Home
last modified time | relevance | path

Searched defs:TO_BE_16 (Results 1 – 4 of 4) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/sound/decoder/wave/
H A Dendian.h327 #define TO_BE_16(a) SWAP_BYTES_16(a) macro
395 #define TO_BE_16(a) ((uint16)(a)) macro
/dports/games/libretro-scummvm/scummvm-7b1e929/common/
H A Dendian.h392 #define TO_BE_16(a) SWAP_BYTES_16(a) macro
489 #define TO_BE_16(a) ((uint16)(a)) macro
/dports/games/scummvm/scummvm-2.5.1/common/
H A Dendian.h415 #define TO_BE_16(a) SWAP_BYTES_16(a) macro
517 #define TO_BE_16(a) ((uint16)(a)) macro
/dports/games/residualvm/residualvm-0.3.1/common/
H A Dendian.h404 #define TO_BE_16(a) SWAP_BYTES_16(a) macro
507 #define TO_BE_16(a) ((uint16)(a)) macro