/dports/multimedia/assimp/assimp-5.1.3/include/assimp/ |
H A D | scene.h | 244 struct aiScene struct 251 unsigned int mFlags; 260 C_STRUCT aiNode* mRootNode; 263 unsigned int mNumMeshes; 272 C_STRUCT aiMesh** mMeshes; 297 unsigned int mNumTextures; 310 unsigned int mNumLights; 322 unsigned int mNumCameras; 349 ASSIMP_API aiScene(); argument 432 void* mPrivate; [all …]
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/dports/devel/upp/upp/bazaar/plugin/assimp/include/assimp/ |
H A D | scene.h | 246 struct aiScene struct 253 unsigned int mFlags; 262 C_STRUCT aiNode* mRootNode; 265 unsigned int mNumMeshes; 274 C_STRUCT aiMesh** mMeshes; 299 unsigned int mNumTextures; 312 unsigned int mNumLights; 324 unsigned int mNumCameras; 348 ASSIMP_API aiScene(); argument 418 void* mPrivate; [all …]
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/include/assimp/ |
H A D | scene.h | 246 struct aiScene struct 253 unsigned int mFlags; 262 C_STRUCT aiNode* mRootNode; 265 unsigned int mNumMeshes; 274 C_STRUCT aiMesh** mMeshes; 299 unsigned int mNumTextures; 312 unsigned int mNumLights; 324 unsigned int mNumCameras; 348 ASSIMP_API aiScene(); argument 418 void* mPrivate; [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/include/assimp/ |
H A D | scene.h | 246 struct aiScene struct 253 unsigned int mFlags; 262 C_STRUCT aiNode* mRootNode; 265 unsigned int mNumMeshes; 274 C_STRUCT aiMesh** mMeshes; 299 unsigned int mNumTextures; 312 unsigned int mNumLights; 324 unsigned int mNumCameras; 348 ASSIMP_API aiScene(); argument 418 void* mPrivate; [all …]
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/include/assimp/ |
H A D | scene.h | 240 struct aiScene struct 247 unsigned int mFlags; 256 C_STRUCT aiNode* mRootNode; 259 unsigned int mNumMeshes; 268 C_STRUCT aiMesh** mMeshes; 271 unsigned int mNumMaterials; 293 unsigned int mNumTextures; 306 unsigned int mNumLights; 332 ASSIMP_API aiScene(); argument 373 void* mPrivate; [all …]
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/dports/games/spring/spring_98.0/rts/lib/assimp/include/assimp/ |
H A D | scene.h | 227 struct aiScene struct 235 unsigned int mFlags; 245 C_STRUCT aiNode* mRootNode; 250 unsigned int mNumMeshes; 259 C_STRUCT aiMesh** mMeshes; 264 unsigned int mNumMaterials; 290 unsigned int mNumTextures; 304 unsigned int mNumLights; 331 aiScene(); argument 367 void* mPrivate; [all …]
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/dports/multimedia/assimp/assimp-5.1.3/port/dAssimp/assimp/ |
H A D | scene.d | 193 struct aiScene { struct 223 * If the <code>aiSceneFlags.INCOMPLETE</code> flag is not set, there argument 239 * If the <code>aiSceneFlags.INCOMPLETE</code> flag is not set, there argument 242 aiMaterial** mMaterials; 247 uint mNumAnimations; 260 uint mNumTextures; 269 aiTexture** mTextures; 277 uint mNumLights; 285 aiLight** mLights; 293 uint mNumCameras; [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/port/dAssimp/assimp/ |
H A D | scene.d | 193 struct aiScene { struct 223 * If the <code>aiSceneFlags.INCOMPLETE</code> flag is not set, there argument 239 * If the <code>aiSceneFlags.INCOMPLETE</code> flag is not set, there argument 242 aiMaterial** mMaterials; 247 uint mNumAnimations; 260 uint mNumTextures; 269 aiTexture** mTextures; 277 uint mNumLights; 285 aiLight** mLights; 293 uint mNumCameras; [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/include/assimp/ |
H A D | scene.h | 275 struct aiScene struct 283 unsigned int mFlags; 293 C_STRUCT aiNode* mRootNode; 298 unsigned int mNumMeshes; 307 C_STRUCT aiMesh** mMeshes; 312 unsigned int mNumMaterials; 338 unsigned int mNumTextures; 352 unsigned int mNumLights; 379 ASSIMP_API aiScene(); argument 415 void* mPrivate; [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/include/assimp/ |
H A D | scene.h | 277 struct aiScene struct 285 unsigned int mFlags; 295 C_STRUCT aiNode* mRootNode; 300 unsigned int mNumMeshes; 309 C_STRUCT aiMesh** mMeshes; 314 unsigned int mNumMaterials; 340 unsigned int mNumTextures; 354 unsigned int mNumLights; 381 ASSIMP_API aiScene(); argument 417 void* mPrivate; [all …]
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/dports/multimedia/assimp/assimp-5.1.3/port/AssimpDelphi/ |
H A D | aiScene.pas | 1 unit aiScene; unit
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/port/AssimpDelphi/ |
H A D | aiScene.pas | 1 unit aiScene; unit
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/OpenGEX/ |
H A D | OpenGEXImporter.cpp | 434 void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene * /*pScene*/ ) { in handleMetricNode() argument 470 void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene * /*pScene*/ ) { in handleNameNode() argument 519 void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene * /*pScene*/ ) { in handleObjectRefNode() argument 543 void OpenGEXImporter::handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleMaterialRefNode() argument 683 void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleTransformNode() argument 846 void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleVertexArrayNode() argument 887 void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleIndexArrayNode() argument 1026 void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleColorNode() argument 1069 void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleTextureNode() argument 1103 void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleParamNode() argument [all …]
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H A D | OpenGEXExporter.cpp | 55 bool OpenGEXExporter::exportScene( const char * /*filename*/, const aiScene* /*pScene*/ ) { in exportScene()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/OpenGEX/ |
H A D | OpenGEXImporter.cpp | 440 void OpenGEXImporter::handleMetricNode(DDLNode *node, aiScene * /*pScene*/) { in handleMetricNode() argument 476 void OpenGEXImporter::handleNameNode(DDLNode *node, aiScene * /*pScene*/) { in handleNameNode() argument 524 void OpenGEXImporter::handleObjectRefNode(DDLNode *node, aiScene * /*pScene*/) { in handleObjectRefNode() argument 548 void OpenGEXImporter::handleMaterialRefNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleMaterialRefNode() argument 688 void OpenGEXImporter::handleTransformNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleTransformNode() argument 851 void OpenGEXImporter::handleVertexArrayNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleVertexArrayNode() argument 892 void OpenGEXImporter::handleIndexArrayNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleIndexArrayNode() argument 1031 void OpenGEXImporter::handleColorNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleColorNode() argument 1074 void OpenGEXImporter::handleTextureNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleTextureNode() argument 1108 void OpenGEXImporter::handleParamNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleParamNode() argument [all …]
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H A D | OpenGEXExporter.cpp | 55 bool OpenGEXExporter::exportScene( const char * /*filename*/, const aiScene* /*pScene*/ ) { in exportScene()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | OpenGEXImporter.cpp | 434 void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene * /*pScene*/ ) { in handleMetricNode() argument 470 void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene * /*pScene*/ ) { in handleNameNode() argument 515 void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene * /*pScene*/ ) { in handleObjectRefNode() argument 539 void OpenGEXImporter::handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleMaterialRefNode() argument 679 void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleTransformNode() argument 824 void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleVertexArrayNode() argument 867 void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleIndexArrayNode() argument 1006 void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleColorNode() argument 1045 void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleTextureNode() argument 1079 void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleParamNode() argument [all …]
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H A D | OpenGEXExporter.cpp | 54 bool OpenGEXExporter::exportScene( const char * /*filename*/, const aiScene* /*pScene*/ ) { in exportScene()
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/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | AssimpPCH.cpp | 72 aiScene::aiScene() in aiScene() function in aiScene
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/Common/ |
H A D | Version.cpp | 116 ASSIMP_API aiScene::aiScene() in aiScene() function in aiScene
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/Common/ |
H A D | Version.cpp | 116 ASSIMP_API aiScene::aiScene() in aiScene() function in aiScene
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/Common/ |
H A D | Version.cpp | 122 ASSIMP_API aiScene::aiScene() in aiScene() function in aiScene
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | Version.cpp | 76 ASSIMP_API aiScene::aiScene() in aiScene() function in aiScene
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/dports/multimedia/assimp/assimp-5.1.3/code/Common/ |
H A D | Version.cpp | 123 ASSIMP_API aiScene::aiScene() : in aiScene() function in aiScene
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | Version.cpp | 76 ASSIMP_API aiScene::aiScene() in aiScene() function in aiScene
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