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/dports/games/sdb/sdb-1.0.2/src/
H A Denemies.h116 TurretAI() : AI() { idleRotateDirection = 0; idleRotateLength = 1.75; setIdleRotation(); } in TurretAI() function
117TurretAI(int obj, int tgt, int st, float sigr, float ad, float fov) : AI(obj, tgt, st, sigr, ad, f… in TurretAI() function