1 #ifndef _ESEXTCTESTCASEBASE_HPP
2 #define _ESEXTCTESTCASEBASE_HPP
3 /*-------------------------------------------------------------------------
4  * OpenGL Conformance Test Suite
5  * -----------------------------
6  *
7  * Copyright (c) 2014-2016 The Khronos Group Inc.
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  */ /*!
22  * \file
23  * \brief
24  */ /*-------------------------------------------------------------------*/
25 
26 #include "glcContext.hpp"
27 #include "gluShaderUtil.hpp"
28 #include "tcuDefs.hpp"
29 #include "tcuTestCase.hpp"
30 
31 #include "glcExtTokens.hpp"
32 #include "glwDefs.hpp"
33 #include "glwFunctions.hpp"
34 #include <map>
35 #include <math.h>
36 #include <string.h>
37 
38 /* String definitions */
39 #define GEOMETRY_SHADER_EXTENSION_NOT_SUPPORTED "Geometry shader functionality not supported, skipping"
40 #define GEOMETRY_SHADER_POINT_SIZE_NOT_SUPPORTED "Geometry shader point size functionality not supported, skipping"
41 #define GPU_SHADER5_EXTENSION_NOT_SUPPORTED "GPU shader5 functionality not supported, skipping"
42 #define TESSELLATION_SHADER_EXTENSION_NOT_SUPPORTED "Tessellation shader functionality not supported, skipping"
43 #define TEXTURE_BORDER_CLAMP_NOT_SUPPORTED "Texture border clamp functionality not supported, skipping"
44 #define TEXTURE_CUBE_MAP_ARRAY_EXTENSION_NOT_SUPPORTED "Texture cube map array functionality not supported, skipping"
45 #define SHADER_IMAGE_ATOMIC_EXTENSION_NOT_SUPPORTED "Shader image atomic functionality not supported, skipping"
46 #define TEXTURE_BUFFER_EXTENSION_NOT_SUPPORTED "Texture buffer functionality not supported, skipping"
47 #define DRAW_BUFFERS_INDEXED_NOT_SUPPORTED "Draw buffers indexed functionality not supported, skipping"
48 #define VIEWPORT_ARRAY_NOT_SUPPORTED "Viewport array functionality not supported, skipping"
49 
50 namespace glcts
51 {
52 /* Define allowed storage types */
53 enum STORAGE_TYPE
54 {
55 	ST_MUTABLE,  /* Mutable Storage */
56 	ST_IMMUTABLE /* Immutable Storage */
57 };
58 
59 /* Extension names */
60 enum ExtensionName
61 {
62 	EXTENSIONNAME_SHADER_IMAGE_ATOMIC,
63 	EXTENSIONNAME_SHADER_IO_BLOCKS,
64 	EXTENSIONNAME_GEOMETRY_SHADER,
65 	EXTENSIONNAME_GEOMETRY_POINT_SIZE,
66 	EXTENSIONNAME_TESSELLATION_SHADER,
67 	EXTENSIONNAME_TESSELLATION_POINT_SIZE,
68 	EXTENSIONNAME_TEXTURE_BUFFER,
69 	EXTENSIONNAME_TEXTURE_CUBE_MAP_ARRAY,
70 	EXTENSIONNAME_GPU_SHADER5,
71 	EXTENSIONNAME_VIEWPORT_ARRAY,
72 };
73 
74 /* Extension type */
75 enum ExtensionType
76 {
77 	EXTENSIONTYPE_NONE, /* Not an extension (part of this version of OpenGL or OpenGL ES) */
78 	EXTENSIONTYPE_EXT,  /* EXT multivendor extension */
79 	EXTENSIONTYPE_OES   /* OES Khronos extension */
80 };
81 
82 enum ExtensionBehavior
83 {
84 	EXTENSIONBEHAVIOR_DISABLE, /* disable */
85 	EXTENSIONBEHAVIOR_WARN,	/* warn */
86 	EXTENSIONBEHAVIOR_ENABLE,  /* enable */
87 	EXTENSIONBEHAVIOR_REQUIRE  /* require */
88 };
89 
90 using deqp::Context;
91 
92 struct ExtParameters
93 {
94 	glu::GLSLVersion glslVersion;
95 	ExtensionType	extType;
96 
ExtParametersglcts::ExtParameters97 	ExtParameters(glu::GLSLVersion _glslVersion, ExtensionType _extType) : glslVersion(_glslVersion), extType(_extType)
98 	{
99 	}
100 };
101 
102 /**
103  * Base class for tests implementations.
104  */
105 class TestCaseBase : public tcu::TestCase
106 {
107 public:
108 	/* Public methods */
109 
110 	/* Destructor */
~TestCaseBase(void)111 	virtual ~TestCaseBase(void)
112 	{
113 	}
114 
115 	static const float m_epsilon_float;
116 
117 protected:
118 	enum LOG_TYPE
119 	{
120 		LT_SHADER_OBJECT,  /* Shader object */
121 		LT_PROGRAM_OBJECT, /* Program object */
122 		LT_PIPELINE_OBJECT /* Program pipeline object */
123 	};
124 	/* Protected type definitions */
125 
126 	/* Protected methods */
127 
128 	/* Constructor */
129 	TestCaseBase(Context& context, const ExtParameters& extParam, const char* name, const char* description);
130 
131 	/* Methods that a derived test case should reimplement */
132 	virtual void		  deinit(void);
133 	virtual void		  init(void);
134 	virtual IterateResult iterate(void);
135 
136 	/* Initializes extension function pointers */
137 	void initExtensions();
138 
139 	/* Initializes GLSL specialization map */
140 	void initGLSLSpecializationMap();
141 
142 	/* Function that generates an extension directive */
143 	std::string getGLSLExtDirective(ExtensionType type, ExtensionName name, ExtensionBehavior behavior);
144 
145 	/* Sets the seed for the random generator */
146 	void randomSeed(const glw::GLuint seed);
147 
148 	/* Returns random unsigned integer from the range [0,max) */
149 	glw::GLuint randomFormula(const glw::GLuint max);
150 
151 	/* Helper method for verification of pixel color */
152 	bool comparePixel(const unsigned char* buffer, unsigned int x, unsigned int y, unsigned int width,
153 					  unsigned int height, unsigned int pixel_size, unsigned char expected_red = 0,
154 					  unsigned char expected_green = 0, unsigned char expected_blue = 0,
155 					  unsigned char expected_alpha = 0) const;
156 
157 	/* Helper method for checking if an extension is supported*/
158 	bool isExtensionSupported(const std::string& extName) const;
159 
160 	/* Program creation and validation helper methods */
161 	std::string specializeShader(const unsigned int parts, const char* const* code) const;
162 	void shaderSourceSpecialized(glw::GLuint shader_id, glw::GLsizei shader_count,
163 								 const glw::GLchar* const* shader_string);
164 
165 	bool buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts,
166 					  const char* const* sh1_body_parts, bool* out_has_compilation_failed = NULL);
167 
168 	bool buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts,
169 					  const char* const* sh1_body_parts, glw::GLuint sh2_shader_id, unsigned int n_sh2_body_parts,
170 					  const char* const* sh2_body_parts, bool* out_has_compilation_failed = NULL);
171 
172 	bool buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts,
173 					  const char* const* sh1_body_parts, glw::GLuint sh2_shader_id, unsigned int n_sh2_body_parts,
174 					  const char* const* sh2_body_parts, glw::GLuint sh3_shader_id, unsigned int n_sh3_body_parts,
175 					  const char* const* sh3_body_parts, bool* out_has_compilation_failed = NULL);
176 
177 	bool buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts,
178 					  const char* const* sh1_body_parts, glw::GLuint sh2_shader_id, unsigned int n_sh2_body_parts,
179 					  const char* const* sh2_body_parts, glw::GLuint sh3_shader_id, unsigned int n_sh3_body_parts,
180 					  const char* const* sh3_body_parts, glw::GLuint sh4_shader_id, unsigned int n_sh4_body_parts,
181 					  const char* const* sh4_body_parts, bool* out_has_compilation_failed = NULL);
182 
183 	bool buildProgram(glw::GLuint po_id, glw::GLuint sh1_shader_id, unsigned int n_sh1_body_parts,
184 					  const char* const* sh1_body_parts, glw::GLuint sh2_shader_id, unsigned int n_sh2_body_parts,
185 					  const char* const* sh2_body_parts, glw::GLuint sh3_shader_id, unsigned int n_sh3_body_parts,
186 					  const char* const* sh3_body_parts, glw::GLuint sh4_shader_id, unsigned int n_sh4_body_parts,
187 					  const char* const* sh4_body_parts, glw::GLuint sh5_shader_id, unsigned int n_sh5_body_parts,
188 					  const char* const* sh5_body_parts, bool* out_has_compilation_failed = NULL);
189 
190 	bool doesProgramBuild(unsigned int n_fs_body_parts, const char* const* fs_body_parts, unsigned int n_gs_body_parts,
191 						  const char* const* gs_body_parts, unsigned int n_vs_body_parts,
192 						  const char* const* vs_body_parts);
193 
194 	std::string getShaderSource(glw::GLuint shader_id);
195 	std::string getCompilationInfoLog(glw::GLuint shader_id);
196 	std::string getLinkingInfoLog(glw::GLuint po_id);
197 	std::string getPipelineInfoLog(glw::GLuint ppo_id);
198 
199 	/* Helper method for setting up a fraembuffer with texture as color attachment */
200 	bool setupFramebufferWithTextureAsAttachment(glw::GLuint framebuffer_object_id, glw::GLuint color_texture_id,
201 												 glw::GLenum texture_format, glw::GLuint width,
202 												 glw::GLuint height) const;
203 
204 	void checkFramebufferStatus(glw::GLenum framebuffer) const;
205 
206 	/* Protected variables */
207 	Context&		 m_context;
208 	glu::GLSLVersion m_glslVersion;
209 	ExtensionType	m_extType;
210 	std::map<std::string, std::string> m_specializationMap;
211 
212 	bool m_is_framebuffer_no_attachments_supported;
213 	bool m_is_geometry_shader_extension_supported;
214 	bool m_is_geometry_shader_point_size_supported;
215 	bool m_is_gpu_shader5_supported;
216 	bool m_is_program_interface_query_supported;
217 	bool m_is_shader_image_load_store_supported;
218 	bool m_is_shader_image_atomic_supported;
219 	bool m_is_texture_storage_multisample_supported;
220 	bool m_is_texture_storage_multisample_2d_array_supported;
221 	bool m_is_tessellation_shader_supported;
222 	bool m_is_tessellation_shader_point_size_supported;
223 	bool m_is_texture_cube_map_array_supported;
224 	bool m_is_texture_border_clamp_supported;
225 	bool m_is_texture_buffer_supported;
226 	bool m_is_viewport_array_supported;
227 
228 	/* Predefined shader strings */
229 	static const char* m_boilerplate_vs_code;
230 
231 	/* GL tokens that are diferent for functionalities
232 	 * enabled by extensions and for functionalities that
233 	 * are present in the core. */
234 	deqp::GLExtTokens m_glExtTokens;
235 
236 private:
237 	/* Private functions */
238 	bool buildProgramVA(glw::GLuint po_id, bool* out_has_compilation_failed, unsigned int sh_stages, ...);
239 	std::string getInfoLog(LOG_TYPE log_type, glw::GLuint id);
240 
241 	/* Private variables */
242 	glw::GLuint seed_value;
243 
244 	friend class TessellationShaderUtils;
245 };
246 
247 /* Test Case Group that tracks GLSL version and extension type */
248 class TestCaseGroupBase : public tcu::TestCaseGroup
249 {
250 public:
251 	TestCaseGroupBase(Context& context, const ExtParameters& extParam, const char* name, const char* description);
252 
~TestCaseGroupBase(void)253 	virtual ~TestCaseGroupBase(void)
254 	{
255 	}
256 
getContext(void)257 	Context& getContext(void)
258 	{
259 		return m_context;
260 	}
261 
262 protected:
263 	Context&	  m_context;
264 	ExtParameters m_extParams;
265 };
266 
TestCaseGroupBase(Context & context,const ExtParameters & extParams,const char * name,const char * description)267 inline TestCaseGroupBase::TestCaseGroupBase(Context& context, const ExtParameters& extParams, const char* name,
268 											const char* description)
269 	: tcu::TestCaseGroup(context.getTestContext(), name, description), m_context(context), m_extParams(extParams)
270 {
271 }
272 
273 } // namespace glcts
274 
275 #endif // _ESEXTCTESTCASEBASE_HPP
276