1 /* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */ 2 3 #ifndef WEAPON_PROJECTILE_TYPES_H 4 #define WEAPON_PROJECTILE_TYPES_H 5 6 enum { 7 WEAPON_BASE_PROJECTILE = (1 << 0), 8 WEAPON_BEAMLASER_PROJECTILE = (1 << 1), 9 WEAPON_EMG_PROJECTILE = (1 << 2), 10 WEAPON_EXPLOSIVE_PROJECTILE = (1 << 3), 11 WEAPON_FIREBALL_PROJECTILE = (1 << 4), 12 WEAPON_FLAME_PROJECTILE = (1 << 5), 13 WEAPON_LARGEBEAMLASER_PROJECTILE = (1 << 6), 14 WEAPON_LASER_PROJECTILE = (1 << 7), 15 WEAPON_LIGHTNING_PROJECTILE = (1 << 8), 16 WEAPON_MISSILE_PROJECTILE = (1 << 9), 17 WEAPON_STARBURST_PROJECTILE = (1 << 10), 18 WEAPON_TORPEDO_PROJECTILE = (1 << 11), 19 }; 20 21 #endif 22 23