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Searched defs:_graphicsMode (Results 1 – 12 of 12) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/sdl/
H A Dsdl.h147 int _graphicsMode; variable
/dports/games/scummvm/scummvm-2.5.1/backends/platform/sdl/
H A Dsdl.h162 int _graphicsMode; variable
/dports/games/scummvm/scummvm-2.5.1/backends/platform/ds/
H A Dosystem_ds.h53 int _graphicsMode, _stretchMode; variable
/dports/games/scummvm/scummvm-2.5.1/backends/platform/android3d/
H A Dgraphics.h141 int _graphicsMode; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ps2/
H A Dsystemps2.h161 static const GraphicsMode _graphicsMode; variable
H A Dsystemps2.cpp795 const OSystem::GraphicsMode OSystem_PS2::_graphicsMode = { NULL, NULL, 0 }; member in OSystem_PS2
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/
H A Ddisplay_manager.h160 int _graphicsMode; variable
/dports/games/scummvm/scummvm-2.5.1/backends/platform/psp/
H A Ddisplay_manager.h159 int _graphicsMode; variable
/dports/games/residualvm/residualvm-0.3.1/backends/platform/android/
H A Dandroid.h138 int _graphicsMode; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/gui/
H A DThemeEngine.h694 GraphicsMode _graphicsMode; variable
/dports/games/residualvm/residualvm-0.3.1/gui/
H A DThemeEngine.h706 GraphicsMode _graphicsMode; variable
/dports/games/scummvm/scummvm-2.5.1/gui/
H A DThemeEngine.h756 GraphicsMode _graphicsMode; variable