/dports/games/el/Eternal-Lands-1.9.5.9-1/eye_candy/ |
H A D | effect_summon.cpp | 16 const color_t green, const color_t blue, const Uint16 _LOD) : in OuterSummonParticle() 58 const Uint16 _LOD) : in InnerSummonParticle() 109 const SummonType _type, const Uint16 _LOD) in SummonEffect() 685 void SummonEffect::request_LOD(const float _LOD) in request_LOD()
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H A D | effect_staff.cpp | 16 const color_t blue, TextureEnum _texture, const Uint16 _LOD) : in StaffParticle() 53 Vec3* _end, const StaffType _type, const Uint16 _LOD) in StaffEffect() 98 void StaffEffect::request_LOD(const float _LOD) in request_LOD()
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H A D | effect_sword.cpp | 16 const color_t blue, TextureEnum _texture, const Uint16 _LOD) : in SwordParticle() 53 Vec3* _end, const SwordType _type, const Uint16 _LOD) in SwordEffect() 164 void SwordEffect::request_LOD(const float _LOD) in request_LOD()
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H A D | effect_missile.cpp | 16 const color_t blue, TextureEnum _texture, const Uint16 _LOD, in MissileParticle() 70 const MissileType _type, const Uint16 _LOD, int _hitOrMiss) in MissileEffect() 142 void MissileEffect::request_LOD(const float _LOD) in request_LOD()
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H A D | effect_campfire.cpp | 21 const float _sqrt_scale, const int _state, const Uint16 _LOD) : in CampfireParticle() 138 const float _sqrt_scale, const Uint16 _LOD) : in CampfireBigParticle() 178 const color_t _saturation_adjust, const float _scale, const Uint16 _LOD) in CampfireEffect()
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H A D | effect_candle.cpp | 15 const color_t saturation_adjust, const float _scale, const Uint16 _LOD) : in CandleParticle() 72 const float _scale, const Uint16 _LOD) in CandleEffect()
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H A D | effect_lamp.cpp | 15 const color_t saturation_adjust, const float _scale, const Uint16 _LOD) : in LampParticle() 63 const color_t saturation_adjust, const float _scale, const Uint16 _LOD) : in LampBigParticle() 149 const float _scale, const bool _halo, const Uint16 _LOD) in LampEffect()
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H A D | effect_mines.cpp | 18 const color_t blue, TextureEnum _texture, const Uint16 _LOD, in MineParticle() 184 const MineType _type, const Uint16 _LOD) in MineEffect() 395 const color_t blue, TextureEnum _texture, const Uint16 _LOD): in MineParticleFire() 432 const color_t blue, TextureEnum _texture, const Uint16 _LOD): in MineParticleSmoke()
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H A D | effect_ongoing.cpp | 17 TextureEnum _texture, const Uint16 _LOD, in OngoingParticle() 49 TextureEnum _texture, const Uint16 _LOD, in OngoingParticle() 170 const OngoingType _type, const Uint16 _LOD, const float _strength, Uint32 _buff_type) in OngoingEffect()
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H A D | effect_breath.cpp | 16 const color_t blue, TextureEnum _texture, const Uint16 _LOD, in BreathParticle() 200 const Uint16 _LOD, const BreathEffect::BreathType _type) : in BreathSmokeParticle() 308 const BreathType _type, const Uint16 _LOD, const percent_t _scale) in BreathEffect()
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H A D | effect_harvesting.cpp | 17 const Uint16 _LOD, const HarvestingEffect::HarvestingType _type) : in HarvestingParticle() 187 Vec3* _pos, const HarvestingType _type, const Uint16 _LOD) in HarvestingEffect() 383 Vec3* _pos, Vec3* _pos2, const HarvestingType _type, const Uint16 _LOD) in HarvestingEffect()
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H A D | effect_teleporter.cpp | 58 const color_t _saturation_adjust, const float _scale, const Uint16 _LOD) in TeleporterEffect() 181 void TeleporterEffect::request_LOD(const float _LOD) in request_LOD()
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H A D | effect_impact.cpp | 16 const color_t blue, TextureEnum _texture, const Uint16 _LOD, in ImpactParticle() 110 const Vec3 _angle, const ImpactType _type, const Uint16 _LOD, in ImpactEffect()
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H A D | effect_targetmagic.cpp | 17 const Uint16 _LOD, const TargetMagicEffect::TargetMagicType _type, in TargetMagicParticle() 298 std::vector<ec::Obstruction*>* _obstructions, const Uint16 _LOD) in TargetMagicEffect() 312 std::vector<ec::Obstruction*>* _obstructions, const Uint16 _LOD) in TargetMagicEffect() 323 std::vector<ec::Obstruction*>* _obstructions, const Uint16 _LOD) in initialize() 733 Uint16 _effect_id, const Uint16 _LOD) in TargetMagicEffect2()
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H A D | effect_smoke.h | 61 virtual void request_LOD(const float _LOD) in request_LOD()
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H A D | effect_fountain.h | 65 virtual void request_LOD(const float _LOD) in request_LOD()
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H A D | effect_bag.cpp | 58 const bool _picked_up, const Uint16 _LOD) in BagEffect()
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H A D | effect_breath.h | 42 virtual void request_LOD(const float _LOD) in request_LOD()
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H A D | effect_selfmagic.cpp | 17 const Uint16 _LOD, const SelfMagicEffect::SelfMagicType _type) : in SelfMagicParticle() 223 const SelfMagicType _type, const Uint16 _LOD) in SelfMagicEffect()
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H A D | effect_smoke.cpp | 81 const float _scale, const Uint16 _LOD) in SmokeEffect()
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H A D | effect_fountain.cpp | 108 const Uint16 _LOD) in FountainEffect()
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H A D | effect_wind.h | 52 virtual void request_LOD(const float _LOD) in request_LOD()
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H A D | effect_glow.cpp | 16 const color_t blue, TextureEnum _texture, const Uint16 _LOD, in GlowParticle() 239 const GlowType _type, const Uint16 _LOD) in GlowEffect()
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H A D | effect_cloud.cpp | 249 const float _density, BoundingRange* bounding_range, const Uint16 _LOD) in CloudEffect()
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H A D | eye_candy.h | 2025 virtual void request_LOD(const float _LOD) in request_LOD()
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