Searched defs:SoundPlay (Results 1 – 11 of 11) sorted by relevance
465 static struct SoundPlay { struct474 struct SoundPlay *me = (struct SoundPlay *) closure; in melderPlayCallback() argument
89 void SoundPlay(int sound_no, int channel) { in SoundPlay() function
98 #define SoundPlay(sound) do{}while(0) macro
309 SoundPlay(int sound) in SoundPlay() function
386 SoundPlay (SND_Id id, short left, short right) in SoundPlay() function
113 INT32 (*SoundPlay)(); member
469 void SoundPlay(SoundDevice *device, Mix_Chunk *data) in SoundPlay() function
225 UINT32 SoundPlay(const char* pFilename, UINT32 volume, UINT32 pan, UINT32 loop, void (*end_callback… in SoundPlay() function
1614 void SoundPlay() { in SoundPlay() function
6775 const char *Overlay::SoundPlay(const char *args, bool loop) in SoundPlay() function in Overlay