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Searched defs:UpdateGraphics (Results 1 – 8 of 8) sorted by relevance

/dports/sysutils/edk2/edk2-platforms-89f6170d/Platform/Intel/TigerlakeOpenBoardPkg/FspWrapper/Library/PeiFspPolicyInitLib/
H A DPeiFspSaPolicyInitLib.c114 UpdateGraphics( in UpdateGraphics() function
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dscene.h147 virtual void UpdateGraphics() {} in UpdateGraphics() function
H A Dscene_battle.cpp277 void Scene_Battle::UpdateGraphics() { in UpdateGraphics() function in Scene_Battle
H A Dscene_map.cpp147 void Scene_Map::UpdateGraphics() { in UpdateGraphics() function in Scene_Map
H A Dgame_battle.cpp127 void Game_Battle::UpdateGraphics() { in UpdateGraphics() function in Game_Battle
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Goals.ocd/Parkour.ocd/CheckPoint.ocd/
H A DScript.c436 protected func UpdateGraphics(int time) in UpdateGraphics() function
/dports/games/openclonk/openclonk-release-8.1-src/src/object/
H A DC4ObjectList.cpp674 void C4ObjectList::UpdateGraphics(bool fGraphicsChanged) in UpdateGraphics() function in C4ObjectList
H A DC4Object.cpp406 void C4Object::UpdateGraphics(bool fGraphicsChanged, bool fTemp) in UpdateGraphics() function in C4Object