/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/blue_force/ |
H A D | blueforce_scenes6.h | 53 BackgroundSceneObject _object4, _object5; variable 66 NamedObject _object4, _object5, _object6; variable 111 NamedObject _object3, _object4, _object5, _object6; variable
|
H A D | blueforce_scenes2.h | 58 NamedObject _object1, _object2, _object3, _object4, _object5, _object6; variable 79 IntroObject _object1, _object2, _object3, _object4; variable 102 NamedObject _object1, _object2, _object3, _object4, _object5; variable 145 IntroObject _object1, _object2, _object3, _object4; variable 258 NamedObject _object1, _object2, _object3, _object4, _object5; variable 288 NamedObject _jake, _dad, _mum, _object4; variable
|
H A D | blueforce_scenes3.h | 102 FollowerObject _object2, _object3, _object4, _object5, _object6, _object7; variable 204 SceneObject _object4, _object5, _object6; variable 239 NamedObject _object1, _object2, _object3, _object4, _object5; variable 343 SceneObject _object4, _object5; variable 410 SceneObject _object3, _object4; variable 669 Object4 _object4; variable
|
H A D | blueforce_scenes1.h | 75 NamedObject _object1, _object2, _object3, _object4, _object5; variable 265 Object4 _object4; variable 338 NamedObject _object1, _object2, _object3, _object4, _object5; variable
|
H A D | blueforce_scenes8.h | 263 NamedObject _object4, _object5; variable 499 NamedObject _object4, _object5, _object6; variable 550 Object4 _object4; variable
|
H A D | blueforce_scenes9.h | 103 NamedObject _object4; variable 471 NamedObject _object4; variable
|
H A D | blueforce_scenes5.h | 312 NamedObjectExt _object4; variable
|
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/blue_force/ |
H A D | blueforce_scenes6.h | 53 BackgroundSceneObject _object4, _object5; variable 66 NamedObject _object4, _object5, _object6; variable 111 NamedObject _object3, _object4, _object5, _object6; variable
|
H A D | blueforce_scenes2.h | 58 NamedObject _object1, _object2, _object3, _object4, _object5, _object6; variable 79 IntroObject _object1, _object2, _object3, _object4; variable 102 NamedObject _object1, _object2, _object3, _object4, _object5; variable 145 IntroObject _object1, _object2, _object3, _object4; variable 258 NamedObject _object1, _object2, _object3, _object4, _object5; variable 288 NamedObject _jake, _dad, _mum, _object4; variable
|
H A D | blueforce_scenes3.h | 102 FollowerObject _object2, _object3, _object4, _object5, _object6, _object7; variable 204 SceneObject _object4, _object5, _object6; variable 239 NamedObject _object1, _object2, _object3, _object4, _object5; variable 343 SceneObject _object4, _object5; variable 410 SceneObject _object3, _object4; variable 669 Object4 _object4; variable
|
H A D | blueforce_scenes1.h | 75 NamedObject _object1, _object2, _object3, _object4, _object5; variable 265 Object4 _object4; variable 338 NamedObject _object1, _object2, _object3, _object4, _object5; variable
|
H A D | blueforce_scenes8.h | 263 NamedObject _object4, _object5; variable 499 NamedObject _object4, _object5, _object6; variable 550 Object4 _object4; variable
|
H A D | blueforce_scenes9.h | 103 NamedObject _object4; variable 471 NamedObject _object4; variable
|
H A D | blueforce_scenes5.h | 312 NamedObjectExt _object4; variable
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld/ |
H A D | ringworld_scenes8.h | 112 SceneObject _object4; variable 178 SceneObject _object4; variable 232 SceneObject _object4; variable 270 SceneObject _object4; variable 301 SceneObject _object4; variable 425 Object1 _object4; variable
|
H A D | ringworld_scenes2.h | 78 SceneObject _object1, _object2, _object3, _object4; variable
|
H A D | ringworld_scenes10.h | 80 SceneObject _object4; variable 495 SceneObject _object4; variable
|
H A D | ringworld_scenes3.h | 120 SceneObject _object1, _object2, _object3, _object4, _object5; variable 267 SceneObject _object4; variable
|
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld/ |
H A D | ringworld_scenes8.h | 112 SceneObject _object4; variable 178 SceneObject _object4; variable 232 SceneObject _object4; variable 270 SceneObject _object4; variable 301 SceneObject _object4; variable 425 Object1 _object4; variable
|
H A D | ringworld_scenes2.h | 78 SceneObject _object1, _object2, _object3, _object4; variable
|
H A D | ringworld_scenes10.h | 80 SceneObject _object4; variable 495 SceneObject _object4; variable
|
H A D | ringworld_scenes3.h | 120 SceneObject _object1, _object2, _object3, _object4, _object5; variable 267 SceneObject _object4; variable
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/sherlock/ |
H A D | sherlock_logo.h | 67 Object _object1, _object2, _object3, _object4; variable
|
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/sherlock/ |
H A D | sherlock_logo.h | 67 Object _object1, _object2, _object3, _object4; variable
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld2/ |
H A D | ringworld2_scenes2.h | 644 SceneObject _object4; variable
|