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Searched defs:ShaderUsage (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/opengl/
H A Dshader.h245 enum ShaderUsage { enum
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/opengl/
H A Dshader.h245 enum ShaderUsage { enum
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d11_4.h2960 #define ID3D11VideoContext2_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ argument
H A Dd3d11_1.h3719 #define ID3D11VideoContext1_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ argument
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11_4.h3018 #define ID3D11VideoContext2_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ argument
H A Dd3d11_1.h3798 #define ID3D11VideoContext1_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ argument
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11_4.h3018 #define ID3D11VideoContext2_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ argument
H A Dd3d11_1.h3798 #define ID3D11VideoContext1_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ argument