/dports/graphics/tiled/tiled-1.7.2/src/plugins/tbin/tbin/ |
H A D | FakeSfml.hpp | 8 struct Vector2i struct 10 Int32 x; 11 Int32 y; 13 Vector2i() : x(0),y(0) {} in Vector2i() argument 14 Vector2i( Int32 x, Int32 y ) : x(x), y(y) {} in Vector2i() argument
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/dports/devel/godot/godot-3.2.3-stable/core/math/ |
H A D | vector2.h | 272 struct Vector2i { struct 295 Vector2i operator+(const Vector2i &p_v) const; argument 322 inline Vector2i(const Vector2 &p_vec2) { in Vector2i() function 326 inline Vector2i(int p_x, int p_y) { in Vector2i() argument 330 inline Vector2i() { in Vector2i() argument
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/dports/devel/godot-tools/godot-3.2.3-stable/core/math/ |
H A D | vector2.h | 272 struct Vector2i { struct 295 Vector2i operator+(const Vector2i &p_v) const; argument 322 inline Vector2i(const Vector2 &p_vec2) { in Vector2i() argument 326 inline Vector2i(int p_x, int p_y) { in Vector2i() argument 330 inline Vector2i() { in Vector2i() argument
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/dports/games/warzone2100/warzone2100/tools/map/ |
H A D | vector.h | 6 struct Vector2i struct 8 Vector2i() {} in Vector2i() argument 9 Vector2i(int x, int y) : x(x), y(y) {} in Vector2i() function 18 Vector2f(Vector2i const &v) : x(v.x), y(v.y) {} in Vector2f() argument
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/dports/emulators/emulationstation/EmulationStation-2.9.4/es-core/src/math/ |
H A D | Vector2i.h | 11 Vector2i() { } in Vector2i() function 12 Vector2i(const int _i) : mX(_i), mY(_i) { } in Vector2i() function 13 Vector2i(const int _x, const int _y) : mX(_x), mY(_y) { } in Vector2i() function
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/dports/games/critterding/critterding-beta12/src/math/ |
H A D | vector2i.cpp | 3 Vector2i::Vector2i() in Vector2i() function in Vector2i 9 Vector2i::Vector2i(const int xv, const int yv) in Vector2i() function in Vector2i
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/dports/devel/sfml/SFML-2.5.1/src/SFML/Window/iOS/ |
H A D | SFAppDelegate.mm | 247 - (void)notifyTouchBegin:(unsigned int)index atPosition:(sf::Vector2i)position; 271 - (void)notifyTouchMove:(unsigned int)index atPosition:(sf::Vector2i)position; 295 - (void)notifyTouchEnd:(unsigned int)index atPosition:(sf::Vector2i)position;
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/dports/science/step/step-21.12.3/stepcore/ |
H A D | vector.h | 34 typedef Eigen::Vector2i Vector2i; typedef
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Include/Rocket/Core/ |
H A D | MathTypes.h | 40 typedef Vector2< int > Vector2i; typedef
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H A D | Types.h | 77 typedef Vector2< int > Vector2i; typedef
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/dports/devel/sfml/SFML-2.5.1/include/SFML/System/ |
H A D | Vector2.hpp | 253 typedef Vector2<int> Vector2i; typedef
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/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/ext/nanogui/src/ |
H A D | widget.cpp | 120 bool Widget::mouseDragEvent(const Vector2i &, const Vector2i &, int, int) { in mouseDragEvent() 124 bool Widget::mouseEnterEvent(const Vector2i &, bool enter) { in mouseEnterEvent()
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H A D | slider.cpp | 29 bool Slider::mouseDragEvent(const Vector2i &p, const Vector2i & /* rel */, in mouseDragEvent()
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/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/src/ |
H A D | widget.cpp | 120 bool Widget::mouseDragEvent(const Vector2i &, const Vector2i &, int, int) { in mouseDragEvent() 124 bool Widget::mouseEnterEvent(const Vector2i &, bool enter) { in mouseEnterEvent()
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/dports/graphics/opencv/opencv-4.5.3/contrib/modules/hfs/src/or_utils/ |
H A D | or_types.hpp | 17 typedef cv::hfs::orutils::Vector2<int> Vector2i; typedef
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/dports/graphics/fig2sxd/fig2sxd-edae2efd428623ac22aec06bdec572fc45c368f3/ |
H A D | vector2.h | 66 typedef Vector2<int> Vector2i; typedef
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/dports/science/avogadrolibs/avogadrolibs-1.94.0/avogadro/core/ |
H A D | vector.h | 33 typedef Eigen::Matrix<int, 2, 1> Vector2i; typedef
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/dports/science/py-avogadrolibs/avogadrolibs-1.94.0/avogadro/core/ |
H A D | vector.h | 33 typedef Eigen::Matrix<int, 2, 1> Vector2i; typedef
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/dports/lang/rust/rustc-1.58.1-src/src/tools/rustfmt/tests/source/configs/indent_style/ |
H A D | block_call.rs | 27 fn map_pixel_to_coords(&self, point: &Vector2i, view: &View) -> Vector2f { in map_pixel_to_coords()
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/dports/lang/rust/rustc-1.58.1-src/src/tools/rustfmt/tests/target/configs/indent_style/ |
H A D | block_call.rs | 47 fn map_pixel_to_coords(&self, point: &Vector2i, view: &View) -> Vector2f { in map_pixel_to_coords()
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/dports/graphics/magnum-extras/magnum-extras-2019.10/src/Magnum/Ui/ |
H A D | UserInterface.cpp | 48 UserInterface::UserInterface(NoCreateT, const Vector2& size, const Vector2i& windowSize, const Vect… in UserInterface() 216 void UserInterface::relayout(const Vector2& size, const Vector2i& windowSize, const Vector2i&) { in relayout()
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_envs/minitaur/robots/ |
H A D | vector_pb2.py | 607 Vector2i = _reflection.GeneratedProtocolMessageType('Vector2i', (_message.Message,), { variable
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/dports/games/widelands/widelands-build21/src/base/ |
H A D | vector.h | 86 using Vector2i = Vector2<int>; variable
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/dports/devel/vcglib/vcglib-2020.09/vcg/space/ |
H A D | point.h | 99 typedef Eigen::Matrix<int ,2,1> Vector2i; typedef
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/space/ |
H A D | point.h | 99 typedef Eigen::Matrix<int ,2,1> Vector2i; typedef
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