1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef STARTREK_ROOM_H 24 #define STARTREK_ROOM_H 25 26 #include "common/rect.h" 27 #include "common/ptr.h" 28 #include "common/str.h" 29 #include "common/hashmap.h" 30 31 #include "startrek/action.h" 32 #include "startrek/awaymission.h" 33 #include "startrek/fixedint.h" 34 #include "startrek/object.h" 35 #include "startrek/soundeffects.h" 36 #include "startrek/text.h" 37 38 using Common::SharedPtr; 39 40 namespace StarTrek { 41 42 class StarTrekEngine; 43 class Room; 44 45 #include "common/pack-start.h" // START STRUCT PACKING 46 47 // Per-room action functions 48 struct RoomAction { 49 const Action action; 50 void (Room::*funcPtr)(); 51 }; 52 53 #include "common/pack-end.h" // END STRUCT PACKING 54 55 // Offsets of data in RDF files 56 57 const int RDF_BAN_DATA_START = 0x1e; 58 const int RDF_BAN_DATA_END = 0x20; 59 const int RDF_WARP_ROOM_INDICES = 0x22; 60 const int RDF_ROOM_ENTRY_POSITIONS = 0x2a; 61 const int RDF_BEAM_IN_POSITIONS = 0xaa; 62 const int RDF_SPAWN_POSITIONS = 0xba; 63 64 class Room { 65 public: 66 Room(StarTrekEngine *vm, const Common::String &name); 67 ~Room(); 68 69 friend class Console; 70 71 uint16 readRdfWord(int offset); 72 73 /** 74 * Scale-related stuff; at the "min Y" position or below, the crewmembers have 75 * "minimum" scale; that value rises to the "max scale" value by the time they reach 76 * the "max Y" value. 77 */ getMaxY()78 uint16 getMaxY() { 79 return readRdfWord(0x06); 80 } getMinY()81 uint16 getMinY() { 82 return readRdfWord(0x08); 83 } getMinScale()84 Fixed8 getMinScale() { 85 return Fixed8::fromRaw(readRdfWord(0x0a)); 86 } getMaxScale()87 Fixed8 getMaxScale() { 88 return Fixed8::fromRaw(readRdfWord(0x0c)); 89 } getBanDataStart()90 int16 getBanDataStart() { 91 return readRdfWord(RDF_BAN_DATA_START); 92 } getBanDataEnd()93 int16 getBanDataEnd() { 94 return readRdfWord(RDF_BAN_DATA_END); 95 } 96 97 /** 98 * Check if a particular action is defined for this room. 99 */ 100 bool actionHasCode(const Action &action); 101 bool actionHasCode(byte type, byte b1, byte b2, byte b3); 102 103 /** 104 * Execute a particular action for this room, if defined. 105 */ 106 bool handleAction(const Action &action); 107 bool handleAction(byte type, byte b1, byte b2, byte b3); 108 109 /** 110 * Same as above, but if any byte in the action is -1 (0xff), it matches any value. 111 */ 112 bool handleActionWithBitmask(const Action &action); 113 bool handleActionWithBitmask(byte type, byte b1, byte b2, byte b3); 114 getFirstHotspot()115 uint16 getFirstHotspot() { 116 return readRdfWord(0x12); 117 } getHotspotEnd()118 uint16 getHotspotEnd() { 119 return readRdfWord(0x14); 120 } 121 122 // Warp-related stuff getFirstWarpPolygonOffset()123 uint16 getFirstWarpPolygonOffset() { 124 return readRdfWord(0x16); 125 } getWarpPolygonEndOffset()126 uint16 getWarpPolygonEndOffset() { 127 return readRdfWord(0x18); 128 } getFirstDoorPolygonOffset()129 uint16 getFirstDoorPolygonOffset() { 130 return readRdfWord(0x1a); 131 } getDoorPolygonEndOffset()132 uint16 getDoorPolygonEndOffset() { 133 return readRdfWord(0x1c); 134 } 135 136 /** 137 * Get the point at which a crewman beams in to this room (not properly defined for 138 * all rooms). 139 */ 140 Common::Point getBeamInPosition(int crewmanIndex); 141 /** 142 * This is analagous to above, but instead of beaming in, they just appear in a spot. 143 * Used sparingly, ie. in feather's serpent when appearing in cave after Quetzecoatl 144 * warps the crew. 145 */ 146 Common::Point getSpawnPosition(int crewmanIndex); 147 148 public: 149 byte *_rdfData; 150 151 private: 152 StarTrekEngine *_vm; 153 AwayMission *_awayMission; 154 155 const RoomAction *_roomActionList; 156 int _numRoomActions; 157 158 Common::HashMap<int, Common::String> _lookMessages; 159 Common::HashMap<int, Common::String> _lookWithTalkerMessages; 160 Common::HashMap<int, Common::String> _talkMessages; 161 162 void loadRoomMessages(); 163 void loadOtherRoomMessages(); 164 void loadRoomMessage(const char *text); 165 166 int findFunctionPointer(int action, void (Room::*funcPtr)()); 167 168 169 // Interface for room-specific code 170 /** 171 * Cmd 0x00 172 */ 173 void loadActorAnim(int actorIndex, Common::String anim, int16 x = -1, int16 y = -1, uint16 field66 = 0); 174 /** 175 * Cmd 0x00 176 */ 177 void loadActorAnimC(int actorIndex, Common::String anim, int16 x, int16 y, void (Room::*funcPtr)()); 178 /** 179 * Cmd 0x01 180 */ 181 void loadActorStandAnim(int actorIndex); 182 /** 183 * Cmd 0x02 184 * This is exactly the same as "loadActorAnim", but the game calls it at different times? 185 */ 186 void loadActorAnim2(int actorIndex, Common::String anim, int16 x = -1, int16 y = -1, uint16 field66 = 0); 187 /** 188 * Cmd 0x03 189 */ 190 int showRoomSpecificText(const char **textAddr); 191 int showMultipleTexts(const TextRef *text, bool fromRDF = false, bool lookWithTalker = false); 192 int showDescription(TextRef text, bool fromRDF = false, bool lookWithTalker = false); 193 int showText(TextRef speaker, TextRef text, bool fromRDF = false, bool lookWithTalker = false); 194 195 /** 196 * Cmd 0x04 197 */ 198 void giveItem(int item); 199 200 // Command 0x05: "demon4ShowSunPuzzle" 201 202 /** 203 * Cmd 0x06 204 */ 205 void loadRoomIndex(int roomIndex, int spawnIndex); 206 /** 207 * Cmd 0x07 208 */ 209 void loseItem(int item); 210 /** 211 * Cmd 0x08 212 */ 213 void walkCrewman(int actorIndex, int16 destX, int16 destY, uint16 finishedAnimActionParam = 0); 214 void walkCrewmanC(int actorIndex, int16 destX, int16 destY, void (Room::*funcPtr)()); // Cmd 0x08 215 216 public: 217 /** 218 * Cmd 0x09: Loads a pair of .map and .iw files to change the room's collisions and pathfinding. 219 */ 220 void loadMapFile(const Common::String &name); 221 222 private: 223 /** 224 * Cmd 0x0a 225 */ 226 void showBitmapFor5Ticks(const Common::String &bmpName, int priority); 227 /** 228 * Cmd 0x0b 229 */ 230 bool haveItem(int item); 231 232 // Command 0x0c: "demon6ShowCase" 233 234 /** 235 * Cmd 0x0d 236 */ 237 Common::Point getActorPos(int actorIndex); 238 /** 239 * Cmd 0x0e: Returns a word in range [start, end] (that's inclusive). 240 */ 241 int16 getRandomWordInRange(int start, int end); 242 /** 243 * Cmd 0x0f 244 */ 245 void playSoundEffectIndex(int soundEffect); 246 /** 247 * Cmd 0x10 248 */ 249 void playMidiMusicTracks(int startTrack, int loopTrack = -1); 250 /** 251 * Cmd 0x11 252 */ 253 void endMission(int16 score, int16 arg2, int16 arg3); 254 /** 255 * Cmd 0x12 256 */ 257 void showGameOverMenu(); 258 /** 259 * Cmd 0x13: Text input used in "Than Old Devil Moon" (SINS mission) 260 * Takes a list of codes (ending with nullptr) and returns the index of the matched 261 * code (plus one), or 0 if no code was matched. 262 */ 263 int showCodeInputBox(const char * const *codes); 264 /** 265 * Cmd 0x14: Show a map of the republic for mission 7 266 */ 267 void showRepublicMap(int16 arg0, int16 arg2); 268 /** 269 * Cmd 0x15 270 */ 271 void playVoc(Common::String filename); 272 /** 273 * Cmd 0x17 274 */ 275 void stopAllVocSounds(); 276 277 // Helper functions for repetitive stuff. 278 279 Common::String getCrewmanAnimFilename(int object, const Common::String &str); 280 281 /** 282 * If "changeDirection" is true, they remain facing that direction even after their 283 * animation is finished. The game is inconsistent about doing this. 284 */ 285 void spockScan(int direction, TextRef text, bool changeDirection = false, bool fromRDF = false); 286 void mccoyScan(int direction, TextRef text, bool changeDirection = false, bool fromRDF = false); 287 288 // Room-specific code 289 public: 290 // DEMON0 291 void demon0Tick1(); 292 void demon0Tick2(); 293 void demon0Tick60(); 294 void demon0Tick100(); 295 void demon0Tick140(); 296 void demon0TouchedWarp0(); 297 void demon0WalkToBottomDoor(); 298 void demon0TouchedHotspot1(); 299 void demon0ReachedBottomDoor(); 300 void demon0WalkToTopDoor(); 301 void demon0TouchedHotspot0(); 302 void demon0ReachedTopDoor(); 303 void demon0TalkToPrelate(); 304 void demon0LookAtPrelate(); 305 void demon0UsePhaserOnSnow(); 306 void demon0UsePhaserOnSign(); 307 void demon0UsePhaserOnShelter(); 308 void demon0UsePhaserOnPrelate(); 309 void demon0LookAtSign(); 310 void demon0LookAtTrees(); 311 void demon0LookAtSnow(); 312 void demon0LookAnywhere(); 313 void demon0LookAtBushes(); 314 void demon0LookAtKirk(); 315 void demon0LookAtMcCoy(); 316 void demon0LookAtRedShirt(); 317 void demon0LookAtSpock(); 318 void demon0LookAtShelter(); 319 void demon0TalkToKirk(); 320 void demon0TalkToRedshirt(); 321 void demon0TalkToMcCoy(); 322 void demon0TalkToSpock(); 323 void demon0AskPrelateAboutSightings(); 324 void demon0UseSTricorderAnywhere(); 325 void demon0UseMTricorderAnywhere(); 326 void demon0UseMTricorderOnPrelate(); 327 void demon0BadResponse(); 328 329 // DEMON1 330 void demon1Tick1(); 331 void demon1WalkToCave(); 332 void demon1TouchedTopWarp(); 333 void demon1TouchedBottomWarp(); 334 void demon1Timer2Expired(); 335 void demon1Timer0Expired(); 336 void demon1Timer3Expired(); 337 void demon1Timer1Expired(); 338 void demon1KlingonFinishedAimingWeapon(); 339 void demon1KirkShot(); 340 void demon1UsePhaserOnAnything(); 341 void demon1UsePhaserOnKlingon1(); 342 void demon1ShootKlingon1(); 343 void demon1KlingonDropsHand(); 344 void demon1UsePhaserOnKlingon2(); 345 void demon1ShootKlingon2(); 346 void demon1UsePhaserOnKlingon3(); 347 void demon1ShootKlingon3(); 348 void demon1AllKlingonsDead(); 349 void demon1Timer5Expired(); 350 void demon1UseMTricorderOnKlingon(); 351 void demon1UseSTricorderOnTulips(); 352 void demon1UseSTricorderOnPods(); 353 void demon1UseSTricorderOnCattails(); 354 void demon1UseSTricorderOnFerns(); 355 void demon1UseSTricorderOnHand(); 356 void demon1UseSTricorderOnKlingon1(); 357 void demon1UseSTricorderOnKlingon2Or3(); 358 void demon1UseMTricorderOnKirk(); 359 void demon1UseMTricorderOnSpock(); 360 void demon1UseMTricorderOnRedshirt(); 361 void demon1UseMTricorderOnCrewman(); 362 void demon1GetHand(); 363 void demon1ReachedHand(); 364 void demon1PickedUpHand(); 365 void demon1FinishedGettingHand(); 366 void demon1LookAtKlingon(); 367 void demon1LookAtCattails(); 368 void demon1LookAtTulips(); 369 void demon1LookAtPods(); 370 void demon1LookAtFerns(); 371 void demon1LookAtStream(); 372 void demon1LookAtMine(); 373 void demon1LookAtMountain(); 374 void demon1LookAtHand(); 375 void demon1LookAnywhere(); 376 void demon1LookAtKirk(); 377 void demon1LookAtSpock(); 378 void demon1LookAtMcCoy(); 379 void demon1LookAtRedshirt(); 380 void demon1TalkToKirk(); 381 void demon1TalkToSpock(); 382 void demon1TalkToMcCoy(); 383 void demon1TalkToRedshirt(); 384 void demon1TalkToUnconsciousCrewman(); 385 386 // DEMON2 387 void demon2Tick1(); 388 void demon2WalkToCave(); 389 void demon2ReachedCave(); 390 void demon2TouchedWarp1(); 391 void demon2LookAtCave(); 392 void demon2LookAtMountain(); 393 void demon2LookAtBerries(); 394 void demon2LookAtFern(); 395 void demon2LookAtMoss(); 396 void demon2LookAtLights(); 397 void demon2LookAtAnything(); 398 void demon2LookAtKirk(); 399 void demon2LookAtSpock(); 400 void demon2LookAtMcCoy(); 401 void demon2LookAtRedshirt(); 402 void demon2TalkToKirk(); 403 void demon2TalkToSpock(); 404 void demon2TalkToMcCoy(); 405 void demon2TalkToRedshirt(); 406 void demon2UsePhaserOnBerries(); 407 void demon2UseSTricorderOnBerries(); 408 void demon2UseSTricorderOnMoss(); 409 void demon2UseSTricorderOnFern(); 410 void demon2UseSTricorderOnCave(); 411 void demon2UseMTricorderOnBerries(); 412 void demon2GetBerries(); 413 void demon2ReachedBerries(); 414 void demon2PickedUpBerries(); 415 416 // DEMON3 417 void demon3Tick1(); 418 void demon3Timer0Expired(); 419 void demon3Timer1Expired(); 420 void demon3Timer3Expired(); 421 void demon3FinishedAnimation1(); 422 void demon3FinishedAnimation2(); 423 void demon3FinishedWalking5(); 424 void demon3McCoyInFiringPosition(); 425 void demon3SpockInFiringPosition(); 426 void demon3RedShirtInFiringPosition(); 427 void demon3KirkInFiringPosition(); 428 void demon3CrewmanInFiringPosition(); 429 void demon3PullOutPhaserAndFireAtBoulder(); 430 void demon3FireAtBoulder(); 431 void demon3UsePhaserOnRedshirt(); 432 void demon3UseStunPhaserOnBoulder(); 433 void demon3UsePhaserOnBoulder1(); 434 void demon3UsePhaserOnBoulder2(); 435 void demon3UsePhaserOnBoulder3(); 436 void demon3UsePhaserOnBoulder4(); 437 void demon3BoulderCommon(); 438 void demon3UseSTricorderOnMiner(); 439 void demon3UseSTricorderOnPanel(); 440 void demon3UseSTricorderOnBoulder(); 441 void demon3UseMTricorderOnBoulder(); 442 void demon3UseCrewmanOnPanel(); 443 void demon3UseRedshirtOnPanel(); 444 void demon3RedshirtReachedPanel(); 445 void demon3RedshirtUsedPanel(); 446 void demon3RedshirtElectrocuted(); 447 void demon3UseSTricorderOnDoor(); 448 void demon3UseSTricorderOnAnything(); 449 void demon3UseMTricorderOnDoor(); 450 void demon3UsePhaserOnDoor(); 451 void demon3UseHandOnPanel(); 452 void demon3KirkReachedHandPanel(); 453 void demon3KirkUsedHandPanel(); 454 void demon3UseMTricorderOnMiner(); 455 void demon3UseMedkitOnMiner(); 456 void demon3McCoyReachedMiner(); 457 void demon3McCoyFinishedHealingMiner(); 458 void demon3GetMiner(); 459 void demon3TalkToMiner(); 460 void demon3TalkToKirk(); 461 void demon3TalkToSpock(); 462 void demon3TalkToMccoy(); 463 void demon3TalkToRedshirt(); 464 void demon3LookAtKirk(); 465 void demon3LookAtSpock(); 466 void demon3LookAtMccoy(); 467 void demon3LookAtRedshirt(); 468 void demon3LookAnywhere(); 469 void demon3LookAtMiner(); 470 void demon3LookAtBoulder1(); 471 void demon3LookAtBoulder2(); 472 void demon3LookAtBoulder3(); 473 void demon3LookAtBoulder4(); 474 void demon3LookAtStructure(); 475 void demon3LookAtDoor(); 476 void demon3LookAtPanel(); 477 void demon3LookAtLight(); 478 479 // DEMON4 480 void demon4Tick1(); 481 void demon4FinishedAnimation1(); 482 void demon4FinishedAnimation2(); 483 void demon4FinishedAnimation3(); 484 void demon4Timer0Expired(); 485 void demon4Timer1Expired(); 486 void demon4CrewmanReachedBeamoutPosition(); 487 void demon4Timer2Expired(); 488 void demon4Timer3Expired(); 489 void demon4Timer4Expired(); 490 void demon4Timer5Expired(); 491 void demon4Timer6Expired(); 492 void demon4UsePhaserOnNauian(); 493 void demon4UseMetalOnSecurityEquipment(); 494 void demon4KirkReachedSecurityEquipment(); 495 void demon4KirkFinishedUsingSecurityEquipment(); 496 void demon4UseMetalOnNauian(); 497 void demon4KirkReachedNauian(); 498 void demon4UseSkullOnNauian(); 499 void demon4KirkReachedNauianWithSkull(); 500 void demon4UsePhaserOnPanel(); 501 void demon4UsePhaserOnPattern(); 502 void demon4UsePhaserOnMccoy(); 503 void demon4TalkToNauian(); 504 void demon4LookAtPattern(); 505 void demon4LookAtAlien(); 506 void demon4LookAnywhere(); 507 void demon4LookAtSecurityEquipment(); 508 void demon4LookAtFloor(); 509 void demon4LookAtKirk(); 510 void demon4LookAtMccoy(); 511 void demon4LookAtSpock(); 512 void demon4LookAtRedshirt(); 513 void demon4LookAtChamber(); 514 void demon4LookAtPanel(); 515 void demon4UseKirkOnPanel(); 516 void demon4UseSpockOnPanel(); 517 void demon4UseMccoyOnPanel(); 518 void demon4UseRedshirtOnPanel(); 519 void demon4UseCrewmanOnPanel(); 520 void demon4CrewmanReachedPanel(); 521 bool demon4ShowSunPuzzle(); 522 void demon4TalkToKirk(); 523 void demon4TalkToMccoy(); 524 void demon4TalkToSpock(); 525 void demon4TalkToRedshirt(); 526 void demon4UseSTricorderOnChamber(); 527 void demon4UseSTricorderOnPattern(); 528 void demon4UseMTricorderOnPattern(); 529 void demon4UseSTricorderOnPanel(); 530 void demon4UseMTricorderOnPanel(); 531 void demon4UseSTricorderOnAnything(); 532 void demon4UseMTricorderOnAnything(); 533 void demon4UseSTricorderOnNauian(); 534 void demon4UseMTricorderOnNauian(); 535 void demon4UseSTricorderOnSecurityEquipment(); 536 void demon4UseMTricorderOnSecurityEquipment(); 537 538 // DEMON5 539 void demon5Tick1(); 540 void demon5WalkToDoor(); 541 void demon5TouchedDoorOpenTrigger(); 542 void demon5DoorOpenedOrReachedDoor(); 543 void demon5UseSTricorderOnCrate(); 544 void demon5UsePhaserOnAnything(); 545 void demon5UseHandOnStephen(); 546 void demon5UseBerryOnStephen(); 547 void demon5UseHypoDytoxinOnChub(); 548 void demon5MccoyReachedChub(); 549 void demon5MccoyHealedChub(); 550 void demon5UseHypoDytoxinOnAnything(); 551 void demon5UseBerryOnChub(); 552 void demon5LookAtRoberts(); 553 void demon5LookAtGrisnash(); 554 void demon5LookAtStephen(); 555 void demon5LookAtKirk(); 556 void demon5LookAtSpock(); 557 void demon5LookAtMccoy(); 558 void demon5LookAtRedshirt(); 559 void demon5LookAtMountain(); 560 void demon5LookAtCrate(); 561 void demon5LookAnywhere(); 562 void demon5LookAtChub(); 563 void demon5TalkToRoberts(); 564 void demon5TalkToChub(); 565 void demon5TalkToGrisnash(); 566 void demon5TalkToStephen(); 567 void demon5TalkToKirk(); 568 void demon5TalkToSpock(); 569 void demon5TalkToRedshirt(); 570 void demon5TalkToMccoy(); 571 void demon5UseMTricorderOnRoberts(); 572 void demon5UseMTricorderOnChub(); 573 void demon5UseMTricorderOnGrisnash(); 574 void demon5UseMTricorderOnStephen(); 575 void demon5CheckCompletedStudy(); 576 void demon5GetCrate(); 577 578 // DEMON6 579 void demon6Tick1(); 580 void demon6Tick30(); 581 void demon6SpockReachedComputer(); 582 void demon6WalkToDoor(); 583 void demon6TouchedDoorOpenTrigger(); 584 void demon6DoorOpenedOrReachedDoor(); 585 void demon6UsePhaserOnStephen(); 586 void demon6UsePhaserOnCase(); 587 void demon6LookAtWorkspace(); 588 void demon6LookAtCase(); 589 void demon6LookAtTable(); 590 void demon6LookAtMineral(); 591 void demon6LookAtShells(); 592 void demon6LookAtSkull(); 593 void demon6LookAtMetal(); 594 void demon6LookAtMeteor(); 595 void demon6LookAtMountain(); 596 void demon6LookAtSynthesizer(); 597 void demon6LookAtKirk(); 598 void demon6LookAtSpock(); 599 void demon6LookAtMccoy(); 600 void demon6LookAtRedshirt(); 601 void demon6LookAtComputer(); 602 void demon6LookAnywhere(); 603 void demon6LookAtStephen(); 604 void demon6TalkToMccoy(); 605 void demon6TalkToSpock(); 606 void demon6TalkToKirk(); 607 void demon6TalkToRedshirt(); 608 void demon6TalkToStephen(); 609 void demon6StephenIsInsulted(); 610 void demon6StephenDescribesItemsInCase(); 611 void demon6UseBerryOnStephen(); 612 void demon6UseBerryOnSynthesizer(); 613 void demon6MccoyReachedSynthesizer(); 614 void demon6FinishedMakingHypoDytoxin(); 615 void demon6UseHandOnWorkspace(); 616 void demon6SpockReachedWorkspace(); 617 void demon6SpockFinishedRepairingHand(); 618 void demon6UseAnythingOnWorkspace(); 619 void demon6UseCrewmanOnCase(); 620 void demon6UseKirkOnComputer(); 621 void demon6UseMccoyOnComputer(); 622 void demon6UseRedshirtOnComputer(); 623 void demon6UseSpockOnComputer(); 624 void demon6UseMineralOnStephen(); 625 void demon6UseShellsOnStephen(); 626 void demon6UseMeteorOnStephen(); 627 void demon6UseSkullOnStephen(); 628 void demon6UseMetalOnStephen(); 629 void demon6ReturnItemToStephen(int item); 630 void demon6UseHandOnStephen(); 631 void demon6UseMTricoderOnStephen(); 632 void demon6UseSTricoderOnTable(); 633 void demon6UseSTricoderOnComputer(); 634 void demon6UseSTricoderOnMineral(); 635 void demon6UseSTricoderOnShells(); 636 void demon6UseSTricoderOnSkull(); 637 void demon6UseSTricoderOnMetal(); 638 void demon6UseSTricoderOnMeteor(); 639 void demon6UseSTricoderOnCase(); 640 void demon6UseSTricoderOnSynthesizer(); 641 void demon6GetCase(); 642 void demon6KirkReachedCase(); 643 int demon6ShowCase(int visible); 644 int demon6ShowCaseProcessInput(Sprite *sprites, Sprite *buttonSprite, int visible); 645 int demon6ShowCaseProcessSelection(Sprite *sprites, Sprite *clickedSprite, int visible); 646 647 // TUG0 648 void tug0Tick1(); 649 void tug0LookAtEngineer(); 650 void tug0GetEngineer(); 651 void tug0LookAtControls(); 652 void tug0UseSpockOnControls(); 653 void tug0SpockReachedControlsToExamine(); 654 void tug0SpockExaminedControls(); 655 void tug0UseTransmogrifierWithoutBitOnControls(); 656 void tug0UseTransmogrifierWithBitOnControls(); 657 void tug0SpockReachedControlsWithTransmogrifier(); 658 void tug0SpockFinishedUsingTransmogrifier(); 659 void tug0TransporterScreenFullyLit(); 660 void tug0UseWireScrapsOnControls(); 661 void tug0UseWireOnControls(); 662 void tug0SpockReachedControlsWithWire(); 663 void tug0SpockFinishedUsingWire(); 664 void tug0UseMedkitOnEngineer(); 665 void tug0MccoyReachedEngineer(); 666 void tug0MccoyHealedEngineer(); 667 void tug0EngineerGotUp(); 668 void tug0GetTransmogrifier(); 669 void tug0KirkReachedToolbox(); 670 void tug0KirkGotTransmogrifier(); 671 void tug0LookAtToolbox(); 672 void tug0UsePhaserOnWelder(); 673 void tug0UseWelderOnWireScraps(); 674 void tug0UseWelderOnMetalScraps(); 675 void tug0UseCombBitOnTransmogrifier(); 676 void tug0UseTransporter(); 677 void tug0SpockReachedControlsToTransport(); 678 void tug0SpockPreparedTransporter(); 679 void tug0SpockReachedTransporter(); 680 void tug0FinishedTransporting(); 681 void tug0UseBombOnTransporter(); 682 void tug0KirkReachedTransporter(); 683 void tug0KirkPlacedBomb(); 684 void tug0SpockReachedControlsForBomb(); 685 void tug0SpockBeginsBeamingBomb(); 686 void tug0SpockFinishesBeamingBomb(); 687 void tug0BombExploded(); 688 void tug0UseMTricorderOnControls(); 689 void tug0UseSTricorderOnControls(); 690 void tug0UseMTricorderOnEngineer(); 691 void tug0MccoyReachedEngineerToScan(); 692 void tug0MccoyFinishedScanningEngineer(); 693 void tug0UseSTricorderOnEngineer(); 694 void tug0WalkToDoor(); 695 void tug0LookAtKirk(); 696 void tug0LookAtSpock(); 697 void tug0LookAtMccoy(); 698 void tug0LookAtRedshirt(); 699 void tug0LookAtTransporter(); 700 void tug0LookAtDoor(); 701 void tug0TalkToKirk(); 702 void tug0TalkToMccoy(); 703 void tug0TalkToSpock(); 704 void tug0TalkToRedshirt(); 705 void tug0TalkToEngineer(); 706 void tug0UseCommunicator(); 707 void tug0LookAnywhere(); 708 void tug0UseSTricorderAnywhere(); 709 void tug0UseMTricorderAnywhere(); 710 711 // TUG1 712 void tug1Tick1(); 713 void tug1UseSTricorderOnAnything(); 714 void tug1LookAtBridgeDoor(); 715 void tug1UseSTricorderOnBridgeDoor(); 716 void tug1UsePhaserOnBridgeDoor(); 717 void tug1KirkReachedFiringPosition(); 718 void tug1KirkPulledOutPhaser(); 719 void tug1KirkFinishedFiringPhaser(); 720 void tug1TalkToSpock(); 721 void tug1UseSTricorderOnJunkPile(); 722 void tug1LookAtJunkPile(); 723 void tug1GetJunkPile(); 724 void tug1KirkReachedJunkPile(); 725 void tug1KirkFinishedTakingJunkPile(); 726 void tug1UsePhaserOnWelder(); 727 void tug1UseWelderOnWireScraps(); 728 void tug1UseWelderOnMetalScraps(); 729 void tug1UseCombBitOnTransmogrifier(); 730 void tug1UsePhaserWelderOnBridgeDoor(); 731 void tug1UsePhaserWelderOnBridgeDoorInLeftSpot(); 732 void tug1KirkReachedBridgeDoorWithWelder(); 733 void tug1KirkFinishedUsingWelder(); 734 void tug1KirkReachedBridgeDoorWithWelderInLeftSpot(); 735 void tug1KirkFinishedUsingWelderInLeftSpot(); 736 void tug1LookAnywhere(); 737 void tug1LookAtMccoy(); 738 void tug1LookAtSpock(); 739 void tug1LookAtRedshirt(); 740 void tug1TalkToMccoy(); 741 void tug1TalkToRedshirt(); 742 void tug1LookAtTerminal(); 743 void tug1LookAtDebris(); 744 void tug1LookAtBrigDoor(); 745 void tug1UseSTricorderOnBrigDoor(); 746 void tug1TalkToKirk(); 747 void tug1UseCommunicator(); 748 void tug1WalkToBridgeDoor(); 749 void tug1KirkReachedBridgeDoor(); 750 void tug1BridgeDoorOpened(); 751 void tug1WalkToBrigDoor(); 752 void tug1UseMTricorderAnywhere(); 753 void tug1UseMTricorderOnBridgeDoor(); 754 void tug1UseMTricorderOnBrigDoor(); 755 void tug1UseSpockOnBridgeDoor(); 756 void tug1UseRedshirtOnBridgeDoor(); 757 void tug1UseMedkitOnBridgeDoor(); 758 759 // TUG2 760 void tug2Tick1(); 761 void tug2Tick60(); 762 void tug2LookAtButton(); 763 void tug2LookAtMccoy(); 764 void tug2LookAtSpock(); 765 void tug2LookAtRedshirt(); 766 void tug2GetBomb(); 767 void tug2KirkReachedBomb(); 768 void tug2KirkGotBomb(); 769 void tug2LookAtBomb(); 770 void tug2LookAtGuard1(); 771 void tug2LookAtGuard2(); 772 void tug2LookAtWires(); 773 void tug2UseSTricorderOnButton(); 774 void tug2UseMccoyOnWires(); 775 void tug2UseMccoyOnBomb(); 776 void tug2UseRedshirtOnWires(); 777 void tug2RedshirtReachedWires(); 778 void tug2RedshirtDefusedBomb(); 779 void tug2RedshirtReturnedToPosition(); 780 void tug2UseKirkOnWires(); 781 void tug2KirkReachedWires(); 782 void tug2UseSpockOnWires(); 783 void tug2SpockReachedWires(); 784 void tug2SpockReturnedToPosition(); 785 void tug2GetWires(); 786 void tug2KirkReachedWiresToGet(); 787 void tug2KirkGotWires(); 788 void tug2UseKirkOnButton(); 789 void tug2KirkReachedButton(); 790 void tug2UseSpockOnButton(); 791 void tug2SpockReachedButton(); 792 void tug2UseMccoyOnButton(); 793 void tug2MccoyReachedButton(); 794 void tug2UseRedshirtOnButton(); 795 void tug2RedshirtReachedButton(); 796 void tug2TurnedOffForceField(); 797 void tug2PrisonersDead(); 798 void tug2PrisonersReleased(); 799 void tug2UsePhaserOnBrig(); 800 void tug2ElasiReadyPhaser(); 801 void tug2CheckEndFirefight(); 802 void tug2UseStunPhaserOnGuard1(); 803 void tug2KirkShootGuard1(); 804 void tug2UseStunPhaserOnGuard2(); 805 void tug2KirkShootGuard2(); 806 void tug2UseKillPhaserOnGuard1(); 807 void tug2KirkKillGuard1(); 808 void tug2UseKillPhaserOnGuard2(); 809 void tug2KirkKillGuard2(); 810 void tug2UsePhaserOnWelder(); 811 void tug2UseWelderOnWireScraps(); 812 void tug2UseWelderOnMetalScraps(); 813 void tug2UseCombBitOnTransmogrifier(); 814 void tug2ShotByElasi(); 815 void tug2WalkToDoor(); 816 void tug2LookAtDoor(); 817 void tug2LookAtKirk(); 818 void tug2TalkToKirk(); 819 void tug2TalkToMccoy(); 820 void tug2TalkToRedshirt(); 821 void tug2TalkToSpock(); 822 void tug2UseCommunicator(); 823 void tug2DetermineElasiShooter(); 824 void tug2Timer0Expired(); 825 void tug2GuardShootsCrewman(); 826 void tug2Timer2Expired(); 827 void tug2UseSTricorderOnBomb(); 828 void tug2UseMTricorderOnGuard1(); 829 void tug2UseMTricorderOnGuard2(); 830 void tug2TalkToGuard1(); 831 void tug2TalkToGuard2(); 832 void tug2UseMedkitOnBomb(); 833 void tug2UseMedkitOnGuard1(); 834 void tug2UseMedkitOnGuard2(); 835 void tug2LookAnywhere(); 836 void tug2TalkToBrig(); 837 void tug2UseMTricorderOnBrig(); 838 void tug2UseMTricorderOnOpenBrig(); 839 void tug2UsePhaserAnywhere(); 840 841 // TUG3 842 void tug3Tick1(); 843 void tug3Tick40(); 844 void tug3LookAnywhere(); 845 void tug3ElasiSurrendered(); 846 void tug3UsePhaserAnywhere(); 847 void tug3ElasiDrawPhasers(); 848 void tug3UseStunPhaserOnElasi1(); 849 void tug3UseStunPhaserOnElasi2(); 850 void tug3UseStunPhaserOnElasi3(); 851 void tug3UseStunPhaserOnElasi4(); 852 void tug3UseKillPhaserOnElasi1(); 853 void tug3UseKillPhaserOnElasi2(); 854 void tug3UseKillPhaserOnElasi3(); 855 void tug3UseKillPhaserOnElasi4(); 856 void tug3ElasiStunnedOrKilled(); 857 void tug3TalkToElasi1(); 858 void tug3Elasi1DrewPhaser(); 859 void tug3Elasi1ShotConsole(); 860 void tug3Elasi1DrewPhaser2(); 861 void tug3Elasi1ShotConsoleAndSurrenders(); 862 void tug3LookAtMccoy(); 863 void tug3LookAtSpock(); 864 void tug3LookAtRedshirt(); 865 void tug3LookAtElasi1(); 866 void tug3LookAtElasi2(); 867 void tug3LookAtElasi3(); 868 void tug3LookAtElasi4(); 869 void tug3TalkToMccoy(); 870 void tug3TalkToSpock(); 871 void tug3TalkToRedshirt(); 872 void tug3UseCommunicator(); 873 void tug3Timer0Expired(); 874 void tug3AllCrewmenDead(); 875 void tug3Timer1Expired(); 876 void tug3EndMission(); 877 void tug3SecurityTeamBeamedIn(); 878 879 // LOVE0 880 void love0Tick1(); 881 void love0Tick10(); 882 void love0WalkToDoor2(); 883 void love0OpenDoor2(); 884 void love0ReachedDoor2(); 885 void love0WalkToDoor1(); 886 void love0OpenDoor1(); 887 void love0ReachedDoor1(); 888 void love0LookAtConsole(); 889 void love0LookAtViewscreen(); 890 void love0LookAnywhere(); 891 void love0LookAtDoor1(); 892 void love0LookAtDoor2(); 893 void love0LookAtKirk(); 894 void love0LookAtMccoy(); 895 void love0LookAtSpock(); 896 void love0LookAtRedshirt(); 897 void love0TalkToKirk(); 898 void love0TalkToMccoy(); 899 void love0TalkToSpock(); 900 void love0TalkToRedshirt(); 901 void love0UseMTricorderAnywhere(); 902 void love0UseSTricorderOnConsole(); 903 void love0UseSTricorderAnywhere(); 904 void love0UseKirkOnConsole(); 905 void love0UseRedshirtOnConsole(); 906 void love0UseSpockOnConsole(); 907 void love0SpockReachedConsole(); 908 void love0SpockAccessedConsole(); 909 void love0UseMccoyOnConsole(); 910 void love0MccoyReachedConsole(); 911 void love0MccoyAccessedConsole(); 912 void love0InteractWithConsole(); 913 void love0GetDoorOrConsole(); 914 915 // LOVE1 916 void love1Tick1(); 917 void love1WalkToDoor3(); 918 void love1OpenDoor3(); 919 void love1ReachedDoor3(); 920 void love1WalkToDoor1(); 921 void love1OpenDoor1(); 922 void love1ReachedDoor1(); 923 void love1WalkToDoor2(); 924 void love1OpenDoor2(); 925 void love1ReachedDoor2(); 926 void love1LookAtLaser(); 927 void love1LookAtKirk(); 928 void love1LookAtSpock(); 929 void love1LookAtMccoy(); 930 void love1LookAtRedshirt(); 931 void love1LookAnywhere(); 932 void love1LookAtNozzle(); 933 void love1LookAtLadder(); 934 void love1LookAtDoor1Or2(); 935 void love1LookAtDoor3(); 936 void love1LookAtDistillator(); 937 void love1LookAtChamber(); 938 void love1LookAtReplicator(); 939 void love1LookAtFreezer(); 940 void love1LookAtDishes(); 941 void love1TalkToKirk(); 942 void love1TalkToSpock(); 943 void love1TalkToMccoy(); 944 void love1TalkToRedshirt(); 945 void love1UseMTricorderOnDishes(); 946 void love1UseMTricorderAnywhere(); 947 void love1UseSTricorderOnReplicator(); 948 void love1UseSTricorderOnLaser(); 949 void love1UseSTricorderOnFreezer(); 950 void love1UseSTricorderAnywhere(); 951 void love1UseSTricorderOnDishes(); 952 void love1UseSTricorderOnDistillator(); 953 void love1GetFreezer(); 954 void love1KirkReachedFreezer(); 955 void love1KirkGotVirusCulture(); 956 void love1GetFromChamber(); 957 void love1KirkReachedChamber(); 958 void love1KirkGotCureSample(); 959 void love1GetFromNozzle(); 960 void love1KirkReachedNozzleToGet(); 961 void love1KirkGotBottleFromNozzle(); 962 void love1UseN2OOnNozzle(); 963 void love1UseH2OOnNozzle(); 964 void love1UseNH3OnNozzle(); 965 void love1UseRLGOnNozzle(); 966 void love1KirkReachedNozzleToPut(); 967 void love1KirkPutBottleInNozzle(); 968 void love1UseAnthingOnNozzle(); 969 void love1UseSpockOnReplicator(); 970 void love1UseRedshirtOnReplicator(); 971 void love1UseMccoyOnReplicator(); 972 void love1MccoyReachedReplicator(); 973 void love1MccoyUsedReplicator(); 974 void love1ChamberClosed(); 975 void love1ChamberOpened(); 976 void love1UseAnythingOnChamber(); 977 void love1UseDishesOnChamber(); 978 void love1KirkReachedChamberToPut(); 979 void love1ChamberOpenedForDish(); 980 void love1KirkPutDishInChamber(); 981 void love1UseInsulationOnDistillator(); 982 void love1KirkReachedDistillator(); 983 void love1KirkGotPolyberylcarbonate(); 984 void love1UseKirkOnFreezer(); 985 void love1UseRedshirtOnFreezer(); 986 void love1UseSpockOnFreezer(); 987 void love1UseMccoyOnFreezer(); 988 void love1CrewmanReachedFreezer(); 989 void love1CrewmanOpenedOrClosedFreezer(); 990 void love1UseAnythingOnFreezer(); 991 void love1ReachedFreezerWithArbitraryItem(); 992 void love1FinishedUsingArbitraryItemOnFreezer(); 993 void love1UseAnythingOnReplicator(); 994 void love1ReachedReplicatorWithArbitraryItem(); 995 void love1FinishedUsingArbitraryItemOnReplicator(); 996 void love1UseAnythingOnDistillator(); 997 void love1ReachedDistillatorWithArbitraryItem(); 998 void love1FinishedUsingArbitraryItemOnDistillator(); 999 void love1UseKirkOnLadder(); 1000 void love1UseSpockOnLadder(); 1001 void love1UseMccoyOnLadder(); 1002 void love1UseRedshirtOnLadder(); 1003 void love1CrewmanReachedLadder(); 1004 void love1CrewmanDiedFromPhaser(); 1005 void love1TouchedHotspot0(); 1006 1007 // LOVE2 1008 void love2Tick1(); 1009 void love2TouchedWarp1(); 1010 void love2Timer3Expired(); 1011 void love2WalkToDoor(); 1012 void love2TouchedHotspot0(); 1013 void love2DoorReachedOrOpened(); 1014 void love2LookAtCabinet(); 1015 void love2LookAtDoor(); 1016 void love2LookAtSynthesizer(); 1017 void love2LookAtAnywhere(); 1018 void love2LookAtAntigrav(); 1019 void love2LookAtMccoy(); 1020 void love2LookAtSpock(); 1021 void love2LookAtRedshirt(); 1022 void love2LookAtKirk(); 1023 void love2LookAtArdak(); 1024 void love2LookAtChamber(); 1025 void love2LookAtCan1(); 1026 void love2LookAtCan2(); 1027 void love2TalkToKirk(); 1028 void love2TalkToSpock(); 1029 void love2TalkToMccoy(); 1030 void love2TalkToRedshirt(); 1031 void love2UseMTricorderAnywhere(); 1032 void love2UseSTricorderAnywhere(); 1033 void love2UseKirkOnCabinet(); 1034 void love2UseSpockOnCabinet(); 1035 void love2UseMccoyOnCabinet(); 1036 void love2UseRedshirtOnCabinet(); 1037 void love2CrewmanReachedCabinet(); 1038 void love2CrewmanAccessedCabinet(); 1039 void love2CrewmanOpenedOrClosedCabinet(); 1040 void love2UseWrenchOnGasFeed(); 1041 void love2ReachedGasFeed(); 1042 void love2ChangedGasFeed(); 1043 void love2UseO2GasOnCanisterSlot(); 1044 void love2UseH2GasOnCanisterSlot(); 1045 void love2UseN2GasOnCanisterSlot(); 1046 void love2ReachedCanisterSlot(); 1047 void love2PutCanisterInSlot1(); 1048 void love2PutCanisterInSlot2(); 1049 void love2UseAntigravOnCanister1(); 1050 void love2ReachedCanisterSlot1ToGet(); 1051 void love2TookCanister1(); 1052 void love2UseAntigravOnCanister2(); 1053 void love2ReachedCanisterSlot2ToGet(); 1054 void love2TookCanister2(); 1055 void love2UseKirkOnSynthesizer(); 1056 void love2UseSpockOnSynthesizer(); 1057 void love2UseMccoyOnSynthesizer(); 1058 void love2UseRedshirtOnSynthesizer(); 1059 void love2CrewmanReachedSynthesizer(); 1060 void love2CrewmanUsedSynthesizer(); 1061 void love2SpockReachedGasFeeds(); 1062 void love2SpockEnabledGasFeeds(); 1063 void love2UseSynthesizer(); 1064 void love2SynthesizerDoorClosed(); 1065 void love2SynthesizerFinished(); 1066 void love2ClosedSynthesizerDoorMakingRLG(); 1067 void love2ClosedSynthesizerDoorMakingCure(); 1068 void love2CureStartedSynthesizing(); 1069 void love2CureSynthesized(); 1070 void love2UsePolyberylcarbonateOnSynthesizerDoor(); 1071 void love2KirkReachedSynthesizerWithPolyberylcarbonate(); 1072 void love2SynthesizerDoorOpenedWithPolyberylcarbonate(); 1073 void love2PutPolyberylcarbonateInSynthesizer(); 1074 void love2UseVirusSampleOnSynthesizerDoor(); 1075 void love2KirkReachedSynthesizerWithVirusSample(); 1076 void love2SynthesizerDoorOpenedWithVirusSample(); 1077 void love2PutVirusSampleInSynthesizer(); 1078 void love2UseCureSampleOnSynthesizerDoor(); 1079 void love2KirkReachedSynthesizerWithCureSample(); 1080 void love2SynthesizerDoorOpenedWithCureSample(); 1081 void love2PutCureSampleInSynthesizer(); 1082 void love2UseAnythingOnSynthesizerDoor(); 1083 void love2UseAnythingOnSynthesizer(); 1084 void love2GetCanister(); 1085 void love2GetAntigrav(); 1086 void love2ReachedAntigrav(); 1087 void love2GotAntigrav(); 1088 void love2GetPolyberylcarbonate(); 1089 void love2ReachedPolyberylcarbonate(); 1090 void love2GotPolyberylcarbonate(); 1091 void love2GetDishes(); 1092 void love2ReachedDishes(); 1093 void love2GotDishes(); 1094 void love2GetSample(); 1095 void love2ReachedSample(); 1096 void love2GotSample(); 1097 void love2GetSynthesizerOutput(); 1098 void love2ReachedSynthesizerOutput(); 1099 void love2GotSynthesizerOutput(); 1100 void love2GetCure(); 1101 void love2ReachedCure(); 1102 void love2GotCure(); 1103 1104 // LOVE3 1105 void love3Tick1(); 1106 void love3Tick80(); 1107 void love3TouchedWarp1(); 1108 void love3Timer3Expired(); 1109 void love3LookAtServicePanel(); 1110 void love3LookAtMonitor(); 1111 void love3LookAtWrench(); 1112 void love3LookAtKirk(); 1113 void love3LookAtMccoy(); 1114 void love3LookAtSpock(); 1115 void love3LookAtRedshirt(); 1116 void love3LookAnywhere(); 1117 void love3LookAtShaft(); 1118 void love3LookAtGrate(); 1119 void love3LookAtPanel(); 1120 void love3LookAtGasTank(); 1121 void love3LookAtTurbines(); 1122 void love3TalkToKirk(); 1123 void love3TalkToSpock(); 1124 void love3TalkToMccoy(); 1125 void love3TalkToRedshirt(); 1126 void love3UseMTricorderAnywhere(); 1127 void love3UseSTricorderOnTurbines(); 1128 void love3UseSTricorderOnInsulation(); 1129 void love3UseSTricorderAnywhere(); 1130 void love3UseKirkOnServicePanel(); 1131 void love3UseSpockOnServicePanel(); 1132 void love3UseMccoyOnServicePanel(); 1133 void love3UseRedshirtOnServicePanel(); 1134 void love3CrewmanReachedServicePanel(); 1135 void love3OpenedOrClosedServicePanel(); 1136 void love3UseWrenchOnGasTank(); 1137 void love3ReachedGasTankToUnscrew(); 1138 void love3ScrewedOrUnscrewedGasTank(); 1139 void love3UseWrenchOnO2OrH2Gas(); 1140 void love3UseWrenchOnN2Gas(); 1141 void love3ReachedGasTankToPutDown(); 1142 void love3PutN2TankBack(); 1143 void love3UseWrenchOnEngineeringPanel(); 1144 void love3ReachedEngineeringPanel(); 1145 void love3OpenedEngineeringPanel(); 1146 void love3UseWrenchOnMonitor(); 1147 void love3UseWaterOnMonitor(); 1148 void love3ReachedMonitorToUseWater(); 1149 void love3PouredWaterOnMonitor(); 1150 void love3UseCrewmanOnEngineeringPanelOrGrate(); 1151 void love3UseWrenchOnGrate(); 1152 void love3ReachedGateWithWrench(); 1153 void love3OpenedOrClosedGrate(); 1154 void love3UseCrewmanOnShaft(); 1155 void love3UseWaterOnShaft(); 1156 void love3ReachedShaftUsingWater(); 1157 void love3PouredWaterDownShaft(); 1158 void love3UseNitrousOxideOnShaft(); 1159 void love3ReachedShaftUsingNitrousOxide(); 1160 void love3PouredNitrousOxideDownShaft(); 1161 void love3UseAmmoniaOnShaft(); 1162 void love3ReachedShaftUsingAmmonia(); 1163 void love3PouredAmmoniaDownShaft(); 1164 void love3UseRomulanLaughingGasOnShaft(); 1165 void love3ReachedShaftUsingRomulanLaughingGas(); 1166 void love3PouredRomulanLaughingGasDownShaft(); 1167 void love3GetWrench(); 1168 void love3ReachedWrenchToGet(); 1169 void love3PickedUpWrench(); 1170 void love3GetGasTank(); 1171 void love3ReachedGasTankToGet(); 1172 void love3UseAntigravOnGasTank(); 1173 void love3ReachedGasTankUsingAntigrav(); 1174 void love3PickedUpGasTank(); 1175 void love3GetInsulation(); 1176 void love3ReachedInsulationToGet(); 1177 void love3PickedUpInsulation(); 1178 1179 // LOVE4 1180 void love4Tick1(); 1181 void love4Tick10(); 1182 void love4WalkToDoor(); 1183 void love4TouchedHotspot0(); 1184 void love4DoorOpenedOrReached(); 1185 void love4UseKirkOnLadder(); 1186 void love4ReachedLadder(); 1187 void love4UseStunPhaserOnRomulan(); 1188 void love4LookAnywhere(); 1189 void love4LookAtLadder(); 1190 void love4LookAtDoor(); 1191 void love4LookAtKirk(); 1192 void love4LookAtMccoy(); 1193 void love4LookAtSpock(); 1194 void love4LookAtRedshirt(); 1195 void love4LookAtRomulan(); 1196 void love4TalkToKirk(); 1197 void love4TalkToMccoy(); 1198 void love4TalkToRedshirt(); 1199 void love4TalkToSpock(); 1200 void love4TalkToRomulan(); 1201 void love4UseMTricorderOnRomulan(); 1202 void love4UseMTricorderAnywhere(); 1203 void love4UseSTricorderAnywhere(); 1204 void love4UseCureOnRomulan(); 1205 void love4MccoyReachedRomulan4(); 1206 void love4MccoyCuredRomulan4(); 1207 void love4MccoyReachedRomulan3(); 1208 void love4MccoyCuredRomulan3(); 1209 void love4MccoyReachedRomulan2(); 1210 void love4MccoyCuredRomulan2(); 1211 void love4MccoyReachedRomulan1(); 1212 void love4MccoyCuredRomulan1(); 1213 void love4UseWaterOnRomulan(); 1214 void love4UseMedkitOnRomulan(); 1215 void love4UseCureSampleOnRomulan(); 1216 void love4UseAnythingOnRomulan(); 1217 1218 // LOVE5 1219 void love5Tick1(); 1220 void love5TouchedWarp1(); 1221 void love5Timer4Expired(); 1222 void love5UseStunPhaserOnPreax(); 1223 void love5LookAtKirk(); 1224 void love5LookAtSpock(); 1225 void love5LookAtMccoy(); 1226 void love5LookAtRedshirt(); 1227 void love5LookAnywhere(); 1228 void love5LookAtDevice(); 1229 void love5LookAtConsole(); 1230 void love5LookAtDrMarcus(); 1231 void love5LookAtDrCheever(); 1232 void love5LookAtPreax(); 1233 void love5TalkToPreax(); 1234 void love5MccoyReachedSpockToCure(); 1235 void love5MccoyCuredSpock(); 1236 void love5EndMission(); 1237 void love5CrewmanReachedBeamoutPosition(); 1238 void love5TalkToDrMarcus(); 1239 void love5TalkToDrCheever(); 1240 void love5TalkToKirk(); 1241 void love5TalkToSpock(); 1242 void love5TalkToMccoy(); 1243 void love5TalkToRedshirt(); 1244 void love5UseSTricorderAnywhere(); 1245 void love5UseSTricorderOnDevice(); 1246 void love5UseMTricorderOnMarcusOrCheever(); 1247 void love5UseMTricorderOnPreax(); 1248 void love5UseMedkitOnPreax(); 1249 void love5UseWaterOnPreax(); 1250 void love5UseCureSampleOnPreax(); 1251 void love5UseCureOnPreax(); 1252 void love5ReachedPreaxUsingCure(); 1253 void love5CuredPreax(); 1254 void love5UseAnythingOnPreax(); 1255 void love5UseKirkOnMarcusOrCheever(); 1256 void love5KirkReachedCheever(); 1257 void love5KirkUntiedCheever(); 1258 void love5KirkReachedMarcus(); 1259 void love5KirkUntiedMarcus(); 1260 void love5MarcusStoodUp(); 1261 1262 // LOVEA (common code) 1263 void loveaTimer0Expired(); 1264 void loveaTimer1Expired(); 1265 void loveaUseMedkitOnSpock(); 1266 void loveaUseCureSampleOnSpock(); 1267 void loveaUseCureOnSpock(); 1268 void loveaSpockOrMccoyInPositionToUseCure(); 1269 void loveaFinishedCuringSpock(); 1270 void loveaTimer2Expired(); 1271 void loveaUseMTricorderOnSpock(); 1272 void loveaUseMTricorderOnHuman(); 1273 void loveaUseRomulanLaughingGas(); 1274 void loveaUseHumanLaughingGas(); 1275 void loveaUseAmmonia(); 1276 void loveaUseCommunicator(); 1277 1278 1279 // MUDD0 1280 void mudd0Tick1(); 1281 void mudd0Tick50(); 1282 void mudd0Tick60(); 1283 void mudd0UsePhaserOnMudd(); 1284 void mudd0UseCommunicator(); 1285 void mudd0LookAtFoodBox(); 1286 void mudd0LookAtComponentBox(); 1287 void mudd0LookAnywhere(); 1288 void mudd0LookAtMemoryDiskBox(); 1289 void mudd0LookAtDegrimerBox(); 1290 void mudd0LookAtLense(); 1291 void mudd0UseSTricorderAnywhere(); 1292 void mudd0UseMTricorderAnywhere(); 1293 void mudd0UseSTricorderOnMemoryDiskBox(); 1294 void mudd0UseSTricorderOnDegrimerBox(); 1295 void mudd0UseMTricorderOnLense(); 1296 void mudd0GetLense(); 1297 void mudd0GetMemoryDisk(); 1298 void mudd0GetDegrimer(); 1299 void mudd0PickedUpLense(); 1300 void mudd0PickedUpItem(); 1301 void mudd0WalkToSouthDoor(); 1302 void mudd0TouchedHotspot1(); 1303 void mudd0WalkToNorthDoor(); 1304 void mudd0TouchedHotspot0(); 1305 void mudd0UseMedkit(); 1306 void mudd0LookAtKirk(); 1307 void mudd0LookAtSpock(); 1308 void mudd0LookAtMccoy(); 1309 void mudd0LookAtRedshirt(); 1310 void mudd0LookAtMudd(); 1311 void mudd0TalkToKirk(); 1312 void mudd0TalkToSpock(); 1313 void mudd0TalkToMccoy(); 1314 void mudd0TalkToRedshirt(); 1315 void mudd0TalkToMudd(); 1316 1317 // MUDD1 1318 void mudd1Tick1(); 1319 void mudd1Timer1Expired(); 1320 void mudd1UseCommunicator(); 1321 void mudd1UseSpockOnBlueButton(); 1322 void mudd1SpockReachedBlueButton(); 1323 void mudd1SpockPressedBlueButton(); 1324 void mudd1CraneFinishedMoving(); 1325 void mudd1UseSpockOnYellowButton(); 1326 void mudd1SpockReachedYellowButton(); 1327 void mudd1SpockPressedYellowButton(); 1328 void mudd1UseSpockOnRedButton(); 1329 void mudd1SpockReachedRedButton(); 1330 void mudd1SpockPressedRedButton(); 1331 void mudd1GetTorpedo(); 1332 void mudd1UseSTricorderOnTorpedo(); 1333 void mudd1UseSTricorderOnTorpedoLauncher(); 1334 void mudd1UseSTricorderOnButton(); 1335 void mudd1UseSTricorderOnCrane(); 1336 void mudd1UseMedkitAnywhere(); 1337 void mudd1LookAnywhere(); 1338 void mudd1LookAtTorpedo(); 1339 void mudd1LookAtFallenTorpedo(); 1340 void mudd1LookAtTorpedoLauncher(); 1341 void mudd1LookAtKirk(); 1342 void mudd1LookAtSpock(); 1343 void mudd1LookAtMccoy(); 1344 void mudd1LookAtRedshirt(); 1345 void mudd1LookAtCrane(); 1346 void mudd1LookAtRedButton(); 1347 void mudd1LookAtBlueButton(); 1348 void mudd1LookAtYellowButton(); 1349 void mudd1TalkToKirk(); 1350 void mudd1TalkToSpock(); 1351 void mudd1TalkToMccoy(); 1352 void mudd1TalkToRedshirt(); 1353 void mudd1WalkToSouthDoor(); 1354 void mudd1TouchedHotspot2(); 1355 void mudd1WalkToNorthDoor(); 1356 void mudd1TouchedHotspot1(); 1357 void mudd1WalkToWestDoor(); 1358 void mudd1TouchedHotspot0(); 1359 1360 // MUDD2 1361 void mudd2WalkToNorthDoor(); 1362 void mudd2TouchedHotspot0(); 1363 void mudd2WalkToSouthDoor(); 1364 void mudd2TouchedHotspot1(); 1365 void mudd2Tick1(); 1366 void mudd2Timer1Expired(); 1367 void mudd2UseSTricorderAnywhere(); 1368 void mudd2UseSpockOnCapsules(); 1369 void mudd2GetCapsules(); 1370 void mudd2MccoyReachedCapsules(); 1371 void mudd2MccoyPickedUpCapsules(); 1372 void mudd2UseCommunicator(); 1373 void mudd2LookAtCapsules(); 1374 void mudd2UseMTricorderOnCapsules(); 1375 void mudd2UseCapsuleOnControlPanel(); 1376 void mudd2MccoyReachedControlPanel(); 1377 void mudd2MccoyPutCapsuleInControlPanel(); 1378 void mudd2UseKirkOnBed(); 1379 void mudd2KirkReachedBed(); 1380 void mudd2MuddNoticedKirk(); 1381 void mudd2MuddDroppedCapsule(); 1382 void mudd2UsePhaserOnMudd(); 1383 void mudd2UseSpockOnMudd(); 1384 void mudd2SpockReachedMudd(); 1385 void mudd2SpockPinchedMudd(); 1386 void mudd2UseKirkOnMudd(); 1387 void mudd2UseRedshirtOnMudd(); 1388 void mudd2RedshirtReachedMudd(); 1389 void mudd2Timer2Expired(); 1390 void mudd2MuddFinishedPushingRedshirt(); 1391 void mudd2RedshirtPushedAway(); 1392 void mudd2UseMTricorderOnMudd(); 1393 void mudd2UseMedkitOnMudd(); 1394 void mudd2MccoyReachedMudd(); 1395 void mudd2MccoyCuredMudd(); 1396 void mudd2LookAtKirk(); 1397 void mudd2LookAtSpock(); 1398 void mudd2LookAtMccoy(); 1399 void mudd2LookAtRedshirt(); 1400 void mudd2LookAtMudd(); 1401 void mudd2LookAtControlPanel(); 1402 void mudd2LookAtBed(); 1403 void mudd2TalkToKirk(); 1404 void mudd2TalkToSpock(); 1405 void mudd2TalkToMccoy(); 1406 void mudd2TalkToRedshirt(); 1407 void mudd2TalkToMudd(); 1408 1409 // MUDD3 1410 void mudd3Tick1(); 1411 void mudd3UseCommunicator(); 1412 void mudd3LookAtScreen(); 1413 void mudd3UseSTricorderOnScreen(); 1414 void mudd3UseKirkOnScreen(); 1415 void mudd3UseSpockOnSphere(); 1416 void mudd3Timer3Expired(); 1417 void mudd3UseMccoyOnSphere(); 1418 void mudd3UseRedshirtOnSphere(); 1419 void mudd3UseMTricorderOnSphere(); 1420 void mudd3UseSTricorderOnSphere(); 1421 void mudd3ReadyToHookUpTricorders(); 1422 void mudd3Timer1Expired(); 1423 void mudd3Timer2Expired(); 1424 void mudd3Timer4Expired(); 1425 void mudd3UseMemoryDiskOnSphere(); 1426 void mudd3GetRepairTool(); 1427 void mudd3ReachedRepairTool(); 1428 void mudd3PickedUpRepairTool(); 1429 void mudd3LookAtSphere(); 1430 void mudd3WalkToNorthDoor(); 1431 void mudd3TouchedHotspot0(); 1432 void mudd3WalkToEastDoor(); 1433 void mudd3TouchedHotspot1(); 1434 void mudd3LookAtKirk(); 1435 void mudd3LookAtSpock(); 1436 void mudd3LookAtMccoy(); 1437 void mudd3LookAtRedshirt(); 1438 void mudd3LookAtMudd(); 1439 void mudd3TalkToKirk(); 1440 void mudd3TalkToSpock(); 1441 void mudd3TalkToMccoy(); 1442 void mudd3TalkToRedshirt(); 1443 void mudd3TalkToMudd(); 1444 void mudd3UseMedkit(); 1445 1446 // MUDD4 1447 void mudd4Tick1(); 1448 void mudd4UseCommunicator(); 1449 void mudd4Timer2Expired(); 1450 void mudd4Timer3Expired(); 1451 void mudd4UseSpockOnLeftConsole(); 1452 void mudd4UseSpockOnRightConsole(); 1453 void mudd4UseSpockOnConsole(); 1454 void mudd4SpockReachedChair(); 1455 void mudd4SpockSatInChair(); 1456 void mudd4ShowLeftConsoleMenu(); 1457 void mudd4SpockUsedSensors(); 1458 void mudd4SpockUsedEngineering(); 1459 void mudd4SpockUsedNavigation(); 1460 void mudd4FinishedWalking3(); 1461 void mudd4UseKirkOnRightConsole(); 1462 void mudd4UseKirkOnLeftConsole(); 1463 void mudd4UseKirkOnConsole(); 1464 void mudd4KirkReachedRightConsole(); 1465 void mudd4KirkSatInChair(); 1466 void mudd4ShowRightConsoleMenu(); 1467 void mudd4KirkUsedViewScreen(); 1468 void mudd4Timer1Expired(); 1469 void mudd4KirkUsedCommunications(); 1470 void mudd4TalkWithMuddAtMissionEnd(); 1471 void mudd4KirkReachedPositionToTalkToMudd(); 1472 void mudd4UseMccoyOnConsole(); 1473 void mudd4UseRedshirtOnConsole(); 1474 void mudd4UseSTricorderOnRepairTool(); 1475 void mudd4UseSTricorderOnConsole(); 1476 void mudd4UseSTricorderOnViewscreen(); 1477 void mudd4UseMedkit(); 1478 void mudd4GetRepairTool(); 1479 void mudd4ReachedRepairTool(); 1480 void mudd4PickedUpRepairTool(); 1481 void mudd4LookAtConsole(); 1482 void mudd4LookAtViewscreen(); 1483 void mudd4LookAtKirk(); 1484 void mudd4LookAtSpock(); 1485 void mudd4LookAtMccoy(); 1486 void mudd4LookAtRedshirt(); 1487 void mudd4LookAtRepairTool(); 1488 void mudd4TalkToKirk(); 1489 void mudd4TalkToSpock(); 1490 void mudd4TalkToMccoy(); 1491 void mudd4TalkToRedshirt(); 1492 void mudd4WalkToEastDoor(); 1493 void mudd4WalkToWestDoor(); 1494 void mudd4TouchedHotspot0(); 1495 1496 // MUDD5 1497 void mudd5Tick1(); 1498 void mudd5Timer1Expired(); 1499 void mudd5Timer2Expired(); 1500 void mudd5UseCommunicator(); 1501 void mudd5UseSTricorderAnywhere(); 1502 void mudd5UseSTricorderOnEngine(); 1503 void mudd5UseSTricorderOnCrane(); 1504 void mudd5UseSTricorderOnHatch(); 1505 void mudd5UseSTricorderOnLifeSupportGenerator(); 1506 void mudd5UseStunPhaserOnHatch(); 1507 void mudd5UseKillPhaserOnHatch(); 1508 void mudd5UseAnythingOnLifeSupportGenerator(); 1509 void mudd5UseDooverOnLifeSupportGenerator(); 1510 void mudd5KirkReachedLifeSupportGenerator(); 1511 void mudd5KirkTimer4Expired(); 1512 void mudd5KirkRepairedLifeSupportGenerator(); 1513 void mudd5KirkTimer3Expired(); 1514 void mudd5LookAtHatch(); 1515 void mudd5LookAtLifeSupportGenerator(); 1516 void mudd5TouchedHotspot0(); 1517 void mudd5WalkToDoor(); 1518 void mudd5LookAtKirk(); 1519 void mudd5LookAtSpock(); 1520 void mudd5LookAtMccoy(); 1521 void mudd5LookAtRedshirt(); 1522 void mudd5LookAtDoor(); 1523 void mudd5LookAtCrane(); 1524 void mudd5LookAtEngine(); 1525 void mudd5TalkToKirk(); 1526 void mudd5TalkToSpock(); 1527 void mudd5TalkToMccoy(); 1528 void mudd5TalkToRedshirt(); 1529 void mudd5UseMedkit(); 1530 1531 // MUDDA 1532 void muddaUseLenseOnDegrimer(); 1533 void muddaUseAlienDevice(); 1534 void muddaFiredAlienDevice(); 1535 void muddaUseDegrimer(); 1536 void muddaTick(); 1537 1538 // FEATHER0 1539 void feather0Tick1(); 1540 void feather0Tick60(); 1541 void feather0TalkToQuetzecoatl(); 1542 void feather0Timer0Expired(); 1543 void feather0Timer1Expired(); 1544 void feather0UsePhaserOnQuetzecoatl(); 1545 void feather0UsePhaserOnMccoy(); 1546 void feather0UseMedkit(); 1547 void feather0LookAtQuetzecoatl(); 1548 void feather0LookAtMoon(); 1549 void feather0LookAtLog(); 1550 void feather0LookAtHut(); 1551 void feather0LookAnywhere(); 1552 void feather0LookAtEyes(); 1553 void feather0LookAtTree(); 1554 void feather0LookAtMccoy(); 1555 void feather0LookAtSpock(); 1556 void feather0LookAtRedshirt(); 1557 void feather0TalkToMccoy(); 1558 void feather0TalkToSpock(); 1559 void feather0TalkToRedshirt(); 1560 void feather0UseSTricorderOnQuetzecoatl(); 1561 void feather0UseSTricorderAnywhere(); 1562 void feather0UseMTricorderOnQuetzecoatl(); 1563 1564 // FEATHER1 1565 void feather1Tick1(); 1566 void feather1Tick45(); 1567 void feather1Tick85(); 1568 void feather1Tick95(); 1569 void feather1QuetzecoatlDisappeared(); 1570 void feather1GetRightVine(); 1571 void feather1GetLeftVine(); 1572 void feather1GetRocks(); 1573 void feather1ReachedRocks(); 1574 void feather1PickedUpRocks(); 1575 void feather1GetSnake(); 1576 void feather1ReachedSnake(); 1577 void feather1Timer1Expired(); 1578 void feather1Timer2Expired(); 1579 void feather1PickedUpSnake(); 1580 void feather1Timer0Expired(); 1581 void feather1UseCommunicator(); 1582 void feather1UseRockOnHole(); 1583 void feather1ReachedHole(); 1584 void feather1Timer3Expired(); 1585 void feather1PutRockInHole(); 1586 void feather1UseSnakeOnLeftVine(); 1587 void feather1UseSnakeOnSpock(); 1588 void feather1UseSnakeOnKirk(); 1589 void feather1UseSnakeOnMccoy(); 1590 void feather1UseSnakeOnRedshirt(); 1591 void feather1UseRockOnSnake(); 1592 void feather1UseSpockOnSnake(); 1593 void feather1UseMccoyOnSnake(); 1594 void feather1UseRedshirtOnSnake(); 1595 void feather1UseSpockOnHole(); 1596 void feather1UseMccoyOnHole(); 1597 void feather1UseRedshirtOnHole(); 1598 void feather1UseRockOnMoss(); 1599 void feather1UseRockOnSpock(); 1600 void feather1UseRockOnMccoy(); 1601 void feather1UseRockOnRedshirt(); 1602 void feather1UseSpockOnMoss(); 1603 void feather1UseMccoyOnMoss(); 1604 void feather1UseRedshirtOnMoss(); 1605 void feather1UseRockOnLeftVine(); 1606 void feather1ReadyToThrowRock1(); 1607 void feather1ThrewRock1(); 1608 void feather1ReadyToThrowRock2(); 1609 void feather1ThrewRock2(); 1610 void feather1UseSpockOnVine(); 1611 void feather1UseMccoyOnVine(); 1612 void feather1UseRedshirtOnVine(); 1613 void feather1UseKirkOnVine(); 1614 void feather1CrewmanClimbVine(); 1615 void feather1ReachedVineToClimbUp(); 1616 void feather1ClimbedUpVine(); 1617 void feather1ReachedVineToClimbDown(); 1618 void feather1ClimbedDownVine(); 1619 void feather1UsePhaser(); 1620 void feather1UseSTricorderOnRightVine(); 1621 void feather1UseSTricorderOnSnake(); 1622 void feather1UseSTricorderOnMoss(); 1623 void feather1UseSTricorderOnHole(); 1624 void feather1UseSTricorderAnywhere(); 1625 void feather1UseSTricorderOnRocks(); 1626 void feather1UseMTricorderOnVine(); 1627 void feather1UseMTricorderOnMoss(); 1628 void feather1UseMTricorderOnHole(); 1629 void feather1UseMTricorderOnSnake(); 1630 void feather1UseMedkit(); 1631 void feather1TalkToMccoy(); 1632 void feather1TalkToSpock(); 1633 void feather1TalkToRedshirt(); 1634 void feather1WalkToExit(); 1635 void feather1LookAnywhere(); 1636 void feather1LookAtSnake(); 1637 void feather1LookAtRightVine(); 1638 void feather1LookAtHole(); 1639 void feather1LookAtMoss(); 1640 void feather1LookAtRocks(); 1641 void feather1LookAtLight(); 1642 void feather1LookAtEyes(); 1643 void feather1LookAtKirk(); 1644 void feather1LookAtSpock(); 1645 void feather1LookAtMccoy(); 1646 void feather1LookAtRedshirt(); 1647 void feather1LookAtLeftVine(); 1648 1649 // FEATHER2 1650 void feather2Tick1(); 1651 void feather2UseCommunicator(); 1652 void feather2UsePhaser(); 1653 void feather2UseSTricorderAnywhere(); 1654 void feather2UseMTricorderAnywhere(); 1655 void feather2TalkToMccoy(); 1656 void feather2TalkToSpock(); 1657 void feather2TalkToRedshirt(); 1658 void feather2LookAtVines(); 1659 void feather2UseMedkit(); 1660 void feather2WalkToLeftExit(); 1661 void feather2LookAtEyes(); 1662 void feather2LookAtBigTree(); 1663 void feather2LookAtTrees(); 1664 void feather2LookAnywhere(); 1665 void feather2LookAtKirk(); 1666 void feather2LookAtSpock(); 1667 void feather2LookAtMccoy(); 1668 void feather2LookAtRedshirt(); 1669 1670 // FEATHER3 1671 void feather3Tick1(); 1672 void feather3Tick40(); 1673 void feather3TouchedHotspot0(); 1674 void feather3UseSpockOnTlaoxac(); 1675 void feather3UseMccoyOnTlaoxac(); 1676 void feather3UseRedshirtOnTlaoxac(); 1677 void feather3UseCrewmanOnLeftExit(); 1678 void feather3UseCommunicator(); 1679 void feather3UseSnakeOnKirk(); 1680 void feather3UseSnakeOnSpock(); 1681 void feather3UseSnakeOnRedshirt(); 1682 void feather3KirkReachedRedshirtWithSnake(); 1683 void feather3UseSnakeOnMccoy(); 1684 void feather3UseSnakeOnTlaoxac(); 1685 void feather3UseKnifeOnSpock(); 1686 void feather3UseKnifeOnMccoy(); 1687 void feather3UseKnifeOnRedshirt(); 1688 void feather3UseRockOnTlaoxac(); 1689 void feather3KirkReachedPositionToThrowRock(); 1690 void feather3Timer4Expired(); 1691 void feather3Timer2Expired(); 1692 void feather3Timer3Expired(); 1693 void feather3TlaoxacKnockedOutFromRockThrow(); 1694 void feather3UsePhaser(); 1695 void feather3TalkToMccoy(); 1696 void feather3TalkToSpock(); 1697 void feather3TalkToRedshirt(); 1698 void feather3TalkToTlaoxac(); 1699 void feather3TlaoxacKilledRedshirt(); 1700 void feather3UseMTricorderOnTlaoxac(); 1701 void feather3UseMedkitOnTlaoxac(); 1702 void feather3UseMedkitOnRedshirt(); 1703 void feather3UseMedkitAnywhere(); 1704 void feather3UseMTricorderOnLight(); 1705 void feather3UseSTricorderOnLight(); 1706 void feather3UseSTricorderAnywhere(); 1707 void feather3GetKnife(); 1708 void feather3ReachedKnife(); 1709 void feather3Timer1Expired(); 1710 void feather3PickedUpKnife(); 1711 void feather3LookAtSpock(); 1712 void feather3LookAtRedshirt(); 1713 void feather3LookAtTlaoxac(); 1714 void feather3LookAtLight(); 1715 void feather3LookAtMccoy(); 1716 void feather3LookAtKnife(); 1717 1718 // FEATHER4 1719 void feather4Tick1(); 1720 void feather4UseCommunicator(); 1721 void feather4UsePhaser(); 1722 void feather4UseSTricorderOnLight(); 1723 void feather4UseSTricorderOnMushroom(); 1724 void feather4UseSTricorderOnFern(); 1725 void feather4UseSTricorderAnywhere(); 1726 void feather4UseMTricorderOnLight(); 1727 void feather4UseMTricorderOnMushroom(); 1728 void feather4UseMTricorderAnywhere(); 1729 void feather4UseMedkitAnywhere(); 1730 void feather4TalkToMccoy(); 1731 void feather4TalkToSpock(); 1732 void feather4TalkToRedshirt(); 1733 void feather4LookAtEyes(); 1734 void feather4LookAnywhere(); 1735 void feather4LookAtMushroom(); 1736 void feather4LookAtFern(); 1737 void feather4LookAtLight(); 1738 void feather4LookAtKirk(); 1739 void feather4LookAtSpock(); 1740 void feather4LookAtMccoy(); 1741 void feather4LookAtRedshirt(); 1742 1743 // FEATHER5 1744 void feather5Tick1(); 1745 void feather5TouchedHotspot0(); 1746 void feather5UseSpockOnFern(); 1747 void feather5UseMccoyOnFern(); 1748 void feather5UseRedshirtOnFern(); 1749 void feather5UseRedshirtOnLeftExit(); 1750 void feather5RedshirtReachedLog(); 1751 void feather5RedshirtDeathFinished(); 1752 void feather5UseSpockOnLeftExit(); 1753 void feather5UseMccoyOnLeftExit(); 1754 void feather5UseSnakeOnKirk(); 1755 void feather5UseSnakeOnSpock(); 1756 void feather5UseSnakeOnMccoy(); 1757 void feather5UseSnakeOnRedshirt(); 1758 void feather5UseSnakeOnWater(); 1759 void feather5UseKnifeOnKirk(); 1760 void feather5UseKnifeOnSpock(); 1761 void feather5UseKnifeOnMccoy(); 1762 void feather5UseKnifeOnRedshirt(); 1763 void feather5UseKnifeOnWater(); 1764 void feather5UseKnifeOnMonster(); 1765 void feather5GetFern(); 1766 void feather5UseKnifeOnFern(); 1767 void feather5ReachedFern(); 1768 void feather5PickedUpFern(); 1769 void feather5UseFernOnMonster(); 1770 void feather5ReachedPositionToUseFern(); 1771 void feather5DoneThrowingFern(); 1772 void feather5FernFellIntoWater(); 1773 void feather5Timer1Expired(); 1774 void feather5UseRockOnSpock(); 1775 void feather5UseRockOnMccoy(); 1776 void feather5UseRockOnRedshirt(); 1777 void feather5UseCrewmanOnThrownFern(); 1778 void feather5UseSpockOnMonster(); 1779 void feather5UseMccoyOnMonster(); 1780 void feather5UseRedshirtOnMonster(); 1781 void feather5UsePhaser(); 1782 void feather5LookAnywhere(); 1783 void feather5LookAtLog(); 1784 void feather5LookAtWater(); 1785 void feather5LookAtFern(); 1786 void feather5LookAtInsects(); 1787 void feather5LookAtCave(); 1788 void feather5LookAtMonster(); 1789 void feather5LookAtSpock(); 1790 void feather5LookAtKirk(); 1791 void feather5LookAtMccoy(); 1792 void feather5LookAtRedshirt(); 1793 void feather5TalkToMccoy(); 1794 void feather5TalkToSpock(); 1795 void feather5TalkToRedshirt(); 1796 void feather5UseMTricorderOnWater(); 1797 void feather5UseMTricorderOnMonster(); 1798 void feather5UseSTricorderOnMonster(); 1799 void feather5UseSTricorderAnywhere(); 1800 void feather5UseSTricorderOnWater(); 1801 void feather5UseSTricorderOnFern(); 1802 void feather5UseMedkitAnywhere(); 1803 1804 // FEATHER6 1805 void feather6Tick1(); 1806 void feather6TouchedHotspot0(); 1807 void feather6UseSpockOnCrystals(); 1808 void feather6UseMccoyOnCrystals(); 1809 void feather6UseRedshirtOnCrystals(); 1810 void feather6UseRockOnStalactites(); 1811 void feather6ReachedPositionToThrowRock(); 1812 void feather6DoneThrowingRock(); 1813 void feather6KirkDiedFromStalactites(); 1814 void feather6UseRockOnCrystals(); 1815 void feather6ReachedCrystalsWithRock(); 1816 void feather6Tick(); 1817 void feather6HitCrystalsWithRockFirstTime(); 1818 void feather6HitCrystalsWithRockSecondTime(); 1819 void feather6UseRockOnStalagmites(); 1820 void feather6UseRockAnywhere(); 1821 void feather6UseKnifeOnStalagmites(); 1822 void feather6UseKnifeAnywhere(); 1823 void feather6UseKnifeOnMccoy(); 1824 void feather6UseKnifeOnSpock(); 1825 void feather6UseKnifeOnRedshirt(); 1826 void feather6UseCrystalAnywhere(); 1827 void feather6UseSnakeAnywhere(); 1828 void feather6UseMedkitAnywhere(); 1829 void feather6UsePhaser(); 1830 void feather6LookAtEastExit(); 1831 void feather6LookAnywhere(); 1832 void feather6LookAtRocks(); 1833 void feather6LookAtStalagmites(); 1834 void feather6LookAtCrystals(); 1835 void feather6LookAtKirk(); 1836 void feather6LookAtSpock(); 1837 void feather6LookAtMccoy(); 1838 void feather6LookAtRedshirt(); 1839 void feather6LookAtStalactites(); 1840 void feather6TalkToMccoy(); 1841 void feather6TalkToRedshirt(); 1842 void feather6TalkToSpock(); 1843 void feather6UseMTricorderOnEastExit(); 1844 void feather6UseMTricorderOnRocks(); 1845 void feather6UseSTricorderOnEastExit(); 1846 void feather6UseSTricorderAnywhere(); 1847 void feather6UseSTricorderOnRocks(); 1848 void feather6UseSTricorderOnCrystals(); 1849 void feather6UseSTricorderOnStalactites(); 1850 void feather6UseSTricorderOnStalagmites(); 1851 void feather6GetCrystals(); 1852 void feather6UseKnifeOnCrystals(); 1853 void feather6ReachedCrystalsWithKnife(); 1854 void feather6DoneCuttingCrystals(); 1855 void feather6Timer4Expired(); 1856 1857 // FEATHER7 1858 void feather7Tick1(); 1859 void feather7Tick40(); 1860 void feather7KirkReachedSeat(); 1861 void feather7SpockReachedSeat(); 1862 void feather7MccoyReachedSeat(); 1863 void feather7QuetzecoatlReachedSeat(); 1864 void feather7KirkSatDown(); 1865 void feather7ReadyToBeamOut(); 1866 1867 1868 // TRIAL0 1869 void trial0Tick1(); 1870 void trial0Tick40(); 1871 void trial0Timer0Expired(); 1872 void trial0WalkToRoomCenter(); 1873 void trial0ReachedRoomCenter(); 1874 void trial0LookAtWindow(); 1875 void trial0LookAtVlict(); 1876 void trial0LookAtGuard(); 1877 void trial0LookAtBench(); 1878 void trial0LookAtSeal(); 1879 void trial0LookAtKirk(); 1880 void trial0LookAtSpock(); 1881 void trial0LookAtMccoy(); 1882 void trial0LookAtRedshirt(); 1883 void trial0LookAtQuetzecoatl(); 1884 void trial0TalkToVlict(); 1885 void trial0TalkToGuard(); 1886 void trial0TalkToQuetzecoatl(); 1887 void trial0TalkToMccoy(); 1888 void trial0TalkToSpock(); 1889 void trial0TalkToRedshirt(); 1890 void trial0UsePhaserOrRock(); 1891 void trial0UseSnakeOnVlict(); 1892 void trial0UseSnakeOnGuard(); 1893 void trial0UseMTricorderOnQuetzecoatl(); 1894 void trial0UseMTricorderOnVlict(); 1895 void trial0UseMTricorderAnywhere(); 1896 void trial0UseSTricorderOnWindow(); 1897 void trial0UseSTricorderAnywhere(); 1898 void trial0UseCommunicator(); 1899 void trial0UseCrewmanOnKlingon(); 1900 void trial0UseMccoyOnVlict(); 1901 void trial0UseMccoyOnGuard(); 1902 void trial0UseMedkitAnywhere(); 1903 1904 // TRIAL1 1905 void trial1Tick1(); 1906 void trial1Tick50(); 1907 void trial1DoorOpened(); 1908 void trial1TouchedHotspot0(); 1909 void trial1KirkDied(); 1910 void trial1TouchedHotspot1(); 1911 void trial1GetRod(); 1912 void trial1ReachedRod(); 1913 void trial1PickedUpRod(); 1914 void trial1LookAtKirk(); 1915 void trial1LookAtSpock(); 1916 void trial1LookAtMccoy(); 1917 void trial1LookAtRedshirt(); 1918 void trial1LookAtWall(); 1919 void trial1LookAtFloor(); 1920 void trial1LookAtRods(); 1921 void trial1LookAtDoor(); 1922 void trial1LookAtLock(); 1923 void trial1LookAtEntity(); 1924 void trial1LookAtMoltenRock(); 1925 void trial1TalkToKirk(); 1926 void trial1TalkToSpock(); 1927 void trial1TalkToMccoy(); 1928 void trial1TalkToRedshirt(); 1929 void trial1TalkToEntity(); 1930 void trial1UsePhaserOnCrewman(); 1931 void trial1UsePhaserOnEntity(); 1932 void trial1UsePhaserOnWall(); 1933 void trial1UseStunPhaserOnFloor(); 1934 void trial1ReachedFloorToUseStunPhaser(); 1935 void trial1DoneShootingFloorWithStunPhaser(); 1936 void trial1UseKillPhaserOnFloor(); 1937 void trial1ReachedFloorToUseKillPhaser(); 1938 void trial1DoneShootingFloorWithKillPhaser(); 1939 void trial1UsePhaserOnRod(); 1940 void trial1UsePhaserOnDoor(); 1941 void trial1UsePhaserOnLock(); 1942 void trial1UseMTricorderOnKirk(); 1943 void trial1UseMTricorderOnSpock(); 1944 void trial1UseMTricorderOnMccoy(); 1945 void trial1UseMTricorderOnRedshirt(); 1946 void trial1UseMTricorderOnEntity(); 1947 void trial1UseSTricorderOnWall(); 1948 void trial1UseSTricorderOnEntity(); 1949 void trial1UseSTricorderOnRods(); 1950 void trial1UseSTricorderOnFloor(); 1951 void trial1UseSTricorderOnDoor(); 1952 void trial1UseSTricorderOnLock(); 1953 void trial1UseCommunicator(); 1954 void trial1UseMccoyOnEntity(); 1955 void trial1UseMccoyOnLock(); 1956 void trial1UseMccoyOnFloor(); 1957 void trial1UseSpockOnEntity(); 1958 void trial1UseSpockOnLock(); 1959 void trial1SpockReachedKeypad(); 1960 void trial1SpockUsedKeypad(); 1961 void trial1SpockReachedKeypadWithExtraProgram(); 1962 void trial1SpockUsedKeypadWithExtraProgram(); 1963 void trial1UseSpockOnFloor(); 1964 void trial1UseRedshirtOnEntity(); 1965 void trial1UseRedshirtOnLock(); 1966 void trial1RedshirtReachedKeypad(); 1967 void trial1RedshirtUsedKeypad(); 1968 void trial1RedshirtReachedKeypadWithExtraProgram(); 1969 void trial1RedshirtUsedKeypadWithExtraProgram(); 1970 void trial1UseRedshirtOnFloor(); 1971 void trial1UseRodOnMccoy(); 1972 void trial1UseRodOnSpock(); 1973 void trial1UseRodOnRedshirt(); 1974 void trial1UseRodOnFloorOrWall(); 1975 void trial1UseWoodRodOnEntity(); 1976 void trial1ReachedPositionToThrowWoodRod(); 1977 void trial1DoneThrowingWoodRod(); 1978 void trial1UseWoodRodOnLock(); 1979 void trial1UseWoodRodOnMoltenRock(); 1980 void trial1ReachedMoltenRock(); 1981 void trial1DoneCoatingWoodRod(); 1982 void trial1UseIronRodOnEntity(); 1983 void trial1ReachedPositionToThrowIronRod(); 1984 void trial1DoneThrowingIronRod(); 1985 void trial1UseIronRodOnLock(); 1986 void trial1GetThrownIronRod(); 1987 void trial1WalkToDoor(); 1988 void trial1UseMedkit(); 1989 1990 // TRIAL2 1991 void trial2Tick1(); 1992 void trial2Tick60(); 1993 void trial2TouchedHotspot0(); 1994 void trial2LookAtKirk(); 1995 void trial2LookAtSpock(); 1996 void trial2LookAtMccoy(); 1997 void trial2LookAtRedshirt(); 1998 void trial2LookAtInsignia(); 1999 void trial2LookAtGlob(); 2000 void trial2LookAtWall(); 2001 void trial2LookAtDoor(); 2002 void trial2TalkToKirk(); 2003 void trial2TalkToSpock(); 2004 void trial2TalkToMccoy(); 2005 void trial2TalkToRedshirt(); 2006 void trial2TalkToGlob(); 2007 void trial2UsePhaserOnWall(); 2008 2009 void trial2UsePhaserOnGlob(int object, bool phaserOnKill); 2010 void trial2ReachedPositionToShootGlob(); 2011 void trial2DrewPhaserToShootGlob(); 2012 void trial2GlobDoneExploding(); 2013 void trial2GlobDoneSplitting(); 2014 void trial2KirkDied(); 2015 2016 void trial2UseStunPhaserOnGlob(); 2017 void trial2UseKillPhaserOnGlob(); 2018 void trial2UseStunPhaserOnSplitGlob1(); 2019 void trial2UseKillPhaserOnSplitGlob1(); 2020 void trial2UseStunPhaserOnSplitGlob2(); 2021 void trial2UseKillPhaserOnSplitGlob2(); 2022 2023 void trial2UseMTricorderOnKirk(); 2024 void trial2UseMTricorderOnSpock(); 2025 void trial2UseMTricorderOnMccoy(); 2026 void trial2UseMTricorderOnRedshirt(); 2027 void trial2UseMTricorderOnGlob(); 2028 void trial2UseSTricorderOnWall(); 2029 void trial2UseSTricorderAnywhere(); 2030 void trial2UseSTricorderOnGlob(); 2031 void trial2UseCommunicator(); 2032 void trial2UseMccoyOnGlob(); 2033 void trial2UseMccoyOnWall(); 2034 void trial2UseSpockOnGlob(); 2035 void trial2UseSpockOnWall(); 2036 void trial2UseRedshirtOnGlob(); 2037 void trial2UseRedshirtOnWall(); 2038 void trial2WalkToDoor(); 2039 void trial2UseMedkitAnywhere(); 2040 2041 // TRIAL3 2042 void trial3Tick1(); 2043 void trial3Tick30(); 2044 void trial3Klingon1BeamedIn(); 2045 void trial3Klingon2BeamedIn(); 2046 void trial3Klingon3BeamedIn(); 2047 void trial3KlingonShootsSomeone1(); 2048 void trial3Klingon1DoneShooting(); 2049 void trial3Klingon2DoneShooting(); 2050 void trial3Klingon3DoneShooting(); 2051 void trial3KlingonShootsSomeone2(); 2052 void trial3RedshirtDoneDying(); 2053 void trial3KirkDoneDying(); 2054 void trial3Klingon1Shot(); 2055 void trial3Klingon2Shot(); 2056 void trial3Klingon3Shot(); 2057 void trial3CheckShowUhuraText(); 2058 void trial3CrewmanBeamedOut(); 2059 void trial3Tick90(); 2060 void trial3TouchedHotspot3(); 2061 void trial3KirkExploded(); 2062 void trial3LookAtKirk(); 2063 void trial3LookAtSpock(); 2064 void trial3LookAtMccoy(); 2065 void trial3LookAtRedshirt(); 2066 void trial3LookAtExit(); 2067 void trial3LookAtWall(); 2068 void trial3TalkToKirk(); 2069 void trial3TalkToSpock(); 2070 void trial3TalkToMccoy(); 2071 void trial3TalkToRedshirt(); 2072 void trial3UsePhaserOnWall(); 2073 void trial3UseStunPhaserOnKlingon1(); 2074 void trial3ReadyToShootKlingon1OnStun(); 2075 void trial3UseKillPhaserOnKlingon1(); 2076 void trial3ReadyToShootKlingon1OnKill(); 2077 void trial3UsePhaserAnywhere(); 2078 void trial3UseMTricorderOnKirk(); 2079 void trial3UseMTricorderOnSpock(); 2080 void trial3UseMTricorderOnMccoy(); 2081 void trial3UseMTricorderOnRedshirt(); 2082 void trial3UseMTricorderOnExit(); 2083 void trial3UseSTricorderOnWall(); 2084 void trial3UseSTricorderOnExit(); 2085 void trial3UseMTricorderOnKlingon(); 2086 void trial3UseCommunicator(); 2087 void trial3BeamToVlict(); 2088 void trial3UseMccoyOnWall(); 2089 void trial3UseMccoyOnExit(); 2090 void trial3UseSpockOnWall(); 2091 void trial3UseSpockOnExit(); 2092 void trial3UseRedshirtOnExit(); 2093 void trial3UseRedshirtOnWall(); 2094 void trial3WalkToExit(); 2095 void trial3UseMedkitAnywhere(); 2096 2097 // TRIAL4 2098 void trial4Tick1(); 2099 void trial4Tick60(); 2100 2101 // TRIAL5 2102 void trial5Tick1(); 2103 void trial5Tick60(); 2104 void trial5VlictAppeared(); 2105 void trial5WalkToInterface(); 2106 void trial5ReachedInterface(); 2107 void trial5GetGem(int16 item, int16 object); 2108 void trial5ReachedGem(); 2109 void trial5PickedUpGem(); 2110 void trial5GetRedGem1(); 2111 void trial5GetRedGem2(); 2112 void trial5GetRedGem3(); 2113 void trial5GetGreenGem1(); 2114 void trial5GetGreenGem2(); 2115 void trial5GetGreenGem3(); 2116 void trial5GetBlueGem1(); 2117 void trial5GetBlueGem2(); 2118 void trial5GetBlueGem3(); 2119 void trial5LookAtKirk(); 2120 void trial5LookAtSpock(); 2121 void trial5LookAtMccoy(); 2122 void trial5LookAtRedshirt(); 2123 void trial5LookAtBeam(); 2124 void trial5LookAtInterface(); 2125 void trial5UseSTricorderOnInterface(); 2126 void trial5UseMTricorderOnInterface(); 2127 void trial5LookAtRedGem1(); 2128 void trial5LookAtRedGem2(); 2129 void trial5LookAtRedGem3(); 2130 void trial5LookAtGreenGem1(); 2131 void trial5LookAtGreenGem2(); 2132 void trial5LookAtGreenGem3(); 2133 void trial5LookAtBlueGem1(); 2134 void trial5LookAtBlueGem2(); 2135 void trial5LookAtBlueGem3(); 2136 void trial5LookAtHole(); 2137 void trial5TalkToKirk(); 2138 void trial5TalkToSpock(); 2139 void trial5TalkToMccoy(); 2140 void trial5TalkToRedshirt(); 2141 void trial5UsePhaser(); 2142 void trial5UseMTricorderAnywhere(); 2143 void trial5UseSTricorderAnywhere(); 2144 void trial5UseCommunicator(); 2145 void trial5UseGemOnHole(int16 item, int16 object, int16 hole); 2146 void trial5ReachedHoleToPutGem(); 2147 void trial5ActivateLightOfWar(); 2148 void trial5ActivateLightOfKnowledge(); 2149 void trial5ActivateLightOfTravel(); 2150 void trial5RestrictedCombination1(); 2151 void trial5RestrictedCombination2(); 2152 void trial5DestinationNoLongerExists(); 2153 void trial5CrewmanBeamedOut(); 2154 void trial5UseRedGem1OnHole1(); 2155 void trial5UseRedGem2OnHole1(); 2156 void trial5UseRedGem3OnHole1(); 2157 void trial5UseGreenGem1OnHole1(); 2158 void trial5UseGreenGem2OnHole1(); 2159 void trial5UseGreenGem3OnHole1(); 2160 void trial5UseBlueGem1OnHole1(); 2161 void trial5UseBlueGem2OnHole1(); 2162 void trial5UseBlueGem3OnHole1(); 2163 void trial5UseRedGem1OnHole2(); 2164 void trial5UseRedGem2OnHole2(); 2165 void trial5UseRedGem3OnHole2(); 2166 void trial5UseGreenGem1OnHole2(); 2167 void trial5UseGreenGem2OnHole2(); 2168 void trial5UseGreenGem3OnHole2(); 2169 void trial5UseBlueGem1OnHole2(); 2170 void trial5UseBlueGem2OnHole2(); 2171 void trial5UseBlueGem3OnHole2(); 2172 void trial5UseRedGem1OnHole3(); 2173 void trial5UseRedGem2OnHole3(); 2174 void trial5UseRedGem3OnHole3(); 2175 void trial5UseGreenGem1OnHole3(); 2176 void trial5UseGreenGem2OnHole3(); 2177 void trial5UseGreenGem3OnHole3(); 2178 void trial5UseBlueGem1OnHole3(); 2179 void trial5UseBlueGem2OnHole3(); 2180 void trial5UseBlueGem3OnHole3(); 2181 void trial5UseMedkitAnywhere(); 2182 2183 2184 // SINS0 2185 void sins0Tick1(); 2186 void sins0LookAnywhere(); 2187 void sins0LookAtOpenDoor(); 2188 void sins0LookAtClosedDoor(); 2189 void sins0TalkToSpock(); 2190 void sins0TalkToMccoy(); 2191 void sins0TalkToRedshirt(); 2192 void sins0LookAtGround(); 2193 void sins0GetRock(); 2194 void sins0PickedUpRock(); 2195 void sins0UseSTricorderAnywhere(); 2196 void sins0UseSTricorderOnGround(); 2197 void sins0UseSTricorderOnPlanet(); 2198 void sins0Tick40(); 2199 void sins0LookAtStatue(); 2200 void sins0LookAtPlanet(); 2201 void sins0LookAtSky(); 2202 void sins0LookAtKirk(); 2203 void sins0LookAtSpock(); 2204 void sins0LookAtMccoy(); 2205 void sins0LookAtRedshirt(); 2206 void sins0UseSTricorderOnClosedDoor(); 2207 void sins0UseSTricorderOnStatue(); 2208 void sins0UseMedkitOnCrewman(); 2209 void sins0UseMTricorderOnCrewman(); 2210 void sins0UseCommunicator(); 2211 void sins0WalkToDoor(); 2212 2213 // SINS1 2214 void sins1Tick1(); 2215 void sins1LookAnywhere(); 2216 void sins1LookAtLock(); 2217 void sins1LookAtDoor(); 2218 void sins1LookAtPanel(); 2219 void sins1LookAtKeypad(); 2220 void sins1UseSTricorderOnPanel(); 2221 void sins1UseSTricorderOnKeypad(); 2222 void sins1UseSTricorderOnLock(); 2223 void sins1UseSTricorderOnDoor(); 2224 void sins1UseSTricorderAnywhere(); 2225 void sins1UseSTricorderOnLens(); 2226 void sins1UseRockOnDoor(); 2227 void sins1UseRedshirtOnKeypad(); 2228 void sins1UseMccoyOnKeypad(); 2229 void sins1UseKirkOnKeypad(); 2230 void sins1UseSpockOnKeypad(); 2231 void sins1SpockReachedKeypad(); 2232 void sins1EnteredCorrectCode(); 2233 void sins1DoorDoneOpening(); 2234 void sins1EnteredIncorrectCode(); 2235 void sins1EnteredSacredSofNumber(); 2236 void sins1UsePhaserOnDoor(); 2237 void sins1DoorUsedLaser(); 2238 void sins1Tick40(); 2239 void sins1TalkToKirk(); 2240 void sins1TalkToSpock(); 2241 void sins1TalkToMccoy(); 2242 void sins1TalkToRedshirt(); 2243 void sins1LookAtKirk(); 2244 void sins1LookAtSpock(); 2245 void sins1LookAtMccoy(); 2246 void sins1LookAtRedshirt(); 2247 void sins1LookAtLens(); 2248 void sins1UseCommunicator(); 2249 void sins1UseMedkitOnCrewman(); 2250 void sins1UseMTricorderOnCrewman(); 2251 void sins1WalkToDoor(); 2252 2253 // SINS2 2254 void sins2Tick1(); 2255 void sins2UsePhaserOnDoor(); 2256 void sins2UseSTricorderAnywhere(); 2257 void sins2UseKirkOnTerminal(); 2258 void sins2UseSpockOnTerminal(); 2259 void sins2SpockReachedTerminal(); 2260 void sins2SpockUsedTerminal(); 2261 void sins2UseMccoyOnTerminal(); 2262 void sins2UseRedshirtOnTerminal(); 2263 void sins2UseSTricorderOnTerminal(); 2264 void sins2UseSTricorderOnKeypad(); 2265 void sins2UseSTricorderOnDoor(); 2266 void sins2UseKirkOnKeypad(); 2267 void sins2UseSpockOnKeypad(); 2268 void sins2SpockReachedKeypad(); 2269 void sins2EnteredCorrectCode(); 2270 void sins2EnteredIncorrectCode(); 2271 void sins2DoorFinishedOpening(); 2272 void sins2Tick40(); 2273 void sins2LookAnywhere(); 2274 void sins2LookAtOpenDoor(); 2275 void sins2LookAtTerminal(); 2276 void sins2LookAtKeypad(); 2277 void sins2LookAtKirk(); 2278 void sins2LookAtSpock(); 2279 void sins2LookAtMccoy(); 2280 void sins2LookAtRedshirt(); 2281 void sins2TalkToKirk(); 2282 void sins2TalkToSpock(); 2283 void sins2TalkToMccoy(); 2284 void sins2TalkToRedshirt(); 2285 void sins2LookAtDoor(); 2286 void sins2UseSpockOnDoor(); 2287 void sins2UseCommunicator(); 2288 void sins2UseMedkitOnCrewman(); 2289 void sins2UseMTricorderOnCrewman(); 2290 void sins2UseMccoyOnKeypad(); 2291 void sins2UseRedshirtOnKeypad(); 2292 void sins2WalkToDoor(); 2293 2294 // SINS3 2295 void sins3Tick1(); 2296 void sins3UseSTricorderOnBox(); 2297 void sins3UseSTricorderOnMonitor(); 2298 void sins3UseSTricorderAnywhere(); 2299 void sins3UseSTricorderOnDrill(); 2300 void sins3UseSTricorderOnPanel(); 2301 void sins3LookAtDrill(); 2302 void sins3LookAtPanel(); 2303 void sins3LookAtMonitor(); 2304 void sins3LookAnywhere(); 2305 void sins3UseSTricorderOnWall(); 2306 void sins3LookAtBox(); 2307 void sins3UseKirkOnBox(); 2308 void sins3KirkReachedBox(); 2309 void sins3Timer0Expired(); 2310 void sins3UseSpockOnBox(); 2311 void sins3SpockReachedBox(); 2312 void sins3UseMccoyOnBox(); 2313 void sins3MccoyReachedBox(); 2314 void sins3UseRedshirtOnBox(); 2315 void sins3RedshirtReachedBox(); 2316 void sins3BoxOpened(); 2317 void sins3GetBox(); 2318 void sins3KirkReachedBoxToGet(); 2319 void sins3KirkGotBoxContents(); 2320 void sins3Tick30(); 2321 void sins3Tick60(); 2322 void sins3UseKirkOnPanel(); 2323 void sins3UseSpockOnPanel(); 2324 void sins3SpockReachedPanel(); 2325 void sins3UseRockOnWall(); 2326 void sins3KirkReachedWall(); 2327 void sins3KirkPutRockOnWall(); 2328 void sins3KirkBackedAwayFromWall(); 2329 void sins3UsedLowPowerLaserOnRock(); 2330 void sins3MadeHoleInRock(); 2331 void sins3CreatedTemplateInRock(); 2332 void sins3RockTurnedIntoIDCard(); 2333 void sins3RockVaporized(); 2334 void sins3UseDrillAnywhere(); 2335 void sins3GetIDCard(); 2336 void sins3ReachedIDCard(); 2337 void sins3PickedUpIDCard(); 2338 void sins3LookAtItemBeingDrilled(); 2339 void sins3LookAtKirk(); 2340 void sins3LookAtSpock(); 2341 void sins3LookAtMccoy(); 2342 void sins3LookAtRedshirt(); 2343 void sins3TalkToKirk(); 2344 void sins3TalkToSpock(); 2345 void sins3TalkToMccoy(); 2346 void sins3TalkToRedshirt(); 2347 void sins3UseCommunicator(); 2348 void sins3UseSpockOnDrill(); 2349 void sins3UseMccoyOnDrill(); 2350 void sins3UseRedshirtOnDrill(); 2351 void sins3WalkToDoor(); 2352 void sins3UseMedkitOnCrewman(); 2353 void sins3UseMTricorderOnCrewman(); 2354 2355 // SINS4 2356 void sins4Tick1(); 2357 void sins4UseSTricorderOnPanel(); 2358 void sins4UseSpockOnPanel(); 2359 void sins4UsePhaserOnNorthDoor(); 2360 void sins4UsePhaserOnPanel(); 2361 void sins4UseIDCardOnPanel(); 2362 void sins4KirkReachedPanel(); 2363 void sins4KirkPutCardInPanel(); 2364 void sins4UseRockOnPanel(); 2365 void sins4KirkReachedPanelWithRock(); 2366 void sins4KirkUsedRockOnPanel(); 2367 void sins4LookAtWestDoor(); 2368 void sins4LookAtEastDoor(); 2369 void sins4LookAnywhere(); 2370 void sins4LookAtPanel(); 2371 void sins4Tick40(); 2372 void sins4LookAtKirk(); 2373 void sins4LookAtSpock(); 2374 void sins4LookAtMccoy(); 2375 void sins4LookAtRedshirt(); 2376 void sins4LookAtLight(); 2377 void sins4LookAtBeam(); 2378 void sins4LookAtOpenNorthDoor(); 2379 void sins4LookAtClosedNorthDoor(); 2380 void sins4TalkToKirk(); 2381 void sins4TalkToSpock(); 2382 void sins4TalkToMccoy(); 2383 void sins4TalkToRedshirt(); 2384 void sins4UseSTricorderOnNorthDoor(); 2385 void sins4UseSTricorderAnywhere(); 2386 void sins4UseCommunicator(); 2387 void sins4UseMccoyOnNorthDoor(); 2388 void sins4UseRedshirtOnNorthDoor(); 2389 void sins4UseSpockOnNorthDoor(); 2390 void sins4UseMccoyOnPanel(); 2391 void sins4UseRedshirtOnPanel(); 2392 void sins4WalkToNorthDoor(); 2393 void sins4WalkToWestDoor(); 2394 void sins4WalkToEastDoor(); 2395 void sins4UseMedkitOnCrewman(); 2396 void sins4UseMTricorderOnCrewman(); 2397 2398 // SINS5 2399 void sins5Tick1(); 2400 void sins5UseSTricorderAnywhere(); 2401 void sins5UseSTricorderOnRightComputer(); 2402 void sins5UseSTricorderOnLeftComputer(); 2403 void sins5UseSTricorderOnMiddleComputer(); 2404 void sins5UseKirkOnRightComputer(); 2405 void sins5UseKirkOnLeftComputer(); 2406 void sins5UseKirkOnMiddleComputer(); 2407 void sins5UseMccoyOnComputer(); 2408 void sins5UseRedshirtOnComputer(); 2409 void sins5UseSpockOnMiddleComputer(); 2410 void sins5UseSpockOnRightComputer(); 2411 void sins5SpockReachedRightComputer(); 2412 void sins5SpockUsedRightComputer(); 2413 void sins5UseSpockOnLeftComputer(); 2414 void sins5SpockReachedLeftComputer(); 2415 void sins5SpockUsedLeftComputer(); 2416 void sins5CrewmanReadyToBeamOut(); 2417 void sins5Tick20(); 2418 void sins5CheckGatheredAllClues(); 2419 void sins5UseWireOnComputer(); 2420 void sins5KirkOrSpockInPositionToUseWire(); 2421 void sins5WireConnected(); 2422 void sins5UseStunPhaserOnComputer(); 2423 void sins5UseKillPhaserOnLeftComputer(); 2424 void sins5ReachedPositionToShootLeftComputer(); 2425 void sins5DrewPhaserToShootLeftComputer(); 2426 void sins5Timer0Expired(); 2427 void sins5UseKillPhaserOnMiddleComputer(); 2428 void sins5ReachedPositionToShootMiddleComputer(); 2429 void sins5DrewPhaserToShootMiddleComputer(); 2430 void sins5Timer1Expired(); 2431 void sins5UseKillPhaserOnRightComputer(); 2432 void sins5ReachedPositionToShootRightComputer(); 2433 void sins5DrewPhaserToShootRightComputer(); 2434 void sins5Timer2Expired(); 2435 void sins5ComputerLaunchesMissiles(); 2436 void sins5Timer3Expired(); 2437 void sins5LookAnywhere(); 2438 void sins5LookAtKirk(); 2439 void sins5LookAtSpock(); 2440 void sins5LookAtMccoy(); 2441 void sins5LookAtRedshirt(); 2442 void sins5LookAtLight(); 2443 void sins5LookAtLeftComputer(); 2444 void sins5LookAtMiddleComputer(); 2445 void sins5LookAtRightComputer(); 2446 void sins5LookAtMissile(); 2447 void sins5LookAtNorthDoor(); 2448 void sins5UseMedkitOnCrewman(); 2449 void sins5UseMTricorderAnywhere(); 2450 void sins5TalkToKirk(); 2451 void sins5TalkToSpock(); 2452 void sins5TalkToMccoy(); 2453 void sins5TalkToRedshirt(); 2454 void sins5UseSTricorderOnMissile(); 2455 void sins5UseSTricorderOnNorthDoor(); 2456 void sins5UseMTricorderOnCrewman(); 2457 2458 // VENG0 2459 void veng0Tick1(); 2460 void veng0Tick10(); 2461 void veng0Tick50(); 2462 void veng0TouchedDoor(); 2463 void veng0UseSTricorderOnComputerBank(); 2464 void veng0UseSTricorderOnChair(); 2465 void veng0UseSTricorderAnywhere(); 2466 void veng0UseMccoyOnBeam(); 2467 void veng0UseSTricorderOnBeam(); 2468 void veng0UseRedshirtOnBeam(); 2469 void veng0UseSpockOnConsole(); 2470 void veng0UseRedshirtOnConsole(); 2471 void veng0UsePhaserOnBeam(); 2472 void veng0UseMccoyOnDeadCrewman(); 2473 void veng0UseSawOnBeam(); 2474 void veng0KirkReachedSaw(); 2475 void veng0Timer0Expired(); 2476 void veng0DoneCuttingBeam(); 2477 void veng0GetBeam(); 2478 void veng0TalkToKirk(); 2479 void veng0TalkToMccoy(); 2480 void veng0TalkToSpock(); 2481 void veng0TalkToRedshirt(); 2482 void veng0LookAtPatterson(); 2483 void veng0LookAtDeadCrewman2(); 2484 void veng0LookAtComputerBank(); 2485 void veng0LookAtChair(); 2486 void veng0LookAtKirk(); 2487 void veng0LookAtSpock(); 2488 void veng0LookAtMccoy(); 2489 void veng0LookAtRedshirt(); 2490 void veng0LookAtViewscreen(); 2491 void veng0LookAtHelmConsole(); 2492 void veng0LookAtNavConsole(); 2493 void veng0LookAtBeam(); 2494 void veng0LookAnywhere(); 2495 void veng0LookAtDeadCrewman1(); 2496 void veng0UseMccoyOnLivingCrewman(); 2497 void veng0MccoyReachedCrewman(); 2498 void veng0MccoyScannedCrewman(); 2499 2500 // VENG1 2501 void veng1Tick1(); 2502 void veng1WalkToDoor(); 2503 void veng1TouchedHotspot0(); 2504 void veng1ReachedDoor(); 2505 void veng1TouchedTurbolift(); 2506 void veng1LookAtDeadGuy(); 2507 void veng1UseSTricorderOnVent(); 2508 void veng1LookAtPanel(); 2509 void veng1LookAtDoor(); 2510 void veng1LookAtSaw(); 2511 void veng1LookAtDebris(); 2512 void veng1LookAtKirk(); 2513 void veng1LookAtMccoy(); 2514 void veng1LookAtSpock(); 2515 void veng1LookAtRedshirt(); 2516 void veng1LookAnywhere(); 2517 void veng1TalkToKirk(); 2518 void veng1TalkToSpock(); 2519 void veng1TalkToMccoy(); 2520 void veng1TalkToRedshirt(); 2521 void veng1UsePhaserOnDoor(); 2522 void veng1UsePhaserOnPanel(); 2523 void veng1UseSTricorderOnSaw(); 2524 void veng1UseSTricorderOnDoor(); 2525 void veng1UseSTricorderOnPanel(); 2526 void veng1GetPanel(); 2527 void veng1KirkReachedPanel(); 2528 void veng1KirkAccessedPanel(); 2529 void veng1UseSawOnPanel(); 2530 void veng1UseSawOnDoor(); 2531 void veng1UseDrillOnDebris(); 2532 void veng1UseSawOnDebris(); 2533 void veng1UseDrillOnPanel(); 2534 void veng1KirkReachedPanelToDrill(); 2535 void veng1KirkDoneDrillingPanel(); 2536 void veng1UseHypoOnDebris(); 2537 void veng1KirkReachedDebris(); 2538 void veng1KirkUsedHypoOnDebris(); 2539 void veng1GetSaw(); 2540 void veng1ReachedSaw(); 2541 void veng1PickedUpSaw(); 2542 void veng1GetDebris(); 2543 void veng1ReachedDebrisToGet(); 2544 void veng1TriedToGetDebris(); 2545 2546 // VENG2 2547 void veng2Tick1(); 2548 void veng2Timer0Expired(); 2549 void veng2ElasiShipDecloaked(); 2550 void veng2Timer2Expired(); 2551 void veng2TouchedDoor(); 2552 void veng2LookAtViewscreen(); 2553 void veng2LookAtMiddleConsole(); 2554 void veng2LookAtDamageDisplay(); 2555 void veng2LookAtSTricorder(); 2556 void veng2LookAtMTricorder(); 2557 void veng2LookAtTorpedoButton(); 2558 void veng2LookAtTorpedoControl(); 2559 void veng2LookAtImpulseConsole(); 2560 void veng2LookAtMainComputer(); 2561 void veng2LookAtRecordDeck(); 2562 void veng2LookAtDeckIOConsole(); 2563 void veng2LookAtKirk(); 2564 void veng2LookAtSpock(); 2565 void veng2LookAtMccoy(); 2566 void veng2LookAtRedshirt(); 2567 void veng2LookAnywhere(); 2568 void veng2TalkToKirk(); 2569 void veng2TalkToSpock(); 2570 void veng2TalkToMccoy(); 2571 void veng2TalkToRedshirt(); 2572 void veng2UseTechJournalOnDeckIOConsole(); 2573 void veng2ReachedDeckIOWithTechJournal(); 2574 void veng2DoneReadingTechJournal(); 2575 void veng2UseLogOnDeckIOConsole(); 2576 void veng2ReachedDeckIOWithLog(); 2577 void veng2LoadedLog(); 2578 void veng2UseCommunicator(); 2579 void veng2UseKirkOnTorpedoButton(); 2580 void veng2UseKirkReachedTorpedoButton(); 2581 void veng2KirkFiredTorpedo(); 2582 void veng2TorpedoStruckElasiShip(); 2583 void veng2ElasiRetreated(); 2584 void veng2CrewmanInPositionToBeamOut(); 2585 void veng2UseSTricorderOnTorpedoButton(); 2586 void veng2UseSTricorderOnMiddleConsole(); 2587 void veng2UseSTricorderOnTorpedoControl(); 2588 void veng2UseImpulseConsole(); 2589 void veng2SpockReachedImpulseConsole(); 2590 void veng2SpockUsedImpulseConsole(); 2591 void veng2UseMainComputer(); 2592 void veng2UseSTricorderOnMainComputer(); 2593 void veng2SpockReachedMainComputerToPutTricorder(); 2594 void veng2AttachedSTricorderToComputer(); 2595 void veng2UseMTricorderOnMainComputer(); 2596 void veng2MccoyReachedMainComputerToPutTricorder(); 2597 void veng2AttachedMTricorderToComputer(); 2598 void veng2BothTricordersPluggedIn(); 2599 void veng2UseSTricorderOnDeckIOConsole(); 2600 void veng2UseSTricorderOnImpulseConsole(); 2601 void veng2UseFusionPackOnMainComputer(); 2602 void veng2GetLogDeck(); 2603 void veng2ReachedLogDeck(); 2604 void veng2PickedUpLogDeck(); 2605 void veng2GetSTricorder(); 2606 void veng2ReachedSTricorderToGet(); 2607 void veng2PickedUpSTricorder(); 2608 void veng2GetMTricorder(); 2609 void veng2ReachedMTricorderToGet(); 2610 void veng2PickedUpMTricorder(); 2611 2612 // VENG3 2613 void veng3Tick1(); 2614 void veng3Tick15(); 2615 void veng3TouchedTurbolift2(); 2616 void veng3TouchedTurbolift1(); 2617 void veng3WalkToDoor(); 2618 void veng3ReachedTurbolift2(); 2619 void veng3Turbolift2Opened(); 2620 void veng3WalkToSickbayDoor(); 2621 void veng3ReachedSickbayDoor(); 2622 void veng3SickbayDoorOpened(); 2623 void veng3LookAtSupportBeam(); 2624 void veng3LookAtDebris(); 2625 void veng3LookAtTurbolift2Door(); 2626 void veng3LookAtSickbayDoor(); 2627 void veng3LookAtCable(); 2628 void veng3LookAtDeadGuy(); 2629 void veng3LookAtKirk(); 2630 void veng3LookAtMccoy(); 2631 void veng3LookAtSpock(); 2632 void veng3LookAtRedshirt(); 2633 void veng3LookAnywhere(); 2634 void veng3UseStunPhaserOnDebris(); 2635 void veng3UseKillPhaserOnDebris(); 2636 void veng3ReachedPositionToShootDebris(); 2637 void veng3DrewPhaserToShootDebris(); 2638 void veng3DebrisVaporized(); 2639 void veng3DebrisFellAgain(); 2640 void veng3UseSpockOnDebris(); 2641 void veng3UseRedshirtOnDebris(); 2642 void veng3UseMccoyOnDebris(); 2643 void veng3UseBeamOnDebris(); 2644 void veng3ReachedPositionToPlaceBeam(); 2645 void veng3PlacedBeam(); 2646 void veng3UseSTricorderOnDebris(); 2647 void veng3UseMolecularSawOnDebris(); 2648 void veng3TalkToKirk(); 2649 void veng3TalkToSpock(); 2650 void veng3TalkToMccoy(); 2651 void veng3TalkToRedshirt(); 2652 void veng3GetDebris(); 2653 void veng3GetCable(); 2654 void veng3ReachedCable(); 2655 void veng3PickedUpCable(); 2656 2657 // VENG4 2658 void veng4Tick1(); 2659 void veng4TalkToKirk(); 2660 void veng4TalkToMccoy(); 2661 void veng4TalkToSpock(); 2662 void veng4TalkToRedshirt(); 2663 void veng4UseMccoyOnDeadGuy(); 2664 void veng4UseHypoOnBrittany(); 2665 void veng4UseMedkitOnBrittany(); 2666 void veng4UseMTricorderOnBrittany(); 2667 void veng4UseMccoyOnBrittany(); 2668 void veng4MccoyReachedBrittany(); 2669 void veng4UsedMedkitOnBrittany(); 2670 void veng4MccoyScannedBrittany(); 2671 void veng4TalkToBrittany(); 2672 void veng4LookAtDeadGuy(); 2673 void veng4LookAtRightBedReadings(); 2674 void veng4LookAtDoorHotspot(); 2675 void veng4LookAtKirk(); 2676 void veng4LookAtSpock(); 2677 void veng4LookAtMccoy(); 2678 void veng4LookAtRedshirt(); 2679 void veng4LookAtLeftBed(); 2680 void veng4LookAtLeftBedReadings(); 2681 void veng4LookAtBrittany(); 2682 void veng4LookAtDrill(); 2683 void veng4LookAtHypoOnTable(); 2684 void veng4LookAtDoorObject(); 2685 void veng4LookAnywhere(); 2686 void veng4GetHypo(); 2687 void veng4ReachedHypo(); 2688 void veng4PickedUpHypo(); 2689 void veng4GetDrill(); 2690 void veng4ReachedDrill(); 2691 void veng4PickedUpDrill(); 2692 void veng4TouchedHotspot0(); 2693 void veng4WalkToDoor(); 2694 2695 // VENG5 2696 void veng5Tick1(); 2697 void veng5Tick45(); 2698 void veng5WalkToDoor(); 2699 void veng5ReachedDoor(); 2700 void veng5DoorOpened(); 2701 void veng5TouchedTurboliftDoor(); 2702 void veng5LookAtDoor(); 2703 void veng5LookAtLadder(); 2704 void veng5LookAtDeadGuy(); 2705 void veng5LookAtPowerPack(); 2706 void veng5LookAtDebris(); 2707 void veng5LookAtKirk(); 2708 void veng5LookAtSpock(); 2709 void veng5LookAtMccoy(); 2710 void veng5LookAtRedshirt(); 2711 void veng5LookAnywhere(); 2712 void veng5UsePhaserOnPowerPack(); 2713 void veng5UseStunPhaserOnDebris(); 2714 void veng5UseKillPhaserOnDebris(); 2715 void veng5ReachedPositionToShootDebris(); 2716 void veng5DrewPhaser(); 2717 void veng5VaporizedDebris(); 2718 void veng5UseMTricorderOnDebris(); 2719 void veng5UseSTricorderOnDebris(); 2720 void veng5UseMTricorderOnPowerPack(); 2721 void veng5UseSTricorderOnPowerPack(); 2722 void veng5TalkToKirk(); 2723 void veng5TalkToMccoy(); 2724 void veng5TalkToSpock(); 2725 void veng5TalkToRedshirt(); 2726 void veng5TouchedHotspot0(); 2727 void veng5GetPowerPack(); 2728 void veng5ReachedPowerPack(); 2729 void veng5PickedUpPowerPack(); 2730 2731 // VENG6 2732 void veng6Tick1(); 2733 void veng6WalkToDoor(); 2734 void veng6ReachedDoor(); 2735 void veng6DoorOpened(); 2736 void veng6LookAtLeftPort(); 2737 void veng6LookAtRightPort(); 2738 void veng6LookAtDoor(); 2739 void veng6LookAtOilCanister(); 2740 void veng6LookAtCabinet(); 2741 void veng6LookAtCable(); 2742 void veng6LookAtRightConsole(); 2743 void veng6LookAtImpulseEngines(); 2744 void veng6LookAtLeftConsole(); 2745 void veng6LookAtJunctionBox(); 2746 void veng6LookAtJournal(); 2747 void veng6LookAtKirk(); 2748 void veng6LookAtSpock(); 2749 void veng6LookAtMccoy(); 2750 void veng6LookAtRedshirt(); 2751 void veng6LookAtDeadGuy(); 2752 void veng6LookAnywhere(); 2753 void veng6TalkToKirk(); 2754 void veng6TalkToSpock(); 2755 void veng6TalkToMccoy(); 2756 void veng6TalkToRedshirt(); 2757 void veng6UseCable1OnLeftPort(); 2758 void veng6UseCable2OnLeftPort(); 2759 void veng6UseCableOnLeftPort(byte cable); 2760 void veng6KirkOrSpockReachedLeftPort(); 2761 void veng6AttachedLeftCable(); 2762 void veng6UseCable1OnRightPort(); 2763 void veng6UseCable2OnRightPort(); 2764 void veng6UseCableOnRightPort(byte cable); 2765 void veng6KirkOrSpockReachedRightPort(); 2766 void veng6AttachedRightCable(); 2767 void veng6UseCrewmanOnJunctionBox(); 2768 void veng6SpockReachedJunctionBox(); 2769 void veng6SpockAdjustedJunctionBox(); 2770 void veng6UseHypoOnOilCanister(); 2771 void veng6ReachedOilCanister(); 2772 void veng6FilledHypoWithOil(); 2773 void veng6UseCabinet(); 2774 void veng6ReachedCabinet(); 2775 void veng6OpenedOrClosedCabinet(); 2776 void veng6UseSTricorderOnImpulseEngines(); 2777 void veng6UseSTricorderOnRightConsole(); 2778 void veng6UseSTricorderOnJunctionBox(); 2779 void veng6UsePowerPackOnLeftConsole(); 2780 void veng6GetJunctionBox(); 2781 void veng6GetOilCanister(); 2782 void veng6GetEngineeringJournal(); 2783 void veng6ReachedEngineeringJournal(); 2784 void veng6TookEngineeringJournal(); 2785 2786 // VENG7 2787 void veng7Tick1(); 2788 void veng7WalkToDoor(); 2789 void veng7ReachedDoor(); 2790 void veng7DoorOpened(); 2791 void veng7TouchedTurboliftDoor(); 2792 void veng7LookAtCollapsedSection(); 2793 void veng7LookAtDeadGuy(); 2794 void veng7LookAtDoor(); 2795 void veng7LookAtCable(); 2796 void veng7LookAtKirk(); 2797 void veng7LookAtSpock(); 2798 void veng7LookAtMccoy(); 2799 void veng7LookAtRedshirt(); 2800 void veng7LookAnywhere(); 2801 void veng7TalkToKirk(); 2802 void veng7TalkToSpock(); 2803 void veng7TalkToMccoy(); 2804 void veng7TalkToRedshirt(); 2805 void veng7UseSTricorderOnCollapsedSection(); 2806 void veng7TouchedHotspot0(); 2807 void veng7GetCable(); 2808 void veng7ReachedCable(); 2809 void veng7PickedUpCable(); 2810 2811 // VENG8 2812 void veng8Tick1(); 2813 void veng8WalkToDoor(); 2814 void veng8ReachedDoor(); 2815 void veng8DoorOpened(); 2816 void veng8Timer0Expired(); 2817 void veng8SparkAnim1Done(); 2818 void veng8Timer1Expired(); 2819 void veng8SparkAnim2Done(); 2820 void veng8LookAtPowerPack(); 2821 void veng8LookAtDoor(); 2822 void veng8LookAtPowerCircuits(); 2823 void veng8LookAtControls(); 2824 void veng8LookAtDeadGuy(); 2825 void veng8LookAtSlider(); 2826 void veng8LookAtKirk(); 2827 void veng8LookAtSpock(); 2828 void veng8LookAtMccoy(); 2829 void veng8LookAtRedshirt(); 2830 void veng8LookAtTransporter(); 2831 void veng8LookAnywhere(); 2832 void veng8TalkToKirk(); 2833 void veng8TalkToSpock(); 2834 void veng8TalkToMccoy(); 2835 void veng8TalkToRedshirt(); 2836 void veng8UseKirkOnControls(); 2837 void veng8UseSpockOnControls(); 2838 void veng8SpockReachedControls(); 2839 void veng8SpockUsedControls(); 2840 void veng8UsePowerPackOnPowerCircuit(); 2841 void veng8SpockReachedPowerCircuit(); 2842 void veng8SpockConnectedPowerPack(); 2843 void veng8TransporterPoweredUp(); 2844 void veng8UseKirkOnSlider(); 2845 void veng8UseSpockOnSlider(); 2846 void veng8SpockReachedSlider(); 2847 void veng8RedshirtReachedTransporter(); 2848 void veng8SpockPulledSliderToBeamOut(); 2849 void veng8RedshirtBeamedOut(); 2850 void veng8SpockPulledSliderToBeamIn(); 2851 void veng8RedshirtBeamedIn(); 2852 void veng8UseSTricorderOnConsole(); 2853 2854 // VENGA (common code) 2855 void vengaTick(); 2856 void vengaElasiBeamOver(); 2857 void vengaUsePhaserAnywhere(); 2858 void vengaLookAtHypo(); 2859 void vengaUseCommunicator(); 2860 void vengaUseMccoyOnDeadGuy(); 2861 2862 public: 2863 // Room-specific variables. This is memset'ed to 0 when the room is initialized. 2864 // NOTE: Any changes here must be reflected in the corresponding serializer functions. 2865 union { 2866 struct { 2867 // demon0 2868 byte bottomDoorCounter; // 0xca 2869 byte topDoorCounter; // 0xcb 2870 bool movingToTopDoor; // 0xcc 2871 bool movingToBottomDoor; // 0xcd 2872 2873 // demon1 2874 byte klingonShot[3]; // 0xca 2875 int16 numKlingonsKilled; 2876 byte attackIndex; 2877 bool kirkShooting; 2878 char d6[10]; 2879 2880 // demon3 2881 bool shootingBoulder; // 0xca 2882 bool boulder1Shot; // 0xcb 2883 byte boulderBeingShot; // 0xcc 2884 bool kirkInPosition; // 0xcd 2885 bool redshirtInPosition; // 0xce 2886 bool spockInPosition; // 0xcf 2887 bool mccoyInPosition; // 0xd0 2888 bool inFiringPosition; // 0xd1 2889 bool kirkPhaserOut; // 0xd3 2890 char boulderAnim[10]; // 0xd4 2891 int16 usedPhaserOnDoor; // 0xd6 2892 2893 // demon4 2894 bool triedToShootNauian; // 0xca 2895 bool nauianEmerged; // 0xcb 2896 bool disabledSecurity; // 0xcc 2897 bool cd; // 0xcd 2898 byte crewReadyToBeamOut; // 0xce 2899 int16 crewmanUsingPanel; // 0xcf 2900 2901 // demon5 2902 bool scannedRoberts; // 0xca 2903 bool scannedChub; // 0xcb 2904 bool scannedGrisnash; // 0xcc 2905 bool scannedStephen; // 0xcd 2906 byte numScanned; // 0xce 2907 byte numTalkedTo; // 0xcf 2908 bool talkedToRoberts; // 0xd0 2909 bool talkedToChub; // 0xd1 2910 bool talkedToGrisnash; // 0xd2 2911 bool talkedToStephen; // 0xd3 2912 2913 // demon6 2914 bool insultedStephenRecently; // 0xca 2915 bool stephenInRoom; // 0xcb 2916 bool caseOpened; // 0xcd 2917 2918 // common 2919 bool movingToDoor; 2920 byte doorCounter; 2921 saveLoadWithSerializer__anon7601b20e010a::__anon7601b20e02082922 void saveLoadWithSerializer(Common::Serializer &ser) { 2923 // demon0 2924 ser.syncAsByte(bottomDoorCounter); 2925 ser.syncAsByte(topDoorCounter); 2926 ser.syncAsByte(movingToTopDoor); 2927 ser.syncAsByte(movingToBottomDoor); 2928 2929 // demon1 2930 ser.syncBytes((byte *)klingonShot, 3); 2931 ser.syncAsSint16LE(numKlingonsKilled); 2932 ser.syncAsByte(attackIndex); 2933 ser.syncAsByte(kirkShooting); 2934 ser.syncBytes((byte *)d6, 10); 2935 2936 // demon3 2937 ser.syncAsByte(shootingBoulder); 2938 ser.syncAsByte(boulder1Shot); 2939 ser.syncAsByte(boulderBeingShot); 2940 ser.syncAsByte(kirkInPosition); 2941 ser.syncAsByte(redshirtInPosition); 2942 ser.syncAsByte(spockInPosition); 2943 ser.syncAsByte(mccoyInPosition); 2944 ser.syncAsByte(inFiringPosition); 2945 ser.syncAsByte(kirkPhaserOut); 2946 ser.syncBytes((byte *)boulderAnim, 10); 2947 ser.syncAsSint16LE(usedPhaserOnDoor); 2948 2949 // demon4 2950 ser.syncAsByte(triedToShootNauian); 2951 ser.syncAsByte(nauianEmerged); 2952 ser.syncAsByte(disabledSecurity); 2953 ser.syncAsByte(cd); 2954 ser.syncAsByte(crewReadyToBeamOut); 2955 ser.syncAsSint16LE(crewmanUsingPanel); 2956 2957 // demon5 2958 ser.syncAsByte(scannedRoberts); 2959 ser.syncAsByte(scannedChub); 2960 ser.syncAsByte(scannedGrisnash); 2961 ser.syncAsByte(scannedStephen); 2962 ser.syncAsByte(numScanned); 2963 ser.syncAsByte(numTalkedTo); 2964 ser.syncAsByte(talkedToRoberts); 2965 ser.syncAsByte(talkedToChub); 2966 ser.syncAsByte(talkedToGrisnash); 2967 ser.syncAsByte(talkedToStephen); 2968 2969 // demon6 2970 ser.syncAsByte(insultedStephenRecently); 2971 ser.syncAsByte(stephenInRoom); 2972 ser.syncAsByte(caseOpened); 2973 2974 // common 2975 ser.syncAsByte(movingToDoor); 2976 ser.syncAsByte(doorCounter); 2977 } 2978 } demon; 2979 2980 struct { 2981 // tug2 2982 byte shootingObject; // 0x1ec1 2983 byte shootingTarget; 2984 bool elasiPhaserOnKill; 2985 bool shootKirkOverride; // 0x1ec4 2986 saveLoadWithSerializer__anon7601b20e010a::__anon7601b20e03082987 void saveLoadWithSerializer(Common::Serializer &ser) { 2988 // tug2 2989 ser.syncAsByte(shootingObject); 2990 ser.syncAsByte(shootingTarget); 2991 ser.syncAsByte(elasiPhaserOnKill); 2992 ser.syncAsByte(shootKirkOverride); 2993 } 2994 } tug; 2995 2996 struct { 2997 // love0 2998 bool heardSummaryOfVirus; // 0xda 2999 int16 consoleCrewman; // 0xe3 3000 char consoleAnimation[10]; // 0xe5 3001 TextRef consoleSpeaker; // 0xe7 3002 TextRef consoleText; // 0xe9 3003 3004 // love1 3005 TextRef dyingSpeaker; // 0xcf 3006 int16 crewmanUsingFreezerRetX; // 0xd1 3007 int16 crewmanUsingFreezerRetY; // 0xd3 3008 int16 crewmanUsingDevice; // 0xd9 3009 int16 itemInNozzle; // 0xdd 3010 char bottleAnimation[10]; // 0xdf 3011 3012 // love2 3013 byte canisterType; // 0xca 3014 byte cb; // 0xcb 3015 int16 canisterItem; // 0xce 3016 char canisterAnim[10]; // 0xd0 3017 int16 chamberObject; // 0xd2 3018 char chamberInputAnim[10]; // 0xd6 3019 char chamberOutputAnim[10]; // 0xd8 3020 3021 // love3 3022 byte activeCrewman; 3023 3024 // love4 3025 bool gaveWaterToRomulans; // 0xca 3026 3027 // love5 3028 byte numCrewmenReadyToBeamOut; // 0xcb 3029 3030 // common 3031 byte walkingToDoor; 3032 byte doorOpenCounter; 3033 byte spockAndMccoyReadyToUseCure; 3034 byte cmnXPosToCureSpock; 3035 byte cmnYPosToCureSpock; 3036 saveLoadWithSerializer__anon7601b20e010a::__anon7601b20e04083037 void saveLoadWithSerializer(Common::Serializer &ser) { 3038 // love0 3039 ser.syncAsByte(heardSummaryOfVirus); 3040 ser.syncAsSint16LE(consoleCrewman); 3041 ser.syncBytes((byte *)consoleAnimation, 10); 3042 ser.syncAsSint32LE(consoleSpeaker); 3043 ser.syncAsSint32LE(consoleText); 3044 3045 // love1 3046 ser.syncAsSint32LE(dyingSpeaker); 3047 ser.syncAsSint16LE(crewmanUsingFreezerRetX); 3048 ser.syncAsSint16LE(crewmanUsingFreezerRetY); 3049 ser.syncAsSint16LE(crewmanUsingDevice); 3050 ser.syncAsSint16LE(itemInNozzle); 3051 ser.syncBytes((byte *)bottleAnimation, 10); 3052 3053 // love2 3054 ser.syncAsByte(canisterType); 3055 ser.syncAsByte(cb); 3056 ser.syncAsSint16LE(canisterItem); 3057 ser.syncBytes((byte *)canisterAnim, 10); 3058 ser.syncAsSint16LE(chamberObject); 3059 ser.syncBytes((byte *)chamberInputAnim, 10); 3060 ser.syncBytes((byte *)chamberOutputAnim, 10); 3061 3062 // love3 3063 ser.syncAsByte(activeCrewman); 3064 3065 // love4 3066 ser.syncAsByte(gaveWaterToRomulans); 3067 3068 // love5 3069 ser.syncAsByte(numCrewmenReadyToBeamOut); 3070 3071 // common 3072 ser.syncAsByte(walkingToDoor); 3073 ser.syncAsByte(doorOpenCounter); 3074 ser.syncAsByte(spockAndMccoyReadyToUseCure); 3075 ser.syncAsByte(cmnXPosToCureSpock); 3076 ser.syncAsByte(cmnYPosToCureSpock); 3077 } 3078 } love; 3079 3080 struct { 3081 // mudd3 3082 bool suggestedUsingTricorders; // 0xca 3083 bool tricordersUnavailable; // 0xcb 3084 3085 // mudd4 3086 bool usingLeftConsole; // 0xca 3087 bool kirkUsingRightConsole; // 0xcb 3088 3089 // common 3090 byte walkingToDoor; 3091 saveLoadWithSerializer__anon7601b20e010a::__anon7601b20e05083092 void saveLoadWithSerializer(Common::Serializer &ser) { 3093 // mudd3 3094 ser.syncAsByte(suggestedUsingTricorders); 3095 ser.syncAsByte(tricordersUnavailable); 3096 3097 // mudd4 3098 ser.syncAsByte(usingLeftConsole); 3099 ser.syncAsByte(kirkUsingRightConsole); 3100 3101 // common 3102 ser.syncAsByte(walkingToDoor); 3103 } 3104 } mudd; 3105 3106 struct { 3107 // feather1 3108 byte snakeInHole; // 0xca 3109 bool scannedSnake; // 0xcb 3110 byte crewEscaped[4]; // 0xcc 3111 byte crewmanClimbingVine; 3112 3113 // feather2 3114 bool showedSnakeToTlaoxac; // 0xca 3115 bool tlaoxacUnconscious; // 0xcb 3116 3117 // feather6 3118 bool usedRockOnCrystalsOnce; 3119 3120 // feather7 3121 bool insultedQuetzecoatl; 3122 saveLoadWithSerializer__anon7601b20e010a::__anon7601b20e06083123 void saveLoadWithSerializer(Common::Serializer &ser) { 3124 // feather1 3125 ser.syncAsByte(snakeInHole); 3126 ser.syncAsByte(scannedSnake); 3127 ser.syncBytes(crewEscaped, 4); 3128 ser.syncAsByte(crewmanClimbingVine); 3129 3130 // feather2 3131 ser.syncAsByte(showedSnakeToTlaoxac); 3132 ser.syncAsByte(tlaoxacUnconscious); 3133 3134 // feather6 3135 ser.syncAsByte(usedRockOnCrystalsOnce); 3136 3137 // feather7 3138 ser.syncAsByte(insultedQuetzecoatl); 3139 } 3140 } feather; 3141 3142 struct { 3143 // trial2 3144 byte globBeingShot; 3145 bool phaserOnKill; 3146 3147 // trial5 3148 int16 itemToUse; // 0x1386 3149 int16 objectToUse; // 0x1388 3150 int16 hole; 3151 saveLoadWithSerializer__anon7601b20e010a::__anon7601b20e07083152 void saveLoadWithSerializer(Common::Serializer &ser) { 3153 // trial2 3154 ser.syncAsByte(globBeingShot); 3155 ser.syncAsByte(phaserOnKill); 3156 3157 // trial5 3158 ser.syncAsSint16LE(itemToUse); 3159 ser.syncAsSint16LE(objectToUse); 3160 ser.syncAsSint16LE(hole); 3161 } 3162 } trial; 3163 3164 struct { 3165 // sins5 3166 byte numCrewmenInPositionForWire; // 0xca 3167 byte numCrewmenReadyToBeamOut; // 0xcb 3168 saveLoadWithSerializer__anon7601b20e010a::__anon7601b20e08083169 void saveLoadWithSerializer(Common::Serializer &ser) { 3170 ser.syncAsByte(numCrewmenInPositionForWire); 3171 ser.syncAsByte(numCrewmenReadyToBeamOut); 3172 } 3173 } sins; 3174 3175 struct { 3176 // veng1 3177 byte doorOpenCounter; // 0xca 3178 3179 // veng2 3180 byte numCrewmenReadyToBeamOut; // 0xca 3181 3182 // veng4 3183 bool usingMedkitOnBrittany; 3184 3185 // veng6 3186 byte kirkAndSpockReadyToAttachLeftCable; // 0xca 3187 byte kirkAndSpockReadyToAttachRightCable; // 0xcb 3188 byte cableInUse; // 0xcc 3189 3190 // venga (common) 3191 bool walkingToDoor; // 0xcb (veng1), 0xca (veng4) 3192 saveLoadWithSerializer__anon7601b20e010a::__anon7601b20e09083193 void saveLoadWithSerializer(Common::Serializer &ser) { 3194 // veng1 3195 ser.syncAsByte(doorOpenCounter); 3196 3197 // veng2 3198 ser.syncAsByte(numCrewmenReadyToBeamOut); 3199 3200 // veng4 3201 ser.syncAsByte(usingMedkitOnBrittany); 3202 3203 // veng6 3204 ser.syncAsByte(kirkAndSpockReadyToAttachLeftCable); 3205 ser.syncAsByte(kirkAndSpockReadyToAttachRightCable); 3206 ser.syncAsByte(cableInUse); 3207 3208 // venga (common) 3209 ser.syncAsByte(walkingToDoor); 3210 } 3211 } veng; 3212 3213 } _roomVar; 3214 }; 3215 3216 } // End of namespace StarTrek 3217 3218 #endif 3219