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Searched defs:_animated (Results 1 – 9 of 9) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/grim/costume/
H A Dmodel_component.h60 bool _animated; variable
/dports/games/residualvm/residualvm-0.3.1/engines/grim/costume/
H A Dmodel_component.h60 bool _animated; variable
/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/SourceFiles/ui/chat/attach/
H A Dattach_abstract_single_media_preview.h46 bool _animated = false; variable
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/views/
H A Dtileview.h67 Image *_animated; /**< a scratchpad image for drawing animations */ variable
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Drawing.Common/src/System/Drawing/
H A DImageInfo.cs27 private bool _animated; field in System.Drawing.ImageAnimator.ImageInfo
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dlight.h48 int _animated; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dlight.h48 int _animated; variable
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/game/
H A Dobject.h142 bool _animated; variable
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/
H A DFAXAnimationExport.cpp250 void FArchiveXML::WriteAnimatedValue(const FCDAnimated* _animated, xmlNode* valueNode, const char* … in WriteAnimatedValue()