/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/include/doomsday/defs/ |
H A D | sky.h | 45 Sky() : Definition() {} in Sky() function 46 Sky(Sky const &other) : Definition(other) {} in Sky() function 47 Sky(de::Record &d) : Definition(d) {} in Sky() function 48 Sky(de::Record const &d) : Definition(d) {} in Sky() function
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/ |
H A D | planet_type.h | 31 Sky, //!< normal planets, orbiting in the sky enumerator
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwscript/ |
H A D | skyextensions.hpp | 17 namespace Sky namespace
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H A D | skyextensions.cpp | 18 namespace Sky namespace
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/ |
H A D | hufftext.cpp | 25 namespace Sky { namespace
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H A D | sky.cpp | 67 namespace Sky { namespace
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/dports/games/scummvm/scummvm-2.5.1/engines/sky/ |
H A D | hufftext.cpp | 25 namespace Sky { namespace
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/dports/graphics/gimp-app/gimp-2.10.30/data/patterns/ |
H A D | Makefile.am | 10 Sky \ subdir
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/dports/games/scorched3d/scorched/src/client/sky/ |
H A D | Sky.cpp | 26 Sky::Sky() in Sky() function in Sky
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/dports/converters/wkhtmltopdf/qt-5db36ec/examples/painting/svggenerator/ |
H A D | displaywidget.h | 55 enum Background { Sky = 0, Trees = 1, Road = 2 }; enumerator
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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtsvg/examples/svg/svggenerator/ |
H A D | displaywidget.h | 66 enum Background { Sky = 0, Trees = 1, Road = 2 }; enumerator
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/dports/games/vamos/vamos-0.7.1/caelum/ |
H A D | Sky.cc | 30 Sky::Sky (std::string image, int width, int height) : in Sky() function in Sky
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/dports/games/palomino/palomino/src/sky/ |
H A D | sky.hh | 38 class Sky class
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H A D | sky.cc | 73 Sky::Sky( void ) in Sky() function in sky::Sky
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/dports/games/openmw/openmw-openmw-0.47.0/components/compiler/ |
H A D | extensions0.hpp | 55 namespace Sky namespace
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/glPtexViewer/ |
H A D | glPtexViewer.cpp | 247 struct Sky { struct 254 Sky() : numIndices(0), vertexBuffer(0), elementBuffer(0), mvpMatrix(0), in Sky() argument 256 ~Sky() { in ~Sky() argument 260 bool BuildProgram(const char *source) { in BuildProgram() 279 int GetProgram() const { in GetProgram()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/music/ |
H A D | adlibmusic.cpp | 36 namespace Sky { namespace
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H A D | gmmusic.cpp | 31 namespace Sky { namespace
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H A D | musicbase.cpp | 30 namespace Sky { namespace
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H A D | mt32music.cpp | 31 namespace Sky { namespace
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/dports/games/scummvm/scummvm-2.5.1/engines/sky/music/ |
H A D | adlibmusic.cpp | 36 namespace Sky { namespace
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H A D | gmmusic.cpp | 31 namespace Sky { namespace
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H A D | musicbase.cpp | 30 namespace Sky { namespace
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/dports/games/sea-defender/Sea-Defender-d628051/ |
H A D | background.h | 34 Sky(Sky &b2) {} in Sky() function
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/dports/graphics/rayshade/rayshade.4.0/libray/libtext/ |
H A D | sky.h | 35 } Sky; typedef
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