Searched defs:addToInventory (Results 1 – 13 of 13) sorted by relevance
145 void InventoryObjects::addToInventory(int objectId) { in addToInventory() function in MADS::InventoryObjects
31 bool AI::addToInventory(AIEntity *e) { in addToInventory() function in HDB::AI
6 fn addToInventory(&self, item: &Item); in addToInventory() method
75 int addToInventory(Entity *e) in addToInventory() function
92 Item* InventoryInterface::addToInventory (Inventory* const inv, const Item* const item, const invDe… in addToInventory() function in InventoryInterface
447 void CPetControl::addToInventory(CGameObject *item) { in addToInventory() function in Titanic::CPetControl
1219 bool PlayerParty::addToInventory(class Object *object) in addToInventory() function in PlayerParty
1137 bool Object::addToInventory(class Object *object) in addToInventory() function
2057 void Interface::addToInventory(int objectId) { in addToInventory() function in Saga::Interface
2065 void Interface::addToInventory(int objectId) { in addToInventory() function in Saga::Interface