/dports/graphics/Coin/coin-Coin-4.0.0/src/navigation/ |
H A D | SoScXMLFlightControlTarget.cpp | 68 static SbName YAW; member in SoScXMLFlightControlTarget::PImpl 74 SbName SoScXMLFlightControlTarget::PImpl::YAW; member in SoScXMLFlightControlTarget::PImpl 134 SoScXMLFlightControlTarget::YAW(void) in YAW() function in SoScXMLFlightControlTarget
|
/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | qtypes.h | 31 #define YAW 1 macro
|
/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | qtypes.h | 27 #define YAW 1 macro
|
/dports/games/darkplaces/darkplaces/ |
H A D | qtypes.h | 27 #define YAW 1 macro
|
/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_envs/minitaur/envs_v2/sensors/ |
H A D | imu_sensor.py | 19 YAW = 3, variable in IMUChannel
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/ |
H A D | Angles.h | 44 #define YAW 1 // left / right macro
|
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/ |
H A D | mathlib.h | 72 #define YAW 1 macro
|
/dports/games/palomino/palomino/src/control/ |
H A D | joystick.hh | 99 enum { ROLL, PITCH, YAW, THROTTLE }; enumerator
|
/dports/games/gtkradiant/GPL/Q2Tools/qe4/ |
H A D | qedefs.h | 49 #define YAW 1 macro
|
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/ |
H A D | qedefs.h | 49 #define YAW 1 macro
|
/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | mathlib.h | 26 #define YAW 1 // left / right macro
|
/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | mathlib.h | 26 #define YAW 1 // left / right macro
|
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/ |
H A D | bothdefs.h | 39 #define YAW 1 macro
|
/dports/games/cake/cake_src/cake/ |
H A D | definitions.h | 83 #define YAW 1 /**< left / right */ macro
|
/dports/games/ufoai/ufoai-2.5-source/src/shared/ |
H A D | mathlib.h | 51 #define YAW 1 /* rotation around z axis - left / right (0 up to 360 degree) */ macro
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/ |
H A D | QEDEFS.H | 60 #define YAW 1 macro
|
/dports/games/openjk/OpenJK-07675e2/shared/qcommon/ |
H A D | q_math.h | 140 #define YAW 1 // left / right macro
|
/dports/graphics/dynamechs/dynamechs_4.0pre1/aquarobot/ |
H A D | Aquarobo.h | 125 #define YAW 0 macro
|
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | quakedef.h | 57 #define YAW 1 macro
|
/dports/games/gtkradiant/GPL/GtkRadiant/libs/ |
H A D | mathlib.h | 112 #define YAW 1 // left / right macro
|
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | quakedef.h | 59 #define YAW 1 macro
|
/dports/cad/sweethome3d/SweetHome3D-6.6.4-src/src/com/eteks/sweethome3d/model/ |
H A D | Camera.java | 44 public enum Property {NAME, X, Y, Z, YAW, PITCH, FIELD_OF_VIEW, TIME, LENS} enumConstant
|
/dports/games/netradiant/netradiant-20150621-src/libs/ |
H A D | mathlib.h | 127 #define YAW 1 // left / right macro
|
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/ |
H A D | quakedef.h | 56 #define YAW 1 macro
|
/dports/cad/sweethome3d/SweetHome3D-6.6.4-src/src/com/eteks/sweethome3d/viewcontroller/ |
H A D | ObserverCameraController.java | 41 YAW_IN_DEGREES, YAW, PITCH_IN_DEGREES, PITCH, FIELD_OF_VIEW_IN_DEGREES, FIELD_OF_VIEW, enumConstant
|