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Searched defs:_shininess (Results 1 – 13 of 13) sorted by relevance

/dports/misc/usd/USD-21.11/pxr/imaging/glf/
H A DsimpleMaterial.h78 double _shininess; variable
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/x/
H A Dmaterial.h86 float _shininess; variable
/dports/games/bzflag-server/bzflag-2.4.22/src/ogl/
H A DOpenGLMaterial.cxx55 GLfloat _shininess) in Rep()
/dports/games/bzflag/bzflag-2.4.22/src/ogl/
H A DOpenGLMaterial.cxx55 GLfloat _shininess) in Rep()
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dvertexlist.cpp205 void VertexList::setShininess(float _shininess) in setShininess()
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dvertexlist.cpp205 void VertexList::setShininess(float _shininess) in setShininess()
/dports/astro/celestia-gtk/celestia-1.6.1/src/cel3ds/
H A D3dsmodel.cpp79 void M3DMaterial::setShininess(float _shininess) in setShininess()
/dports/astro/celestia/celestia-1.6.1/src/cel3ds/
H A D3dsmodel.cpp79 void M3DMaterial::setShininess(float _shininess) in setShininess()
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FCDocument/
H A DFCDEffectStandard.h468 inline void SetShininess(float _shininess) { shininess->SetValue(_shininess); SetDirtyFlag(); } in SetShininess()
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/include/FCDocument/
H A DFCDEffectStandard.h468 inline void SetShininess(float _shininess) { shininess->SetValue(_shininess); SetDirtyFlag(); } in SetShininess()
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/model/
H A DSGMaterialAnimation.cxx336 PropSpec _shininess; member in __anonaa1bb8370111::MaterialPropertyAdapter
/dports/games/residualvm/residualvm-0.3.1/engines/stark/formats/
H A Dbiffmesh.cpp367 float _shininess; member in Stark::Formats::MeshObjectMaterial
/dports/games/scummvm/scummvm-2.5.1/engines/stark/formats/
H A Dbiffmesh.cpp368 float _shininess; member in Stark::Formats::MeshObjectMaterial