/dports/games/7kaa/7kaa-2.15.4p1/doc/ |
H A D | developing_weapons.tex | 149 \section{Weapons} section in Developing Weapons 158 \subsection{Catapults} 191 \subsection{Ballistae} 225 \subsection{Cannon} 257 \subsection{Spitfires} 289 \subsection{Porcupines} 319 \subsection{Unicorns}
|
/dports/games/freesynd/freesynd-0.7.5/src/model/ |
H A D | leveldata.h | 218 struct Weapons { struct 221 uint8 mapposx[2]; 222 uint8 mapposy[2]; 226 uint8 desc; 227 uint8 unkn2; 228 uint8 unkn3; 229 uint8 unkn4; 233 uint8 unkn5[4]; 241 uint8 sub_type; 242 uint8 unkn6[2]; [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/game/ |
H A D | weapon.h | 33 class Weapons; variable 36 friend class Weapons; variable
|
H A D | weapon.cpp | 32 Weapons::Weapons() : _confLoaded(false) { in Weapons() function in Ultima::Ultima4::Weapons
|
/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | weapons.cc | 108 namespace Weapons namespace 283 namespace Weapons namespace
|
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/ |
H A D | ThrowsShrapnel.cs | 24 public readonly string[] Weapons = { }; field in OpenRA.Mods.Common.Traits.ThrowsShrapnelInfo
|
/dports/www/grafana8/grafana-8.3.6/vendor/github.com/google/flatbuffers/samples/lua/MyGame/Sample/ |
H A D | Monster.lua | 75 function Monster_mt:Weapons(j) function
|
/dports/devel/flatbuffers/flatbuffers-2.0.0/samples/lua/MyGame/Sample/ |
H A D | Monster.lua | 75 function Monster_mt:Weapons(j) function
|
/dports/misc/mnn/MNN-1.2.0/3rd_party/flatbuffers/samples/lua/MyGame/Sample/ |
H A D | Monster.lua | 75 function Monster_mt:Weapons(j) function
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/flatbuffers/src/samples/lua/MyGame/Sample/ |
H A D | Monster.lua | 75 function Monster_mt:Weapons(j) function
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/flatbuffers/src/samples/lua/MyGame/Sample/ |
H A D | Monster.lua | 75 function Monster_mt:Weapons(j) function
|
/dports/security/vault/vault-1.8.2/vendor/github.com/google/flatbuffers/samples/lua/MyGame/Sample/ |
H A D | Monster.lua | 75 function Monster_mt:Weapons(j) function
|
/dports/www/osrm-backend/osrm-backend-5.26.0/third_party/flatbuffers/samples/lua/MyGame/Sample/ |
H A D | Monster.lua | 75 function Monster_mt:Weapons(j) function
|
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/Wuzzy/gungame.cdogscpn/ |
H A D | missions.json | 83 "Weapons": ["PWN3r"], array 139 "Weapons": ["Pn-21"], array 251 "Weapons": ["JB007"], array 363 "Weapons": ["Mag"], array 419 "Weapons": ["MD5"], array 475 "Weapons": ["Milit"], array 531 "Weapons": ["M500"], array 643 "Weapons": ["X90"], array 699 "Weapons": ["SG1"], array 755 "Weapons": ["SG2"], array [all …]
|
/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | weaponslots.h | 52 TArray<WeaponInfo> Weapons; variable
|
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/techdemo/tiletest.cdogscpn/ |
H A D | missions.json | 19 "Weapons": ["Knife", array 77 "Weapons": ["Knife", array 135 "Weapons": ["Knife", array 193 "Weapons": ["Knife", array 251 "Weapons": ["Knife", array 309 "Weapons": ["Knife", array 367 "Weapons": ["Knife", array 425 "Weapons": ["Knife", array 483 "Weapons": ["Knife", array 541 "Weapons": ["Knife", array [all …]
|
/dports/games/openlierox/OpenLieroX/include/ |
H A D | OLXG15.h | 54 OLXG15_weapon_t Weapons[5]; variable
|
H A D | CGameScript.h | 125 weapon_t *Weapons; variable
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/ |
H A D | ultima4.h | 53 class Weapons; variable
|
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/techdemo/minimal.cdogscpn/ |
H A D | missions.json | 20 "Weapons": [], array
|
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/custom/techdemo/rescue.cdogscpn/ |
H A D | missions.json | 26 "Weapons": ["Knife", array 103 "Weapons": ["Knife", array 180 "Weapons": ["Knife", array 257 "Weapons": ["Knife", array
|
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Objects/ |
H A D | Weapons.hpp | 122 class Weapons : public std::vector<Weapon> class
|
/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/GameRules/ |
H A D | Ruleset.cs | 26 public readonly IReadOnlyDictionary<string, WeaponInfo> Weapons; field in OpenRA.Ruleset
|
/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/ |
H A D | Manifest.cs | 63 Weapons, Voices, Notifications, Music, Translations, TileSets, field in OpenRA.Manifest
|
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/missions/zombie.cdogscpn/ |
H A D | missions.json | 42 "Weapons": ["Knife", array 113 "Weapons": ["Knife", array 212 "Weapons": ["Knife", array 317 "Weapons": ["Knife", array 422 "Weapons": ["Knife", array 548 "Weapons": ["Knife", array 686 "Weapons": ["Knife", array 792 "Weapons": ["Knife", array 900 "Weapons": ["Knife", array 1019 "Weapons": ["Knife", array [all …]
|