/dports/games/openxcom/OpenXcom-1.0/src/Engine/ |
H A D | Action.h | 39 int _topBlackBand, _leftBlackBand, _mouseX, _mouseY, _surfaceX, _surfaceY; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | scene_script.h | 534 int _mouseY; in DECLARE_SCRIPT() local
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | scene_script.h | 534 int _mouseY; in DECLARE_SCRIPT() local
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/dports/games/scummvm/scummvm-2.5.1/engines/hugo/ |
H A D | mouse.h | 84 int _mouseY; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hugo/ |
H A D | mouse.h | 84 int _mouseY; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/ |
H A D | kia_section_settings.h | 55 int _mouseY; variable
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H A D | kia_section_save.h | 64 int _mouseY; variable
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H A D | kia_section_clues.h | 63 int _mouseY; variable
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H A D | kia_section_crimes.h | 69 int _mouseY; variable
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H A D | kia_section_suspects.h | 78 int _mouseY; variable
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/dports/games/scummvm/scummvm-2.5.1/backends/events/sdl/ |
H A D | sdl-events.h | 72 int _mouseY; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/ |
H A D | kia_section_save.h | 64 int _mouseY; variable
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H A D | kia_section_clues.h | 63 int _mouseY; variable
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H A D | ui_dropdown.h | 74 int _mouseY; variable
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H A D | kia_section_settings.h | 69 int _mouseY; variable
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H A D | kia_section_crimes.h | 69 int _mouseY; variable
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H A D | kia_section_suspects.h | 78 int _mouseY; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/ |
H A D | mouse.h | 75 uint16 _mouseY; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/sky/ |
H A D | mouse.h | 75 uint16 _mouseY; variable
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/dports/games/criticalmass/CriticalMass-1.5/game/ |
H A D | MenuManager.hpp | 80 float _mouseY; member in MenuManager
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/dports/games/scummvm/scummvm-2.5.1/engines/hdb/ |
H A D | input.h | 83 int _mouseX, _mouseY; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/ |
H A D | input.h | 79 int _mouseX, _mouseY; variable
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/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/ |
H A D | Map.h | 58 int _mouseX, _mouseY; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wii/ |
H A D | osystem.h | 102 s32 _mouseX, _mouseY; variable
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/wii/ |
H A D | osystem.h | 101 s32 _mouseX, _mouseY; variable
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