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Searched defs:addToInventory (Results 1 – 13 of 13) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Dinventory.cpp145 void InventoryObjects::addToInventory(int objectId) { in addToInventory() function in MADS::InventoryObjects
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Dinventory.cpp145 void InventoryObjects::addToInventory(int objectId) { in addToInventory() function in MADS::InventoryObjects
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dai-inventory.cpp31 bool AI::addToInventory(AIEntity *e) { in addToInventory() function in HDB::AI
/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dai-inventory.cpp31 bool AI::addToInventory(AIEntity *e) { in addToInventory() function in HDB::AI
/dports/lang/rust/rustc-1.58.1-src/src/test/ui/issues/
H A Dissue-17728.rs6 fn addToInventory(&self, item: &Item); in addToInventory() method
/dports/games/legend-of-edgar/edgar-1.34/src/
H A Dinventory.c75 int addToInventory(Entity *e) in addToInventory() function
/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dinventory.cpp92 Item* InventoryInterface::addToInventory (Inventory* const inv, const Item* const item, const invDe… in addToInventory() function in InventoryInterface
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/pet_control/
H A Dpet_control.cpp447 void CPetControl::addToInventory(CGameObject *item) { in addToInventory() function in Titanic::CPetControl
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/pet_control/
H A Dpet_control.cpp447 void CPetControl::addToInventory(CGameObject *item) { in addToInventory() function in Titanic::CPetControl
/dports/games/nazghul/nazghul-0.7.1/src/
H A Dplayer.cpp1219 bool PlayerParty::addToInventory(class Object *object) in addToInventory() function in PlayerParty
H A Dobject.c1137 bool Object::addToInventory(class Object *object) in addToInventory() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/
H A Dinterface.cpp2057 void Interface::addToInventory(int objectId) { in addToInventory() function in Saga::Interface
/dports/games/scummvm/scummvm-2.5.1/engines/saga/
H A Dinterface.cpp2065 void Interface::addToInventory(int objectId) { in addToInventory() function in Saga::Interface