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Searched defs:U_SOLID (Results 1 – 16 of 16) sorted by relevance

/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/
H A Dprotocol.h205 #define U_SOLID (1<<6) // the entity should be solid for prediction macro
/dports/games/q2pro/q2pro/include/
H A Dprotocol.h245 #define U_SOLID (1<<27) macro
/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/
H A Dqcommon.h376 #define U_SOLID (1<<27) macro
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dqcommon.h294 #define U_SOLID (1<<27) macro
/dports/games/alienarena/alienarena-7.66/source/qcommon/
H A Dqcommon.h368 #define U_SOLID (1<<27) macro
/dports/games/alienarena-data/alienarena-7.66/source/qcommon/
H A Dqcommon.h368 #define U_SOLID (1<<27) macro
/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/
H A Dqcommon.h330 #define U_SOLID (1<<27) macro
/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/
H A Dqcommon.h330 #define U_SOLID (1<<27) macro
/dports/games/egl/egl-0.3.1_9/common/
H A Dprotocol.h149 U_SOLID = 1 << 27, enumerator
/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/
H A Dqcommon.h348 #define U_SOLID (1<<27) macro
/dports/games/qudos/QuDos-0.40.1-src/src/qcommon/
H A Dqcommon.h337 #define U_SOLID (1<<27) macro
/dports/games/quakeforge/quakeforge-0.7.2/include/qw/
H A Dprotocol.h233 #define U_SOLID (1<<6) // the entity should be solid for prediction macro
/dports/games/quake2-relay/relay-0.4/common/
H A Ddm2.h158 #define U_SOLID (1<<27) macro
/dports/games/qwdtools/mvdsv-0.34/src/
H A Dprotocol.h382 #define U_SOLID (1 << 6) // the entity should be solid for prediction macro
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dprotocol.h382 #define U_SOLID (1 << 6) // the entity should be solid for prediction macro
/dports/games/r1q2/r1q2-8012_5/qcommon/
H A Dqcommon.h503 #define U_SOLID (1<<27) macro