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Searched defs:_ambient (Results 1 – 16 of 16) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ps2/
H A Dicon.cpp50 const iconFVECTOR _ambient = { 0.50, 0.50, 0.50, 0.00 }; variable
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/ply/
H A DvertexData.h76 osg::ref_ptr<osg::Vec4Array> _ambient; variable
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/ply/
H A DvertexData.h76 osg::ref_ptr<osg::Vec4Array> _ambient; variable
/dports/misc/usd/USD-21.11/pxr/imaging/glf/
H A DsimpleLight.h194 GfVec4f _ambient; variable
/dports/games/battletanks/btanks-0.9.8083/engine/menu/
H A Doptions_menu.h69 Slider *_fx, *_music, *_ambient; variable
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/x/
H A Dmaterial.h83 ColorValue _ambient; variable
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/audio/
H A Daudio_process.h53 bool _ambient; member
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/model/
H A DSGLightAnimation.cxx86 SGVec4d _ambient; member in SGLightAnimation::UpdateCallback
H A DSGLight.hxx92 osg::Vec4 _ambient; member in SGLight
H A Danimation.hxx360 SGVec4d _ambient; member in SGLightAnimation
H A DSGMaterialAnimation.cxx332 ColorSpec _ambient; member in __anonaa1bb8370111::MaterialPropertyAdapter
/dports/games/residualvm/residualvm-0.3.1/engines/myst3/
H A Dmyst3.h106 Ambient *_ambient; variable
/dports/games/scummvm/scummvm-2.5.1/engines/myst3/
H A Dmyst3.h105 Ambient *_ambient; variable
/dports/games/scummvm/scummvm-2.5.1/engines/hadesch/rooms/
H A Driverstyx.cpp52 AmbientAnim _ambient; member
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Dbillboard.cpp243 duint lightListIdx, dint maxLights, dfloat const *_ambient) in Spr_VertexColors()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/
H A Dglobals.h295 std::array<AmbientSound> *_ambient; variable