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/dports/games/openxcom/OpenXcom-1.0/src/Ruleset/
H A DUnit.h32 struct UnitStats struct
36UnitStats() : tu(0), stamina(0), health(0), bravery(0), reactions(0), firing(0), throwing(0), stre… in UnitStats() argument
37UnitStats(int tu_, int stamina_, int health_, int bravery_, int reactions_, int firing_, int throw… in UnitStats() argument
43 …void merge(const UnitStats& stats) { tu = (stats.tu ? stats.tu : tu); stamina = (stats.stamina ? s… in merge() argument