Home
last modified time | relevance | path

Searched defs:SubNumToRefNum (Results 1 – 25 of 46) sorted by relevance

12

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/
H A DTexMaps.h92 int SubNumToRefNum(int subNum) {return subNum; } in SubNumToRefNum() function
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dtexmaps.h96 int SubNumToRefNum(int subNum) {return subNum; } in SubNumToRefNum() function
H A Ddent.h122 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function
H A Dwood.h126 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function
H A Doutput.cpp87 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function in Output
H A Dstdmtl.h229 int SubNumToRefNum(int subNum) {return subNum; } in SubNumToRefNum() function
H A Dmask.cpp74 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function in Mask
H A Dtint.cpp78 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function in Tint
H A Drgbmult.cpp82 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function in RGBMult
H A Dpartage.cpp77 int SubNumToRefNum(int subNum) {return subNum;} in SubNumToRefNum() function in PartAgeTex
H A Dfalloff.cpp102 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function in Falloff
H A Ddblsided.cpp105 int SubNumToRefNum(int subNum) {return subNum;} in SubNumToRefNum() function in DoubleSided
H A Dbmtex.h533 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function
H A Dmarble.cpp124 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function in Marble
H A DbakeShell.cpp105 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function in BakeShell
H A Dcmtl.cpp102 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function in CMtl
H A Dplate.cpp156 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function in Plate
H A Dcomposit.cpp129 int SubNumToRefNum(int subNum) {return subNum+1;} in SubNumToRefNum() function in Composite
H A Dmixmat.cpp110 int SubNumToRefNum(int subNum) {return subNum;} in SubNumToRefNum() function in MixMat
H A Dmatte.cpp200 int SubNumToRefNum(int subNum) {return subNum;} in SubNumToRefNum() function in Matte
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/NormalBump/
H A Dnormalrender.h108 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/CameraMapTexture/
H A DCameraMapTexture.cpp176 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function in CameraMapTexture
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/procmap/
H A Dspeckle.cpp134 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function in Speckle
H A Dsplat.cpp132 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function in Splat
H A Dsmoke.cpp148 int SubNumToRefNum(int subNum) { return subNum; } in SubNumToRefNum() function in Smoke

12