1 /* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
2 
3 #ifndef WEAPON_PROJECTILE_TYPES_H
4 #define WEAPON_PROJECTILE_TYPES_H
5 
6 enum {
7 	WEAPON_BASE_PROJECTILE           = (1 <<  0),
8 	WEAPON_BEAMLASER_PROJECTILE      = (1 <<  1),
9 	WEAPON_EMG_PROJECTILE            = (1 <<  2),
10 	WEAPON_EXPLOSIVE_PROJECTILE      = (1 <<  3),
11 	WEAPON_FIREBALL_PROJECTILE       = (1 <<  4),
12 	WEAPON_FLAME_PROJECTILE          = (1 <<  5),
13 	WEAPON_LARGEBEAMLASER_PROJECTILE = (1 <<  6),
14 	WEAPON_LASER_PROJECTILE          = (1 <<  7),
15 	WEAPON_LIGHTNING_PROJECTILE      = (1 <<  8),
16 	WEAPON_MISSILE_PROJECTILE        = (1 <<  9),
17 	WEAPON_STARBURST_PROJECTILE      = (1 << 10),
18 	WEAPON_TORPEDO_PROJECTILE        = (1 << 11),
19 };
20 
21 #endif
22 
23