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Searched defs:VDBPtr (Results 1 – 8 of 8) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/win95/
H A Dvision.c66 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in SetupVision() local
83 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in SetupVision() local
100 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in SetupVision() local
H A Dkzsort.c314 void KRenderItems(VIEWDESCRIPTORBLOCK *VDBPtr) in KRenderItems()
792 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in RenderThisDisplayblock() local
800 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in RenderThisHierarchicalDisplayblock() local
H A Dobjsetup.cpp3479 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in SetUpRunTimeLights() local
/dports/games/avp/avp-20170505/src/avp/
H A Dtargeting.c84 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in CalculateWhereGunIsPointing() local
400 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in SmartTarget() local
H A Dbh_weap.c879 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; local
905 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; local
1101 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; local
1674 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; local
1909 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; local
2557 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; local
2669 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; local
2953 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; local
3256 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; local
H A Dpmove.c1687 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in ThrowAFlare() local
H A Dweapons.c2903 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in PositionPlayersWeapon() local
2983 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in PositionPlayersWeaponMuzzleFlash() local
3699 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in AlienTailTrajectory() local
3734 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in AlienClawTrajectory() local
3768 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in AlienClawEndTrajectory() local
3803 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in PredWristbladeTrajectory() local
3893 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in PredDiscThrowTrajectory() local
7638 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; local
H A Dbh_fhug.c714 VIEWDESCRIPTORBLOCK *VDBPtr = ActiveVDBList[0]; in PlotFaceHugger() local