1 /*
2 ===========================================================================
3 
4 Doom 3 GPL Source Code
5 Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
6 
7 This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
8 
9 Doom 3 Source Code is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13 
14 Doom 3 Source Code is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17 GNU General Public License for more details.
18 
19 You should have received a copy of the GNU General Public License
20 along with Doom 3 Source Code.  If not, see <http://www.gnu.org/licenses/>.
21 
22 In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code.  If not, please request a copy in writing from id Software at the address below.
23 
24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
25 
26 ===========================================================================
27 */
28 
29 #ifndef __TRACEMODEL_H__
30 #define __TRACEMODEL_H__
31 
32 #include "idlib/geometry/Winding.h"
33 #include "idlib/math/Vector.h"
34 #include "idlib/bv/Bounds.h"
35 
36 /*
37 ===============================================================================
38 
39 	A trace model is an arbitrary polygonal model which is used by the
40 	collision detection system to find collisions, contacts or the contents
41 	of a volume. For collision detection speed reasons the number of vertices
42 	and edges are limited. The trace model can have any shape. However convex
43 	models are usually preferred.
44 
45 ===============================================================================
46 */
47 
48 class idVec3;
49 class idMat3;
50 class idBounds;
51 
52 // trace model type
53 typedef enum {
54 	TRM_INVALID,		// invalid trm
55 	TRM_BOX,			// box
56 	TRM_OCTAHEDRON,		// octahedron
57 	TRM_DODECAHEDRON,	// dodecahedron
58 	TRM_CYLINDER,		// cylinder approximation
59 	TRM_CONE,			// cone approximation
60 	TRM_BONE,			// two tetrahedrons attached to each other
61 	TRM_POLYGON,		// arbitrary convex polygon
62 	TRM_POLYGONVOLUME,	// volume for arbitrary convex polygon
63 	TRM_CUSTOM			// loaded from map model or ASE/LWO
64 } traceModel_t;
65 
66 // these are bit cache limits
67 #define MAX_TRACEMODEL_VERTS		32
68 #define MAX_TRACEMODEL_EDGES		32
69 #define MAX_TRACEMODEL_POLYS		16
70 #define MAX_TRACEMODEL_POLYEDGES	16
71 
72 typedef idVec3 traceModelVert_t;
73 
74 typedef struct {
75 	int					v[2];
76 	idVec3				normal;
77 } traceModelEdge_t;
78 
79 typedef struct {
80 	idVec3				normal;
81 	float				dist;
82 	idBounds			bounds;
83 	int					numEdges;
84 	int					edges[MAX_TRACEMODEL_POLYEDGES];
85 } traceModelPoly_t;
86 
87 class idTraceModel {
88 
89 public:
90 	traceModel_t		type;
91 	int					numVerts;
92 	traceModelVert_t	verts[MAX_TRACEMODEL_VERTS];
93 	int					numEdges;
94 	traceModelEdge_t	edges[MAX_TRACEMODEL_EDGES+1];
95 	int					numPolys;
96 	traceModelPoly_t	polys[MAX_TRACEMODEL_POLYS];
97 	idVec3				offset;			// offset to center of model
98 	idBounds			bounds;			// bounds of model
99 	bool				isConvex;		// true when model is convex
100 
101 public:
102 						idTraceModel( void );
103 						// axial bounding box
104 						idTraceModel( const idBounds &boxBounds );
105 						// cylinder approximation
106 						idTraceModel( const idBounds &cylBounds, const int numSides );
107 						// bone
108 						idTraceModel( const float length, const float width );
109 
110 						// axial box
111 	void				SetupBox( const idBounds &boxBounds );
112 	void				SetupBox( const float size );
113 						// octahedron
114 	void				SetupOctahedron( const idBounds &octBounds );
115 	void				SetupOctahedron( const float size );
116 						// dodecahedron
117 	void				SetupDodecahedron( const idBounds &dodBounds );
118 	void				SetupDodecahedron( const float size );
119 						// cylinder approximation
120 	void				SetupCylinder( const idBounds &cylBounds, const int numSides );
121 	void				SetupCylinder( const float height, const float width, const int numSides );
122 						// cone approximation
123 	void				SetupCone( const idBounds &coneBounds, const int numSides );
124 	void				SetupCone( const float height, const float width, const int numSides );
125 						// two tetrahedrons attached to each other
126 	void				SetupBone( const float length, const float width );
127 						// arbitrary convex polygon
128 	void				SetupPolygon( const idVec3 *v, const int count );
129 	void				SetupPolygon( const idWinding &w );
130 						// generate edge normals
131 	int					GenerateEdgeNormals( void );
132 						// translate the trm
133 	void				Translate( const idVec3 &translation );
134 						// rotate the trm
135 	void				Rotate( const idMat3 &rotation );
136 						// shrink the model m units on all sides
137 	void				Shrink( const float m );
138 						// compare
139 	bool				Compare( const idTraceModel &trm ) const;
140 	bool				operator==(	const idTraceModel &trm ) const;
141 	bool				operator!=(	const idTraceModel &trm ) const;
142 						// get the area of one of the polygons
143 	float				GetPolygonArea( int polyNum ) const;
144 						// get the silhouette edges
145 	int					GetProjectionSilhouetteEdges( const idVec3 &projectionOrigin, int silEdges[MAX_TRACEMODEL_EDGES] ) const;
146 	int					GetParallelProjectionSilhouetteEdges( const idVec3 &projectionDir, int silEdges[MAX_TRACEMODEL_EDGES] ) const;
147 						// calculate mass properties assuming an uniform density
148 	void				GetMassProperties( const float density, float &mass, idVec3 &centerOfMass, idMat3 &inertiaTensor ) const;
149 
150 private:
151 	void				InitBox( void );
152 	void				InitOctahedron( void );
153 	void				InitDodecahedron( void );
154 	void				InitBone( void );
155 
156 	void				ProjectionIntegrals( int polyNum, int a, int b, struct projectionIntegrals_s &integrals ) const;
157 	void				PolygonIntegrals( int polyNum, int a, int b, int c, struct polygonIntegrals_s &integrals ) const;
158 	void				VolumeIntegrals( struct volumeIntegrals_s &integrals ) const;
159 	void				VolumeFromPolygon( idTraceModel &trm, float thickness ) const;
160 	int					GetOrderedSilhouetteEdges( const int edgeIsSilEdge[MAX_TRACEMODEL_EDGES+1], int silEdges[MAX_TRACEMODEL_EDGES] ) const;
161 };
162 
163 
idTraceModel(void)164 ID_INLINE idTraceModel::idTraceModel( void ) {
165 	type = TRM_INVALID;
166 	numVerts = numEdges = numPolys = 0;
167 	bounds.Zero();
168 }
169 
idTraceModel(const idBounds & boxBounds)170 ID_INLINE idTraceModel::idTraceModel( const idBounds &boxBounds ) {
171 	InitBox();
172 	SetupBox( boxBounds );
173 }
174 
idTraceModel(const idBounds & cylBounds,const int numSides)175 ID_INLINE idTraceModel::idTraceModel( const idBounds &cylBounds, const int numSides ) {
176 	SetupCylinder( cylBounds, numSides );
177 }
178 
idTraceModel(const float length,const float width)179 ID_INLINE idTraceModel::idTraceModel( const float length, const float width ) {
180 	InitBone();
181 	SetupBone( length, width );
182 }
183 
184 ID_INLINE bool idTraceModel::operator==( const idTraceModel &trm ) const {
185 	return Compare( trm );
186 }
187 
188 ID_INLINE bool idTraceModel::operator!=( const idTraceModel &trm ) const {
189 	return !Compare( trm );
190 }
191 
192 #endif /* !__TRACEMODEL_H__ */
193