELEASE(false), SkTextBlobBuilder::RunBuffer());
1292 uint32_t glyphCount = it.glyphCount();
1293 if (it.glyphs()) {
1294 size_t glyphSize = sizeof(decltype(*it.glyphs()));
1295 memcpy(runBuffer.glyphs, it.glyphs(), glyphCount * glyphSize);
1296 }
1297 if (it.pos()) {
1298 size_t posSize = sizeof(decltype(*it.pos()));
1299 uint8_t positioning = it.positioning();
1300 memcpy(runBuffer.pos, it.pos(), glyphCount * positioning * posSize);
1301 }
1302 if (it.text()) {
1303 size_t textSize = sizeof(decltype(*it.text()));
1304 uint32_t textCount = it.textSize();
1305 memcpy(runBuffer.utf8text, it.text(), textCount * textSize);
1306 }
1307 if (it.clusters()) {
1308 size_t clusterSize = sizeof(decltype(*it.clusters()));
1309 memcpy(runBuffer.clusters, it.clusters(), glyphCount * clusterSize);
1310 }
1311 }
1312 *cache = builder.make();
1313 return cache->get();
1314 }
onDrawTextBlob(const SkTextBlob * blob,SkScalar x,SkScalar y,const SkPaint & paint)1315 void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
1316 const SkPaint& paint) override {
1317 sk_sp<SkTextBlob> cache;
1318 this->SkPaintFilterCanvas::onDrawTextBlob(
1319 this->filterTextBlob(paint, blob, &cache), x, y, paint);
1320 }
filterFont(SkTCopyOnFirstWrite<SkFont> * font) const1321 bool filterFont(SkTCopyOnFirstWrite<SkFont>* font) const {
1322 if (fFontOverrides->fSize) {
1323 font->writable()->setSize(fFont->getSize());
1324 }
1325 if (fFontOverrides->fScaleX) {
1326 font->writable()->setScaleX(fFont->getScaleX());
1327 }
1328 if (fFontOverrides->fSkewX) {
1329 font->writable()->setSkewX(fFont->getSkewX());
1330 }
1331 if (fFontOverrides->fHinting) {
1332 font->writable()->setHinting(fFont->getHinting());
1333 }
1334 if (fFontOverrides->fEdging) {
1335 font->writable()->setEdging(fFont->getEdging());
1336 }
1337 if (fFontOverrides->fEmbolden) {
1338 font->writable()->setEmbolden(fFont->isEmbolden());
1339 }
1340 if (fFontOverrides->fBaselineSnap) {
1341 font->writable()->setBaselineSnap(fFont->isBaselineSnap());
1342 }
1343 if (fFontOverrides->fLinearMetrics) {
1344 font->writable()->setLinearMetrics(fFont->isLinearMetrics());
1345 }
1346 if (fFontOverrides->fSubpixel) {
1347 font->writable()->setSubpixel(fFont->isSubpixel());
1348 }
1349 if (fFontOverrides->fEmbeddedBitmaps) {
1350 font->writable()->setEmbeddedBitmaps(fFont->isEmbeddedBitmaps());
1351 }
1352 if (fFontOverrides->fForceAutoHinting) {
1353 font->writable()->setForceAutoHinting(fFont->isForceAutoHinting());
1354 }
1355
1356 return true;
1357 }
onFilter(SkPaint & paint) const1358 bool onFilter(SkPaint& paint) const override {
1359 if (fPaintOverrides->fAntiAlias) {
1360 paint.setAntiAlias(fPaint->isAntiAlias());
1361 }
1362 if (fPaintOverrides->fDither) {
1363 paint.setDither(fPaint->isDither());
1364 }
1365 if (fPaintOverrides->fFilterQuality) {
1366 paint.setFilterQuality(fPaint->getFilterQuality());
1367 }
1368 return true;
1369 }
1370 SkPaint* fPaint;
1371 Viewer::SkPaintFields* fPaintOverrides;
1372 SkFont* fFont;
1373 Viewer::SkFontFields* fFontOverrides;
1374 };
1375
drawSlide(SkSurface * surface)1376 void Viewer::drawSlide(SkSurface* surface) {
1377 if (fCurrentSlide < 0) {
1378 return;
1379 }
1380
1381 SkAutoCanvasRestore autorestore(surface->getCanvas(), false);
1382
1383 // By default, we render directly into the window's surface/canvas
1384 SkSurface* slideSurface = surface;
1385 SkCanvas* slideCanvas = surface->getCanvas();
1386 fLastImage.reset();
1387
1388 // If we're in any of the color managed modes, construct the color space we're going to use
1389 sk_sp<SkColorSpace> colorSpace = nullptr;
1390 if (ColorMode::kLegacy != fColorMode) {
1391 skcms_Matrix3x3 toXYZ;
1392 SkAssertResult(fColorSpacePrimaries.toXYZD50(&toXYZ));
1393 colorSpace = SkColorSpace::MakeRGB(fColorSpaceTransferFn, toXYZ);
1394 }
1395
1396 if (fSaveToSKP) {
1397 SkPictureRecorder recorder;
1398 SkCanvas* recorderCanvas = recorder.beginRecording(
1399 SkRect::Make(fSlides[fCurrentSlide]->getDimensions()));
1400 fSlides[fCurrentSlide]->draw(recorderCanvas);
1401 sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
1402 SkFILEWStream stream("sample_app.skp");
1403 picture->serialize(&stream);
1404 fSaveToSKP = false;
1405 }
1406
1407 // Grab some things we'll need to make surfaces (for tiling or general offscreen rendering)
1408 SkColorType colorType;
1409 switch (fColorMode) {
1410 case ColorMode::kLegacy:
1411 case ColorMode::kColorManaged8888:
1412 colorType = kN32_SkColorType;
1413 break;
1414 case ColorMode::kColorManagedF16:
1415 colorType = kRGBA_F16_SkColorType;
1416 break;
1417 case ColorMode::kColorManagedF16Norm:
1418 colorType = kRGBA_F16Norm_SkColorType;
1419 break;
1420 }
1421
1422 auto make_surface = [=](int w, int h) {
1423 SkSurfaceProps props(fWindow->getRequestedDisplayParams().fSurfaceProps);
1424 slideCanvas->getProps(&props);
1425
1426 SkImageInfo info = SkImageInfo::Make(w, h, colorType, kPremul_SkAlphaType, colorSpace);
1427 return Window::kRaster_BackendType == this->fBackendType
1428 ? SkSurface::MakeRaster(info, &props)
1429 : slideCanvas->makeSurface(info, &props);
1430 };
1431
1432 // We need to render offscreen if we're...
1433 // ... in fake perspective or zooming (so we have a snapped copy of the results)
1434 // ... in any raster mode, because the window surface is actually GL
1435 // ... in any color managed mode, because we always make the window surface with no color space
1436 // ... or if the user explicitly requested offscreen rendering
1437 sk_sp<SkSurface> offscreenSurface = nullptr;
1438 if (kPerspective_Fake == fPerspectiveMode ||
1439 fShowZoomWindow ||
1440 Window::kRaster_BackendType == fBackendType ||
1441 colorSpace != nullptr ||
1442 FLAGS_offscreen) {
1443
1444 offscreenSurface = make_surface(fWindow->width(), fWindow->height());
1445 slideSurface = offscreenSurface.get();
1446 slideCanvas = offscreenSurface->getCanvas();
1447 }
1448
1449 SkPictureRecorder recorder;
1450 SkCanvas* recorderRestoreCanvas = nullptr;
1451 if (fDrawViaSerialize) {
1452 recorderRestoreCanvas = slideCanvas;
1453 slideCanvas = recorder.beginRecording(
1454 SkRect::Make(fSlides[fCurrentSlide]->getDimensions()));
1455 }
1456
1457 int count = slideCanvas->save();
1458 slideCanvas->clear(SK_ColorWHITE);
1459 // Time the painting logic of the slide
1460 fStatsLayer.beginTiming(fPaintTimer);
1461 if (fTiled) {
1462 int tileW = SkScalarCeilToInt(fWindow->width() * fTileScale.width());
1463 int tileH = SkScalarCeilToInt(fWindow->height() * fTileScale.height());
1464 for (int y = 0; y < fWindow->height(); y += tileH) {
1465 for (int x = 0; x < fWindow->width(); x += tileW) {
1466 SkAutoCanvasRestore acr(slideCanvas, true);
1467 slideCanvas->clipRect(SkRect::MakeXYWH(x, y, tileW, tileH));
1468 fSlides[fCurrentSlide]->draw(slideCanvas);
1469 }
1470 }
1471
1472 // Draw borders between tiles
1473 if (fDrawTileBoundaries) {
1474 SkPaint border;
1475 border.setColor(0x60FF00FF);
1476 border.setStyle(SkPaint::kStroke_Style);
1477 for (int y = 0; y < fWindow->height(); y += tileH) {
1478 for (int x = 0; x < fWindow->width(); x += tileW) {
1479 slideCanvas->drawRect(SkRect::MakeXYWH(x, y, tileW, tileH), border);
1480 }
1481 }
1482 }
1483 } else {
1484 slideCanvas->concat(this->computeMatrix());
1485 if (kPerspective_Real == fPerspectiveMode) {
1486 slideCanvas->clipRect(SkRect::MakeWH(fWindow->width(), fWindow->height()));
1487 }
1488 OveridePaintFilterCanvas filterCanvas(slideCanvas, &fPaint, &fPaintOverrides, &fFont, &fFontOverrides);
1489 fSlides[fCurrentSlide]->draw(&filterCanvas);
1490 }
1491 fStatsLayer.endTiming(fPaintTimer);
1492 slideCanvas->restoreToCount(count);
1493
1494 if (recorderRestoreCanvas) {
1495 sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
1496 auto data = picture->serialize();
1497 slideCanvas = recorderRestoreCanvas;
1498 slideCanvas->drawPicture(SkPicture::MakeFromData(data.get()));
1499 }
1500
1501 // Force a flush so we can time that, too
1502 fStatsLayer.beginTiming(fFlushTimer);
1503 slideSurface->flushAndSubmit();
1504 fStatsLayer.endTiming(fFlushTimer);
1505
1506 // If we rendered offscreen, snap an image and push the results to the window's canvas
1507 if (offscreenSurface) {
1508 fLastImage = offscreenSurface->makeImageSnapshot();
1509
1510 SkCanvas* canvas = surface->getCanvas();
1511 SkPaint paint;
1512 paint.setBlendMode(SkBlendMode::kSrc);
1513 int prePerspectiveCount = canvas->save();
1514 if (kPerspective_Fake == fPerspectiveMode) {
1515 paint.setFilterQuality(kHigh_SkFilterQuality);
1516 canvas->clear(SK_ColorWHITE);
1517 canvas->concat(this->computePerspectiveMatrix());
1518 }
1519 canvas->drawImage(fLastImage, 0, 0, &paint);
1520 canvas->restoreToCount(prePerspectiveCount);
1521 }
1522
1523 if (fShowSlideDimensions) {
1524 SkRect r = SkRect::Make(fSlides[fCurrentSlide]->getDimensions());
1525 SkPaint paint;
1526 paint.setColor(0x40FFFF00);
1527 surface->getCanvas()->drawRect(r, paint);
1528 }
1529 }
1530
onBackendCreated()1531 void Viewer::onBackendCreated() {
1532 this->setupCurrentSlide();
1533 fWindow->show();
1534 }
1535
onPaint(SkSurface * surface)1536 void Viewer::onPaint(SkSurface* surface) {
1537 this->drawSlide(surface);
1538
1539 fCommands.drawHelp(surface->getCanvas());
1540
1541 this->drawImGui();
1542
1543 fLastImage.reset();
1544
1545 if (auto direct = fWindow->directContext()) {
1546 // Clean out cache items that haven't been used in more than 10 seconds.
1547 direct->performDeferredCleanup(std::chrono::seconds(10));
1548 }
1549 }
1550
onResize(int width,int height)1551 void Viewer::onResize(int width, int height) {
1552 if (fCurrentSlide >= 0) {
1553 fSlides[fCurrentSlide]->resize(width, height);
1554 }
1555 }
1556
mapEvent(float x,float y)1557 SkPoint Viewer::mapEvent(float x, float y) {
1558 const auto m = this->computeMatrix();
1559 SkMatrix inv;
1560
1561 SkAssertResult(m.invert(&inv));
1562
1563 return inv.mapXY(x, y);
1564 }
1565
onTouch(intptr_t owner,skui::InputState state,float x,float y)1566 bool Viewer::onTouch(intptr_t owner, skui::InputState state, float x, float y) {
1567 if (GestureDevice::kMouse == fGestureDevice) {
1568 return false;
1569 }
1570
1571 const auto slidePt = this->mapEvent(x, y);
1572 if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, skui::ModifierKey::kNone)) {
1573 fWindow->inval();
1574 return true;
1575 }
1576
1577 void* castedOwner = reinterpret_cast<void*>(owner);
1578 switch (state) {
1579 case skui::InputState::kUp: {
1580 fGesture.touchEnd(castedOwner);
1581 #if defined(SK_BUILD_FOR_IOS)
1582 // TODO: move IOS swipe detection higher up into the platform code
1583 SkPoint dir;
1584 if (fGesture.isFling(&dir)) {
1585 // swiping left or right
1586 if (SkTAbs(dir.fX) > SkTAbs(dir.fY)) {
1587 if (dir.fX < 0) {
1588 this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ?
1589 fCurrentSlide + 1 : 0);
1590 } else {
1591 this->setCurrentSlide(fCurrentSlide > 0 ?
1592 fCurrentSlide - 1 : fSlides.count() - 1);
1593 }
1594 }
1595 fGesture.reset();
1596 }
1597 #endif
1598 break;
1599 }
1600 case skui::InputState::kDown: {
1601 fGesture.touchBegin(castedOwner, x, y);
1602 break;
1603 }
1604 case skui::InputState::kMove: {
1605 fGesture.touchMoved(castedOwner, x, y);
1606 break;
1607 }
1608 default: {
1609 // kLeft and kRight are only for swipes
1610 SkASSERT(false);
1611 break;
1612 }
1613 }
1614 fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kTouch : GestureDevice::kNone;
1615 fWindow->inval();
1616 return true;
1617 }
1618
onMouse(int x,int y,skui::InputState state,skui::ModifierKey modifiers)1619 bool Viewer::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) {
1620 if (GestureDevice::kTouch == fGestureDevice) {
1621 return false;
1622 }
1623
1624 const auto slidePt = this->mapEvent(x, y);
1625 if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, modifiers)) {
1626 fWindow->inval();
1627 return true;
1628 }
1629
1630 switch (state) {
1631 case skui::InputState::kUp: {
1632 fGesture.touchEnd(nullptr);
1633 break;
1634 }
1635 case skui::InputState::kDown: {
1636 fGesture.touchBegin(nullptr, x, y);
1637 break;
1638 }
1639 case skui::InputState::kMove: {
1640 fGesture.touchMoved(nullptr, x, y);
1641 break;
1642 }
1643 default: {
1644 SkASSERT(false); // shouldn't see kRight or kLeft here
1645 break;
1646 }
1647 }
1648 fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kMouse : GestureDevice::kNone;
1649
1650 if (state != skui::InputState::kMove || fGesture.isBeingTouched()) {
1651 fWindow->inval();
1652 }
1653 return true;
1654 }
1655
onFling(skui::InputState state)1656 bool Viewer::onFling(skui::InputState state) {
1657 if (skui::InputState::kRight == state) {
1658 this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1);
1659 return true;
1660 } else if (skui::InputState::kLeft == state) {
1661 this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0);
1662 return true;
1663 }
1664 return false;
1665 }
1666
onPinch(skui::InputState state,float scale,float x,float y)1667 bool Viewer::onPinch(skui::InputState state, float scale, float x, float y) {
1668 switch (state) {
1669 case skui::InputState::kDown:
1670 fGesture.startZoom();
1671 return true;
1672 break;
1673 case skui::InputState::kMove:
1674 fGesture.updateZoom(scale, x, y, x, y);
1675 return true;
1676 break;
1677 case skui::InputState::kUp:
1678 fGesture.endZoom();
1679 return true;
1680 break;
1681 default:
1682 SkASSERT(false);
1683 break;
1684 }
1685
1686 return false;
1687 }
1688
ImGui_Primaries(SkColorSpacePrimaries * primaries,SkPaint * gamutPaint)1689 static void ImGui_Primaries(SkColorSpacePrimaries* primaries, SkPaint* gamutPaint) {
1690 // The gamut image covers a (0.8 x 0.9) shaped region
1691 ImGui::DragCanvas dc(primaries, { 0.0f, 0.9f }, { 0.8f, 0.0f });
1692
1693 // Background image. Only draw a subset of the image, to avoid the regions less than zero.
1694 // Simplifes re-mapping math, clipping behavior, and increases resolution in the useful area.
1695 // Magic numbers are pixel locations of the origin and upper-right corner.
1696 dc.fDrawList->AddImage(gamutPaint, dc.fPos,
1697 ImVec2(dc.fPos.x + dc.fSize.x, dc.fPos.y + dc.fSize.y),
1698 ImVec2(242, 61), ImVec2(1897, 1922));
1699
1700 dc.dragPoint((SkPoint*)(&primaries->fRX), true, 0xFF000040);
1701 dc.dragPoint((SkPoint*)(&primaries->fGX), true, 0xFF004000);
1702 dc.dragPoint((SkPoint*)(&primaries->fBX), true, 0xFF400000);
1703 dc.dragPoint((SkPoint*)(&primaries->fWX), true);
1704 dc.fDrawList->AddPolyline(dc.fScreenPoints.begin(), 3, 0xFFFFFFFF, true, 1.5f);
1705 }
1706
ImGui_DragLocation(SkPoint * pt)1707 static bool ImGui_DragLocation(SkPoint* pt) {
1708 ImGui::DragCanvas dc(pt);
1709 dc.fillColor(IM_COL32(0, 0, 0, 128));
1710 dc.dragPoint(pt);
1711 return dc.fDragging;
1712 }
1713
ImGui_DragQuad(SkPoint * pts)1714 static bool ImGui_DragQuad(SkPoint* pts) {
1715 ImGui::DragCanvas dc(pts);
1716 dc.fillColor(IM_COL32(0, 0, 0, 128));
1717
1718 for (int i = 0; i < 4; ++i) {
1719 dc.dragPoint(pts + i);
1720 }
1721
1722 dc.fDrawList->AddLine(dc.fScreenPoints[0], dc.fScreenPoints[1], 0xFFFFFFFF);
1723 dc.fDrawList->AddLine(dc.fScreenPoints[1], dc.fScreenPoints[3], 0xFFFFFFFF);
1724 dc.fDrawList->AddLine(dc.fScreenPoints[3], dc.fScreenPoints[2], 0xFFFFFFFF);
1725 dc.fDrawList->AddLine(dc.fScreenPoints[2], dc.fScreenPoints[0], 0xFFFFFFFF);
1726
1727 return dc.fDragging;
1728 }
1729
build_sksl_highlight_shader()1730 static SkSL::String build_sksl_highlight_shader() {
1731 return SkSL::String("out half4 sk_FragColor;\n"
1732 "void main() { sk_FragColor = half4(1, 0, 1, 0.5); }");
1733 }
1734
build_metal_highlight_shader(const SkSL::String & inShader)1735 static SkSL::String build_metal_highlight_shader(const SkSL::String& inShader) {
1736 // Metal fragment shaders need a lot of non-trivial boilerplate that we don't want to recompute
1737 // here. So keep all shader code, but right before `return *_out;`, swap out the sk_FragColor.
1738 size_t pos = inShader.rfind("return *_out;\n");
1739 if (pos == std::string::npos) {
1740 return inShader;
1741 }
1742
1743 SkSL::String replacementShader = inShader;
1744 replacementShader.insert(pos, "_out->sk_FragColor = float4(1.0, 0.0, 1.0, 0.5); ");
1745 return replacementShader;
1746 }
1747
build_glsl_highlight_shader(const GrShaderCaps & shaderCaps)1748 static SkSL::String build_glsl_highlight_shader(const GrShaderCaps& shaderCaps) {
1749 const char* versionDecl = shaderCaps.versionDeclString();
1750 SkSL::String highlight = versionDecl ? versionDecl : "";
1751 if (shaderCaps.usesPrecisionModifiers()) {
1752 highlight.append("precision mediump float;\n");
1753 }
1754 highlight.appendf("out vec4 sk_FragColor;\n"
1755 "void main() { sk_FragColor = vec4(1, 0, 1, 0.5); }");
1756 return highlight;
1757 }
1758
drawImGui()1759 void Viewer::drawImGui() {
1760 // Support drawing the ImGui demo window. Superfluous, but gives a good idea of what's possible
1761 if (fShowImGuiTestWindow) {
1762 ImGui::ShowDemoWindow(&fShowImGuiTestWindow);
1763 }
1764
1765 if (fShowImGuiDebugWindow) {
1766 // We have some dynamic content that sizes to fill available size. If the scroll bar isn't
1767 // always visible, we can end up in a layout feedback loop.
1768 ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
1769 DisplayParams params = fWindow->getRequestedDisplayParams();
1770 bool paramsChanged = false;
1771 auto ctx = fWindow->directContext();
1772
1773 if (ImGui::Begin("Tools", &fShowImGuiDebugWindow,
1774 ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
1775 if (ImGui::CollapsingHeader("Backend")) {
1776 int newBackend = static_cast<int>(fBackendType);
1777 ImGui::RadioButton("Raster", &newBackend, sk_app::Window::kRaster_BackendType);
1778 ImGui::SameLine();
1779 ImGui::RadioButton("OpenGL", &newBackend, sk_app::Window::kNativeGL_BackendType);
1780 #if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
1781 ImGui::SameLine();
1782 ImGui::RadioButton("ANGLE", &newBackend, sk_app::Window::kANGLE_BackendType);
1783 #endif
1784 #if defined(SK_DAWN)
1785 ImGui::SameLine();
1786 ImGui::RadioButton("Dawn", &newBackend, sk_app::Window::kDawn_BackendType);
1787 #endif
1788 #if defined(SK_VULKAN)
1789 ImGui::SameLine();
1790 ImGui::RadioButton("Vulkan", &newBackend, sk_app::Window::kVulkan_BackendType);
1791 #endif
1792 #if defined(SK_METAL)
1793 ImGui::SameLine();
1794 ImGui::RadioButton("Metal", &newBackend, sk_app::Window::kMetal_BackendType);
1795 #endif
1796 #if defined(SK_DIRECT3D)
1797 ImGui::SameLine();
1798 ImGui::RadioButton("Direct3D", &newBackend, sk_app::Window::kDirect3D_BackendType);
1799 #endif
1800 if (newBackend != fBackendType) {
1801 fDeferredActions.push_back([=]() {
1802 this->setBackend(static_cast<sk_app::Window::BackendType>(newBackend));
1803 });
1804 }
1805
1806 bool* wire = ¶ms.fGrContextOptions.fWireframeMode;
1807 if (ctx && ImGui::Checkbox("Wireframe Mode", wire)) {
1808 paramsChanged = true;
1809 }
1810
1811 if (ctx) {
1812 // Determine the context's max sample count for MSAA radio buttons.
1813 int sampleCount = fWindow->sampleCount();
1814 int maxMSAA = (fBackendType != sk_app::Window::kRaster_BackendType) ?
1815 ctx->maxSurfaceSampleCountForColorType(kRGBA_8888_SkColorType) :
1816 1;
1817
1818 // Only display the MSAA radio buttons when there are options above 1x MSAA.
1819 if (maxMSAA >= 4) {
1820 ImGui::Text("MSAA: ");
1821
1822 for (int curMSAA = 1; curMSAA <= maxMSAA; curMSAA *= 2) {
1823 // 2x MSAA works, but doesn't offer much of a visual improvement, so we
1824 // don't show it in the list.
1825 if (curMSAA == 2) {
1826 continue;
1827 }
1828 ImGui::SameLine();
1829 ImGui::RadioButton(SkStringPrintf("%d", curMSAA).c_str(),
1830 &sampleCount, curMSAA);
1831 }
1832 }
1833
1834 if (sampleCount != params.fMSAASampleCount) {
1835 params.fMSAASampleCount = sampleCount;
1836 paramsChanged = true;
1837 }
1838 }
1839
1840 int pixelGeometryIdx = 0;
1841 if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
1842 pixelGeometryIdx = params.fSurfaceProps.pixelGeometry() + 1;
1843 }
1844 if (ImGui::Combo("Pixel Geometry", &pixelGeometryIdx,
1845 "Default\0Flat\0RGB\0BGR\0RGBV\0BGRV\0\0"))
1846 {
1847 uint32_t flags = params.fSurfaceProps.flags();
1848 if (pixelGeometryIdx == 0) {
1849 fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
1850 SkPixelGeometry pixelGeometry = fDisplay.fSurfaceProps.pixelGeometry();
1851 params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
1852 } else {
1853 fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
1854 SkPixelGeometry pixelGeometry = SkTo<SkPixelGeometry>(pixelGeometryIdx - 1);
1855 params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
1856 }
1857 paramsChanged = true;
1858 }
1859
1860 bool useDFT = params.fSurfaceProps.isUseDeviceIndependentFonts();
1861 if (ImGui::Checkbox("DFT", &useDFT)) {
1862 uint32_t flags = params.fSurfaceProps.flags();
1863 if (useDFT) {
1864 flags |= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
1865 } else {
1866 flags &= ~SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
1867 }
1868 SkPixelGeometry pixelGeometry = params.fSurfaceProps.pixelGeometry();
1869 params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
1870 paramsChanged = true;
1871 }
1872
1873 if (ImGui::TreeNode("Path Renderers")) {
1874 GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers;
1875 auto prButton = [&](GpuPathRenderers x) {
1876 if (ImGui::RadioButton(gPathRendererNames[x].c_str(), prevPr == x)) {
1877 if (x != params.fGrContextOptions.fGpuPathRenderers) {
1878 params.fGrContextOptions.fGpuPathRenderers = x;
1879 paramsChanged = true;
1880 }
1881 }
1882 };
1883
1884 if (!ctx) {
1885 ImGui::RadioButton("Software", true);
1886 } else {
1887 const auto* caps = ctx->priv().caps();
1888 prButton(GpuPathRenderers::kDefault);
1889 if (fWindow->sampleCount() > 1 || caps->mixedSamplesSupport()) {
1890 if (caps->shaderCaps()->tessellationSupport()) {
1891 prButton(GpuPathRenderers::kTessellation);
1892 }
1893 if (caps->shaderCaps()->pathRenderingSupport()) {
1894 prButton(GpuPathRenderers::kStencilAndCover);
1895 }
1896 }
1897 if (1 == fWindow->sampleCount()) {
1898 if (GrCoverageCountingPathRenderer::IsSupported(*caps)) {
1899 prButton(GpuPathRenderers::kCoverageCounting);
1900 }
1901 prButton(GpuPathRenderers::kSmall);
1902 }
1903 prButton(GpuPathRenderers::kTriangulating);
1904 prButton(GpuPathRenderers::kNone);
1905 }
1906 ImGui::TreePop();
1907 }
1908 }
1909
1910 if (ImGui::CollapsingHeader("Tiling")) {
1911 ImGui::Checkbox("Enable", &fTiled);
1912 ImGui::Checkbox("Draw Boundaries", &fDrawTileBoundaries);
1913 ImGui::SliderFloat("Horizontal", &fTileScale.fWidth, 0.1f, 1.0f);
1914 ImGui::SliderFloat("Vertical", &fTileScale.fHeight, 0.1f, 1.0f);
1915 }
1916
1917 if (ImGui::CollapsingHeader("Transform")) {
1918 float zoom = fZoomLevel;
1919 if (ImGui::SliderFloat("Zoom", &zoom, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
1920 fZoomLevel = zoom;
1921 this->preTouchMatrixChanged();
1922 paramsChanged = true;
1923 }
1924 float deg = fRotation;
1925 if (ImGui::SliderFloat("Rotate", °, -30, 360, "%.3f deg")) {
1926 fRotation = deg;
1927 this->preTouchMatrixChanged();
1928 paramsChanged = true;
1929 }
1930 if (ImGui::CollapsingHeader("Subpixel offset", ImGuiTreeNodeFlags_NoTreePushOnOpen)) {
1931 if (ImGui_DragLocation(&fOffset)) {
1932 this->preTouchMatrixChanged();
1933 paramsChanged = true;
1934 }
1935 } else if (fOffset != SkVector{0.5f, 0.5f}) {
1936 this->preTouchMatrixChanged();
1937 paramsChanged = true;
1938 fOffset = {0.5f, 0.5f};
1939 }
1940 int perspectiveMode = static_cast<int>(fPerspectiveMode);
1941 if (ImGui::Combo("Perspective", &perspectiveMode, "Off\0Real\0Fake\0\0")) {
1942 fPerspectiveMode = static_cast<PerspectiveMode>(perspectiveMode);
1943 this->preTouchMatrixChanged();
1944 paramsChanged = true;
1945 }
1946 if (perspectiveMode != kPerspective_Off && ImGui_DragQuad(fPerspectivePoints)) {
1947 this->preTouchMatrixChanged();
1948 paramsChanged = true;
1949 }
1950 }
1951
1952 if (ImGui::CollapsingHeader("Paint")) {
1953 int aliasIdx = 0;
1954 if (fPaintOverrides.fAntiAlias) {
1955 aliasIdx = SkTo<int>(fPaintOverrides.fAntiAliasState) + 1;
1956 }
1957 if (ImGui::Combo("Anti-Alias", &aliasIdx,
1958 "Default\0Alias\0Normal\0AnalyticAAEnabled\0AnalyticAAForced\0\0"))
1959 {
1960 gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA;
1961 gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA;
1962 if (aliasIdx == 0) {
1963 fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
1964 fPaintOverrides.fAntiAlias = false;
1965 } else {
1966 fPaintOverrides.fAntiAlias = true;
1967 fPaintOverrides.fAntiAliasState = SkTo<SkPaintFields::AntiAliasState>(aliasIdx-1);
1968 fPaint.setAntiAlias(aliasIdx > 1);
1969 switch (fPaintOverrides.fAntiAliasState) {
1970 case SkPaintFields::AntiAliasState::Alias:
1971 break;
1972 case SkPaintFields::AntiAliasState::Normal:
1973 break;
1974 case SkPaintFields::AntiAliasState::AnalyticAAEnabled:
1975 gSkUseAnalyticAA = true;
1976 gSkForceAnalyticAA = false;
1977 break;
1978 case SkPaintFields::AntiAliasState::AnalyticAAForced:
1979 gSkUseAnalyticAA = gSkForceAnalyticAA = true;
1980 break;
1981 }
1982 }
1983 paramsChanged = true;
1984 }
1985
1986 auto paintFlag = [this, ¶msChanged](const char* label, const char* items,
1987 bool SkPaintFields::* flag,
1988 bool (SkPaint::* isFlag)() const,
1989 void (SkPaint::* setFlag)(bool) )
1990 {
1991 int itemIndex = 0;
1992 if (fPaintOverrides.*flag) {
1993 itemIndex = (fPaint.*isFlag)() ? 2 : 1;
1994 }
1995 if (ImGui::Combo(label, &itemIndex, items)) {
1996 if (itemIndex == 0) {
1997 fPaintOverrides.*flag = false;
1998 } else {
1999 fPaintOverrides.*flag = true;
2000 (fPaint.*setFlag)(itemIndex == 2);
2001 }
2002 paramsChanged = true;
2003 }
2004 };
2005
2006 paintFlag("Dither",
2007 "Default\0No Dither\0Dither\0\0",
2008 &SkPaintFields::fDither,
2009 &SkPaint::isDither, &SkPaint::setDither);
2010
2011 int filterQualityIdx = 0;
2012 if (fPaintOverrides.fFilterQuality) {
2013 filterQualityIdx = SkTo<int>(fPaint.getFilterQuality()) + 1;
2014 }
2015 if (ImGui::Combo("Filter Quality", &filterQualityIdx,
2016 "Default\0None\0Low\0Medium\0High\0\0"))
2017 {
2018 if (filterQualityIdx == 0) {
2019 fPaintOverrides.fFilterQuality = false;
2020 fPaint.setFilterQuality(kNone_SkFilterQuality);
2021 } else {
2022 fPaint.setFilterQuality(SkTo<SkFilterQuality>(filterQualityIdx - 1));
2023 fPaintOverrides.fFilterQuality = true;
2024 }
2025 paramsChanged = true;
2026 }
2027 }
2028
2029 if (ImGui::CollapsingHeader("Font")) {
2030 int hintingIdx = 0;
2031 if (fFontOverrides.fHinting) {
2032 hintingIdx = SkTo<int>(fFont.getHinting()) + 1;
2033 }
2034 if (ImGui::Combo("Hinting", &hintingIdx,
2035 "Default\0None\0Slight\0Normal\0Full\0\0"))
2036 {
2037 if (hintingIdx == 0) {
2038 fFontOverrides.fHinting = false;
2039 fFont.setHinting(SkFontHinting::kNone);
2040 } else {
2041 fFont.setHinting(SkTo<SkFontHinting>(hintingIdx - 1));
2042 fFontOverrides.fHinting = true;
2043 }
2044 paramsChanged = true;
2045 }
2046
2047 auto fontFlag = [this, ¶msChanged](const char* label, const char* items,
2048 bool SkFontFields::* flag,
2049 bool (SkFont::* isFlag)() const,
2050 void (SkFont::* setFlag)(bool) )
2051 {
2052 int itemIndex = 0;
2053 if (fFontOverrides.*flag) {
2054 itemIndex = (fFont.*isFlag)() ? 2 : 1;
2055 }
2056 if (ImGui::Combo(label, &itemIndex, items)) {
2057 if (itemIndex == 0) {
2058 fFontOverrides.*flag = false;
2059 } else {
2060 fFontOverrides.*flag = true;
2061 (fFont.*setFlag)(itemIndex == 2);
2062 }
2063 paramsChanged = true;
2064 }
2065 };
2066
2067 fontFlag("Fake Bold Glyphs",
2068 "Default\0No Fake Bold\0Fake Bold\0\0",
2069 &SkFontFields::fEmbolden,
2070 &SkFont::isEmbolden, &SkFont::setEmbolden);
2071
2072 fontFlag("Baseline Snapping",
2073 "Default\0No Baseline Snapping\0Baseline Snapping\0\0",
2074 &SkFontFields::fBaselineSnap,
2075 &SkFont::isBaselineSnap, &SkFont::setBaselineSnap);
2076
2077 fontFlag("Linear Text",
2078 "Default\0No Linear Text\0Linear Text\0\0",
2079 &SkFontFields::fLinearMetrics,
2080 &SkFont::isLinearMetrics, &SkFont::setLinearMetrics);
2081
2082 fontFlag("Subpixel Position Glyphs",
2083 "Default\0Pixel Text\0Subpixel Text\0\0",
2084 &SkFontFields::fSubpixel,
2085 &SkFont::isSubpixel, &SkFont::setSubpixel);
2086
2087 fontFlag("Embedded Bitmap Text",
2088 "Default\0No Embedded Bitmaps\0Embedded Bitmaps\0\0",
2089 &SkFontFields::fEmbeddedBitmaps,
2090 &SkFont::isEmbeddedBitmaps, &SkFont::setEmbeddedBitmaps);
2091
2092 fontFlag("Force Auto-Hinting",
2093 "Default\0No Force Auto-Hinting\0Force Auto-Hinting\0\0",
2094 &SkFontFields::fForceAutoHinting,
2095 &SkFont::isForceAutoHinting, &SkFont::setForceAutoHinting);
2096
2097 int edgingIdx = 0;
2098 if (fFontOverrides.fEdging) {
2099 edgingIdx = SkTo<int>(fFont.getEdging()) + 1;
2100 }
2101 if (ImGui::Combo("Edging", &edgingIdx,
2102 "Default\0Alias\0Antialias\0Subpixel Antialias\0\0"))
2103 {
2104 if (edgingIdx == 0) {
2105 fFontOverrides.fEdging = false;
2106 fFont.setEdging(SkFont::Edging::kAlias);
2107 } else {
2108 fFont.setEdging(SkTo<SkFont::Edging>(edgingIdx-1));
2109 fFontOverrides.fEdging = true;
2110 }
2111 paramsChanged = true;
2112 }
2113
2114 ImGui::Checkbox("Override Size", &fFontOverrides.fSize);
2115 if (fFontOverrides.fSize) {
2116 ImGui::DragFloat2("TextRange", fFontOverrides.fSizeRange,
2117 0.001f, -10.0f, 300.0f, "%.6f", 2.0f);
2118 float textSize = fFont.getSize();
2119 if (ImGui::DragFloat("TextSize", &textSize, 0.001f,
2120 fFontOverrides.fSizeRange[0],
2121 fFontOverrides.fSizeRange[1],
2122 "%.6f", 2.0f))
2123 {
2124 fFont.setSize(textSize);
2125 paramsChanged = true;
2126 }
2127 }
2128
2129 ImGui::Checkbox("Override ScaleX", &fFontOverrides.fScaleX);
2130 if (fFontOverrides.fScaleX) {
2131 float scaleX = fFont.getScaleX();
2132 if (ImGui::SliderFloat("ScaleX", &scaleX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2133 fFont.setScaleX(scaleX);
2134 paramsChanged = true;
2135 }
2136 }
2137
2138 ImGui::Checkbox("Override SkewX", &fFontOverrides.fSkewX);
2139 if (fFontOverrides.fSkewX) {
2140 float skewX = fFont.getSkewX();
2141 if (ImGui::SliderFloat("SkewX", &skewX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2142 fFont.setSkewX(skewX);
2143 paramsChanged = true;
2144 }
2145 }
2146 }
2147
2148 {
2149 SkMetaData controls;
2150 if (fSlides[fCurrentSlide]->onGetControls(&controls)) {
2151 if (ImGui::CollapsingHeader("Current Slide")) {
2152 SkMetaData::Iter iter(controls);
2153 const char* name;
2154 SkMetaData::Type type;
2155 int count;
2156 while ((name = iter.next(&type, &count)) != nullptr) {
2157 if (type == SkMetaData::kScalar_Type) {
2158 float val[3];
2159 SkASSERT(count == 3);
2160 controls.findScalars(name, &count, val);
2161 if (ImGui::SliderFloat(name, &val[0], val[1], val[2])) {
2162 controls.setScalars(name, 3, val);
2163 }
2164 } else if (type == SkMetaData::kBool_Type) {
2165 bool val;
2166 SkASSERT(count == 1);
2167 controls.findBool(name, &val);
2168 if (ImGui::Checkbox(name, &val)) {
2169 controls.setBool(name, val);
2170 }
2171 }
2172 }
2173 fSlides[fCurrentSlide]->onSetControls(controls);
2174 }
2175 }
2176 }
2177
2178 if (fShowSlidePicker) {
2179 ImGui::SetNextTreeNodeOpen(true);
2180 }
2181 if (ImGui::CollapsingHeader("Slide")) {
2182 static ImGuiTextFilter filter;
2183 static ImVector<const char*> filteredSlideNames;
2184 static ImVector<int> filteredSlideIndices;
2185
2186 if (fShowSlidePicker) {
2187 ImGui::SetKeyboardFocusHere();
2188 fShowSlidePicker = false;
2189 }
2190
2191 filter.Draw();
2192 filteredSlideNames.clear();
2193 filteredSlideIndices.clear();
2194 int filteredIndex = 0;
2195 for (int i = 0; i < fSlides.count(); ++i) {
2196 const char* slideName = fSlides[i]->getName().c_str();
2197 if (filter.PassFilter(slideName) || i == fCurrentSlide) {
2198 if (i == fCurrentSlide) {
2199 filteredIndex = filteredSlideIndices.size();
2200 }
2201 filteredSlideNames.push_back(slideName);
2202 filteredSlideIndices.push_back(i);
2203 }
2204 }
2205
2206 if (ImGui::ListBox("", &filteredIndex, filteredSlideNames.begin(),
2207 filteredSlideNames.size(), 20)) {
2208 this->setCurrentSlide(filteredSlideIndices[filteredIndex]);
2209 }
2210 }
2211
2212 if (ImGui::CollapsingHeader("Color Mode")) {
2213 ColorMode newMode = fColorMode;
2214 auto cmButton = [&](ColorMode mode, const char* label) {
2215 if (ImGui::RadioButton(label, mode == fColorMode)) {
2216 newMode = mode;
2217 }
2218 };
2219
2220 cmButton(ColorMode::kLegacy, "Legacy 8888");
2221 cmButton(ColorMode::kColorManaged8888, "Color Managed 8888");
2222 cmButton(ColorMode::kColorManagedF16, "Color Managed F16");
2223 cmButton(ColorMode::kColorManagedF16Norm, "Color Managed F16 Norm");
2224
2225 if (newMode != fColorMode) {
2226 this->setColorMode(newMode);
2227 }
2228
2229 // Pick from common gamuts:
2230 int primariesIdx = 4; // Default: Custom
2231 for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) {
2232 if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
2233 primariesIdx = i;
2234 break;
2235 }
2236 }
2237
2238 // Let user adjust the gamma
2239 ImGui::SliderFloat("Gamma", &fColorSpaceTransferFn.g, 0.5f, 3.5f);
2240
2241 if (ImGui::Combo("Primaries", &primariesIdx,
2242 "sRGB\0AdobeRGB\0P3\0Rec. 2020\0Custom\0\0")) {
2243 if (primariesIdx >= 0 && primariesIdx <= 3) {
2244 fColorSpacePrimaries = *gNamedPrimaries[primariesIdx].fPrimaries;
2245 }
2246 }
2247
2248 // Allow direct editing of gamut
2249 ImGui_Primaries(&fColorSpacePrimaries, &fImGuiGamutPaint);
2250 }
2251
2252 if (ImGui::CollapsingHeader("Animation")) {
2253 bool isPaused = AnimTimer::kPaused_State == fAnimTimer.state();
2254 if (ImGui::Checkbox("Pause", &isPaused)) {
2255 fAnimTimer.togglePauseResume();
2256 }
2257
2258 float speed = fAnimTimer.getSpeed();
2259 if (ImGui::DragFloat("Speed", &speed, 0.1f)) {
2260 fAnimTimer.setSpeed(speed);
2261 }
2262 }
2263
2264 if (ImGui::CollapsingHeader("Shaders")) {
2265 bool sksl = params.fGrContextOptions.fShaderCacheStrategy ==
2266 GrContextOptions::ShaderCacheStrategy::kSkSL;
2267 #if defined(SK_VULKAN)
2268 const bool isVulkan = fBackendType == sk_app::Window::kVulkan_BackendType;
2269 #else
2270 const bool isVulkan = false;
2271 #endif
2272
2273 // To re-load shaders from the currently active programs, we flush all
2274 // caches on one frame, then set a flag to poll the cache on the next frame.
2275 static bool gLoadPending = false;
2276 if (gLoadPending) {
2277 auto collectShaders = [this](sk_sp<const SkData> key, sk_sp<SkData> data,
2278 int hitCount) {
2279 CachedShader& entry(fCachedShaders.push_back());
2280 entry.fKey = key;
2281 SkMD5 hash;
2282 hash.write(key->bytes(), key->size());
2283 SkMD5::Digest digest = hash.finish();
2284 for (int i = 0; i < 16; ++i) {
2285 entry.fKeyString.appendf("%02x", digest.data[i]);
2286 }
2287
2288 SkReadBuffer reader(data->data(), data->size());
2289 entry.fShaderType = GrPersistentCacheUtils::GetType(&reader);
2290 GrPersistentCacheUtils::UnpackCachedShaders(&reader, entry.fShader,
2291 entry.fInputs,
2292 kGrShaderTypeCount);
2293 };
2294 fCachedShaders.reset();
2295 fPersistentCache.foreach(collectShaders);
2296 gLoadPending = false;
2297
2298 #if defined(SK_VULKAN)
2299 if (isVulkan && !sksl) {
2300 spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_0);
2301 for (auto& entry : fCachedShaders) {
2302 for (int i = 0; i < kGrShaderTypeCount; ++i) {
2303 const SkSL::String& spirv(entry.fShader[i]);
2304 std::string disasm;
2305 tools.Disassemble((const uint32_t*)spirv.c_str(), spirv.size() / 4,
2306 &disasm);
2307 entry.fShader[i].assign(disasm);
2308 }
2309 }
2310 }
2311 #endif
2312 }
2313
2314 // Defer actually doing the load/save logic so that we can trigger a save when we
2315 // start or finish hovering on a tree node in the list below:
2316 bool doLoad = ImGui::Button("Load"); ImGui::SameLine();
2317 bool doSave = ImGui::Button("Save"); ImGui::SameLine();
2318 if (ImGui::Checkbox("SkSL", &sksl)) {
2319 params.fGrContextOptions.fShaderCacheStrategy =
2320 sksl ? GrContextOptions::ShaderCacheStrategy::kSkSL
2321 : GrContextOptions::ShaderCacheStrategy::kBackendSource;
2322 paramsChanged = true;
2323 doLoad = true;
2324 fDeferredActions.push_back([=]() { fPersistentCache.reset(); });
2325 }
2326
2327 ImGui::BeginChild("##ScrollingRegion");
2328 for (auto& entry : fCachedShaders) {
2329 bool inTreeNode = ImGui::TreeNode(entry.fKeyString.c_str());
2330 bool hovered = ImGui::IsItemHovered();
2331 if (hovered != entry.fHovered) {
2332 // Force a save to patch the highlight shader in/out
2333 entry.fHovered = hovered;
2334 doSave = true;
2335 }
2336 if (inTreeNode) {
2337 auto stringBox = [](const char* label, std::string* str) {
2338 // Full width, and not too much space for each shader
2339 int lines = std::count(str->begin(), str->end(), '\n') + 2;
2340 ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30));
2341 ImGui::InputTextMultiline(label, str, boxSize);
2342 };
2343 stringBox("##VP", &entry.fShader[kVertex_GrShaderType]);
2344 stringBox("##FP", &entry.fShader[kFragment_GrShaderType]);
2345 ImGui::TreePop();
2346 }
2347 }
2348 ImGui::EndChild();
2349
2350 if (doLoad) {
2351 fPersistentCache.reset();
2352 ctx->priv().getGpu()->resetShaderCacheForTesting();
2353 gLoadPending = true;
2354 }
2355 // We don't support updating SPIRV shaders. We could re-assemble them (with edits),
2356 // but I'm not sure anyone wants to do that.
2357 if (isVulkan && !sksl) {
2358 doSave = false;
2359 }
2360 if (doSave) {
2361 fPersistentCache.reset();
2362 ctx->priv().getGpu()->resetShaderCacheForTesting();
2363 for (auto& entry : fCachedShaders) {
2364 SkSL::String backup = entry.fShader[kFragment_GrShaderType];
2365 if (entry.fHovered) {
2366 // The hovered item (if any) gets a special shader to make it
2367 // identifiable.
2368 SkSL::String& fragShader = entry.fShader[kFragment_GrShaderType];
2369 switch (entry.fShaderType) {
2370 case SkSetFourByteTag('S', 'K', 'S', 'L'): {
2371 fragShader = build_sksl_highlight_shader();
2372 break;
2373 }
2374 case SkSetFourByteTag('G', 'L', 'S', 'L'): {
2375 fragShader = build_glsl_highlight_shader(
2376 *ctx->priv().caps()->shaderCaps());
2377 break;
2378 }
2379 case SkSetFourByteTag('M', 'S', 'L', ' '): {
2380 fragShader = build_metal_highlight_shader(fragShader);
2381 break;
2382 }
2383 }
2384 }
2385
2386 auto data = GrPersistentCacheUtils::PackCachedShaders(entry.fShaderType,
2387 entry.fShader,
2388 entry.fInputs,
2389 kGrShaderTypeCount);
2390 fPersistentCache.store(*entry.fKey, *data);
2391
2392 entry.fShader[kFragment_GrShaderType] = backup;
2393 }
2394 }
2395 }
2396 }
2397 if (paramsChanged) {
2398 fDeferredActions.push_back([=]() {
2399 fWindow->setRequestedDisplayParams(params);
2400 fWindow->inval();
2401 this->updateTitle();
2402 });
2403 }
2404 ImGui::End();
2405 }
2406
2407 if (gShaderErrorHandler.fErrors.count()) {
2408 ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
2409 ImGui::Begin("Shader Errors", nullptr, ImGuiWindowFlags_NoFocusOnAppearing);
2410 for (int i = 0; i < gShaderErrorHandler.fErrors.count(); ++i) {
2411 ImGui::TextWrapped("%s", gShaderErrorHandler.fErrors[i].c_str());
2412 SkSL::String sksl(gShaderErrorHandler.fShaders[i].c_str());
2413 GrShaderUtils::VisitLineByLine(sksl, [](int lineNumber, const char* lineText) {
2414 ImGui::TextWrapped("%4i\t%s\n", lineNumber, lineText);
2415 });
2416 }
2417 ImGui::End();
2418 gShaderErrorHandler.reset();
2419 }
2420
2421 if (fShowZoomWindow && fLastImage) {
2422 ImGui::SetNextWindowSize(ImVec2(200, 200), ImGuiCond_FirstUseEver);
2423 if (ImGui::Begin("Zoom", &fShowZoomWindow)) {
2424 static int zoomFactor = 8;
2425 if (ImGui::Button("<<")) {
2426 zoomFactor = std::max(zoomFactor / 2, 4);
2427 }
2428 ImGui::SameLine(); ImGui::Text("%2d", zoomFactor); ImGui::SameLine();
2429 if (ImGui::Button(">>")) {
2430 zoomFactor = std::min(zoomFactor * 2, 32);
2431 }
2432
2433 if (!fZoomWindowFixed) {
2434 ImVec2 mousePos = ImGui::GetMousePos();
2435 fZoomWindowLocation = SkPoint::Make(mousePos.x, mousePos.y);
2436 }
2437 SkScalar x = fZoomWindowLocation.x();
2438 SkScalar y = fZoomWindowLocation.y();
2439 int xInt = SkScalarRoundToInt(x);
2440 int yInt = SkScalarRoundToInt(y);
2441 ImVec2 avail = ImGui::GetContentRegionAvail();
2442
2443 uint32_t pixel = 0;
2444 SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
2445 auto dContext = fWindow->directContext();
2446 if (fLastImage->readPixels(dContext, info, &pixel, info.minRowBytes(), xInt, yInt)) {
2447 ImGui::SameLine();
2448 ImGui::Text("(X, Y): %d, %d RGBA: %X %X %X %X",
2449 xInt, yInt,
2450 SkGetPackedR32(pixel), SkGetPackedG32(pixel),
2451 SkGetPackedB32(pixel), SkGetPackedA32(pixel));
2452 }
2453
2454 fImGuiLayer.skiaWidget(avail, [=, lastImage = fLastImage](SkCanvas* c) {
2455 // Translate so the region of the image that's under the mouse cursor is centered
2456 // in the zoom canvas:
2457 c->scale(zoomFactor, zoomFactor);
2458 c->translate(avail.x * 0.5f / zoomFactor - x - 0.5f,
2459 avail.y * 0.5f / zoomFactor - y - 0.5f);
2460 c->drawImage(lastImage, 0, 0);
2461
2462 SkPaint outline;
2463 outline.setStyle(SkPaint::kStroke_Style);
2464 c->drawRect(SkRect::MakeXYWH(x, y, 1, 1), outline);
2465 });
2466 }
2467
2468 ImGui::End();
2469 }
2470 }
2471
onIdle()2472 void Viewer::onIdle() {
2473 for (int i = 0; i < fDeferredActions.count(); ++i) {
2474 fDeferredActions[i]();
2475 }
2476 fDeferredActions.reset();
2477
2478 fStatsLayer.beginTiming(fAnimateTimer);
2479 fAnimTimer.updateTime();
2480 bool animateWantsInval = fSlides[fCurrentSlide]->animate(fAnimTimer.nanos());
2481 fStatsLayer.endTiming(fAnimateTimer);
2482
2483 ImGuiIO& io = ImGui::GetIO();
2484 // ImGui always has at least one "active" window, which is the default "Debug" window. It may
2485 // not be visible, though. So we need to redraw if there is at least one visible window, or
2486 // more than one active window. Newly created windows are active but not visible for one frame
2487 // while they determine their layout and sizing.
2488 if (animateWantsInval || fStatsLayer.getActive() || fRefresh ||
2489 io.MetricsActiveWindows > 1 || io.MetricsRenderWindows > 0) {
2490 fWindow->inval();
2491 }
2492 }
2493
2494 template <typename OptionsFunc>
WriteStateObject(SkJSONWriter & writer,const char * name,const char * value,OptionsFunc && optionsFunc)2495 static void WriteStateObject(SkJSONWriter& writer, const char* name, const char* value,
2496 OptionsFunc&& optionsFunc) {
2497 writer.beginObject();
2498 {
2499 writer.appendString(kName , name);
2500 writer.appendString(kValue, value);
2501
2502 writer.beginArray(kOptions);
2503 {
2504 optionsFunc(writer);
2505 }
2506 writer.endArray();
2507 }
2508 writer.endObject();
2509 }
2510
2511
updateUIState()2512 void Viewer::updateUIState() {
2513 if (!fWindow) {
2514 return;
2515 }
2516 if (fWindow->sampleCount() < 1) {
2517 return; // Surface hasn't been created yet.
2518 }
2519
2520 SkDynamicMemoryWStream memStream;
2521 SkJSONWriter writer(&memStream);
2522 writer.beginArray();
2523
2524 // Slide state
2525 WriteStateObject(writer, kSlideStateName, fSlides[fCurrentSlide]->getName().c_str(),
2526 [this](SkJSONWriter& writer) {
2527 for(const auto& slide : fSlides) {
2528 writer.appendString(slide->getName().c_str());
2529 }
2530 });
2531
2532 // Backend state
2533 WriteStateObject(writer, kBackendStateName, kBackendTypeStrings[fBackendType],
2534 [](SkJSONWriter& writer) {
2535 for (const auto& str : kBackendTypeStrings) {
2536 writer.appendString(str);
2537 }
2538 });
2539
2540 // MSAA state
2541 const auto countString = SkStringPrintf("%d", fWindow->sampleCount());
2542 WriteStateObject(writer, kMSAAStateName, countString.c_str(),
2543 [this](SkJSONWriter& writer) {
2544 writer.appendS32(0);
2545
2546 if (sk_app::Window::kRaster_BackendType == fBackendType) {
2547 return;
2548 }
2549
2550 for (int msaa : {4, 8, 16}) {
2551 writer.appendS32(msaa);
2552 }
2553 });
2554
2555 // Path renderer state
2556 GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
2557 WriteStateObject(writer, kPathRendererStateName, gPathRendererNames[pr].c_str(),
2558 [this](SkJSONWriter& writer) {
2559 auto ctx = fWindow->directContext();
2560 if (!ctx) {
2561 writer.appendString("Software");
2562 } else {
2563 const auto* caps = ctx->priv().caps();
2564 writer.appendString(gPathRendererNames[GpuPathRenderers::kDefault].c_str());
2565 if (fWindow->sampleCount() > 1 || caps->mixedSamplesSupport()) {
2566 if (caps->shaderCaps()->tessellationSupport()) {
2567 writer.appendString(
2568 gPathRendererNames[GpuPathRenderers::kTessellation].c_str());
2569 }
2570 if (caps->shaderCaps()->pathRenderingSupport()) {
2571 writer.appendString(
2572 gPathRendererNames[GpuPathRenderers::kStencilAndCover].c_str());
2573 }
2574 }
2575 if (1 == fWindow->sampleCount()) {
2576 if(GrCoverageCountingPathRenderer::IsSupported(*caps)) {
2577 writer.appendString(
2578 gPathRendererNames[GpuPathRenderers::kCoverageCounting].c_str());
2579 }
2580 writer.appendString(gPathRendererNames[GpuPathRenderers::kSmall].c_str());
2581 }
2582 writer.appendString(gPathRendererNames[GpuPathRenderers::kTriangulating].c_str());
2583 writer.appendString(gPathRendererNames[GpuPathRenderers::kNone].c_str());
2584 }
2585 });
2586
2587 // Softkey state
2588 WriteStateObject(writer, kSoftkeyStateName, kSoftkeyHint,
2589 [this](SkJSONWriter& writer) {
2590 writer.appendString(kSoftkeyHint);
2591 for (const auto& softkey : fCommands.getCommandsAsSoftkeys()) {
2592 writer.appendString(softkey.c_str());
2593 }
2594 });
2595
2596 writer.endArray();
2597 writer.flush();
2598
2599 auto data = memStream.detachAsData();
2600
2601 // TODO: would be cool to avoid this copy
2602 const SkString cstring(static_cast<const char*>(data->data()), data->size());
2603
2604 fWindow->setUIState(cstring.c_str());
2605 }
2606
onUIStateChanged(const SkString & stateName,const SkString & stateValue)2607 void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateValue) {
2608 // For those who will add more features to handle the state change in this function:
2609 // After the change, please call updateUIState no notify the frontend (e.g., Android app).
2610 // For example, after slide change, updateUIState is called inside setupCurrentSlide;
2611 // after backend change, updateUIState is called in this function.
2612 if (stateName.equals(kSlideStateName)) {
2613 for (int i = 0; i < fSlides.count(); ++i) {
2614 if (fSlides[i]->getName().equals(stateValue)) {
2615 this->setCurrentSlide(i);
2616 return;
2617 }
2618 }
2619
2620 SkDebugf("Slide not found: %s", stateValue.c_str());
2621 } else if (stateName.equals(kBackendStateName)) {
2622 for (int i = 0; i < sk_app::Window::kBackendTypeCount; i++) {
2623 if (stateValue.equals(kBackendTypeStrings[i])) {
2624 if (fBackendType != i) {
2625 fBackendType = (sk_app::Window::BackendType)i;
2626 for(auto& slide : fSlides) {
2627 slide->gpuTeardown();
2628 }
2629 fWindow->detach();
2630 fWindow->attach(backend_type_for_window(fBackendType));
2631 }
2632 break;
2633 }
2634 }
2635 } else if (stateName.equals(kMSAAStateName)) {
2636 DisplayParams params = fWindow->getRequestedDisplayParams();
2637 int sampleCount = atoi(stateValue.c_str());
2638 if (sampleCount != params.fMSAASampleCount) {
2639 params.fMSAASampleCount = sampleCount;
2640 fWindow->setRequestedDisplayParams(params);
2641 fWindow->inval();
2642 this->updateTitle();
2643 this->updateUIState();
2644 }
2645 } else if (stateName.equals(kPathRendererStateName)) {
2646 DisplayParams params = fWindow->getRequestedDisplayParams();
2647 for (const auto& pair : gPathRendererNames) {
2648 if (pair.second == stateValue.c_str()) {
2649 if (params.fGrContextOptions.fGpuPathRenderers != pair.first) {
2650 params.fGrContextOptions.fGpuPathRenderers = pair.first;
2651 fWindow->setRequestedDisplayParams(params);
2652 fWindow->inval();
2653 this->updateTitle();
2654 this->updateUIState();
2655 }
2656 break;
2657 }
2658 }
2659 } else if (stateName.equals(kSoftkeyStateName)) {
2660 if (!stateValue.equals(kSoftkeyHint)) {
2661 fCommands.onSoftkey(stateValue);
2662 this->updateUIState(); // This is still needed to reset the value to kSoftkeyHint
2663 }
2664 } else if (stateName.equals(kRefreshStateName)) {
2665 // This state is actually NOT in the UI state.
2666 // We use this to allow Android to quickly set bool fRefresh.
2667 fRefresh = stateValue.equals(kON);
2668 } else {
2669 SkDebugf("Unknown stateName: %s", stateName.c_str());
2670 }
2671 }
2672
onKey(skui::Key key,skui::InputState state,skui::ModifierKey modifiers)2673 bool Viewer::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) {
2674 return fCommands.onKey(key, state, modifiers);
2675 }
2676
onChar(SkUnichar c,skui::ModifierKey modifiers)2677 bool Viewer::onChar(SkUnichar c, skui::ModifierKey modifiers) {
2678 if (fSlides[fCurrentSlide]->onChar(c)) {
2679 fWindow->inval();
2680 return true;
2681 } else {
2682 return fCommands.onChar(c, modifiers);
2683 }
2684 }
2685