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Searched defs:_lastScreenUpdate (Results 1 – 9 of 9) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wii/
H A Dosystem.h81 u32 _lastScreenUpdate; variable
/dports/games/scummvm/scummvm-2.5.1/backends/platform/wii/
H A Dosystem.h80 u32 _lastScreenUpdate; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/gui/
H A Dgui.h127 uint32 _lastScreenUpdate; variable
H A Dgui_v1.h140 uint32 _lastScreenUpdate; variable
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/gui/
H A Dgui.h127 uint32 _lastScreenUpdate; variable
H A Dgui_v1.h141 uint32 _lastScreenUpdate; variable
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/resources/
H A Dactor.h384 uint32 _lastScreenUpdate; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/n64/
H A Dosys_n64_base.cpp496 static uint32 _lastScreenUpdate = 0; in updateScreen() local
/dports/games/scummvm/scummvm-2.5.1/backends/platform/n64/
H A Dosys_n64_base.cpp480 static uint32 _lastScreenUpdate = 0; in updateScreen() local