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Searched defs:TurnID (Results 1 – 11 of 11) sorted by relevance

/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/objects/
H A Dturn.rs11 pub struct TurnID { struct
19 impl fmt::Display for TurnID { argument
H A Dstop_signs.rs103 pub fn get_priority(&self, turn: TurnID, map: &Map) -> TurnPriority { in get_priority()
H A Dtraffic_signals.rs225 pub fn get_priority_of_turn(&self, t: TurnID, parent: &ControlTrafficSignal) -> TurnPriority { in get_priority_of_turn()
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/pathfind/
H A Duber_turns.rs188 fn flood(start: TurnID, map: &Map, exits: &BTreeSet<TurnID>) -> Vec<UberTurn> { in flood()
217 fn trace_back(end: TurnID, preds: &BTreeMap<TurnID, TurnID>) -> Vec<TurnID> { in trace_back() argument
H A Dmod.rs45 pub fn as_turn(&self) -> TurnID { in as_turn()
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/edits/
H A Dmod.rs432 BTreeSet<TurnID>, in must_apply_edits()
453 BTreeSet<TurnID>, in apply_edits()
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/
H A Dtraversable.rs144 pub fn as_turn(&self) -> TurnID { in as_turn()
151 pub fn maybe_turn(&self) -> Option<TurnID> { in maybe_turn()
H A Dmap.rs164 pub fn all_turns(&self) -> &BTreeMap<TurnID, Turn> { in all_turns()
324 ) -> Option<TurnID> { in get_turn_between()
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/sim/src/mechanics/
H A Dintersection.rs121 turn: TurnID, in turn_finished()
139 pub fn cancel_request(&mut self, agent: AgentID, turn: TurnID) { in cancel_request()
287 turn: TurnID, in maybe_start_turn()
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/make/
H A Dwalking_turns.rs442 fn turn_id(parent: IntersectionID, src: LaneID, dst: LaneID) -> TurnID { in turn_id()
/dports/science/mmdb2/mmdb2-2.0.20/mmdb2/
H A Dmmdb_defs.h76 typedef char TurnID [20]; //!< turn ID typedef