/dports/games/gnustep-ladder/Ladder-1.0/ |
H A D | GoDocument.h | 7 Player *_players[2]; variable
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H A D | PlayerController.h | 6 NSMutableArray *_players; variable
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H A D | Go.h | 74 Player * _players[2]; variable
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/dports/games/battletanks/btanks-0.9.8083/engine/src/ |
H A D | player_manager.h | 151 std::vector<PlayerSlot> _players; variable
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/dports/games/CaribbeanStud/CS/ |
H A D | Dealer.h | 74 Player * _players[10]; variable
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H A D | Table.h | 83 int _players; variable
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/dports/games/masterserver/masterserver-0.4.1/plugins/ |
H A D | libqw.c | 115 int _players; // # of players member
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H A D | libd3.c | 103 int _players; // # of players member
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H A D | libq3.c | 110 int _players; // # of players member
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H A D | libef.c | 120 int _players; // # of players member
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/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/media/codecs/ |
H A D | base.py | 244 _players = [] # List of players when calling Source.play variable in Source
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/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/media/codecs/ |
H A D | base.py | 237 _players = [] # List of players when calling Source.play variable in Source
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/ |
H A D | input.cpp | 494 void input_set_player_count( unsigned _players ) in input_set_player_count()
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/ |
H A D | input.cpp | 494 void input_set_player_count( unsigned _players ) in input_set_player_count()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/system/ |
H A D | players.cpp | 39 Player * _players[playersSize] = { nullptr }; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/imuse/ |
H A D | imuse_internal.h | 441 Player _players[8]; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/filesys/ |
H A D | savegame.h | 300 SaveGamePlayerRecord _players[8]; member
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/imuse/ |
H A D | imuse_internal.h | 449 Player _players[8]; variable
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgcatch/ |
H A D | osgcatch.cpp | 743 Character _players[2]; member in GameEventHandler
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgcatch/ |
H A D | osgcatch.cpp | 743 Character _players[2]; member in GameEventHandler
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