/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/Audio/ |
H A D | Sounds.cs | 15 public override void StopAllSounds(object train) in StopAllSounds() method in OpenBve.Sounds
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | anim.cpp | 80 static int32_t const StopAllSounds = -1; variable 82 # define StopAllSounds -1 macro
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | anim.cpp | 77 static int32_t const StopAllSounds = -1; variable 79 # define StopAllSounds -1 macro
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/dports/games/openbve/OpenBVE-1.8.2.1/source/SoundManager/ |
H A D | Sounds.cs | 462 public void StopAllSounds() in StopAllSounds() method in SoundManager.SoundsBase 481 public virtual void StopAllSounds(object train) in StopAllSounds() method in SoundManager.SoundsBase
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/dports/games/shootingstar/shootingstar-1.2.0/src/engine/ |
H A D | cMixer.cpp | 140 cMixer::StopAllSounds (void) in StopAllSounds() function in cMixer
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/dports/games/sdl_scavenger/sdlscav-145/ |
H A D | sound.c | 196 void StopAllSounds(void) in StopAllSounds() function
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Platforms.Default/ |
H A D | DummySoundEngine.cs | 57 public void StopAllSounds() { } in StopAllSounds() method in OpenRA.Platforms.Default.DummySoundEngine
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H A D | OpenAlSoundEngine.cs | 339 public void StopAllSounds() in StopAllSounds() method in OpenRA.Platforms.Default.OpenAlSoundEngine
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/Train/ |
H A D | AbstractTrain.cs | 102 public virtual void StopAllSounds() in StopAllSounds() method in OpenBveApi.Trains.AbstractTrain
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Sound/ |
H A D | SoundDevice.cs | 28 void StopAllSounds(); in StopAllSounds() method
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Audio/ |
H A D | Audio.cpp | 315 void Audio::StopAllSounds() in StopAllSounds() function in Audio
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/ |
H A D | global_audio.cpp | 171 void StopAllSounds(int evenAmbient) { in StopAllSounds() function
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/dports/games/alephone/alephone-release-20190331/Source_Files/Sound/ |
H A D | SoundManager.h | 74 void StopAllSounds() { StopSound(NONE, NONE); } in StopAllSounds() function
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/dports/games/allacrost/allacrost-1.0.2/src/engine/audio/ |
H A D | audio.cpp | 282 void AudioEngine::StopAllSounds() { in StopAllSounds() function in hoa_audio::AudioEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/core/ |
H A D | game.cpp | 163 void Game::StopAllSounds(ScriptMethodParams ¶ms) { in StopAllSounds() function in AGS3::Plugins::Core::Game
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/dports/games/q2pro/q2pro/include/ |
H A D | ui_public.h | 91 void (*StopAllSounds)( void ); member
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/audio/ |
H A D | audio.cpp | 273 void AudioEngine::StopAllSounds() in StopAllSounds() function in vt_audio::AudioEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | global_audio.cpp | 163 void StopAllSounds(int evenAmbient) { in StopAllSounds() function
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/ |
H A D | lua_v2_sound.cpp | 562 void Lua_V2::StopAllSounds() { in StopAllSounds() function in Grim::Lua_V2
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/ |
H A D | lua_v2_sound.cpp | 562 void Lua_V2::StopAllSounds() { in StopAllSounds() function in Grim::Lua_V2
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/System/ |
H A D | Host.cs | 440 public override void StopAllSounds(object parent) in StopAllSounds() method in OpenBve.Host
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | snd_local.h | 130 void (*StopAllSounds)( void ); member
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | snd_local.h | 129 void (*StopAllSounds)( void ); member
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | snd_local.h | 129 void (*StopAllSounds)( void ); member
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | snd_local.h | 129 void (*StopAllSounds)( void ); member
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