Searched defs:TurnID (Results 1 – 11 of 11) sorted by relevance
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/objects/ |
H A D | turn.rs | 11 pub struct TurnID { struct 19 impl fmt::Display for TurnID { argument
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H A D | stop_signs.rs | 103 pub fn get_priority(&self, turn: TurnID, map: &Map) -> TurnPriority { in get_priority()
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H A D | traffic_signals.rs | 225 pub fn get_priority_of_turn(&self, t: TurnID, parent: &ControlTrafficSignal) -> TurnPriority { in get_priority_of_turn()
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/pathfind/ |
H A D | uber_turns.rs | 188 fn flood(start: TurnID, map: &Map, exits: &BTreeSet<TurnID>) -> Vec<UberTurn> { in flood() 217 fn trace_back(end: TurnID, preds: &BTreeMap<TurnID, TurnID>) -> Vec<TurnID> { in trace_back() argument
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H A D | mod.rs | 45 pub fn as_turn(&self) -> TurnID { in as_turn()
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/edits/ |
H A D | mod.rs | 432 BTreeSet<TurnID>, in must_apply_edits() 453 BTreeSet<TurnID>, in apply_edits()
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/ |
H A D | traversable.rs | 144 pub fn as_turn(&self) -> TurnID { in as_turn() 151 pub fn maybe_turn(&self) -> Option<TurnID> { in maybe_turn()
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H A D | map.rs | 164 pub fn all_turns(&self) -> &BTreeMap<TurnID, Turn> { in all_turns() 324 ) -> Option<TurnID> { in get_turn_between()
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/sim/src/mechanics/ |
H A D | intersection.rs | 121 turn: TurnID, in turn_finished() 139 pub fn cancel_request(&mut self, agent: AgentID, turn: TurnID) { in cancel_request() 287 turn: TurnID, in maybe_start_turn()
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/make/ |
H A D | walking_turns.rs | 442 fn turn_id(parent: IntersectionID, src: LaneID, dst: LaneID) -> TurnID { in turn_id()
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/dports/science/mmdb2/mmdb2-2.0.20/mmdb2/ |
H A D | mmdb_defs.h | 76 typedef char TurnID [20]; //!< turn ID typedef
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