/dports/audio/deadbeef/deadbeef-0.7.2/plugins/musepack/mpc/ |
H A D | minimax.h | 47 # define absf(A) fabsf (A) macro 53 # define absf(A) ( (A) >= 0.f ? (A) : -(A) ) macro
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/dports/emulators/mednafen/mednafen/src/mpcdec/ |
H A D | minimax.h | 46 # define absf(A) fabsf (A) macro 52 # define absf(A) ( (A) >= 0.f ? (A) : -(A) ) macro
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/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/libmpcdec/mpc/ |
H A D | minimax.h | 47 # define absf(A) fabsf (A) macro 53 # define absf(A) ( (A) >= 0.f ? (A) : -(A) ) macro
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/dports/devel/godot2/godot-2.1.6-stable/thirdparty/libmpcdec/mpc/ |
H A D | minimax.h | 47 # define absf(A) fabsf (A) macro 53 # define absf(A) ( (A) >= 0.f ? (A) : -(A) ) macro
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/dports/audio/musepack/musepack_src_r475/include/mpc/ |
H A D | minimax.h | 47 # define absf(A) fabsf (A) macro 53 # define absf(A) ( (A) >= 0.f ? (A) : -(A) ) macro
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/dports/games/libretro-mgba/mgba-6186d45/src/feature/ffmpeg/ |
H A D | ffmpeg-encoder.h | 67 struct AVBSFContext* absf; // Needed for AAC in MP4 member 69 struct AVBitStreamFilterContext* absf; // Needed for AAC in MP4 member
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/dports/emulators/mgba/mgba-0.9.2/src/feature/ffmpeg/ |
H A D | ffmpeg-encoder.h | 47 struct AVBSFContext* absf; // Needed for AAC in MP4 member 49 struct AVBitStreamFilterContext* absf; // Needed for AAC in MP4 member
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/dports/multimedia/kodi/xbmc-19.3-Matrix/tools/EventClients/Clients/WiiRemote/wiiuse_v0.12/src/ |
H A D | definitions.h | 75 #define absf(x) ((x >= 0) ? (x) : (x * -1.0f)) macro
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/dports/devel/godot2/godot-2.1.6-stable/core/math/ |
H A D | math_funcs.h | 108 static _FORCE_INLINE_ float absf(float g) { in absf() function
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/ |
H A D | math_funcs.h | 108 static _FORCE_INLINE_ float absf(float g) { in absf() function
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/dports/games/retroarch/RetroArch-1.9.7/wii/libogc/wiiuse/ |
H A D | definitions.h | 51 #define absf(x) ((x >= 0) ? (x) : (x * -1.0f)) macro
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/ |
H A D | sfmath.h | 90 absf (const Dual2<float> &x) in absf() function
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/ |
H A D | sfmath.h | 90 absf (const Dual2<float> &x) in absf() function
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/dports/graphics/pixie/Pixie/src/common/ |
H A D | algebra.h | 108 inline float absf(float f) { in absf() function
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/dports/devel/tinygo/tinygo-0.14.1/lib/picolibc/newlib/libc/include/machine/ |
H A D | fastmath.h | 88 #define absf(x) fast_absf(x) macro
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/dports/devel/zpu-gcc/zpu-toolchain-1.0/toolchain/gcc/newlib/libc/include/machine/ |
H A D | fastmath.h | 89 #define absf(x) fast_absf(x) macro
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/dports/devel/arm-none-eabi-newlib/newlib-2.4.0/newlib/libc/include/machine/ |
H A D | fastmath.h | 89 #define absf(x) fast_absf(x) macro
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/dports/devel/zpu-binutils/zpu-toolchain-1.0/toolchain/gcc/newlib/libc/include/machine/ |
H A D | fastmath.h | 89 #define absf(x) fast_absf(x) macro
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/dports/games/solarconquest/SolarConquest/source/ |
H A D | Common.h | 86 float absf(float num) in absf() function
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/dports/math/suitesparse-cholmod/SuiteSparse-5.10.1/GraphBLAS/Source/ |
H A D | GB_cplusplus.h | 40 #define absf(x) abs(x) macro
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/dports/math/suitesparse-amd/SuiteSparse-5.10.1/GraphBLAS/Source/ |
H A D | GB_cplusplus.h | 40 #define absf(x) abs(x) macro
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/dports/math/suitesparse-klu/SuiteSparse-5.10.1/GraphBLAS/Source/ |
H A D | GB_cplusplus.h | 40 #define absf(x) abs(x) macro
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/dports/math/suitesparse-slip_lu/SuiteSparse-5.10.1/GraphBLAS/Source/ |
H A D | GB_cplusplus.h | 40 #define absf(x) abs(x) macro
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/dports/math/suitesparse-rbio/SuiteSparse-5.10.1/GraphBLAS/Source/ |
H A D | GB_cplusplus.h | 40 #define absf(x) abs(x) macro
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/dports/math/suitesparse-ldl/SuiteSparse-5.10.1/GraphBLAS/Source/ |
H A D | GB_cplusplus.h | 40 #define absf(x) abs(x) macro
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