/dports/devel/intel-graphics-compiler/intel-graphics-compiler-igc-1.0.9636/IGC/VISALinkerDriver/ |
H A D | VLD.hpp | 22 namespace VLD { namespace
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H A D | VLD_SPIRVSplitter.hpp | 18 namespace VLD { namespace
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H A D | VLD.cpp | 73 namespace VLD { namespace
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H A D | VLD_SPIRVSplitter.cpp | 17 namespace VLD { namespace
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/dports/math/libpgmath/flang-d07daf3/runtime/libpgmath/test/ |
H A D | pgmath_test.h | 94 #define VLD 1 macro 109 #define VLD 2 macro 124 #define VLD 4 macro 139 #define VLD 8 macro
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/dports/misc/openmvg/openMVG-2.0/src/openMVG/matching/kvld/ |
H A D | kvld.cpp | 100 VLD::VLD( const ImageScale& series, T const& P1, T const& P2 ) : contrast( 0.0 ) in VLD() function in VLD
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/dports/graphics/svgalib/svgalib-1.4.3/src/ |
H A D | sis.c | 691 int M, N, P, PSN, VLD, PSNx; in sisCalcClock() local
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/dports/x11-drivers/xf86-video-sis/xf86-video-sis-0.12.0/src/ |
H A D | sis_dac.c | 222 int M, N, P , PSN, VLD , PSNx ; in SiSCalcClock() local
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/minimp3/ |
H A D | minimp3.h | 102 #define VLD _mm_loadu_ps macro 169 #define VLD vld1q_f32 macro
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/dports/emulators/mess/mame-mame0226/3rdparty/minimp3/ |
H A D | minimp3.h | 102 #define VLD _mm_loadu_ps macro 168 #define VLD vld1q_f32 macro
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/dports/audio/carla/Carla-2.4.1/source/modules/audio_decoder/ |
H A D | minimp3.h | 102 #define VLD _mm_loadu_ps macro 169 #define VLD vld1q_f32 macro
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/dports/audio/boops-lv2/BOops-1.8.2/src/ |
H A D | minimp3.h | 102 #define VLD _mm_loadu_ps macro 169 #define VLD vld1q_f32 macro
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/dports/audio/bjumblr-lv2/BJumblr-1.6.8/src/ |
H A D | minimp3.h | 102 #define VLD _mm_loadu_ps macro 169 #define VLD vld1q_f32 macro
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/dports/audio/bharvestr-lv2/BHarvestr-7e6a1e7c81d0af61d4fabcd823978d62c8970502/src/ |
H A D | minimp3.h | 102 #define VLD _mm_loadu_ps macro 169 #define VLD vld1q_f32 macro
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/dports/audio/minimp3/minimp3-ca7c706/ |
H A D | minimp3.h | 102 #define VLD _mm_loadu_ps macro 169 #define VLD vld1q_f32 macro
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/dports/audio/libaudec/libaudec-0.3.4/inc/ |
H A D | minimp3.h | 102 #define VLD _mm_loadu_ps macro 169 #define VLD vld1q_f32 macro
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/dports/sysutils/czkawka/czkawka-3.3.1/cargo-crates/minimp3-sys-0.3.2/minimp3/ |
H A D | minimp3.h | 102 #define VLD _mm_loadu_ps macro 169 #define VLD vld1q_f32 macro
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/dports/audio/ardour6/Ardour-6.8.0/libs/ardour/ardour/ |
H A D | minimp3.h | 104 #define VLD _mm_loadu_ps macro 171 #define VLD vld1q_f32 macro
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/dports/emulators/mame/mame-mame0226/3rdparty/minimp3/ |
H A D | minimp3.h | 102 #define VLD _mm_loadu_ps macro 168 #define VLD vld1q_f32 macro
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/dports/editors/helix/helix-0.5.0/helix-syntax/languages/tree-sitter-yaml/src/ |
H A D | scanner.cc | 68 #define VLD valid_symbols macro
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/dports/cad/opencascade/opencascade-7.6.0/src/BOPTools/ |
H A D | BOPTools_AlgoTools.cxx | 1881 Standard_Real f1, l1, ULD, VLD; in IsBlockInOnFace() local
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/dports/emulators/qemu60/qemu-6.0.0/roms/edk2/MdePkg/Include/Register/Intel/Msr/ |
H A D | SkylakeMsr.h | 2475 UINT32 VLD:1; member
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/dports/emulators/qemu42/qemu-4.2.1/roms/edk2/UefiCpuPkg/Include/Register/Msr/ |
H A D | SkylakeMsr.h | 2475 UINT32 VLD:1; member
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/dports/emulators/qemu/qemu-6.2.0/roms/edk2/MdePkg/Include/Register/Intel/Msr/ |
H A D | SkylakeMsr.h | 2475 UINT32 VLD:1; member
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/dports/emulators/qemu5/qemu-5.2.0/roms/edk2/MdePkg/Include/Register/Intel/Msr/ |
H A D | SkylakeMsr.h | 2475 UINT32 VLD:1; member
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