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Searched defs:TMgr (Results 1 – 4 of 4) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/
H A DRenderRasterize_Shader.cpp266 TextureManager TMgr; in setupSpriteTexture() local
348 TextureManager TMgr; in setupWallTexture() local
522 bool setupGlow(struct view_data *view, TextureManager &TMgr, float wobble, float intensity, float f… in setupGlow()
567 …TextureManager TMgr = setupWallTexture(texture, surface->transfer_mode, wobble * 4.0, 0, intensity… in render_node_floor_or_ceiling() local
667 …TextureManager TMgr = setupWallTexture(texture, surface->transfer_mode, pulsate, wobble, intensity… in render_node_side() local
994 TextureManager TMgr = setupSpriteTexture(rect, OGL_Txtr_Inhabitant, offset, renderStep); in _render_node_object_helper() local
1197 auto TMgr = setupSpriteTexture(RenderRectangle, OGL_Txtr_WeaponsInHand, 0, renderStep); in render_viewer_sprite() local
H A DOGL_Render.cpp707 TextureManager TMgr; in PreloadWallTexture() local
1212 TextureManager TMgr; in RenderAsRealWall() local
1871 TextureManager TMgr; in RenderAsLandscape() local
2016 TextureManager TMgr; in OGL_RenderSprite() local
/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A DHUDRenderer_OGL.cpp137 TextureManager TMgr; in DrawShape() local
172 TextureManager TMgr; in DrawShapeAtXY() local
H A DShape_Blitter.cpp111 TextureManager TMgr; in OGL_Draw() local