1 ///////////////////////////////////////////////////////////////////////////////
2 //
3 /// \file lz_encoder.h
4 /// \brief LZ in window and match finder API
5 ///
6 // Authors: Igor Pavlov
7 // Lasse Collin
8 //
9 // This file has been put into the public domain.
10 // You can do whatever you want with this file.
11 //
12 ///////////////////////////////////////////////////////////////////////////////
13
14 #ifndef LZMA_LZ_ENCODER_H
15 #define LZMA_LZ_ENCODER_H
16
17 #include "common.h"
18
19
20 /// A table of these is used by the LZ-based encoder to hold
21 /// the length-distance pairs found by the match finder.
22 typedef struct {
23 uint32_t len;
24 uint32_t dist;
25 } lzma_match;
26
27
28 typedef struct lzma_mf_s lzma_mf;
29 struct lzma_mf_s {
30 ///////////////
31 // In Window //
32 ///////////////
33
34 /// Pointer to buffer with data to be compressed
35 uint8_t *buffer;
36
37 /// Total size of the allocated buffer (that is, including all
38 /// the extra space)
39 uint32_t size;
40
41 /// Number of bytes that must be kept available in our input history.
42 /// That is, once keep_size_before bytes have been processed,
43 /// buffer[read_pos - keep_size_before] is the oldest byte that
44 /// must be available for reading.
45 uint32_t keep_size_before;
46
47 /// Number of bytes that must be kept in buffer after read_pos.
48 /// That is, read_pos <= write_pos - keep_size_after as long as
49 /// action is LZMA_RUN; when action != LZMA_RUN, read_pos is allowed
50 /// to reach write_pos so that the last bytes get encoded too.
51 uint32_t keep_size_after;
52
53 /// Match finders store locations of matches using 32-bit integers.
54 /// To avoid adjusting several megabytes of integers every time the
55 /// input window is moved with move_window, we only adjust the
56 /// offset of the buffer. Thus, buffer[value_in_hash_table - offset]
57 /// is the byte pointed by value_in_hash_table.
58 uint32_t offset;
59
60 /// buffer[read_pos] is the next byte to run through the match
61 /// finder. This is incremented in the match finder once the byte
62 /// has been processed.
63 uint32_t read_pos;
64
65 /// Number of bytes that have been ran through the match finder, but
66 /// which haven't been encoded by the LZ-based encoder yet.
67 uint32_t read_ahead;
68
69 /// As long as read_pos is less than read_limit, there is enough
70 /// input available in buffer for at least one encoding loop.
71 ///
72 /// Because of the stateful API, read_limit may and will get greater
73 /// than read_pos quite often. This is taken into account when
74 /// calculating the value for keep_size_after.
75 uint32_t read_limit;
76
77 /// buffer[write_pos] is the first byte that doesn't contain valid
78 /// uncompressed data; that is, the next input byte will be copied
79 /// to buffer[write_pos].
80 uint32_t write_pos;
81
82 /// Number of bytes not hashed before read_pos. This is needed to
83 /// restart the match finder after LZMA_SYNC_FLUSH.
84 uint32_t pending;
85
86 //////////////////
87 // Match Finder //
88 //////////////////
89
90 /// Find matches. Returns the number of distance-length pairs written
91 /// to the matches array. This is called only via lzma_mf_find().
92 uint32_t (*find)(lzma_mf *mf, lzma_match *matches);
93
94 /// Skips num bytes. This is like find() but doesn't make the
95 /// distance-length pairs available, thus being a little faster.
96 /// This is called only via mf_skip().
97 void (*skip)(lzma_mf *mf, uint32_t num);
98
99 uint32_t *hash;
100 uint32_t *son;
101 uint32_t cyclic_pos;
102 uint32_t cyclic_size; // Must be dictionary size + 1.
103 uint32_t hash_mask;
104
105 /// Maximum number of loops in the match finder
106 uint32_t depth;
107
108 /// Maximum length of a match that the match finder will try to find.
109 uint32_t nice_len;
110
111 /// Maximum length of a match supported by the LZ-based encoder.
112 /// If the longest match found by the match finder is nice_len,
113 /// mf_find() tries to expand it up to match_len_max bytes.
114 uint32_t match_len_max;
115
116 /// When running out of input, binary tree match finders need to know
117 /// if it is due to flushing or finishing. The action is used also
118 /// by the LZ-based encoders themselves.
119 lzma_action action;
120
121 /// Number of elements in hash[]
122 uint32_t hash_count;
123
124 /// Number of elements in son[]
125 uint32_t sons_count;
126 };
127
128
129 typedef struct {
130 /// Extra amount of data to keep available before the "actual"
131 /// dictionary.
132 size_t before_size;
133
134 /// Size of the history buffer
135 size_t dict_size;
136
137 /// Extra amount of data to keep available after the "actual"
138 /// dictionary.
139 size_t after_size;
140
141 /// Maximum length of a match that the LZ-based encoder can accept.
142 /// This is used to extend matches of length nice_len to the
143 /// maximum possible length.
144 size_t match_len_max;
145
146 /// Match finder will search matches up to this length.
147 /// This must be less than or equal to match_len_max.
148 size_t nice_len;
149
150 /// Type of the match finder to use
151 lzma_match_finder match_finder;
152
153 /// Maximum search depth
154 uint32_t depth;
155
156 /// TODO: Comment
157 const uint8_t *preset_dict;
158
159 uint32_t preset_dict_size;
160
161 } lzma_lz_options;
162
163
164 // The total usable buffer space at any moment outside the match finder:
165 // before_size + dict_size + after_size + match_len_max
166 //
167 // In reality, there's some extra space allocated to prevent the number of
168 // memmove() calls reasonable. The bigger the dict_size is, the bigger
169 // this extra buffer will be since with bigger dictionaries memmove() would
170 // also take longer.
171 //
172 // A single encoder loop in the LZ-based encoder may call the match finder
173 // (mf_find() or mf_skip()) at most after_size times. In other words,
174 // a single encoder loop may increment lzma_mf.read_pos at most after_size
175 // times. Since matches are looked up to
176 // lzma_mf.buffer[lzma_mf.read_pos + match_len_max - 1], the total
177 // amount of extra buffer needed after dict_size becomes
178 // after_size + match_len_max.
179 //
180 // before_size has two uses. The first one is to keep literals available
181 // in cases when the LZ-based encoder has made some read ahead.
182 // TODO: Maybe this could be changed by making the LZ-based encoders to
183 // store the actual literals as they do with length-distance pairs.
184 //
185 // Algorithms such as LZMA2 first try to compress a chunk, and then check
186 // if the encoded result is smaller than the uncompressed one. If the chunk
187 // was uncompressible, it is better to store it in uncompressed form in
188 // the output stream. To do this, the whole uncompressed chunk has to be
189 // still available in the history buffer. before_size achieves that.
190
191
192 typedef struct {
193 /// Data specific to the LZ-based encoder
194 void *coder;
195
196 /// Function to encode from *dict to out[]
197 lzma_ret (*code)(void *coder,
198 lzma_mf *restrict mf, uint8_t *restrict out,
199 size_t *restrict out_pos, size_t out_size);
200
201 /// Free allocated resources
202 void (*end)(void *coder, const lzma_allocator *allocator);
203
204 /// Update the options in the middle of the encoding.
205 lzma_ret (*options_update)(void *coder, const lzma_filter *filter);
206
207 } lzma_lz_encoder;
208
209
210 // Basic steps:
211 // 1. Input gets copied into the dictionary.
212 // 2. Data in dictionary gets run through the match finder byte by byte.
213 // 3. The literals and matches are encoded using e.g. LZMA.
214 //
215 // The bytes that have been ran through the match finder, but not encoded yet,
216 // are called `read ahead'.
217
218
219 /// Get pointer to the first byte not ran through the match finder
220 static inline const uint8_t *
mf_ptr(const lzma_mf * mf)221 mf_ptr(const lzma_mf *mf)
222 {
223 return mf->buffer + mf->read_pos;
224 }
225
226
227 /// Get the number of bytes that haven't been ran through the match finder yet.
228 static inline uint32_t
mf_avail(const lzma_mf * mf)229 mf_avail(const lzma_mf *mf)
230 {
231 return mf->write_pos - mf->read_pos;
232 }
233
234
235 /// Get the number of bytes that haven't been encoded yet (some of these
236 /// bytes may have been ran through the match finder though).
237 static inline uint32_t
mf_unencoded(const lzma_mf * mf)238 mf_unencoded(const lzma_mf *mf)
239 {
240 return mf->write_pos - mf->read_pos + mf->read_ahead;
241 }
242
243
244 /// Calculate the absolute offset from the beginning of the most recent
245 /// dictionary reset. Only the lowest four bits are important, so there's no
246 /// problem that we don't know the 64-bit size of the data encoded so far.
247 ///
248 /// NOTE: When moving the input window, we need to do it so that the lowest
249 /// bits of dict->read_pos are not modified to keep this macro working
250 /// as intended.
251 static inline uint32_t
mf_position(const lzma_mf * mf)252 mf_position(const lzma_mf *mf)
253 {
254 return mf->read_pos - mf->read_ahead;
255 }
256
257
258 /// Since everything else begins with mf_, use it also for lzma_mf_find().
259 #define mf_find lzma_mf_find
260
261
262 /// Skip the given number of bytes. This is used when a good match was found.
263 /// For example, if mf_find() finds a match of 200 bytes long, the first byte
264 /// of that match was already consumed by mf_find(), and the rest 199 bytes
265 /// have to be skipped with mf_skip(mf, 199).
266 static inline void
mf_skip(lzma_mf * mf,uint32_t amount)267 mf_skip(lzma_mf *mf, uint32_t amount)
268 {
269 if (amount != 0) {
270 mf->skip(mf, amount);
271 mf->read_ahead += amount;
272 }
273 }
274
275
276 /// Copies at most *left number of bytes from the history buffer
277 /// to out[]. This is needed by LZMA2 to encode uncompressed chunks.
278 static inline void
mf_read(lzma_mf * mf,uint8_t * out,size_t * out_pos,size_t out_size,size_t * left)279 mf_read(lzma_mf *mf, uint8_t *out, size_t *out_pos, size_t out_size,
280 size_t *left)
281 {
282 const size_t out_avail = out_size - *out_pos;
283 const size_t copy_size = my_min(out_avail, *left);
284
285 assert(mf->read_ahead == 0);
286 assert(mf->read_pos >= *left);
287
288 memcpy(out + *out_pos, mf->buffer + mf->read_pos - *left,
289 copy_size);
290
291 *out_pos += copy_size;
292 *left -= copy_size;
293 return;
294 }
295
296
297 extern lzma_ret lzma_lz_encoder_init(
298 lzma_next_coder *next, const lzma_allocator *allocator,
299 const lzma_filter_info *filters,
300 lzma_ret (*lz_init)(lzma_lz_encoder *lz,
301 const lzma_allocator *allocator, const void *options,
302 lzma_lz_options *lz_options));
303
304
305 extern uint64_t lzma_lz_encoder_memusage(const lzma_lz_options *lz_options);
306
307
308 // These are only for LZ encoder's internal use.
309 extern uint32_t lzma_mf_find(
310 lzma_mf *mf, uint32_t *count, lzma_match *matches);
311
312 extern uint32_t lzma_mf_hc3_find(lzma_mf *dict, lzma_match *matches);
313 extern void lzma_mf_hc3_skip(lzma_mf *dict, uint32_t amount);
314
315 extern uint32_t lzma_mf_hc4_find(lzma_mf *dict, lzma_match *matches);
316 extern void lzma_mf_hc4_skip(lzma_mf *dict, uint32_t amount);
317
318 extern uint32_t lzma_mf_bt2_find(lzma_mf *dict, lzma_match *matches);
319 extern void lzma_mf_bt2_skip(lzma_mf *dict, uint32_t amount);
320
321 extern uint32_t lzma_mf_bt3_find(lzma_mf *dict, lzma_match *matches);
322 extern void lzma_mf_bt3_skip(lzma_mf *dict, uint32_t amount);
323
324 extern uint32_t lzma_mf_bt4_find(lzma_mf *dict, lzma_match *matches);
325 extern void lzma_mf_bt4_skip(lzma_mf *dict, uint32_t amount);
326
327 #endif
328