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Searched defs:addTexture (Results 1 – 25 of 60) sorted by relevance

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/dports/games/scorched3d/scorched/src/client/GLEXT/
H A DGLTextureSet.cpp50 void GLTextureSet::addTexture(GLTexture *texture) in addTexture() function in GLTextureSet
/dports/games/residualvm/residualvm-0.3.1/engines/stark/gfx/
H A Dtexture.cpp47 void TextureSet::addTexture(const Common::String &name, Texture *texture) { in addTexture() function in Stark::Gfx::TextureSet
/dports/games/criticalmass/CriticalMass-1.5/utilsgl/
H A DTextureManager.cpp37 int TextureManager::addTexture( GLTextureI *tex) in addTexture() function in TextureManager
/dports/games/scummvm/scummvm-2.5.1/engines/stark/gfx/
H A Dtexture.cpp47 void TextureSet::addTexture(const Common::String &name, Texture *texture) { in addTexture() function in Stark::Gfx::TextureSet
/dports/games/shaaft/Shaaft-0.5.0/utilsgl/
H A DTextureManager.cpp36 int TextureManager::addTexture( GLTexture *tex) in addTexture() function in TextureManager
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DDatafile.cpp44 void Datafile::addTexture(Texture *t) in addTexture() function in Datafile
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/
H A Dstk_tex_manager.cpp112 video::ITexture* STKTexManager::addTexture(STKTexture* texture) in addTexture() function in STKTexManager
/dports/devel/upp/upp/bazaar/plugin/assimp/code/PostProcessing/
H A DEmbedTexturesProcess.cpp99 bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const { in addTexture() function in EmbedTexturesProcess
/dports/multimedia/assimp/assimp-5.1.3/code/PostProcessing/
H A DEmbedTexturesProcess.cpp103 bool EmbedTexturesProcess::addTexture(aiScene *pScene, const std::string &path) const { in addTexture() function in EmbedTexturesProcess
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/
H A DEmbedTexturesProcess.cpp99 bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const { in addTexture() function in EmbedTexturesProcess
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/
H A DEmbedTexturesProcess.cpp99 bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const { in addTexture() function in EmbedTexturesProcess
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/graphics/
H A Dobjectviewer.cpp83 void CObjectViewer::addTexture(const CString &filename) in addTexture() function in CObjectViewer
/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Wrappers/MyGUI_Export/
H A DMyGUI_ExportRenderManager.cpp195 void ExportRenderManager::addTexture(const std::string& _name, size_t _id, int _width, int _height) in addTexture() function in MyGUI::ExportRenderManager
/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Wrappers/MyGUI_Export/
H A DMyGUI_ExportRenderManager.cpp195 void ExportRenderManager::addTexture(const std::string& _name, size_t _id, int _width, int _height) in addTexture() function in MyGUI::ExportRenderManager
/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Wrappers/MyGUI_Export/
H A DMyGUI_ExportRenderManager.cpp195 void ExportRenderManager::addTexture(const std::string& _name, size_t _id, int _width, int _height) in addTexture() function in MyGUI::ExportRenderManager
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Wrappers/MyGUI_Export/
H A DMyGUI_ExportRenderManager.cpp195 void ExportRenderManager::addTexture(const std::string& _name, size_t _id, int _width, int _height) in addTexture() function in MyGUI::ExportRenderManager
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCGUISpriteBank.cpp73 void CGUISpriteBank::addTexture(video::ITexture* texture) in addTexture() function in irr::gui::CGUISpriteBank
/dports/x11-wm/blackbox/blackbox-0.70.1/lib/
H A DTexture.hh129 inline void addTexture(unsigned long _texture) in addTexture() function in bt::Texture
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCGUISpriteBank.cpp73 void CGUISpriteBank::addTexture(video::ITexture* texture) in addTexture() function in irr::gui::CGUISpriteBank
/dports/cad/opencascade/opencascade-7.6.0/src/RWGltf/
H A DRWGltf_GltfMaterialMap.cxx345 void RWGltf_GltfMaterialMap::addTexture (RWGltf_GltfOStreamWriter* theWriter, in addTexture() function in RWGltf_GltfMaterialMap
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/guiengine/
H A DCGUISpriteBank.cpp113 void STKModifiedSpriteBank::addTexture(video::ITexture* texture) in addTexture() function in irr::gui::STKModifiedSpriteBank
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/LightwaveConverter/include/
H A Dlwo.h451 void addTexture( lwTexture *tex ) in addTexture() function
477 void addTexture( lwTexture *tex ) in addTexture() function
543 int addTexture( lwTexture *tex ) in addTexture() function
/dports/graphics/ogre3d/ogre-1.11.6/Tools/LightwaveConverter/include/
H A Dlwo.h451 void addTexture( lwTexture *tex ) in addTexture() function
477 void addTexture( lwTexture *tex ) in addTexture() function
543 int addTexture( lwTexture *tex ) in addTexture() function
/dports/games/bzflag-server/bzflag-2.4.22/src/3D/
H A DTextureManager.cxx312 int TextureManager::addTexture( const char* name, OpenGLTexture *texture ) in addTexture() function in TextureManager
/dports/science/pybrain/pybrain-0.3.3/pybrain/rl/environments/ode/
H A Denvironment.py161 def addTexture(self, name, texture): member in ODEEnvironment

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