1 #pragma once 2 3 enum tag_pref 4 { 5 TAGPREF_NONE, // never display text tags 6 TAGPREF_TUTORIAL, // display text tags on "new" monsters 7 TAGPREF_NAMED, // display text tags on named monsters (incl. friendlies) 8 TAGPREF_ENEMY, // display text tags on enemy named monsters 9 TAGPREF_MAX, 10 }; 11