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Searched defs:_cursorPalette (Results 1 – 12 of 12) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/backends/platform/ds/
H A Dosystem_ds.h59 u16 _cursorPalette[256]; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ds/arm9/source/
H A Dosystem_ds.h59 u16 _cursorPalette[256]; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wii/
H A Dosystem.h62 u16 *_cursorPalette; variable
/dports/games/scummvm/scummvm-2.5.1/backends/platform/wii/
H A Dosystem.h61 u16 *_cursorPalette; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/n64/
H A Dosys_n64.h91 uint16 _cursorPalette[256]; // Palette entries for the cursor variable
/dports/games/scummvm/scummvm-2.5.1/backends/platform/n64/
H A Dosys_n64.h90 uint16 _cursorPalette[256]; // Palette entries for the cursor variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/opengl/
H A Dopengl-graphics.h413 byte _cursorPalette[3 * 256]; variable
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/opengl/
H A Dopengl-graphics.h429 byte _cursorPalette[3 * 256]; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/3ds/
H A Dosystem.h186 byte _cursorPalette[3 * 256]; variable
/dports/games/scummvm/scummvm-2.5.1/backends/platform/3ds/
H A Dosystem.h230 byte _cursorPalette[3 * 256]; variable
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/surfacesdl/
H A Dsurfacesdl-graphics.h394 SDL_Color *_cursorPalette; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/surfacesdl/
H A Dsurfacesdl-graphics.h398 SDL_Color *_cursorPalette; variable