/dports/games/scorched3d/scorched/src/client/GLEXT/ |
H A D | GLTextureSet.cpp | 50 void GLTextureSet::addTexture(GLTexture *texture) in addTexture() function in GLTextureSet
|
/dports/games/residualvm/residualvm-0.3.1/engines/stark/gfx/ |
H A D | texture.cpp | 47 void TextureSet::addTexture(const Common::String &name, Texture *texture) { in addTexture() function in Stark::Gfx::TextureSet
|
/dports/games/criticalmass/CriticalMass-1.5/utilsgl/ |
H A D | TextureManager.cpp | 37 int TextureManager::addTexture( GLTextureI *tex) in addTexture() function in TextureManager
|
/dports/games/scummvm/scummvm-2.5.1/engines/stark/gfx/ |
H A D | texture.cpp | 47 void TextureSet::addTexture(const Common::String &name, Texture *texture) { in addTexture() function in Stark::Gfx::TextureSet
|
/dports/games/shaaft/Shaaft-0.5.0/utilsgl/ |
H A D | TextureManager.cpp | 36 int TextureManager::addTexture( GLTexture *tex) in addTexture() function in TextureManager
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/ |
H A D | Datafile.cpp | 44 void Datafile::addTexture(Texture *t) in addTexture() function in Datafile
|
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/ |
H A D | stk_tex_manager.cpp | 112 video::ITexture* STKTexManager::addTexture(STKTexture* texture) in addTexture() function in STKTexManager
|
/dports/devel/upp/upp/bazaar/plugin/assimp/code/PostProcessing/ |
H A D | EmbedTexturesProcess.cpp | 99 bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const { in addTexture() function in EmbedTexturesProcess
|
/dports/multimedia/assimp/assimp-5.1.3/code/PostProcessing/ |
H A D | EmbedTexturesProcess.cpp | 103 bool EmbedTexturesProcess::addTexture(aiScene *pScene, const std::string &path) const { in addTexture() function in EmbedTexturesProcess
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/ |
H A D | EmbedTexturesProcess.cpp | 99 bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const { in addTexture() function in EmbedTexturesProcess
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/ |
H A D | EmbedTexturesProcess.cpp | 99 bool EmbedTexturesProcess::addTexture(aiScene* pScene, std::string path) const { in addTexture() function in EmbedTexturesProcess
|
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/graphics/ |
H A D | objectviewer.cpp | 83 void CObjectViewer::addTexture(const CString &filename) in addTexture() function in CObjectViewer
|
/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Wrappers/MyGUI_Export/ |
H A D | MyGUI_ExportRenderManager.cpp | 195 void ExportRenderManager::addTexture(const std::string& _name, size_t _id, int _width, int _height) in addTexture() function in MyGUI::ExportRenderManager
|
/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Wrappers/MyGUI_Export/ |
H A D | MyGUI_ExportRenderManager.cpp | 195 void ExportRenderManager::addTexture(const std::string& _name, size_t _id, int _width, int _height) in addTexture() function in MyGUI::ExportRenderManager
|
/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Wrappers/MyGUI_Export/ |
H A D | MyGUI_ExportRenderManager.cpp | 195 void ExportRenderManager::addTexture(const std::string& _name, size_t _id, int _width, int _height) in addTexture() function in MyGUI::ExportRenderManager
|
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Wrappers/MyGUI_Export/ |
H A D | MyGUI_ExportRenderManager.cpp | 195 void ExportRenderManager::addTexture(const std::string& _name, size_t _id, int _width, int _height) in addTexture() function in MyGUI::ExportRenderManager
|
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | CGUISpriteBank.cpp | 73 void CGUISpriteBank::addTexture(video::ITexture* texture) in addTexture() function in irr::gui::CGUISpriteBank
|
/dports/x11-wm/blackbox/blackbox-0.70.1/lib/ |
H A D | Texture.hh | 129 inline void addTexture(unsigned long _texture) in addTexture() function in bt::Texture
|
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CGUISpriteBank.cpp | 73 void CGUISpriteBank::addTexture(video::ITexture* texture) in addTexture() function in irr::gui::CGUISpriteBank
|
/dports/cad/opencascade/opencascade-7.6.0/src/RWGltf/ |
H A D | RWGltf_GltfMaterialMap.cxx | 345 void RWGltf_GltfMaterialMap::addTexture (RWGltf_GltfOStreamWriter* theWriter, in addTexture() function in RWGltf_GltfMaterialMap
|
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/guiengine/ |
H A D | CGUISpriteBank.cpp | 113 void STKModifiedSpriteBank::addTexture(video::ITexture* texture) in addTexture() function in irr::gui::STKModifiedSpriteBank
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/LightwaveConverter/include/ |
H A D | lwo.h | 451 void addTexture( lwTexture *tex ) in addTexture() function 477 void addTexture( lwTexture *tex ) in addTexture() function 543 int addTexture( lwTexture *tex ) in addTexture() function
|
/dports/graphics/ogre3d/ogre-1.11.6/Tools/LightwaveConverter/include/ |
H A D | lwo.h | 451 void addTexture( lwTexture *tex ) in addTexture() function 477 void addTexture( lwTexture *tex ) in addTexture() function 543 int addTexture( lwTexture *tex ) in addTexture() function
|
/dports/games/bzflag-server/bzflag-2.4.22/src/3D/ |
H A D | TextureManager.cxx | 312 int TextureManager::addTexture( const char* name, OpenGLTexture *texture ) in addTexture() function in TextureManager
|
/dports/science/pybrain/pybrain-0.3.3/pybrain/rl/environments/ode/ |
H A D | environment.py | 161 def addTexture(self, name, texture): member in ODEEnvironment
|