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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/include/doomsday/defs/
H A Dsky.h45 Sky() : Definition() {} in Sky() function
46 Sky(Sky const &other) : Definition(other) {} in Sky() function
47 Sky(de::Record &d) : Definition(d) {} in Sky() function
48 Sky(de::Record const &d) : Definition(d) {} in Sky() function
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/
H A Dplanet_type.h31 Sky, //!< normal planets, orbiting in the sky enumerator
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwscript/
H A Dskyextensions.hpp17 namespace Sky namespace
H A Dskyextensions.cpp18 namespace Sky namespace
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/
H A Dhufftext.cpp25 namespace Sky { namespace
H A Dsky.cpp67 namespace Sky { namespace
/dports/games/scummvm/scummvm-2.5.1/engines/sky/
H A Dhufftext.cpp25 namespace Sky { namespace
/dports/graphics/gimp-app/gimp-2.10.30/data/patterns/
H A DMakefile.am10 Sky \ subdir
/dports/games/scorched3d/scorched/src/client/sky/
H A DSky.cpp26 Sky::Sky() in Sky() function in Sky
/dports/converters/wkhtmltopdf/qt-5db36ec/examples/painting/svggenerator/
H A Ddisplaywidget.h55 enum Background { Sky = 0, Trees = 1, Road = 2 }; enumerator
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtsvg/examples/svg/svggenerator/
H A Ddisplaywidget.h66 enum Background { Sky = 0, Trees = 1, Road = 2 }; enumerator
/dports/games/vamos/vamos-0.7.1/caelum/
H A DSky.cc30 Sky::Sky (std::string image, int width, int height) : in Sky() function in Sky
/dports/games/palomino/palomino/src/sky/
H A Dsky.hh38 class Sky class
H A Dsky.cc73 Sky::Sky( void ) in Sky() function in sky::Sky
/dports/games/openmw/openmw-openmw-0.47.0/components/compiler/
H A Dextensions0.hpp55 namespace Sky namespace
/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/glPtexViewer/
H A DglPtexViewer.cpp247 struct Sky { struct
254 Sky() : numIndices(0), vertexBuffer(0), elementBuffer(0), mvpMatrix(0), in Sky() argument
256 ~Sky() { in ~Sky() argument
260 bool BuildProgram(const char *source) { in BuildProgram()
279 int GetProgram() const { in GetProgram()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/music/
H A Dadlibmusic.cpp36 namespace Sky { namespace
H A Dgmmusic.cpp31 namespace Sky { namespace
H A Dmusicbase.cpp30 namespace Sky { namespace
H A Dmt32music.cpp31 namespace Sky { namespace
/dports/games/scummvm/scummvm-2.5.1/engines/sky/music/
H A Dadlibmusic.cpp36 namespace Sky { namespace
H A Dgmmusic.cpp31 namespace Sky { namespace
H A Dmusicbase.cpp30 namespace Sky { namespace
/dports/games/sea-defender/Sea-Defender-d628051/
H A Dbackground.h34 Sky(Sky &b2) {} in Sky() function
/dports/graphics/rayshade/rayshade.4.0/libray/libtext/
H A Dsky.h35 } Sky; typedef

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