Searched defs:UVs (Results 1 – 9 of 9) sorted by relevance
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/OpenFlight/ |
H A D | Record.cpp | 152 osg::Vec2Array* UVs = dynamic_cast<osg::Vec2Array*>(geometry.getTexCoordArray(unit)); in getOrCreateTextureArray() local
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H A D | GeometryRecords.cpp | 118 … osg::Vec2Array* UVs = dynamic_cast<osg::Vec2Array*>(geom->getTexCoordArray(i)); in addDrawableAndReverseWindingOrder() local 299 osg::Vec2Array* UVs = getOrCreateTextureArray(*_geometry,layer); in addVertex() local 307 osg::Vec2Array* UVs = getOrCreateTextureArray(*_geometry,unit); in addVertexUV() local 341 osg::Vec2Array* UVs = getOrCreateTextureArray(*_geometry,layer); in addMorphVertex() local 1451 osg::Vec2Array* UVs = getOrCreateTextureArray(*geometry,layer); in readRecord() local
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/OpenFlight/ |
H A D | Record.cpp | 152 osg::Vec2Array* UVs = dynamic_cast<osg::Vec2Array*>(geometry.getTexCoordArray(unit)); in getOrCreateTextureArray() local
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H A D | GeometryRecords.cpp | 118 … osg::Vec2Array* UVs = dynamic_cast<osg::Vec2Array*>(geom->getTexCoordArray(i)); in addDrawableAndReverseWindingOrder() local 299 osg::Vec2Array* UVs = getOrCreateTextureArray(*_geometry,layer); in addVertex() local 307 osg::Vec2Array* UVs = getOrCreateTextureArray(*_geometry,unit); in addVertexUV() local 341 osg::Vec2Array* UVs = getOrCreateTextureArray(*_geometry,layer); in addMorphVertex() local 1409 osg::Vec2Array* UVs = getOrCreateTextureArray(*geometry,layer); in readRecord() local
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/QuadMeshingTools/ |
H A D | qmtMeshUtils.h | 158 std::vector<SPoint2> UVs; member
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/dports/devel/intel-graphics-compiler/intel-graphics-compiler-igc-1.0.9636/IGC/VectorCompiler/lib/GenXOpts/CMAnalysis/ |
H A D | InstructionSimplifyGenX.cpp | 62 auto ConvertableToI32 = [Ty32](const ArrayRef<uint64_t> &UVs, bool Signed) { in transformConstantToMulDDQOperand() 71 SmallVector<uint64_t, 16> UVs; in transformConstantToMulDDQOperand() local
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/dports/graphics/blender/blender-2.91.0/source/blender/compositor/operations/ |
H A D | COM_PlaneDistortCommonOperation.cpp | 123 float UVs[4][2]; in determineDependingAreaOfInterest() local
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/dports/misc/usd/USD-21.11/extras/usd/examples/usdObj/ |
H A D | stream.h | 109 UVs, enumerator
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/Core/Code/ |
H A D | Mesh.h | 233 inline const std::vector<fVector2>& UVVMap::UVs() const { return m_vecUVs; } in UVs() function
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