1 /*
2 * This program is free software; you can redistribute it and/or
3 * modify it under the terms of the GNU General Public License
4 * as published by the Free Software Foundation; either version 2
5 * of the License, or (at your option) any later version.
6 *
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
11 *
12 * You should have received a copy of the GNU General Public License
13 * along with this program; if not, write to the Free Software Foundation,
14 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15 */
16
17 /** \file
18 * \ingroup freestyle
19 */
20
21 #include "BPy_SmoothingShader.h"
22
23 #include "../../stroke/AdvancedStrokeShaders.h"
24
25 #ifdef __cplusplus
26 extern "C" {
27 #endif
28
29 ///////////////////////////////////////////////////////////////////////////////////////////
30
31 //------------------------INSTANCE METHODS ----------------------------------
32
33 static char SmoothingShader___doc__[] =
34 "Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`SmoothingShader`\n"
35 "\n"
36 "[Geometry shader]\n"
37 "\n"
38 ".. method:: __init__(num_iterations=100, factor_point=0.1, \\\n"
39 " factor_curvature=0.0, factor_curvature_difference=0.2, \\\n"
40 " aniso_point=0.0, aniso_normal=0.0, aniso_curvature=0.0, \\\n"
41 " carricature_factor=1.0)\n"
42 "\n"
43 " Builds a SmoothingShader object.\n"
44 "\n"
45 " :arg num_iterations: The number of iterations.\n"
46 " :type num_iterations: int\n"
47 " :arg factor_point: 0.1\n"
48 " :type factor_point: float\n"
49 " :arg factor_curvature: 0.0\n"
50 " :type factor_curvature: float\n"
51 " :arg factor_curvature_difference: 0.2\n"
52 " :type factor_curvature_difference: float\n"
53 " :arg aniso_point: 0.0\n"
54 " :type aniso_point: float\n"
55 " :arg aniso_normal: 0.0\n"
56 " :type aniso_normal: float\n"
57 " :arg aniso_curvature: 0.0\n"
58 " :type aniso_curvature: float\n"
59 " :arg carricature_factor: 1.0\n"
60 " :type carricature_factor: float\n"
61 "\n"
62 ".. method:: shade(stroke)\n"
63 "\n"
64 " Smoothes the stroke by moving the vertices to make the stroke\n"
65 " smoother. Uses curvature flow to converge towards a curve of\n"
66 " constant curvature. The diffusion method we use is anisotropic to\n"
67 " prevent the diffusion across corners.\n"
68 "\n"
69 " :arg stroke: A Stroke object.\n"
70 " :type stroke: :class:`freestyle.types.Stroke`\n";
71
SmoothingShader___init__(BPy_SmoothingShader * self,PyObject * args,PyObject * kwds)72 static int SmoothingShader___init__(BPy_SmoothingShader *self, PyObject *args, PyObject *kwds)
73 {
74 static const char *kwlist[] = {
75 "num_iterations",
76 "factor_point",
77 "factor_curvature",
78 "factor_curvature_difference",
79 "aniso_point",
80 "aniso_normal",
81 "aniso_curvature",
82 "carricature_factor",
83 NULL,
84 };
85 int i1 = 100;
86 double d2 = 0.1, d3 = 0.0, d4 = 0.2, d5 = 0.0, d6 = 0.0, d7 = 0.0, d8 = 1.0;
87
88 if (!PyArg_ParseTupleAndKeywords(
89 args, kwds, "|iddddddd", (char **)kwlist, &i1, &d2, &d3, &d4, &d5, &d6, &d7, &d8)) {
90 return -1;
91 }
92 self->py_ss.ss = new SmoothingShader(i1, d2, d3, d4, d5, d6, d7, d8);
93 return 0;
94 }
95
96 /*-----------------------BPy_SmoothingShader type definition ------------------------------*/
97
98 PyTypeObject SmoothingShader_Type = {
99 PyVarObject_HEAD_INIT(NULL, 0) "SmoothingShader", /* tp_name */
100 sizeof(BPy_SmoothingShader), /* tp_basicsize */
101 0, /* tp_itemsize */
102 0, /* tp_dealloc */
103 0, /* tp_print */
104 0, /* tp_getattr */
105 0, /* tp_setattr */
106 0, /* tp_reserved */
107 0, /* tp_repr */
108 0, /* tp_as_number */
109 0, /* tp_as_sequence */
110 0, /* tp_as_mapping */
111 0, /* tp_hash */
112 0, /* tp_call */
113 0, /* tp_str */
114 0, /* tp_getattro */
115 0, /* tp_setattro */
116 0, /* tp_as_buffer */
117 Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
118 SmoothingShader___doc__, /* tp_doc */
119 0, /* tp_traverse */
120 0, /* tp_clear */
121 0, /* tp_richcompare */
122 0, /* tp_weaklistoffset */
123 0, /* tp_iter */
124 0, /* tp_iternext */
125 0, /* tp_methods */
126 0, /* tp_members */
127 0, /* tp_getset */
128 &StrokeShader_Type, /* tp_base */
129 0, /* tp_dict */
130 0, /* tp_descr_get */
131 0, /* tp_descr_set */
132 0, /* tp_dictoffset */
133 (initproc)SmoothingShader___init__, /* tp_init */
134 0, /* tp_alloc */
135 0, /* tp_new */
136 };
137
138 ///////////////////////////////////////////////////////////////////////////////////////////
139
140 #ifdef __cplusplus
141 }
142 #endif
143