/dports/emulators/mednafen/mednafen/src/md/input/ |
H A D | gamepad.cpp | 110 void Gamepad2::StateAction(StateMem *sm, const unsigned load, const bool data_only, const char *sec… in StateAction() function in MDFN_IEN_MD::Gamepad2 181 void Gamepad3::StateAction(StateMem *sm, const unsigned load, const bool data_only, const char *sec… in StateAction() function in MDFN_IEN_MD::Gamepad3 240 void Gamepad6::StateAction(StateMem *sm, const unsigned load, const bool data_only, const char *sec… in StateAction() function in MDFN_IEN_MD::Gamepad6
|
H A D | 4way.cpp | 41 void MD_4Way_Shim::StateAction(StateMem *sm, const unsigned load, const bool data_only, const char … in StateAction() function in MDFN_IEN_MD::MD_4Way_Shim 155 void MD_4Way::StateAction(StateMem *sm, const unsigned load, const bool data_only, const char *sect… in StateAction() function in MDFN_IEN_MD::MD_4Way
|
/dports/emulators/mednafen/mednafen/src/pce/ |
H A D | mcgenjin.cpp | 48 int MCGenjin_CS_Device::StateAction(StateMem *sm, int load, int data_only, const char *sname) in StateAction() function in MCGenjin_CS_Device 104 virtual int StateAction(StateMem *sm, int load, int data_only, const char *sname) override in StateAction() function in MCGenjin_CS_Device_RAM 262 int MCGenjin::StateAction(StateMem *sm, int load, int data_only) in StateAction() function in MCGenjin
|
/dports/games/libretro-beetle_pce/beetle-pce-libretro-945b7a7/mednafen/pce/ |
H A D | mcgenjin.cpp | 46 int MCGenjin_CS_Device::StateAction(StateMem *sm, int load, int data_only, const char *sname) in StateAction() function in MCGenjin_CS_Device 102 virtual int StateAction(StateMem *sm, int load, int data_only, const char *sname) in StateAction() function in MCGenjin_CS_Device_RAM 274 int MCGenjin::StateAction(StateMem *sm, int load, int data_only) in StateAction() function in MCGenjin
|
/dports/emulators/mednafen/mednafen/src/nes/boards/ |
H A D | malee.cpp | 39 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 86.cpp | 45 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 93.cpp | 12 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 94.cpp | 10 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 70.cpp | 24 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 72.cpp | 48 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 87.cpp | 23 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | novel.cpp | 43 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 113.cpp | 53 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 180.cpp | 24 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 78.cpp | 25 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 89.cpp | 44 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 107.cpp | 23 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 152.cpp | 25 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 140.cpp | 11 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 97.cpp | 61 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 99.cpp | 45 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 193.cpp | 36 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 38.cpp | 42 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | nina06.cpp | 51 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|
H A D | 232.cpp | 51 static int StateAction(StateMem *sm, int load, int data_only) in StateAction() function
|