Home
last modified time | relevance | path

Searched defs:aiScene (Results 1 – 25 of 51) sorted by relevance

123

/dports/multimedia/assimp/assimp-5.1.3/include/assimp/
H A Dscene.h244 struct aiScene struct
251 unsigned int mFlags;
260 C_STRUCT aiNode* mRootNode;
263 unsigned int mNumMeshes;
272 C_STRUCT aiMesh** mMeshes;
297 unsigned int mNumTextures;
310 unsigned int mNumLights;
322 unsigned int mNumCameras;
349 ASSIMP_API aiScene(); argument
432 void* mPrivate;
[all …]
/dports/devel/upp/upp/bazaar/plugin/assimp/include/assimp/
H A Dscene.h246 struct aiScene struct
253 unsigned int mFlags;
262 C_STRUCT aiNode* mRootNode;
265 unsigned int mNumMeshes;
274 C_STRUCT aiMesh** mMeshes;
299 unsigned int mNumTextures;
312 unsigned int mNumLights;
324 unsigned int mNumCameras;
348 ASSIMP_API aiScene(); argument
418 void* mPrivate;
[all …]
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/include/assimp/
H A Dscene.h246 struct aiScene struct
253 unsigned int mFlags;
262 C_STRUCT aiNode* mRootNode;
265 unsigned int mNumMeshes;
274 C_STRUCT aiMesh** mMeshes;
299 unsigned int mNumTextures;
312 unsigned int mNumLights;
324 unsigned int mNumCameras;
348 ASSIMP_API aiScene(); argument
418 void* mPrivate;
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/include/assimp/
H A Dscene.h246 struct aiScene struct
253 unsigned int mFlags;
262 C_STRUCT aiNode* mRootNode;
265 unsigned int mNumMeshes;
274 C_STRUCT aiMesh** mMeshes;
299 unsigned int mNumTextures;
312 unsigned int mNumLights;
324 unsigned int mNumCameras;
348 ASSIMP_API aiScene(); argument
418 void* mPrivate;
[all …]
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/include/assimp/
H A Dscene.h240 struct aiScene struct
247 unsigned int mFlags;
256 C_STRUCT aiNode* mRootNode;
259 unsigned int mNumMeshes;
268 C_STRUCT aiMesh** mMeshes;
271 unsigned int mNumMaterials;
293 unsigned int mNumTextures;
306 unsigned int mNumLights;
332 ASSIMP_API aiScene(); argument
373 void* mPrivate;
[all …]
/dports/games/spring/spring_98.0/rts/lib/assimp/include/assimp/
H A Dscene.h227 struct aiScene struct
235 unsigned int mFlags;
245 C_STRUCT aiNode* mRootNode;
250 unsigned int mNumMeshes;
259 C_STRUCT aiMesh** mMeshes;
264 unsigned int mNumMaterials;
290 unsigned int mNumTextures;
304 unsigned int mNumLights;
331 aiScene(); argument
367 void* mPrivate;
[all …]
/dports/multimedia/assimp/assimp-5.1.3/port/dAssimp/assimp/
H A Dscene.d193 struct aiScene { struct
223 * If the <code>aiSceneFlags.INCOMPLETE</code> flag is not set, there argument
239 * If the <code>aiSceneFlags.INCOMPLETE</code> flag is not set, there argument
242 aiMaterial** mMaterials;
247 uint mNumAnimations;
260 uint mNumTextures;
269 aiTexture** mTextures;
277 uint mNumLights;
285 aiLight** mLights;
293 uint mNumCameras;
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/port/dAssimp/assimp/
H A Dscene.d193 struct aiScene { struct
223 * If the <code>aiSceneFlags.INCOMPLETE</code> flag is not set, there argument
239 * If the <code>aiSceneFlags.INCOMPLETE</code> flag is not set, there argument
242 aiMaterial** mMaterials;
247 uint mNumAnimations;
260 uint mNumTextures;
269 aiTexture** mTextures;
277 uint mNumLights;
285 aiLight** mLights;
293 uint mNumCameras;
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/include/assimp/
H A Dscene.h275 struct aiScene struct
283 unsigned int mFlags;
293 C_STRUCT aiNode* mRootNode;
298 unsigned int mNumMeshes;
307 C_STRUCT aiMesh** mMeshes;
312 unsigned int mNumMaterials;
338 unsigned int mNumTextures;
352 unsigned int mNumLights;
379 ASSIMP_API aiScene(); argument
415 void* mPrivate;
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/include/assimp/
H A Dscene.h277 struct aiScene struct
285 unsigned int mFlags;
295 C_STRUCT aiNode* mRootNode;
300 unsigned int mNumMeshes;
309 C_STRUCT aiMesh** mMeshes;
314 unsigned int mNumMaterials;
340 unsigned int mNumTextures;
354 unsigned int mNumLights;
381 ASSIMP_API aiScene(); argument
417 void* mPrivate;
[all …]
/dports/multimedia/assimp/assimp-5.1.3/port/AssimpDelphi/
H A DaiScene.pas1 unit aiScene; unit
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/port/AssimpDelphi/
H A DaiScene.pas1 unit aiScene; unit
/dports/devel/upp/upp/bazaar/plugin/assimp/code/OpenGEX/
H A DOpenGEXImporter.cpp434 void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene * /*pScene*/ ) { in handleMetricNode() argument
470 void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene * /*pScene*/ ) { in handleNameNode() argument
519 void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene * /*pScene*/ ) { in handleObjectRefNode() argument
543 void OpenGEXImporter::handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleMaterialRefNode() argument
683 void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleTransformNode() argument
846 void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleVertexArrayNode() argument
887 void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleIndexArrayNode() argument
1026 void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleColorNode() argument
1069 void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleTextureNode() argument
1103 void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleParamNode() argument
[all …]
H A DOpenGEXExporter.cpp55 bool OpenGEXExporter::exportScene( const char * /*filename*/, const aiScene* /*pScene*/ ) { in exportScene()
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/OpenGEX/
H A DOpenGEXImporter.cpp440 void OpenGEXImporter::handleMetricNode(DDLNode *node, aiScene * /*pScene*/) { in handleMetricNode() argument
476 void OpenGEXImporter::handleNameNode(DDLNode *node, aiScene * /*pScene*/) { in handleNameNode() argument
524 void OpenGEXImporter::handleObjectRefNode(DDLNode *node, aiScene * /*pScene*/) { in handleObjectRefNode() argument
548 void OpenGEXImporter::handleMaterialRefNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleMaterialRefNode() argument
688 void OpenGEXImporter::handleTransformNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleTransformNode() argument
851 void OpenGEXImporter::handleVertexArrayNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleVertexArrayNode() argument
892 void OpenGEXImporter::handleIndexArrayNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleIndexArrayNode() argument
1031 void OpenGEXImporter::handleColorNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleColorNode() argument
1074 void OpenGEXImporter::handleTextureNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleTextureNode() argument
1108 void OpenGEXImporter::handleParamNode(ODDLParser::DDLNode *node, aiScene * /*pScene*/) { in handleParamNode() argument
[all …]
H A DOpenGEXExporter.cpp55 bool OpenGEXExporter::exportScene( const char * /*filename*/, const aiScene* /*pScene*/ ) { in exportScene()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DOpenGEXImporter.cpp434 void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene * /*pScene*/ ) { in handleMetricNode() argument
470 void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene * /*pScene*/ ) { in handleNameNode() argument
515 void OpenGEXImporter::handleObjectRefNode( DDLNode *node, aiScene * /*pScene*/ ) { in handleObjectRefNode() argument
539 void OpenGEXImporter::handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleMaterialRefNode() argument
679 void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleTransformNode() argument
824 void OpenGEXImporter::handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleVertexArrayNode() argument
867 void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleIndexArrayNode() argument
1006 void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleColorNode() argument
1045 void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleTextureNode() argument
1079 void OpenGEXImporter::handleParamNode( ODDLParser::DDLNode *node, aiScene * /*pScene*/ ) { in handleParamNode() argument
[all …]
H A DOpenGEXExporter.cpp54 bool OpenGEXExporter::exportScene( const char * /*filename*/, const aiScene* /*pScene*/ ) { in exportScene()
/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DAssimpPCH.cpp72 aiScene::aiScene() in aiScene() function in aiScene
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/Common/
H A DVersion.cpp116 ASSIMP_API aiScene::aiScene() in aiScene() function in aiScene
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/Common/
H A DVersion.cpp116 ASSIMP_API aiScene::aiScene() in aiScene() function in aiScene
/dports/devel/upp/upp/bazaar/plugin/assimp/code/Common/
H A DVersion.cpp122 ASSIMP_API aiScene::aiScene() in aiScene() function in aiScene
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DVersion.cpp76 ASSIMP_API aiScene::aiScene() in aiScene() function in aiScene
/dports/multimedia/assimp/assimp-5.1.3/code/Common/
H A DVersion.cpp123 ASSIMP_API aiScene::aiScene() : in aiScene() function in aiScene
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DVersion.cpp76 ASSIMP_API aiScene::aiScene() in aiScene() function in aiScene

123