1 /**CFile****************************************************************
2 
3   FileName    [giaCSat.c]
4 
5   SystemName  [ABC: Logic synthesis and verification system.]
6 
7   PackageName [Scalable AIG package.]
8 
9   Synopsis    [A simple circuit-based solver.]
10 
11   Author      [Alan Mishchenko]
12 
13   Affiliation [UC Berkeley]
14 
15   Date        [Ver. 1.0. Started - June 20, 2005.]
16 
17   Revision    [$Id: giaCSat.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
18 
19 ***********************************************************************/
20 
21 #include "gia.h"
22 
23 ABC_NAMESPACE_IMPL_START
24 
25 
26 //#define gia_assert(exp)     ((void)0)
27 //#define gia_assert(exp)     (assert(exp))
28 
29 ////////////////////////////////////////////////////////////////////////
30 ///                        DECLARATIONS                              ///
31 ////////////////////////////////////////////////////////////////////////
32 
33 typedef struct Tas_Par_t_ Tas_Par_t;
34 struct Tas_Par_t_
35 {
36     // conflict limits
37     int           nBTLimit;     // limit on the number of conflicts
38     int           nJustLimit;   // limit on the size of justification queue
39     // current parameters
40     int           nBTThis;      // number of conflicts
41     int           nBTThisNc;    // number of conflicts
42     int           nJustThis;    // max size of the frontier
43     int           nBTTotal;     // total number of conflicts
44     int           nJustTotal;   // total size of the frontier
45     // activity
46     float         VarDecay;     // variable activity decay
47     int           VarInc;       // variable increment
48     // decision heuristics
49     int           fUseActive;   // use most active
50     int           fUseHighest;  // use node with the highest ID
51     int           fUseLowest;   // use node with the highest ID
52     int           fUseMaxFF;    // use node with the largest fanin fanout
53     // other
54     int           fVerbose;
55 };
56 
57 typedef struct Tas_Cls_t_ Tas_Cls_t;
58 struct Tas_Cls_t_
59 {
60     int           iNext[2];     // beginning of the queue
61     int           nLits;        // the number of literals
62     int           pLits[0];     // clause literals
63 };
64 
65 typedef struct Tas_Sto_t_ Tas_Sto_t;
66 struct Tas_Sto_t_
67 {
68     int           iCur;         // current position
69     int           nSize;        // allocated size
70     int *         pData;        // clause information
71 };
72 
73 typedef struct Tas_Que_t_ Tas_Que_t;
74 struct Tas_Que_t_
75 {
76     int           iHead;        // beginning of the queue
77     int           iTail;        // end of the queue
78     int           nSize;        // allocated size
79     Gia_Obj_t **  pData;        // nodes stored in the queue
80 };
81 
82 struct Tas_Man_t_
83 {
84     Tas_Par_t     Pars;         // parameters
85     Gia_Man_t *   pAig;         // AIG manager
86     Tas_Que_t     pProp;        // propagation queue
87     Tas_Que_t     pJust;        // justification queue
88     Tas_Que_t     pClauses;     // clause queue
89     Gia_Obj_t **  pIter;        // iterator through clause vars
90     Vec_Int_t *   vLevReas;     // levels and decisions
91     Vec_Int_t *   vModel;       // satisfying assignment
92     Vec_Ptr_t *   vTemp;        // temporary storage
93     // watched clauses
94     Tas_Sto_t     pStore;       // storage for watched clauses
95     int *         pWatches;     // watched lists for each literal
96     Vec_Int_t *   vWatchLits;   // lits whose watched are assigned
97     int           nClauses;     // the counter of clauses
98     // activity
99     float *       pActivity;    // variable activity
100     Vec_Int_t *   vActiveVars;  // variables with activity
101     // SAT calls statistics
102     int           nSatUnsat;    // the number of proofs
103     int           nSatSat;      // the number of failure
104     int           nSatUndec;    // the number of timeouts
105     int           nSatTotal;    // the number of calls
106     // conflicts
107     int           nConfUnsat;   // conflicts in unsat problems
108     int           nConfSat;     // conflicts in sat problems
109     int           nConfUndec;   // conflicts in undec problems
110     // runtime stats
111     abctime       timeSatUnsat; // unsat
112     abctime       timeSatSat;   // sat
113     abctime       timeSatUndec; // undecided
114     abctime       timeTotal;    // total runtime
115 };
116 
Tas_VarIsAssigned(Gia_Obj_t * pVar)117 static inline int   Tas_VarIsAssigned( Gia_Obj_t * pVar )      { return pVar->fMark0;                        }
Tas_VarAssign(Gia_Obj_t * pVar)118 static inline void  Tas_VarAssign( Gia_Obj_t * pVar )          { assert(!pVar->fMark0); pVar->fMark0 = 1;    }
Tas_VarUnassign(Gia_Obj_t * pVar)119 static inline void  Tas_VarUnassign( Gia_Obj_t * pVar )        { assert(pVar->fMark0);  pVar->fMark0 = 0; pVar->fMark1 = 0; pVar->Value = ~0; }
Tas_VarValue(Gia_Obj_t * pVar)120 static inline int   Tas_VarValue( Gia_Obj_t * pVar )           { assert(pVar->fMark0);  return pVar->fMark1; }
Tas_VarSetValue(Gia_Obj_t * pVar,int v)121 static inline void  Tas_VarSetValue( Gia_Obj_t * pVar, int v ) { assert(pVar->fMark0);  pVar->fMark1 = v;    }
Tas_VarIsJust(Gia_Obj_t * pVar)122 static inline int   Tas_VarIsJust( Gia_Obj_t * pVar )          { return Gia_ObjIsAnd(pVar) && !Tas_VarIsAssigned(Gia_ObjFanin0(pVar)) && !Tas_VarIsAssigned(Gia_ObjFanin1(pVar)); }
Tas_VarFanin0Value(Gia_Obj_t * pVar)123 static inline int   Tas_VarFanin0Value( Gia_Obj_t * pVar )     { return !Tas_VarIsAssigned(Gia_ObjFanin0(pVar)) ? 2 : (Tas_VarValue(Gia_ObjFanin0(pVar)) ^ Gia_ObjFaninC0(pVar)); }
Tas_VarFanin1Value(Gia_Obj_t * pVar)124 static inline int   Tas_VarFanin1Value( Gia_Obj_t * pVar )     { return !Tas_VarIsAssigned(Gia_ObjFanin1(pVar)) ? 2 : (Tas_VarValue(Gia_ObjFanin1(pVar)) ^ Gia_ObjFaninC1(pVar)); }
Tas_VarToLit(Tas_Man_t * p,Gia_Obj_t * pObj)125 static inline int   Tas_VarToLit( Tas_Man_t * p, Gia_Obj_t * pObj ) { assert( Tas_VarIsAssigned(pObj) ); return Abc_Var2Lit( Gia_ObjId(p->pAig, pObj), !Tas_VarValue(pObj) );     }
Tas_LitIsTrue(Gia_Obj_t * pObj,int Lit)126 static inline int   Tas_LitIsTrue( Gia_Obj_t * pObj, int Lit ) { assert( Tas_VarIsAssigned(pObj) ); return Tas_VarValue(pObj) != Abc_LitIsCompl(Lit);                             }
127 
Tas_ClsHandle(Tas_Man_t * p,Tas_Cls_t * pClause)128 static inline int         Tas_ClsHandle( Tas_Man_t * p, Tas_Cls_t * pClause ) { return ((int *)pClause) - p->pStore.pData;   }
Tas_ClsFromHandle(Tas_Man_t * p,int h)129 static inline Tas_Cls_t * Tas_ClsFromHandle( Tas_Man_t * p, int h )           { return (Tas_Cls_t *)(p->pStore.pData + h);   }
130 
Tas_VarDecLevel(Tas_Man_t * p,Gia_Obj_t * pVar)131 static inline int         Tas_VarDecLevel( Tas_Man_t * p, Gia_Obj_t * pVar )  { assert( pVar->Value != ~0 ); return Vec_IntEntry(p->vLevReas, 3*pVar->Value);          }
Tas_VarReason0(Tas_Man_t * p,Gia_Obj_t * pVar)132 static inline Gia_Obj_t * Tas_VarReason0( Tas_Man_t * p, Gia_Obj_t * pVar )   { assert( pVar->Value != ~0 ); return pVar + Vec_IntEntry(p->vLevReas, 3*pVar->Value+1); }
Tas_VarReason1(Tas_Man_t * p,Gia_Obj_t * pVar)133 static inline Gia_Obj_t * Tas_VarReason1( Tas_Man_t * p, Gia_Obj_t * pVar )   { assert( pVar->Value != ~0 ); return pVar + Vec_IntEntry(p->vLevReas, 3*pVar->Value+2); }
Tas_ClauseDecLevel(Tas_Man_t * p,int hClause)134 static inline int         Tas_ClauseDecLevel( Tas_Man_t * p, int hClause )    { return Tas_VarDecLevel( p, p->pClauses.pData[hClause] );                               }
135 
Tas_VarHasReasonCls(Tas_Man_t * p,Gia_Obj_t * pVar)136 static inline int         Tas_VarHasReasonCls( Tas_Man_t * p, Gia_Obj_t * pVar ) { assert( pVar->Value != ~0 ); return Vec_IntEntry(p->vLevReas, 3*pVar->Value+1) == 0 && Vec_IntEntry(p->vLevReas, 3*pVar->Value+2) != 0; }
Tas_VarReasonCls(Tas_Man_t * p,Gia_Obj_t * pVar)137 static inline Tas_Cls_t * Tas_VarReasonCls( Tas_Man_t * p, Gia_Obj_t * pVar )    { assert( pVar->Value != ~0 ); return Tas_ClsFromHandle( p, Vec_IntEntry(p->vLevReas, 3*pVar->Value+2) );                                 }
138 
139 #define Tas_QueForEachEntry( Que, pObj, i )                         \
140     for ( i = (Que).iHead; (i < (Que).iTail) && ((pObj) = (Que).pData[i]); i++ )
141 
142 #define Tas_ClauseForEachVar( p, hClause, pObj )                    \
143     for ( (p)->pIter = (p)->pClauses.pData + hClause; (pObj = *pIter); (p)->pIter++ )
144 #define Tas_ClauseForEachVar1( p, hClause, pObj )                   \
145     for ( (p)->pIter = (p)->pClauses.pData+hClause+1; (pObj = *pIter); (p)->pIter++ )
146 
147 ////////////////////////////////////////////////////////////////////////
148 ///                     FUNCTION DEFINITIONS                         ///
149 ////////////////////////////////////////////////////////////////////////
150 
151 /**Function*************************************************************
152 
153   Synopsis    [Sets default values of the parameters.]
154 
155   Description []
156 
157   SideEffects []
158 
159   SeeAlso     []
160 
161 ***********************************************************************/
Tas_SetDefaultParams(Tas_Par_t * pPars)162 void Tas_SetDefaultParams( Tas_Par_t * pPars )
163 {
164     memset( pPars, 0, sizeof(Tas_Par_t) );
165     pPars->nBTLimit    =        2000;   // limit on the number of conflicts
166     pPars->nJustLimit  =        2000;   // limit on the size of justification queue
167     pPars->fUseActive  =           0;   // use node with the highest activity
168     pPars->fUseHighest =           1;   // use node with the highest ID
169     pPars->fUseLowest  =           0;   // use node with the lowest ID
170     pPars->fUseMaxFF   =           0;   // use node with the largest fanin fanout
171     pPars->fVerbose    =           1;   // print detailed statistics
172     pPars->VarDecay    = (float)0.95;   // variable decay
173     pPars->VarInc      =         1.0;   // variable increment
174 }
175 
176 /**Function*************************************************************
177 
178   Synopsis    []
179 
180   Description []
181 
182   SideEffects []
183 
184   SeeAlso     []
185 
186 ***********************************************************************/
Tas_ManAlloc(Gia_Man_t * pAig,int nBTLimit)187 Tas_Man_t * Tas_ManAlloc( Gia_Man_t * pAig, int nBTLimit )
188 {
189     Tas_Man_t * p;
190     p = ABC_CALLOC( Tas_Man_t, 1 );
191     Tas_SetDefaultParams( &p->Pars );
192     p->pAig           = pAig;
193     p->Pars.nBTLimit  = nBTLimit;
194     p->pProp.nSize    = p->pJust.nSize = p->pClauses.nSize = 10000;
195     p->pProp.pData    = ABC_ALLOC( Gia_Obj_t *, p->pProp.nSize );
196     p->pJust.pData    = ABC_ALLOC( Gia_Obj_t *, p->pJust.nSize );
197     p->pClauses.pData = ABC_ALLOC( Gia_Obj_t *, p->pClauses.nSize );
198     p->pClauses.iHead = p->pClauses.iTail = 1;
199     p->vModel         = Vec_IntAlloc( 1000 );
200     p->vLevReas       = Vec_IntAlloc( 1000 );
201     p->vTemp          = Vec_PtrAlloc( 1000 );
202     p->pStore.iCur    = 16;
203     p->pStore.nSize   = 10000;
204     p->pStore.pData   = ABC_ALLOC( int, p->pStore.nSize );
205     p->pWatches       = ABC_CALLOC( int, 2 * Gia_ManObjNum(pAig) );
206     p->vWatchLits     = Vec_IntAlloc( 100 );
207     p->pActivity      = ABC_CALLOC( float, Gia_ManObjNum(pAig) );
208     p->vActiveVars    = Vec_IntAlloc( 100 );
209     return p;
210 }
211 
212 /**Function*************************************************************
213 
214   Synopsis    []
215 
216   Description []
217 
218   SideEffects []
219 
220   SeeAlso     []
221 
222 ***********************************************************************/
Tas_ManStop(Tas_Man_t * p)223 void Tas_ManStop( Tas_Man_t * p )
224 {
225     Vec_IntFree( p->vActiveVars );
226     Vec_IntFree( p->vWatchLits );
227     Vec_IntFree( p->vLevReas );
228     Vec_IntFree( p->vModel );
229     Vec_PtrFree( p->vTemp );
230     ABC_FREE( p->pActivity );
231     ABC_FREE( p->pWatches );
232     ABC_FREE( p->pStore.pData );
233     ABC_FREE( p->pClauses.pData );
234     ABC_FREE( p->pProp.pData );
235     ABC_FREE( p->pJust.pData );
236     ABC_FREE( p );
237 }
238 
239 /**Function*************************************************************
240 
241   Synopsis    [Returns satisfying assignment.]
242 
243   Description []
244 
245   SideEffects []
246 
247   SeeAlso     []
248 
249 ***********************************************************************/
Tas_ReadModel(Tas_Man_t * p)250 Vec_Int_t * Tas_ReadModel( Tas_Man_t * p )
251 {
252     return p->vModel;
253 }
254 
255 
256 
257 
258 /**Function*************************************************************
259 
260   Synopsis    [Returns 1 if the solver is out of limits.]
261 
262   Description []
263 
264   SideEffects []
265 
266   SeeAlso     []
267 
268 ***********************************************************************/
Tas_ManCheckLimits(Tas_Man_t * p)269 static inline int Tas_ManCheckLimits( Tas_Man_t * p )
270 {
271     return p->Pars.nJustThis > p->Pars.nJustLimit || p->Pars.nBTThis > p->Pars.nBTLimit;
272 }
273 
274 /**Function*************************************************************
275 
276   Synopsis    [Saves the satisfying assignment as an array of literals.]
277 
278   Description []
279 
280   SideEffects []
281 
282   SeeAlso     []
283 
284 ***********************************************************************/
Tas_ManSaveModel(Tas_Man_t * p,Vec_Int_t * vCex)285 static inline void Tas_ManSaveModel( Tas_Man_t * p, Vec_Int_t * vCex )
286 {
287     Gia_Obj_t * pVar;
288     int i;
289     Vec_IntClear( vCex );
290     p->pProp.iHead = 0;
291 //    printf( "\n" );
292     Tas_QueForEachEntry( p->pProp, pVar, i )
293     {
294         if ( Gia_ObjIsCi(pVar) )
295 //            Vec_IntPush( vCex, Abc_Var2Lit(Gia_ObjId(p->pAig,pVar), !Tas_VarValue(pVar)) );
296             Vec_IntPush( vCex, Abc_Var2Lit(Gia_ObjCioId(pVar), !Tas_VarValue(pVar)) );
297 /*
298         printf( "%5d(%d) = ", Gia_ObjId(p->pAig, pVar), Tas_VarValue(pVar) );
299         if ( Gia_ObjIsCi(pVar) )
300             printf( "pi %d\n", Gia_ObjCioId(pVar) );
301         else
302         {
303             printf( "%5d %d  &  ", Gia_ObjFaninId0p(p->pAig, pVar), Gia_ObjFaninC0(pVar) );
304             printf( "%5d %d     ", Gia_ObjFaninId1p(p->pAig, pVar), Gia_ObjFaninC1(pVar) );
305             printf( "\n" );
306         }
307 */
308     }
309 }
310 
311 /**Function*************************************************************
312 
313   Synopsis    []
314 
315   Description []
316 
317   SideEffects []
318 
319   SeeAlso     []
320 
321 ***********************************************************************/
Tas_QueIsEmpty(Tas_Que_t * p)322 static inline int Tas_QueIsEmpty( Tas_Que_t * p )
323 {
324     return p->iHead == p->iTail;
325 }
326 
327 /**Function*************************************************************
328 
329   Synopsis    []
330 
331   Description []
332 
333   SideEffects []
334 
335   SeeAlso     []
336 
337 ***********************************************************************/
Tas_QuePush(Tas_Que_t * p,Gia_Obj_t * pObj)338 static inline void Tas_QuePush( Tas_Que_t * p, Gia_Obj_t * pObj )
339 {
340     if ( p->iTail == p->nSize )
341     {
342         p->nSize *= 2;
343         p->pData = ABC_REALLOC( Gia_Obj_t *, p->pData, p->nSize );
344     }
345     p->pData[p->iTail++] = pObj;
346 }
347 
348 /**Function*************************************************************
349 
350   Synopsis    [Returns 1 if the object in the queue.]
351 
352   Description []
353 
354   SideEffects []
355 
356   SeeAlso     []
357 
358 ***********************************************************************/
Tas_QueHasNode(Tas_Que_t * p,Gia_Obj_t * pObj)359 static inline int Tas_QueHasNode( Tas_Que_t * p, Gia_Obj_t * pObj )
360 {
361     Gia_Obj_t * pTemp;
362     int i;
363     Tas_QueForEachEntry( *p, pTemp, i )
364         if ( pTemp == pObj )
365             return 1;
366     return 0;
367 }
368 
369 /**Function*************************************************************
370 
371   Synopsis    []
372 
373   Description []
374 
375   SideEffects []
376 
377   SeeAlso     []
378 
379 ***********************************************************************/
Tas_QueStore(Tas_Que_t * p,int * piHeadOld,int * piTailOld)380 static inline void Tas_QueStore( Tas_Que_t * p, int * piHeadOld, int * piTailOld )
381 {
382     int i;
383     *piHeadOld = p->iHead;
384     *piTailOld = p->iTail;
385     for ( i = *piHeadOld; i < *piTailOld; i++ )
386         Tas_QuePush( p, p->pData[i] );
387     p->iHead = *piTailOld;
388 }
389 
390 /**Function*************************************************************
391 
392   Synopsis    []
393 
394   Description []
395 
396   SideEffects []
397 
398   SeeAlso     []
399 
400 ***********************************************************************/
Tas_QueRestore(Tas_Que_t * p,int iHeadOld,int iTailOld)401 static inline void Tas_QueRestore( Tas_Que_t * p, int iHeadOld, int iTailOld )
402 {
403     p->iHead = iHeadOld;
404     p->iTail = iTailOld;
405 }
406 
407 /**Function*************************************************************
408 
409   Synopsis    [Finalized the clause.]
410 
411   Description []
412 
413   SideEffects []
414 
415   SeeAlso     []
416 
417 ***********************************************************************/
Tas_QueFinish(Tas_Que_t * p)418 static inline int Tas_QueFinish( Tas_Que_t * p )
419 {
420     int iHeadOld = p->iHead;
421     assert( p->iHead < p->iTail );
422     Tas_QuePush( p, NULL );
423     p->iHead = p->iTail;
424     return iHeadOld;
425 }
426 
427 
428 /**Function*************************************************************
429 
430   Synopsis    [Max number of fanins fanouts.]
431 
432   Description []
433 
434   SideEffects []
435 
436   SeeAlso     []
437 
438 ***********************************************************************/
Tas_VarFaninFanoutMax(Tas_Man_t * p,Gia_Obj_t * pObj)439 static inline int Tas_VarFaninFanoutMax( Tas_Man_t * p, Gia_Obj_t * pObj )
440 {
441     int Count0, Count1;
442     assert( !Gia_IsComplement(pObj) );
443     assert( Gia_ObjIsAnd(pObj) );
444     Count0 = Gia_ObjRefNum( p->pAig, Gia_ObjFanin0(pObj) );
445     Count1 = Gia_ObjRefNum( p->pAig, Gia_ObjFanin1(pObj) );
446     return Abc_MaxInt( Count0, Count1 );
447 }
448 
449 
450 
451 /**Function*************************************************************
452 
453   Synopsis    [Find variable with the highest activity.]
454 
455   Description []
456 
457   SideEffects []
458 
459   SeeAlso     []
460 
461 ***********************************************************************/
Tas_ManFindActive(Tas_Man_t * p)462 static inline Gia_Obj_t * Tas_ManFindActive( Tas_Man_t * p )
463 {
464     Gia_Obj_t * pObj, * pObjMax = NULL;
465     float BestCost = 0.0;
466     int i, ObjId;
467     Tas_QueForEachEntry( p->pJust, pObj, i )
468     {
469         assert( Gia_ObjIsAnd(pObj) );
470         ObjId = Gia_ObjId( p->pAig, pObj );
471         if ( pObjMax == NULL ||
472              p->pActivity[Gia_ObjFaninId0(pObj,ObjId)] > BestCost ||
473             (p->pActivity[Gia_ObjFaninId0(pObj,ObjId)] == BestCost && pObjMax < Gia_ObjFanin0(pObj)) )
474         {
475             pObjMax  = Gia_ObjFanin0(pObj);
476             BestCost = p->pActivity[Gia_ObjFaninId0(pObj,ObjId)];
477         }
478         if ( p->pActivity[Gia_ObjFaninId1(pObj,ObjId)] > BestCost ||
479             (p->pActivity[Gia_ObjFaninId1(pObj,ObjId)] == BestCost && pObjMax < Gia_ObjFanin1(pObj)) )
480         {
481             pObjMax  = Gia_ObjFanin1(pObj);
482             BestCost = p->pActivity[Gia_ObjFaninId1(pObj,ObjId)];
483         }
484     }
485     return pObjMax;
486 }
487 
488 /**Function*************************************************************
489 
490   Synopsis    [Find variable with the highest activity.]
491 
492   Description []
493 
494   SideEffects []
495 
496   SeeAlso     []
497 
498 ***********************************************************************/
Tas_ManDecideHighestFanin(Tas_Man_t * p)499 static inline Gia_Obj_t * Tas_ManDecideHighestFanin( Tas_Man_t * p )
500 {
501     Gia_Obj_t * pObj, * pObjMax = NULL;
502     int i, ObjId;
503     Tas_QueForEachEntry( p->pJust, pObj, i )
504     {
505         assert( Gia_ObjIsAnd(pObj) );
506         ObjId = Gia_ObjId( p->pAig, pObj );
507         if ( pObjMax == NULL || pObjMax < Gia_ObjFanin0(pObj) )
508             pObjMax  = Gia_ObjFanin0(pObj);
509         if ( pObjMax < Gia_ObjFanin1(pObj) )
510             pObjMax  = Gia_ObjFanin1(pObj);
511     }
512     return pObjMax;
513 }
514 
515 /**Function*************************************************************
516 
517   Synopsis    [Find variable with the highest ID.]
518 
519   Description []
520 
521   SideEffects []
522 
523   SeeAlso     []
524 
525 ***********************************************************************/
Tas_ManDecideHighest(Tas_Man_t * p)526 static inline Gia_Obj_t * Tas_ManDecideHighest( Tas_Man_t * p )
527 {
528     Gia_Obj_t * pObj, * pObjMax = NULL;
529     int i;
530     Tas_QueForEachEntry( p->pJust, pObj, i )
531     {
532 //printf( "%d %6.2f   ", Gia_ObjId(p->pAig, pObj), p->pActivity[Gia_ObjId(p->pAig, pObj)] );
533         if ( pObjMax == NULL || pObjMax < pObj )
534             pObjMax = pObj;
535     }
536 //printf( "\n" );
537     return pObjMax;
538 }
539 
540 /**Function*************************************************************
541 
542   Synopsis    [Find variable with the highest ID.]
543 
544   Description []
545 
546   SideEffects []
547 
548   SeeAlso     []
549 
550 ***********************************************************************/
Tas_ManDecideHighestA(Tas_Man_t * p)551 static inline Gia_Obj_t * Tas_ManDecideHighestA( Tas_Man_t * p )
552 {
553     Gia_Obj_t * pObj, * pObjMax = NULL;
554     int i;
555     Tas_QueForEachEntry( p->pJust, pObj, i )
556     {
557         if ( pObjMax == NULL ||
558              p->pActivity[Gia_ObjId(p->pAig, pObjMax)] < p->pActivity[Gia_ObjId(p->pAig, pObj)] )
559             pObjMax = pObj;
560     }
561     return pObjMax;
562 }
563 
564 /**Function*************************************************************
565 
566   Synopsis    [Find variable with the lowest ID.]
567 
568   Description []
569 
570   SideEffects []
571 
572   SeeAlso     []
573 
574 ***********************************************************************/
Tas_ManDecideLowest(Tas_Man_t * p)575 static inline Gia_Obj_t * Tas_ManDecideLowest( Tas_Man_t * p )
576 {
577     Gia_Obj_t * pObj, * pObjMin = NULL;
578     int i;
579     Tas_QueForEachEntry( p->pJust, pObj, i )
580         if ( pObjMin == NULL || pObjMin > pObj )
581             pObjMin = pObj;
582     return pObjMin;
583 }
584 
585 /**Function*************************************************************
586 
587   Synopsis    [Find variable with the maximum number of fanin fanouts.]
588 
589   Description []
590 
591   SideEffects []
592 
593   SeeAlso     []
594 
595 ***********************************************************************/
Tas_ManDecideMaxFF(Tas_Man_t * p)596 static inline Gia_Obj_t * Tas_ManDecideMaxFF( Tas_Man_t * p )
597 {
598     Gia_Obj_t * pObj, * pObjMax = NULL;
599     int i, iMaxFF = 0, iCurFF;
600     assert( p->pAig->pRefs != NULL );
601     Tas_QueForEachEntry( p->pJust, pObj, i )
602     {
603         iCurFF = Tas_VarFaninFanoutMax( p, pObj );
604         assert( iCurFF > 0 );
605         if ( iMaxFF < iCurFF )
606         {
607             iMaxFF = iCurFF;
608             pObjMax = pObj;
609         }
610     }
611     return pObjMax;
612 }
613 
614 
615 
616 /**Function*************************************************************
617 
618   Synopsis    []
619 
620   Description []
621 
622   SideEffects []
623 
624   SeeAlso     []
625 
626 ***********************************************************************/
Tas_ManCancelUntil(Tas_Man_t * p,int iBound)627 static inline void Tas_ManCancelUntil( Tas_Man_t * p, int iBound )
628 {
629     Gia_Obj_t * pVar;
630     int i;
631     assert( iBound <= p->pProp.iTail );
632     p->pProp.iHead = iBound;
633     Tas_QueForEachEntry( p->pProp, pVar, i )
634         Tas_VarUnassign( pVar );
635     p->pProp.iTail = iBound;
636     Vec_IntShrink( p->vLevReas, 3*iBound );
637 }
638 
639 int s_Counter2 = 0;
640 int s_Counter3 = 0;
641 int s_Counter4 = 0;
642 
643 /**Function*************************************************************
644 
645   Synopsis    [Assigns the variables a value.]
646 
647   Description [Returns 1 if conflict; 0 if no conflict.]
648 
649   SideEffects []
650 
651   SeeAlso     []
652 
653 ***********************************************************************/
Tas_ManAssign(Tas_Man_t * p,Gia_Obj_t * pObj,int Level,Gia_Obj_t * pRes0,Gia_Obj_t * pRes1)654 static inline void Tas_ManAssign( Tas_Man_t * p, Gia_Obj_t * pObj, int Level, Gia_Obj_t * pRes0, Gia_Obj_t * pRes1 )
655 {
656     Gia_Obj_t * pObjR = Gia_Regular(pObj);
657     assert( Gia_ObjIsCand(pObjR) );
658     assert( !Tas_VarIsAssigned(pObjR) );
659     Tas_VarAssign( pObjR );
660     Tas_VarSetValue( pObjR, !Gia_IsComplement(pObj) );
661     assert( pObjR->Value == ~0 );
662     pObjR->Value = p->pProp.iTail;
663     Tas_QuePush( &p->pProp, pObjR );
664     Vec_IntPush( p->vLevReas, Level );
665     if ( pRes0 == NULL && pRes1 != 0 ) // clause
666     {
667         Vec_IntPush( p->vLevReas, 0 );
668         Vec_IntPush( p->vLevReas, Tas_ClsHandle( p, (Tas_Cls_t *)pRes1 ) );
669     }
670     else
671     {
672         Vec_IntPush( p->vLevReas, pRes0 ? pRes0-pObjR : 0 );
673         Vec_IntPush( p->vLevReas, pRes1 ? pRes1-pObjR : 0 );
674     }
675     assert( Vec_IntSize(p->vLevReas) == 3 * p->pProp.iTail );
676     s_Counter2++;
677 }
678 
679 
680 /**Function*************************************************************
681 
682   Synopsis    [Returns clause size.]
683 
684   Description []
685 
686   SideEffects []
687 
688   SeeAlso     []
689 
690 ***********************************************************************/
Tas_ManClauseSize(Tas_Man_t * p,int hClause)691 static inline int Tas_ManClauseSize( Tas_Man_t * p, int hClause )
692 {
693     Tas_Que_t * pQue = &(p->pClauses);
694     Gia_Obj_t ** pIter;
695     for ( pIter = pQue->pData + hClause; *pIter; pIter++ );
696     return pIter - pQue->pData - hClause ;
697 }
698 
699 /**Function*************************************************************
700 
701   Synopsis    [Prints conflict clause.]
702 
703   Description []
704 
705   SideEffects []
706 
707   SeeAlso     []
708 
709 ***********************************************************************/
Tas_ManPrintClause(Tas_Man_t * p,int Level,int hClause)710 static inline void Tas_ManPrintClause( Tas_Man_t * p, int Level, int hClause )
711 {
712     Tas_Que_t * pQue = &(p->pClauses);
713     Gia_Obj_t * pObj;
714     int i;
715     assert( Tas_QueIsEmpty( pQue ) );
716     printf( "Level %2d : ", Level );
717     for ( i = hClause; (pObj = pQue->pData[i]); i++ )
718         printf( "%d=%d(%d) ", Gia_ObjId(p->pAig, pObj), Tas_VarValue(pObj), Tas_VarDecLevel(p, pObj) );
719     printf( "\n" );
720 }
721 
722 /**Function*************************************************************
723 
724   Synopsis    [Prints conflict clause.]
725 
726   Description []
727 
728   SideEffects []
729 
730   SeeAlso     []
731 
732 ***********************************************************************/
Tas_ManPrintClauseNew(Tas_Man_t * p,int Level,int hClause)733 static inline void Tas_ManPrintClauseNew( Tas_Man_t * p, int Level, int hClause )
734 {
735     Tas_Que_t * pQue = &(p->pClauses);
736     Gia_Obj_t * pObj;
737     int i;
738     assert( Tas_QueIsEmpty( pQue ) );
739     printf( "Level %2d : ", Level );
740     for ( i = hClause; (pObj = pQue->pData[i]); i++ )
741         printf( "%c%d ", Tas_VarValue(pObj)? '+':'-', Gia_ObjId(p->pAig, pObj) );
742     printf( "\n" );
743 }
744 
745 /**Function*************************************************************
746 
747   Synopsis    [Returns conflict clause.]
748 
749   Description [Performs conflict analysis.]
750 
751   SideEffects []
752 
753   SeeAlso     []
754 
755 ***********************************************************************/
Tas_ManDeriveReason(Tas_Man_t * p,int Level)756 static inline void Tas_ManDeriveReason( Tas_Man_t * p, int Level )
757 {
758     Tas_Que_t * pQue = &(p->pClauses);
759     Gia_Obj_t * pObj, * pReason;
760     int i, k, j, iLitLevel, iLitLevel2;//, Id;
761     assert( pQue->pData[pQue->iHead] == NULL );
762     assert( pQue->iHead + 1 < pQue->iTail );
763 /*
764     for ( i = pQue->iHead + 1; i < pQue->iTail; i++ )
765     {
766         pObj = pQue->pData[i];
767         assert( pObj->fPhase == 0 );
768     }
769 */
770     // compact literals
771     Vec_PtrClear( p->vTemp );
772     for ( i = k = pQue->iHead + 1; i < pQue->iTail; i++ )
773     {
774         pObj = pQue->pData[i];
775         if ( pObj->fPhase ) // unassigned - seen again
776             continue;
777         // assigned - seen first time
778         pObj->fPhase = 1;
779         Vec_PtrPush( p->vTemp, pObj );
780         // bump activity
781 //        Id = Gia_ObjId( p->pAig, pObj );
782 //        if ( p->pActivity[Id] == 0.0 )
783 //            Vec_IntPush( p->vActiveVars, Id );
784 //        p->pActivity[Id] += p->Pars.VarInc;
785         // check decision level
786         iLitLevel = Tas_VarDecLevel( p, pObj );
787         if ( iLitLevel < Level )
788         {
789             pQue->pData[k++] = pObj;
790             continue;
791         }
792         assert( iLitLevel == Level );
793         if ( Tas_VarHasReasonCls( p, pObj ) )
794         {
795             Tas_Cls_t * pCls = Tas_VarReasonCls( p, pObj );
796             pReason = Gia_ManObj( p->pAig, Abc_Lit2Var(pCls->pLits[0]) );
797             assert( pReason == pObj );
798             for ( j = 1; j < pCls->nLits; j++ )
799             {
800                 pReason = Gia_ManObj( p->pAig, Abc_Lit2Var(pCls->pLits[j]) );
801                 iLitLevel2 = Tas_VarDecLevel( p, pReason );
802                 assert( Tas_VarIsAssigned( pReason ) );
803                 assert( !Tas_LitIsTrue( pReason, pCls->pLits[j] ) );
804                 Tas_QuePush( pQue, pReason );
805             }
806         }
807         else
808         {
809             pReason = Tas_VarReason0( p, pObj );
810             if ( pReason == pObj ) // no reason
811             {
812                 assert( pQue->pData[pQue->iHead] == NULL || Level == 0 );
813                 if ( pQue->pData[pQue->iHead] == NULL )
814                     pQue->pData[pQue->iHead] = pObj;
815                 else
816                     Tas_QuePush( pQue, pObj );
817                 continue;
818             }
819             Tas_QuePush( pQue, pReason );
820             pReason = Tas_VarReason1( p, pObj );
821             if ( pReason != pObj ) // second reason
822                 Tas_QuePush( pQue, pReason );
823         }
824     }
825     assert( pQue->pData[pQue->iHead] != NULL );
826     if ( pQue->pData[pQue->iHead] == NULL )
827         printf( "Tas_ManDeriveReason(): Failed to derive the clause!!!\n" );
828     pQue->iTail = k;
829     // clear the marks
830     Vec_PtrForEachEntry( Gia_Obj_t *, p->vTemp, pObj, i )
831         pObj->fPhase = 0;
832 }
833 
834 /**Function*************************************************************
835 
836   Synopsis    [Returns conflict clause.]
837 
838   Description [Performs conflict analysis.]
839 
840   SideEffects []
841 
842   SeeAlso     []
843 
844 ***********************************************************************/
Tas_ManAnalyze(Tas_Man_t * p,int Level,Gia_Obj_t * pVar,Gia_Obj_t * pFan0,Gia_Obj_t * pFan1)845 static inline int Tas_ManAnalyze( Tas_Man_t * p, int Level, Gia_Obj_t * pVar, Gia_Obj_t * pFan0, Gia_Obj_t * pFan1 )
846 {
847     Tas_Que_t * pQue = &(p->pClauses);
848     assert( Tas_VarIsAssigned(pVar) );
849     assert( Tas_VarIsAssigned(pFan0) );
850     assert( pFan1 == NULL || Tas_VarIsAssigned(pFan1) );
851     assert( Tas_QueIsEmpty( pQue ) );
852     Tas_QuePush( pQue, NULL );
853     Tas_QuePush( pQue, pVar );
854     Tas_QuePush( pQue, pFan0 );
855     if ( pFan1 )
856         Tas_QuePush( pQue, pFan1 );
857     Tas_ManDeriveReason( p, Level );
858     return Tas_QueFinish( pQue );
859 }
860 
861 
862 /**Function*************************************************************
863 
864   Synopsis    [Performs resolution of two clauses.]
865 
866   Description []
867 
868   SideEffects []
869 
870   SeeAlso     []
871 
872 ***********************************************************************/
Tas_ManResolve(Tas_Man_t * p,int Level,int hClause0,int hClause1)873 static inline int Tas_ManResolve( Tas_Man_t * p, int Level, int hClause0, int hClause1 )
874 {
875     Tas_Que_t * pQue = &(p->pClauses);
876     Gia_Obj_t * pObj;
877     int i, LevelMax = -1, LevelCur;
878     assert( pQue->pData[hClause0] != NULL );
879     assert( pQue->pData[hClause0] == pQue->pData[hClause1] );
880 /*
881     for ( i = hClause0 + 1; (pObj = pQue->pData[i]); i++ )
882         assert( pObj->fPhase == 0 );
883     for ( i = hClause1 + 1; (pObj = pQue->pData[i]); i++ )
884         assert( pObj->fPhase == 0 );
885 */
886     assert( Tas_QueIsEmpty( pQue ) );
887     Tas_QuePush( pQue, NULL );
888     for ( i = hClause0 + 1; (pObj = pQue->pData[i]); i++ )
889     {
890         if ( pObj->fPhase ) // unassigned - seen again
891             continue;
892         // assigned - seen first time
893         pObj->fPhase = 1;
894         Tas_QuePush( pQue, pObj );
895         LevelCur = Tas_VarDecLevel( p, pObj );
896         if ( LevelMax < LevelCur )
897             LevelMax = LevelCur;
898     }
899     for ( i = hClause1 + 1; (pObj = pQue->pData[i]); i++ )
900     {
901         if ( pObj->fPhase ) // unassigned - seen again
902             continue;
903         // assigned - seen first time
904         pObj->fPhase = 1;
905         Tas_QuePush( pQue, pObj );
906         LevelCur = Tas_VarDecLevel( p, pObj );
907         if ( LevelMax < LevelCur )
908             LevelMax = LevelCur;
909     }
910     for ( i = pQue->iHead + 1; i < pQue->iTail; i++ )
911         pQue->pData[i]->fPhase = 0;
912     Tas_ManDeriveReason( p, LevelMax );
913     return Tas_QueFinish( pQue );
914 }
915 
916 
917 
918 /**Function*************************************************************
919 
920   Synopsis    [Allocates clause of the given size.]
921 
922   Description []
923 
924   SideEffects []
925 
926   SeeAlso     []
927 
928 ***********************************************************************/
Tas_ManAllocCls(Tas_Man_t * p,int nSize)929 static inline Tas_Cls_t * Tas_ManAllocCls( Tas_Man_t * p, int nSize )
930 {
931     Tas_Cls_t * pCls;
932     if ( p->pStore.iCur + nSize > p->pStore.nSize )
933     {
934         p->pStore.nSize *= 2;
935         p->pStore.pData  = ABC_REALLOC( int, p->pStore.pData, p->pStore.nSize );
936     }
937     pCls = Tas_ClsFromHandle( p, p->pStore.iCur ); p->pStore.iCur += nSize;
938     memset( pCls, 0, sizeof(int) * nSize );
939     p->nClauses++;
940     return pCls;
941 }
942 
943 /**Function*************************************************************
944 
945   Synopsis    [Adds one clause to the watcher list.]
946 
947   Description []
948 
949   SideEffects []
950 
951   SeeAlso     []
952 
953 ***********************************************************************/
Tas_ManWatchClause(Tas_Man_t * p,Tas_Cls_t * pClause,int Lit)954 static inline void Tas_ManWatchClause( Tas_Man_t * p, Tas_Cls_t * pClause, int Lit )
955 {
956     assert( Abc_Lit2Var(Lit) < Gia_ManObjNum(p->pAig) );
957     assert( pClause->nLits >= 2 );
958     assert( pClause->pLits[0] == Lit || pClause->pLits[1] == Lit );
959     if ( pClause->pLits[0] == Lit )
960         pClause->iNext[0] = p->pWatches[Abc_LitNot(Lit)];
961     else
962         pClause->iNext[1] = p->pWatches[Abc_LitNot(Lit)];
963     if ( p->pWatches[Abc_LitNot(Lit)] == 0 )
964         Vec_IntPush( p->vWatchLits, Abc_LitNot(Lit) );
965     p->pWatches[Abc_LitNot(Lit)] = Tas_ClsHandle( p, pClause );
966 }
967 
968 /**Function*************************************************************
969 
970   Synopsis    [Creates clause of the given size.]
971 
972   Description []
973 
974   SideEffects []
975 
976   SeeAlso     []
977 
978 ***********************************************************************/
Tas_ManCreateCls(Tas_Man_t * p,int hClause)979 static inline Tas_Cls_t * Tas_ManCreateCls( Tas_Man_t * p, int hClause )
980 {
981     Tas_Cls_t * pClause;
982     Tas_Que_t * pQue = &(p->pClauses);
983     Gia_Obj_t * pObj;
984     int i, nLits = 0;
985     assert( Tas_QueIsEmpty( pQue ) );
986     assert( pQue->pData[hClause] != NULL );
987     for ( i = hClause; (pObj = pQue->pData[i]); i++ )
988         nLits++;
989     if ( nLits == 1 )
990         return NULL;
991     // create this clause
992     pClause = Tas_ManAllocCls( p, nLits + 3 );
993     pClause->nLits = nLits;
994     for ( i = hClause; (pObj = pQue->pData[i]); i++ )
995     {
996         assert( Tas_VarIsAssigned( pObj ) );
997         pClause->pLits[i-hClause] = Abc_LitNot( Tas_VarToLit(p, pObj) );
998     }
999     // add the clause as watched one
1000     if ( nLits >= 2 )
1001     {
1002         Tas_ManWatchClause( p, pClause, pClause->pLits[0] );
1003         Tas_ManWatchClause( p, pClause, pClause->pLits[1] );
1004     }
1005     // increment activity
1006 //    p->Pars.VarInc /= p->Pars.VarDecay;
1007     return pClause;
1008 }
1009 
1010 /**Function*************************************************************
1011 
1012   Synopsis    [Creates clause of the given size.]
1013 
1014   Description []
1015 
1016   SideEffects []
1017 
1018   SeeAlso     []
1019 
1020 ***********************************************************************/
Tas_ManCreateFromCls(Tas_Man_t * p,Tas_Cls_t * pCls,int Level)1021 static inline int Tas_ManCreateFromCls( Tas_Man_t * p, Tas_Cls_t * pCls, int Level )
1022 {
1023     Tas_Que_t * pQue = &(p->pClauses);
1024     Gia_Obj_t * pObj;
1025     int i;
1026     assert( Tas_QueIsEmpty( pQue ) );
1027     Tas_QuePush( pQue, NULL );
1028     for ( i = 0; i < pCls->nLits; i++ )
1029     {
1030         pObj = Gia_ManObj( p->pAig, Abc_Lit2Var(pCls->pLits[i]) );
1031         assert( Tas_VarIsAssigned(pObj) );
1032         assert( !Tas_LitIsTrue( pObj, pCls->pLits[i] ) );
1033         Tas_QuePush( pQue, pObj );
1034     }
1035     Tas_ManDeriveReason( p, Level );
1036     return Tas_QueFinish( pQue );
1037 }
1038 
1039 /**Function*************************************************************
1040 
1041   Synopsis    [Propagate one assignment.]
1042 
1043   Description []
1044 
1045   SideEffects []
1046 
1047   SeeAlso     []
1048 
1049 ***********************************************************************/
Tas_ManPropagateWatch(Tas_Man_t * p,int Level,int Lit)1050 static inline int Tas_ManPropagateWatch( Tas_Man_t * p, int Level, int Lit )
1051 {
1052     Gia_Obj_t * pObj;
1053     Tas_Cls_t * pCur;
1054     int * piPrev, iCur, iTemp;
1055     int i, LitF = Abc_LitNot(Lit);
1056     // iterate through the clauses
1057     piPrev = p->pWatches + Lit;
1058     for ( iCur = p->pWatches[Lit]; iCur; iCur = *piPrev )
1059     {
1060         pCur = Tas_ClsFromHandle( p, iCur );
1061         // make sure the false literal is in the second literal of the clause
1062         if ( pCur->pLits[0] == LitF )
1063         {
1064             pCur->pLits[0] = pCur->pLits[1];
1065             pCur->pLits[1] = LitF;
1066             iTemp = pCur->iNext[0];
1067             pCur->iNext[0] = pCur->iNext[1];
1068             pCur->iNext[1] = iTemp;
1069         }
1070         assert( pCur->pLits[1] == LitF );
1071 
1072         // if the first literal is true, the clause is satisfied
1073 //        if ( pCur->pLits[0] == p->pAssigns[Abc_Lit2Var(pCur->pLits[0])] )
1074         pObj = Gia_ManObj( p->pAig, Abc_Lit2Var(pCur->pLits[0]) );
1075         if ( Tas_VarIsAssigned(pObj) && Tas_LitIsTrue( pObj, pCur->pLits[0] ) )
1076         {
1077             piPrev = &pCur->iNext[1];
1078             continue;
1079         }
1080 
1081         // look for a new literal to watch
1082         for ( i = 2; i < (int)pCur->nLits; i++ )
1083         {
1084             // skip the case when the literal is false
1085 //            if ( Abc_LitNot(pCur->pLits[i]) == p->pAssigns[Abc_Lit2Var(pCur->pLits[i])] )
1086             pObj = Gia_ManObj( p->pAig, Abc_Lit2Var(pCur->pLits[i]) );
1087             if ( Tas_VarIsAssigned(pObj) && !Tas_LitIsTrue( pObj, pCur->pLits[i] ) )
1088                 continue;
1089             // the literal is either true or unassigned - watch it
1090             pCur->pLits[1] = pCur->pLits[i];
1091             pCur->pLits[i] = LitF;
1092             // remove this clause from the watch list of Lit
1093             *piPrev = pCur->iNext[1];
1094             // add this clause to the watch list of pCur->pLits[i] (now it is pCur->pLits[1])
1095             Tas_ManWatchClause( p, pCur, pCur->pLits[1] );
1096             break;
1097         }
1098         if ( i < (int)pCur->nLits ) // found new watch
1099             continue;
1100 
1101         // clause is unit - enqueue new implication
1102         pObj = Gia_ManObj( p->pAig, Abc_Lit2Var(pCur->pLits[0]) );
1103         if ( !Tas_VarIsAssigned(pObj) )
1104         {
1105 /*
1106             {
1107                 int iLitLevel, iPlace;
1108                 for ( i = 1; i < (int)pCur->nLits; i++ )
1109                 {
1110                     pObj = Gia_ManObj( p->pAig, Abc_Lit2Var(pCur->pLits[i]) );
1111                     iLitLevel = Tas_VarDecLevel( p, pObj );
1112                     iPlace = pObj->Value;
1113                     printf( "Lit = %d. Level = %d. Place = %d.\n", pCur->pLits[i], iLitLevel, iPlace );
1114                     i = i;
1115                 }
1116             }
1117 */
1118             Tas_ManAssign( p, Gia_ObjFromLit(p->pAig, pCur->pLits[0]), Level, NULL, (Gia_Obj_t *)pCur );
1119             piPrev = &pCur->iNext[1];
1120             continue;
1121         }
1122         // conflict detected - return the conflict clause
1123         assert( !Tas_LitIsTrue( pObj, pCur->pLits[0] ) );
1124         return Tas_ManCreateFromCls( p, pCur, Level );
1125     }
1126     return 0;
1127 }
1128 
1129 
1130 
1131 /**Function*************************************************************
1132 
1133   Synopsis    [Propagates a variable.]
1134 
1135   Description [Returns clause handle if conflict; 0 if no conflict.]
1136 
1137   SideEffects []
1138 
1139   SeeAlso     []
1140 
1141 ***********************************************************************/
Tas_ManPropagateOne(Tas_Man_t * p,Gia_Obj_t * pVar,int Level)1142 static inline int Tas_ManPropagateOne( Tas_Man_t * p, Gia_Obj_t * pVar, int Level )
1143 {
1144     int Value0, Value1, hClause;
1145     assert( !Gia_IsComplement(pVar) );
1146     assert( Tas_VarIsAssigned(pVar) );
1147     s_Counter3++;
1148     if ( (hClause = Tas_ManPropagateWatch( p, Level, Tas_VarToLit(p, pVar) )) )
1149         return hClause;
1150     if ( Gia_ObjIsCi(pVar) )
1151         return 0;
1152 /*
1153     if ( pVar->iDiff0 == 570869 && pVar->iDiff1 == 546821 && Level == 3 )
1154     {
1155         Gia_Obj_t * pFan0 = Gia_ObjFanin0(pVar);
1156         Gia_Obj_t * pFan1 = Gia_ObjFanin1(pVar);
1157         int s = 0;
1158     }
1159 */
1160     assert( Gia_ObjIsAnd(pVar) );
1161     Value0 = Tas_VarFanin0Value(pVar);
1162     Value1 = Tas_VarFanin1Value(pVar);
1163     if ( Tas_VarValue(pVar) )
1164     { // value is 1
1165         if ( Value0 == 0 || Value1 == 0 ) // one is 0
1166         {
1167             if ( Value0 == 0 && Value1 != 0 )
1168                 return Tas_ManAnalyze( p, Level, pVar, Gia_ObjFanin0(pVar), NULL );
1169             if ( Value0 != 0 && Value1 == 0 )
1170                 return Tas_ManAnalyze( p, Level, pVar, Gia_ObjFanin1(pVar), NULL );
1171             assert( Value0 == 0 && Value1 == 0 );
1172             return Tas_ManAnalyze( p, Level, pVar, Gia_ObjFanin0(pVar), Gia_ObjFanin1(pVar) );
1173         }
1174         if ( Value0 == 2 ) // first is unassigned
1175             Tas_ManAssign( p, Gia_ObjChild0(pVar), Level, pVar, NULL );
1176         if ( Value1 == 2 ) // first is unassigned
1177             Tas_ManAssign( p, Gia_ObjChild1(pVar), Level, pVar, NULL );
1178         return 0;
1179     }
1180     // value is 0
1181     if ( Value0 == 0 || Value1 == 0 ) // one is 0
1182         return 0;
1183     if ( Value0 == 1 && Value1 == 1 ) // both are 1
1184         return Tas_ManAnalyze( p, Level, pVar, Gia_ObjFanin0(pVar), Gia_ObjFanin1(pVar) );
1185     if ( Value0 == 1 || Value1 == 1 ) // one is 1
1186     {
1187         if ( Value0 == 2 ) // first is unassigned
1188             Tas_ManAssign( p, Gia_Not(Gia_ObjChild0(pVar)), Level, pVar, Gia_ObjFanin1(pVar) );
1189         if ( Value1 == 2 ) // second is unassigned
1190             Tas_ManAssign( p, Gia_Not(Gia_ObjChild1(pVar)), Level, pVar, Gia_ObjFanin0(pVar) );
1191         return 0;
1192     }
1193     assert( Tas_VarIsJust(pVar) );
1194     assert( !Tas_QueHasNode( &p->pJust, pVar ) );
1195     Tas_QuePush( &p->pJust, pVar );
1196     return 0;
1197 }
1198 
1199 /**Function*************************************************************
1200 
1201   Synopsis    [Propagates a variable.]
1202 
1203   Description [Returns 1 if conflict; 0 if no conflict.]
1204 
1205   SideEffects []
1206 
1207   SeeAlso     []
1208 
1209 ***********************************************************************/
Tas_ManPropagateTwo(Tas_Man_t * p,Gia_Obj_t * pVar,int Level)1210 static inline int Tas_ManPropagateTwo( Tas_Man_t * p, Gia_Obj_t * pVar, int Level )
1211 {
1212     int Value0, Value1;
1213     s_Counter4++;
1214     assert( !Gia_IsComplement(pVar) );
1215     assert( Gia_ObjIsAnd(pVar) );
1216     assert( Tas_VarIsAssigned(pVar) );
1217     assert( !Tas_VarValue(pVar) );
1218     Value0 = Tas_VarFanin0Value(pVar);
1219     Value1 = Tas_VarFanin1Value(pVar);
1220     // value is 0
1221     if ( Value0 == 0 || Value1 == 0 ) // one is 0
1222         return 0;
1223     if ( Value0 == 1 && Value1 == 1 ) // both are 1
1224         return Tas_ManAnalyze( p, Level, pVar, Gia_ObjFanin0(pVar), Gia_ObjFanin1(pVar) );
1225     assert( Value0 == 1 || Value1 == 1 );
1226     if ( Value0 == 2 ) // first is unassigned
1227         Tas_ManAssign( p, Gia_Not(Gia_ObjChild0(pVar)), Level, pVar, Gia_ObjFanin1(pVar) );
1228     if ( Value1 == 2 ) // first is unassigned
1229         Tas_ManAssign( p, Gia_Not(Gia_ObjChild1(pVar)), Level, pVar, Gia_ObjFanin0(pVar) );
1230     return 0;
1231 }
1232 
1233 /**Function*************************************************************
1234 
1235   Synopsis    [Propagates all variables.]
1236 
1237   Description [Returns 1 if conflict; 0 if no conflict.]
1238 
1239   SideEffects []
1240 
1241   SeeAlso     []
1242 
1243 ***********************************************************************/
Tas_ManPropagate(Tas_Man_t * p,int Level)1244 int Tas_ManPropagate( Tas_Man_t * p, int Level )
1245 {
1246     int hClause;
1247     Gia_Obj_t * pVar;
1248     int i, k;//, nIter = 0;
1249     while ( 1 )
1250     {
1251 //        nIter++;
1252         Tas_QueForEachEntry( p->pProp, pVar, i )
1253         {
1254             if ( (hClause = Tas_ManPropagateOne( p, pVar, Level )) )
1255                 return hClause;
1256         }
1257         p->pProp.iHead = p->pProp.iTail;
1258         k = p->pJust.iHead;
1259         Tas_QueForEachEntry( p->pJust, pVar, i )
1260         {
1261             if ( Tas_VarIsJust( pVar ) )
1262                 p->pJust.pData[k++] = pVar;
1263             else if ( (hClause = Tas_ManPropagateTwo( p, pVar, Level )) )
1264                 return hClause;
1265         }
1266         if ( k == p->pJust.iTail )
1267             break;
1268         p->pJust.iTail = k;
1269     }
1270 //    printf( "%d ", nIter );
1271     return 0;
1272 }
1273 
1274 /**Function*************************************************************
1275 
1276   Synopsis    [Solve the problem recursively.]
1277 
1278   Description [Returns learnt clause if unsat, NULL if sat or undecided.]
1279 
1280   SideEffects []
1281 
1282   SeeAlso     []
1283 
1284 ***********************************************************************/
Tas_ManSolve_rec(Tas_Man_t * p,int Level)1285 int Tas_ManSolve_rec( Tas_Man_t * p, int Level )
1286 {
1287     Tas_Que_t * pQue = &(p->pClauses);
1288     Gia_Obj_t * pVar = NULL, * pDecVar = NULL;
1289     int hClause, hLearn0, hLearn1;
1290     int iPropHead, iJustHead, iJustTail;
1291     // propagate assignments
1292     assert( !Tas_QueIsEmpty(&p->pProp) );
1293     if ( (hClause = Tas_ManPropagate( p, Level )) )
1294     {
1295         Tas_ManCreateCls( p, hClause );
1296         return hClause;
1297     }
1298     // check for satisfying assignment
1299     assert( Tas_QueIsEmpty(&p->pProp) );
1300     if ( Tas_QueIsEmpty(&p->pJust) )
1301         return 0;
1302     // quit using resource limits
1303     p->Pars.nJustThis = Abc_MaxInt( p->Pars.nJustThis, p->pJust.iTail - p->pJust.iHead );
1304     if ( Tas_ManCheckLimits( p ) )
1305         return 0;
1306     // remember the state before branching
1307     iPropHead = p->pProp.iHead;
1308     Tas_QueStore( &p->pJust, &iJustHead, &iJustTail );
1309     // find the decision variable
1310     if ( p->Pars.fUseActive )
1311         pVar = NULL, pDecVar = Tas_ManFindActive( p );
1312     else if ( p->Pars.fUseHighest )
1313 //        pVar = NULL, pDecVar = Tas_ManDecideHighestFanin( p );
1314         pVar = Tas_ManDecideHighest( p );
1315     else if ( p->Pars.fUseLowest )
1316         pVar = Tas_ManDecideLowest( p );
1317     else if ( p->Pars.fUseMaxFF )
1318         pVar = Tas_ManDecideMaxFF( p );
1319     else assert( 0 );
1320     // chose decision variable using fanout count
1321     if ( pVar != NULL )
1322     {
1323         assert( Tas_VarIsJust( pVar ) );
1324         if ( Gia_ObjRefNum(p->pAig, Gia_ObjFanin0(pVar)) > Gia_ObjRefNum(p->pAig, Gia_ObjFanin1(pVar)) )
1325             pDecVar = Gia_Not(Gia_ObjChild0(pVar));
1326         else
1327             pDecVar = Gia_Not(Gia_ObjChild1(pVar));
1328 //        pDecVar = Gia_NotCond( pDecVar, Gia_Regular(pDecVar)->fMark1 ^ !Gia_IsComplement(pDecVar) );
1329     }
1330     // decide on first fanin
1331     Tas_ManAssign( p, pDecVar, Level+1, NULL, NULL );
1332     if ( !(hLearn0 = Tas_ManSolve_rec( p, Level+1 )) )
1333         return 0;
1334     if ( pQue->pData[hLearn0] != Gia_Regular(pDecVar) )
1335         return hLearn0;
1336     Tas_ManCancelUntil( p, iPropHead );
1337     Tas_QueRestore( &p->pJust, iJustHead, iJustTail );
1338     // decide on second fanin
1339     Tas_ManAssign( p, Gia_Not(pDecVar), Level+1, NULL, NULL );
1340     if ( !(hLearn1 = Tas_ManSolve_rec( p, Level+1 )) )
1341         return 0;
1342     if ( pQue->pData[hLearn1] != Gia_Regular(pDecVar) )
1343         return hLearn1;
1344     hClause = Tas_ManResolve( p, Level, hLearn0, hLearn1 );
1345     Tas_ManCreateCls( p, hClause );
1346 //    Tas_ManPrintClauseNew( p, Level, hClause );
1347 //    if ( Level > Tas_ClauseDecLevel(p, hClause) )
1348 //        p->Pars.nBTThisNc++;
1349     p->Pars.nBTThis++;
1350     return hClause;
1351 }
1352 
1353 /**Function*************************************************************
1354 
1355   Synopsis    [Looking for a satisfying assignment of the node.]
1356 
1357   Description [Assumes that each node has flag pObj->fMark0 set to 0.
1358   Returns 1 if unsatisfiable, 0 if satisfiable, and -1 if undecided.
1359   The node may be complemented. ]
1360 
1361   SideEffects []
1362 
1363   SeeAlso     []
1364 
1365 ***********************************************************************/
Tas_ManSolve(Tas_Man_t * p,Gia_Obj_t * pObj,Gia_Obj_t * pObj2)1366 int Tas_ManSolve( Tas_Man_t * p, Gia_Obj_t * pObj, Gia_Obj_t * pObj2 )
1367 {
1368     int i, Entry, RetValue = 0;
1369     s_Counter2 = 0;
1370     Vec_IntClear( p->vModel );
1371     if ( pObj == Gia_ManConst0(p->pAig) || pObj2 == Gia_ManConst0(p->pAig) || pObj == Gia_Not(pObj2) )
1372         return 1;
1373     if ( pObj == Gia_ManConst1(p->pAig) && (pObj2 == NULL || pObj2 == Gia_ManConst1(p->pAig)) )
1374         return 0;
1375     assert( !p->pProp.iHead && !p->pProp.iTail );
1376     assert( !p->pJust.iHead && !p->pJust.iTail );
1377     assert( p->pClauses.iHead == 1 && p->pClauses.iTail == 1 );
1378     p->Pars.nBTThis = p->Pars.nJustThis = p->Pars.nBTThisNc = 0;
1379     Tas_ManAssign( p, pObj, 0, NULL, NULL );
1380     if ( pObj2 && !Tas_VarIsAssigned(Gia_Regular(pObj2)) )
1381         Tas_ManAssign( p, pObj2, 0, NULL, NULL );
1382     if ( !Tas_ManSolve_rec(p, 0) && !Tas_ManCheckLimits(p) )
1383         Tas_ManSaveModel( p, p->vModel );
1384     else
1385         RetValue = 1;
1386     Tas_ManCancelUntil( p, 0 );
1387     p->pJust.iHead = p->pJust.iTail = 0;
1388     p->pClauses.iHead = p->pClauses.iTail = 1;
1389     // clauses
1390     if ( p->nClauses > 0 )
1391     {
1392         p->pStore.iCur = 16;
1393         Vec_IntForEachEntry( p->vWatchLits, Entry, i )
1394             p->pWatches[Entry] = 0;
1395         Vec_IntClear( p->vWatchLits );
1396         p->nClauses = 0;
1397     }
1398     // activity
1399     Vec_IntForEachEntry( p->vActiveVars, Entry, i )
1400         p->pActivity[Entry] = 0.0;
1401     Vec_IntClear( p->vActiveVars );
1402     // statistics
1403     p->Pars.nBTTotal += p->Pars.nBTThis;
1404     p->Pars.nJustTotal = Abc_MaxInt( p->Pars.nJustTotal, p->Pars.nJustThis );
1405     if ( Tas_ManCheckLimits( p ) )
1406         RetValue = -1;
1407     return RetValue;
1408 }
1409 
1410 /**Function*************************************************************
1411 
1412   Synopsis    [Looking for a satisfying assignment of the node.]
1413 
1414   Description [Assumes that each node has flag pObj->fMark0 set to 0.
1415   Returns 1 if unsatisfiable, 0 if satisfiable, and -1 if undecided.
1416   The node may be complemented. ]
1417 
1418   SideEffects []
1419 
1420   SeeAlso     []
1421 
1422 ***********************************************************************/
Tas_ManSolveArray(Tas_Man_t * p,Vec_Ptr_t * vObjs)1423 int Tas_ManSolveArray( Tas_Man_t * p, Vec_Ptr_t * vObjs )
1424 {
1425     Gia_Obj_t * pObj;
1426     int i, Entry, RetValue = 0;
1427     s_Counter2 = 0;
1428     s_Counter3 = 0;
1429     s_Counter4 = 0;
1430     Vec_IntClear( p->vModel );
1431     Vec_PtrForEachEntry( Gia_Obj_t *, vObjs, pObj, i )
1432         if ( pObj == Gia_ManConst0(p->pAig) )
1433             return 1;
1434     assert( !p->pProp.iHead && !p->pProp.iTail );
1435     assert( !p->pJust.iHead && !p->pJust.iTail );
1436     assert( p->pClauses.iHead == 1 && p->pClauses.iTail == 1 );
1437     p->Pars.nBTThis = p->Pars.nJustThis = p->Pars.nBTThisNc = 0;
1438     Vec_PtrForEachEntry( Gia_Obj_t *, vObjs, pObj, i )
1439         if ( pObj != Gia_ManConst1(p->pAig) && !Tas_VarIsAssigned(Gia_Regular(pObj)) )
1440             Tas_ManAssign( p, pObj, 0, NULL, NULL );
1441     if ( !Tas_ManSolve_rec(p, 0) && !Tas_ManCheckLimits(p) )
1442         Tas_ManSaveModel( p, p->vModel );
1443     else
1444         RetValue = 1;
1445     Tas_ManCancelUntil( p, 0 );
1446     p->pJust.iHead = p->pJust.iTail = 0;
1447     p->pClauses.iHead = p->pClauses.iTail = 1;
1448     // clauses
1449     if ( p->nClauses > 0 )
1450     {
1451         p->pStore.iCur = 16;
1452         Vec_IntForEachEntry( p->vWatchLits, Entry, i )
1453             p->pWatches[Entry] = 0;
1454         Vec_IntClear( p->vWatchLits );
1455         p->nClauses = 0;
1456     }
1457     // activity
1458     Vec_IntForEachEntry( p->vActiveVars, Entry, i )
1459         p->pActivity[Entry] = 0.0;
1460     Vec_IntClear( p->vActiveVars );
1461     // statistics
1462     p->Pars.nBTTotal += p->Pars.nBTThis;
1463     p->Pars.nJustTotal = Abc_MaxInt( p->Pars.nJustTotal, p->Pars.nJustThis );
1464     if ( Tas_ManCheckLimits( p ) )
1465         RetValue = -1;
1466 
1467 //    printf( "%d ", Gia_ManObjNum(p->pAig) );
1468 //    printf( "%d ", p->Pars.nBTThis );
1469 //    printf( "%d ", p->Pars.nJustThis );
1470 //    printf( "%d ", s_Counter2 );
1471 //    printf( "%d ", s_Counter3 );
1472 //    printf( "%d  ", s_Counter4 );
1473     return RetValue;
1474 }
1475 
1476 /**Function*************************************************************
1477 
1478   Synopsis    [Prints statistics of the manager.]
1479 
1480   Description []
1481 
1482   SideEffects []
1483 
1484   SeeAlso     []
1485 
1486 ***********************************************************************/
Tas_ManSatPrintStats(Tas_Man_t * p)1487 void Tas_ManSatPrintStats( Tas_Man_t * p )
1488 {
1489     printf( "CO = %8d  ", Gia_ManCoNum(p->pAig) );
1490     printf( "AND = %8d  ", Gia_ManAndNum(p->pAig) );
1491     printf( "Conf = %6d  ", p->Pars.nBTLimit );
1492     printf( "JustMax = %5d  ", p->Pars.nJustLimit );
1493     printf( "\n" );
1494     printf( "Unsat calls %6d  (%6.2f %%)   Ave conf = %8.1f   ",
1495         p->nSatUnsat, p->nSatTotal? 100.0*p->nSatUnsat/p->nSatTotal :0.0, p->nSatUnsat? 1.0*p->nConfUnsat/p->nSatUnsat :0.0 );
1496     ABC_PRTP( "Time", p->timeSatUnsat, p->timeTotal );
1497     printf( "Sat   calls %6d  (%6.2f %%)   Ave conf = %8.1f   ",
1498         p->nSatSat,   p->nSatTotal? 100.0*p->nSatSat/p->nSatTotal :0.0, p->nSatSat? 1.0*p->nConfSat/p->nSatSat : 0.0 );
1499     ABC_PRTP( "Time", p->timeSatSat,   p->timeTotal );
1500     printf( "Undef calls %6d  (%6.2f %%)   Ave conf = %8.1f   ",
1501         p->nSatUndec, p->nSatTotal? 100.0*p->nSatUndec/p->nSatTotal :0.0, p->nSatUndec? 1.0*p->nConfUndec/p->nSatUndec : 0.0 );
1502     ABC_PRTP( "Time", p->timeSatUndec, p->timeTotal );
1503     ABC_PRT( "Total time", p->timeTotal );
1504 }
1505 
1506 /**Function*************************************************************
1507 
1508   Synopsis    [Procedure to test the new SAT solver.]
1509 
1510   Description []
1511 
1512   SideEffects []
1513 
1514   SeeAlso     []
1515 
1516 ***********************************************************************/
Tas_ManSolveMiterNc(Gia_Man_t * pAig,int nConfs,Vec_Str_t ** pvStatus,int fVerbose)1517 Vec_Int_t * Tas_ManSolveMiterNc( Gia_Man_t * pAig, int nConfs, Vec_Str_t ** pvStatus, int fVerbose )
1518 {
1519     extern void Gia_ManCollectTest( Gia_Man_t * pAig );
1520     extern void Cec_ManSatAddToStore( Vec_Int_t * vCexStore, Vec_Int_t * vCex, int Out );
1521     Tas_Man_t * p;
1522     Vec_Int_t * vCex, * vVisit, * vCexStore;
1523     Vec_Str_t * vStatus;
1524     Gia_Obj_t * pRoot;//, * pRootCopy;
1525 //    Gia_Man_t * pAigCopy = Gia_ManDup( pAig ), * pAigTemp;
1526 
1527     int i, status;
1528     abctime clk, clkTotal = Abc_Clock();
1529     assert( Gia_ManRegNum(pAig) == 0 );
1530 //    Gia_ManCollectTest( pAig );
1531     // prepare AIG
1532     Gia_ManCreateRefs( pAig );
1533     Gia_ManCleanMark0( pAig );
1534     Gia_ManCleanMark1( pAig );
1535     Gia_ManFillValue( pAig ); // maps nodes into trail ids
1536     Gia_ManCleanPhase( pAig ); // maps nodes into trail ids
1537     // create logic network
1538     p = Tas_ManAlloc( pAig, nConfs );
1539     p->pAig   = pAig;
1540     // create resulting data-structures
1541     vStatus   = Vec_StrAlloc( Gia_ManPoNum(pAig) );
1542     vCexStore = Vec_IntAlloc( 10000 );
1543     vVisit    = Vec_IntAlloc( 100 );
1544     vCex      = Tas_ReadModel( p );
1545     // solve for each output
1546     Gia_ManForEachCo( pAig, pRoot, i )
1547     {
1548 //        printf( "%d=", i );
1549 
1550         Vec_IntClear( vCex );
1551         if ( Gia_ObjIsConst0(Gia_ObjFanin0(pRoot)) )
1552         {
1553             if ( Gia_ObjFaninC0(pRoot) )
1554             {
1555 //                printf( "Constant 1 output of SRM!!!\n" );
1556                 Cec_ManSatAddToStore( vCexStore, vCex, i ); // trivial counter-example
1557                 Vec_StrPush( vStatus, 0 );
1558             }
1559             else
1560             {
1561 //                printf( "Constant 0 output of SRM!!!\n" );
1562                 Vec_StrPush( vStatus, 1 );
1563             }
1564             continue;
1565         }
1566         clk = Abc_Clock();
1567 //        p->Pars.fUseActive  = 1;
1568         p->Pars.fUseHighest = 1;
1569         p->Pars.fUseLowest  = 0;
1570         status = Tas_ManSolve( p, Gia_ObjChild0(pRoot), NULL );
1571 //        printf( "\n" );
1572 /*
1573         if ( status == -1 )
1574         {
1575             p->Pars.fUseHighest = 0;
1576             p->Pars.fUseLowest  = 1;
1577             status = Tas_ManSolve( p, Gia_ObjChild0(pRoot) );
1578         }
1579 */
1580         Vec_StrPush( vStatus, (char)status );
1581         if ( status == -1 )
1582         {
1583 //            printf( "Unsolved %d.\n", i );
1584 
1585             p->nSatUndec++;
1586             p->nConfUndec += p->Pars.nBTThis;
1587             Cec_ManSatAddToStore( vCexStore, NULL, i ); // timeout
1588             p->timeSatUndec += Abc_Clock() - clk;
1589             continue;
1590         }
1591 
1592 //        pRootCopy = Gia_ManCo( pAigCopy, i );
1593 //        pRootCopy->iDiff0 = Gia_ObjId( pAigCopy, pRootCopy );
1594 //        pRootCopy->fCompl0 = 0;
1595 
1596         if ( status == 1 )
1597         {
1598             p->nSatUnsat++;
1599             p->nConfUnsat += p->Pars.nBTThis;
1600             p->timeSatUnsat += Abc_Clock() - clk;
1601             continue;
1602         }
1603         p->nSatSat++;
1604         p->nConfSat += p->Pars.nBTThis;
1605 //        Gia_SatVerifyPattern( pAig, pRoot, vCex, vVisit );
1606         Cec_ManSatAddToStore( vCexStore, vCex, i );
1607         p->timeSatSat += Abc_Clock() - clk;
1608 
1609 //        printf( "%d ", Vec_IntSize(vCex) );
1610     }
1611 //    pAigCopy = Gia_ManCleanup( pAigTemp = pAigCopy );
1612 //    Gia_ManStop( pAigTemp );
1613 //    Gia_DumpAiger( pAigCopy, "test", 0, 2 );
1614 //    Gia_ManStop( pAigCopy );
1615 
1616     Vec_IntFree( vVisit );
1617     p->nSatTotal = Gia_ManPoNum(pAig);
1618     p->timeTotal = Abc_Clock() - clkTotal;
1619     if ( fVerbose )
1620         Tas_ManSatPrintStats( p );
1621 //    printf( "RecCalls = %8d.  RecClause = %8d.  RecNonChro = %8d.\n", p->nRecCall, p->nRecClause, p->nRecNonChro );
1622     Tas_ManStop( p );
1623     *pvStatus = vStatus;
1624 
1625 //    printf( "Total number of cex literals = %d. (Ave = %d)\n",
1626 //         Vec_IntSize(vCexStore)-2*p->nSatUndec-2*p->nSatSat,
1627 //        (Vec_IntSize(vCexStore)-2*p->nSatUndec-2*p->nSatSat)/p->nSatSat );
1628     return vCexStore;
1629 }
1630 
1631 /**Function*************************************************************
1632 
1633   Synopsis    [Packs patterns into array of simulation info.]
1634 
1635   Description []
1636 
1637   SideEffects []
1638 
1639   SeeAlso     []
1640 
1641 *************************************`**********************************/
Tas_StorePatternTry(Vec_Ptr_t * vInfo,Vec_Ptr_t * vPres,int iBit,int * pLits,int nLits)1642 int Tas_StorePatternTry( Vec_Ptr_t * vInfo, Vec_Ptr_t * vPres, int iBit, int * pLits, int nLits )
1643 {
1644     unsigned * pInfo, * pPres;
1645     int i;
1646     for ( i = 0; i < nLits; i++ )
1647     {
1648         pInfo = (unsigned *)Vec_PtrEntry(vInfo, Abc_Lit2Var(pLits[i]));
1649         pPres = (unsigned *)Vec_PtrEntry(vPres, Abc_Lit2Var(pLits[i]));
1650         if ( Abc_InfoHasBit( pPres, iBit ) &&
1651              Abc_InfoHasBit( pInfo, iBit ) == Abc_LitIsCompl(pLits[i]) )
1652              return 0;
1653     }
1654     for ( i = 0; i < nLits; i++ )
1655     {
1656         pInfo = (unsigned *)Vec_PtrEntry(vInfo, Abc_Lit2Var(pLits[i]));
1657         pPres = (unsigned *)Vec_PtrEntry(vPres, Abc_Lit2Var(pLits[i]));
1658         Abc_InfoSetBit( pPres, iBit );
1659         if ( Abc_InfoHasBit( pInfo, iBit ) == Abc_LitIsCompl(pLits[i]) )
1660             Abc_InfoXorBit( pInfo, iBit );
1661     }
1662     return 1;
1663 }
1664 
1665 /**Function*************************************************************
1666 
1667   Synopsis    [Procedure to test the new SAT solver.]
1668 
1669   Description []
1670 
1671   SideEffects []
1672 
1673   SeeAlso     []
1674 
1675 ***********************************************************************/
Tas_StorePattern(Vec_Ptr_t * vSimInfo,Vec_Ptr_t * vPres,Vec_Int_t * vCex)1676 int Tas_StorePattern( Vec_Ptr_t * vSimInfo, Vec_Ptr_t * vPres, Vec_Int_t * vCex )
1677 {
1678     int k;
1679     for ( k = 1; k < 32; k++ )
1680         if ( Tas_StorePatternTry( vSimInfo, vPres, k, (int *)Vec_IntArray(vCex), Vec_IntSize(vCex) ) )
1681             break;
1682     return (int)(k < 32);
1683 }
1684 
1685 /**Function*************************************************************
1686 
1687   Synopsis    [Procedure to test the new SAT solver.]
1688 
1689   Description []
1690 
1691   SideEffects []
1692 
1693   SeeAlso     []
1694 
1695 ***********************************************************************/
Tas_ManSolveMiterNc2(Gia_Man_t * pAig,int nConfs,Gia_Man_t * pAigOld,Vec_Ptr_t * vOldRoots,Vec_Ptr_t * vSimInfo)1696 void Tas_ManSolveMiterNc2( Gia_Man_t * pAig, int nConfs, Gia_Man_t * pAigOld, Vec_Ptr_t * vOldRoots, Vec_Ptr_t * vSimInfo )
1697 {
1698     int nPatMax = 1000;
1699     int fVerbose = 1;
1700     extern void Gia_ManCollectTest( Gia_Man_t * pAig );
1701     extern void Cec_ManSatAddToStore( Vec_Int_t * vCexStore, Vec_Int_t * vCex, int Out );
1702     Tas_Man_t * p;
1703     Vec_Ptr_t * vPres;
1704     Vec_Int_t * vCex, * vVisit, * vCexStore;
1705     Vec_Str_t * vStatus;
1706     Gia_Obj_t * pRoot, * pOldRoot;
1707     int i, status;
1708     abctime clk, clkTotal = Abc_Clock();
1709     int Tried = 0, Stored = 0, Step = Gia_ManCoNum(pAig) / nPatMax;
1710     assert( Gia_ManRegNum(pAig) == 0 );
1711 //    Gia_ManCollectTest( pAig );
1712     // prepare AIG
1713     Gia_ManCreateRefs( pAig );
1714     Gia_ManCleanMark0( pAig );
1715     Gia_ManCleanMark1( pAig );
1716     Gia_ManFillValue( pAig ); // maps nodes into trail ids
1717     Gia_ManCleanPhase( pAig ); // maps nodes into trail ids
1718     // create logic network
1719     p = Tas_ManAlloc( pAig, nConfs );
1720     p->pAig   = pAig;
1721     // create resulting data-structures
1722     vStatus   = Vec_StrAlloc( Gia_ManPoNum(pAig) );
1723     vCexStore = Vec_IntAlloc( 10000 );
1724     vVisit    = Vec_IntAlloc( 100 );
1725     vCex      = Tas_ReadModel( p );
1726     // solve for each output
1727     vPres = Vec_PtrAllocSimInfo( Gia_ManCiNum(pAig), 1 );
1728     Vec_PtrCleanSimInfo( vPres, 0, 1 );
1729 
1730     Gia_ManForEachCo( pAig, pRoot, i )
1731     {
1732         assert( !Gia_ObjIsConst0(Gia_ObjFanin0(pRoot)) );
1733         Vec_IntClear( vCex );
1734         clk = Abc_Clock();
1735         p->Pars.fUseHighest = 1;
1736         p->Pars.fUseLowest  = 0;
1737         status = Tas_ManSolve( p, Gia_ObjChild0(pRoot), NULL );
1738         Vec_StrPush( vStatus, (char)status );
1739         if ( status == -1 )
1740         {
1741             p->nSatUndec++;
1742             p->nConfUndec += p->Pars.nBTThis;
1743 //            Cec_ManSatAddToStore( vCexStore, NULL, i ); // timeout
1744             p->timeSatUndec += Abc_Clock() - clk;
1745 
1746             i += Step;
1747             continue;
1748         }
1749         if ( status == 1 )
1750         {
1751             p->nSatUnsat++;
1752             p->nConfUnsat += p->Pars.nBTThis;
1753             p->timeSatUnsat += Abc_Clock() - clk;
1754             // record proved
1755             pOldRoot = (Gia_Obj_t *)Vec_PtrEntry( vOldRoots, i );
1756             assert( !Gia_ObjProved( pAigOld, Gia_ObjId(pAigOld, pOldRoot) ) );
1757             Gia_ObjSetProved( pAigOld, Gia_ObjId(pAigOld, pOldRoot) );
1758 
1759             i += Step;
1760             continue;
1761         }
1762         p->nSatSat++;
1763         p->nConfSat += p->Pars.nBTThis;
1764 //        Gia_SatVerifyPattern( pAig, pRoot, vCex, vVisit );
1765 //        Cec_ManSatAddToStore( vCexStore, vCex, i );
1766 
1767         // save pattern
1768         Tried++;
1769         Stored += Tas_StorePattern( vSimInfo, vPres, vCex );
1770         p->timeSatSat += Abc_Clock() - clk;
1771         i += Step;
1772     }
1773     printf( "Tried = %d  Stored = %d\n", Tried, Stored );
1774     Vec_IntFree( vVisit );
1775     p->nSatTotal = Gia_ManPoNum(pAig);
1776     p->timeTotal = Abc_Clock() - clkTotal;
1777     if ( fVerbose )
1778         Tas_ManSatPrintStats( p );
1779     Tas_ManStop( p );
1780     Vec_PtrFree( vPres );
1781 }
1782 
1783 
1784 ////////////////////////////////////////////////////////////////////////
1785 ///                       END OF FILE                                ///
1786 ////////////////////////////////////////////////////////////////////////
1787 
1788 
1789 ABC_NAMESPACE_IMPL_END
1790 
1791