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Searched defs:aUseBlendShaders (Results 1 – 4 of 4) sorted by relevance

/dports/lang/spidermonkey60/firefox-60.9.0/gfx/layers/d3d11/
H A DCompositorD3D11.cpp639 const bool aUseBlendShaders, const MaskType aMaskType) { in GetVSForGeometry()
645 const gfx::Rect& aRect, const bool aUseBlendShaders, in GetVSForGeometry()
/dports/www/firefox-esr/firefox-91.8.0/gfx/layers/d3d11/
H A DCompositorD3D11.cpp806 const bool aUseBlendShaders, const MaskType aMaskType) { in GetVSForGeometry()
812 const gfx::Rect& aRect, const bool aUseBlendShaders, in GetVSForGeometry()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/layers/d3d11/
H A DCompositorD3D11.cpp803 const bool aUseBlendShaders, const MaskType aMaskType) { in GetVSForGeometry()
809 const gfx::Rect& aRect, const bool aUseBlendShaders, in GetVSForGeometry()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/layers/d3d11/
H A DCompositorD3D11.cpp806 const bool aUseBlendShaders, const MaskType aMaskType) { in GetVSForGeometry()
812 const gfx::Rect& aRect, const bool aUseBlendShaders, in GetVSForGeometry()