Searched defs:ShaderUsage (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/opengl/ |
H A D | shader.h | 245 enum ShaderUsage { enum
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/opengl/ |
H A D | shader.h | 245 enum ShaderUsage { enum
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | d3d11_4.h | 2960 #define ID3D11VideoContext2_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ argument
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H A D | d3d11_1.h | 3719 #define ID3D11VideoContext1_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ argument
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d11_4.h | 3018 #define ID3D11VideoContext2_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ argument
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H A D | d3d11_1.h | 3798 #define ID3D11VideoContext1_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ argument
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d11_4.h | 3018 #define ID3D11VideoContext2_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ argument
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H A D | d3d11_1.h | 3798 #define ID3D11VideoContext1_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ argument
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