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Searched defs:_overlayVisible (Results 1 – 12 of 12) sorted by relevance

/dports/games/residualvm/residualvm-0.3.1/backends/graphics/sdl/
H A Dresvm-sdl-graphics.h134 bool _overlayVisible; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wii/
H A Dosystem.h73 bool _overlayVisible; variable
/dports/games/scummvm/scummvm-2.5.1/backends/platform/wii/
H A Dosystem.h72 bool _overlayVisible; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/n64/
H A Dosys_n64.h113 bool _overlayVisible; variable
/dports/games/scummvm/scummvm-2.5.1/backends/platform/n64/
H A Dosys_n64.h112 bool _overlayVisible; variable
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/null/
H A Dnull-graphics.h93 bool _overlayVisible; variable
/dports/games/scummvm/scummvm-2.5.1/backends/graphics3d/openglsdl/
H A Dopenglsdl-graphics3d.h165 bool _overlayVisible; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/3ds/
H A Dosystem.h202 bool _overlayVisible; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/
H A Dwindowed.h293 bool _overlayVisible; variable
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/
H A Dwindowed.h290 bool _overlayVisible; variable
/dports/games/scummvm/scummvm-2.5.1/backends/platform/3ds/
H A Dosystem.h248 bool _overlayVisible; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/
H A Dlibretro_os.cpp295 bool _overlayVisible; member in OSystem_RETRO